Created by: test (054123)

Created On: 12/04/2022

Need 8 UR

UR Rarity
Slifer the Sky Dragon
 Rarity
Fury of Thunder
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Pot of Greed
UR Rarity
Pot of Greed
UR Rarity
Pot of Greed
UR Rarity
The Revived Sky God

Main: 40 Extra: 3

N Rarity
3 cardAvatar of The Pot
N Rarity
3 cardAvatar of The Pot
Avatar of The Pot
EARTH 3
Avatar of The Pot
  • ATK:

  • 1200

  • DEF:

  • 1300


By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.


R Rarity
2 cardCyberse Wizard
R Rarity
2 cardCyberse Wizard
Cyberse Wizard
LIGHT 4
Cyberse Wizard
  • ATK:

  • 1800

  • DEF:

  • 800


Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


N Rarity
1 cardDestiny HERO - Drilldark
N Rarity
1 cardDestiny HERO - Drilldark
Destiny HERO - Drilldark
DARK 4
Destiny HERO - Drilldark
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
1 cardFeatherizer
R Rarity
1 cardFeatherizer
Featherizer
WIND 2
Featherizer
  • ATK:

  • 700

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card.


N Rarity
2 cardRa's Disciple
N Rarity
2 cardRa's Disciple
Ra's Disciple
LIGHT 4
Ra's Disciple
  • ATK:

  • 1100

  • DEF:

  • 600


When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


N Rarity
3 cardSpirit of the Pot of Greed
N Rarity
3 cardSpirit of the Pot of Greed
Spirit of the Pot of Greed
LIGHT 1
Spirit of the Pot of Greed
  • ATK:

  • 100

  • DEF:

  • 100


While this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", they can draw 1 more card.


N Rarity
1 cardThe Six Samurai - Kamon
N Rarity
1 cardThe Six Samurai - Kamon
The Six Samurai - Kamon
FIRE 3
The Six Samurai - Kamon
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.


N Rarity
1 cardWroughtweiler
N Rarity
1 cardWroughtweiler
Wroughtweiler
EARTH 3
Wroughtweiler
  • ATK:

  • 800

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.


N Rarity
1 cardChu-Ske the Mouse Fighter
N Rarity
1 cardChu-Ske the Mouse Fighter
Chu-Ske the Mouse Fighter
EARTH 3
Chu-Ske the Mouse Fighter
  • ATK:

  • 1200

  • DEF:

  • 0


A fiery mouse, travelling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.


N Rarity
2 cardElemental HERO Sparkman
N Rarity
2 cardElemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


N Rarity
1 cardLeo Wizard
N Rarity
1 cardLeo Wizard
Leo Wizard
EARTH 5
Leo Wizard
  • ATK:

  • 1350

  • DEF:

  • 1200


''A wizard with a black mantle who is actually a talking lion in disguise.''


N Rarity
2 cardSupporter in the Shadows
N Rarity
2 cardSupporter in the Shadows
Supporter in the Shadows
EARTH 3
Supporter in the Shadows
  • ATK:

  • 1000

  • DEF:

  • 1000


''A cute little elf that hides in the shadows and provides spiritual support.''


N Rarity
1 cardToad Master
N Rarity
1 cardToad Master
Toad Master
WATER 3
Toad Master
  • ATK:

  • 1000

  • DEF:

  • 1000


''A hermit frog that has been in existence for thousands of years, it attacks with tadpoles.''


 Rarity
1 cardFury of Thunder
 Rarity
1 cardFury of Thunder
Fury of Thunder
Fury of Thunder
  • ATK:

  • 0

  • DEF:

  • 0


Activate the following Skill(s). ● During your Main Phase, while you control "Slifer the Sky Dragon", draw until you have 4 cards in your hand. ● If "Slifer the Sky Dragon" is sent to the GY, you can shuffle it back into your Deck. Each of these Skills can only be used once per Duel.


UR Rarity
2 cardHarpie's Feather Duster
UR Rarity
2 cardHarpie's Feather Duster
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.




    Tag(s):

    N Rarity
    1 cardHero Flash!!
    N Rarity
    1 cardHero Flash!!
    Hero Flash!!
    Spell Normal
    Hero Flash!!

      Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.


      N Rarity
      1 cardJar Robber
      N Rarity
      1 cardJar Robber
      Jar Robber
      Spell Quick
      Jar Robber

        You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.


        R Rarity
        1 cardMiracle Fusion
        R Rarity
        1 cardMiracle Fusion
        Miracle Fusion
        Spell Normal
        Miracle Fusion

          Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


          UR Rarity
          3 cardPot of Greed
          UR Rarity
          3 cardPot of Greed
          Pot of Greed
          Spell Normal
          Pot of Greed

            Draw 2 cards.




            Tag(s):

            R Rarity
            3 cardThunderforce Attack
            R Rarity
            3 cardThunderforce Attack
            Thunderforce Attack
            Spell Quick
            Thunderforce Attack

              This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect. ● Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn. You can only activate 1 "Thunderforce Attack" per turn.


              N Rarity
              1 cardAnti-Spell
              N Rarity
              1 cardAnti-Spell
              Anti-Spell
              Trap Counter
              Anti-Spell

                Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.


                SR Rarity
                1 cardAnti-Spell Fragrance
                SR Rarity
                1 cardAnti-Spell Fragrance
                Anti-Spell Fragrance
                Trap Continuous
                Anti-Spell Fragrance

                  Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                  R Rarity
                  1 cardBattle Break
                  R Rarity
                  1 cardBattle Break
                  Battle Break
                  Trap Normal
                  Battle Break

                    When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.


                    N Rarity
                    1 cardCurse of Royal
                    N Rarity
                    1 cardCurse of Royal
                    Curse of Royal
                    Trap Counter
                    Curse of Royal

                      Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.


                      N Rarity
                      1 cardMirror Gate
                      N Rarity
                      1 cardMirror Gate
                      Mirror Gate
                      Trap Normal
                      Mirror Gate

                        When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.


                        UR Rarity
                        1 cardThe Revived Sky God
                        UR Rarity
                        1 cardThe Revived Sky God
                        The Revived Sky God
                        Trap Normal
                        The Revived Sky God

                          The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the Sky Dragon" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 "Monster Reborn" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of "The Revived Sky God" once per turn.


                          N Rarity
                          1 cardElemental HERO Inferno
                          N Rarity
                          1 cardElemental HERO Inferno
                          Elemental HERO Inferno
                          FIRE 8
                          Elemental HERO Inferno
                          • ATK:

                          • 2300

                          • DEF:

                          • 1600


                          "Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.


                          SR Rarity
                          1 cardCyberse Enchanter
                          SR Rarity
                          1 cardCyberse Enchanter
                          Cyberse Enchanter
                          LIGHT
                          Cyberse Enchanter
                          • ATK:

                          • 2400

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.


                          R Rarity
                          1 cardXtra HERO Wonder Driver
                          R Rarity
                          1 cardXtra HERO Wonder Driver
                          Xtra HERO Wonder Driver
                          LIGHT
                          Xtra HERO Wonder Driver
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.




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