Created by: YGO Mod (20517634)

Created On: 08/24/2024

Revolution des Fleurs

Need 15 UR

UR Rarity
Chaos Dragon Levianeer2 card
UR Rarity
D.D. Crow1 card
UR Rarity
Sangan1 card
UR Rarity
Thunder Dragondark2 card
UR Rarity
Thunder Dragonhawk2 card
UR Rarity
Witch of the Black Forest1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Puzzlomino, the Drop-n-Deleter1 card
UR Rarity
Black Rose Dragon1 card
UR Rarity
Glow-Up Bulb1 card
UR Rarity
Dingirsu, the Orcust of the Evening Star1 card
UR Rarity
Gold Sarcophagus1 card

Main: 30 Extra: 8

UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
Kiteroid
SR Rarity
Kiteroid
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


UR Rarity
Sangan
UR Rarity
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


SR Rarity
Skull Meister
SR Rarity
Skull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


SR Rarity
Skull Meister
SR Rarity
Skull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


SR Rarity
Skull Meister
SR Rarity
Skull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


UR Rarity
Thunder Dragondark
UR Rarity
Thunder Dragondark
Thunder Dragondark
DARK 5
Thunder Dragondark
  • ATK:

  • 1600

  • DEF:

  • 1500


(Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.


UR Rarity
Thunder Dragondark
UR Rarity
Thunder Dragondark
Thunder Dragondark
DARK 5
Thunder Dragondark
  • ATK:

  • 1600

  • DEF:

  • 1500


(Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.


SR Rarity
Thunder Dragonduo
SR Rarity
Thunder Dragonduo
Thunder Dragonduo
DARK 8
Thunder Dragonduo
  • ATK:

  • 2800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.


UR Rarity
Thunder Dragonhawk
UR Rarity
Thunder Dragonhawk
Thunder Dragonhawk
LIGHT 6
Thunder Dragonhawk
  • ATK:

  • 1800

  • DEF:

  • 2200


You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.


UR Rarity
Thunder Dragonhawk
UR Rarity
Thunder Dragonhawk
Thunder Dragonhawk
LIGHT 6
Thunder Dragonhawk
  • ATK:

  • 1800

  • DEF:

  • 2200


You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.


SR Rarity
Thunder Dragonroar
SR Rarity
Thunder Dragonroar
Thunder Dragonroar
DARK 6
Thunder Dragonroar
  • ATK:

  • 2400

  • DEF:

  • 0


You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.


SR Rarity
Thunder Dragonroar
SR Rarity
Thunder Dragonroar
Thunder Dragonroar
DARK 6
Thunder Dragonroar
  • ATK:

  • 2400

  • DEF:

  • 0


You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.


N Rarity
Votis
N Rarity
Votis
Votis
DARK 4
Votis
  • ATK:

  • 1700

  • DEF:

  • 1900


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


N Rarity
Votis
N Rarity
Votis
Votis
DARK 4
Votis
  • ATK:

  • 1700

  • DEF:

  • 1900


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


N Rarity
Votis
N Rarity
Votis
Votis
DARK 4
Votis
  • ATK:

  • 1700

  • DEF:

  • 1900


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


UR Rarity
Witch of the Black Forest
UR Rarity
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


N Rarity
Cosmo Queen
N Rarity
Cosmo Queen
Cosmo Queen
DARK 8
Cosmo Queen
  • ATK:

  • 2900

  • DEF:

  • 2450


Queen of the galaxies and mistress of the stars.


R Rarity
Nekroz of Valkyrus
R Rarity
Nekroz of Valkyrus
Nekroz of Valkyrus
WATER 8
Nekroz of Valkyrus
  • ATK:

  • 2900

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. ● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase. ● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.


R Rarity
Nekroz of Valkyrus
R Rarity
Nekroz of Valkyrus
Nekroz of Valkyrus
WATER 8
Nekroz of Valkyrus
  • ATK:

  • 2900

  • DEF:

  • 1700


You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. ● When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase. ● During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.


UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


UR Rarity
Gold Sarcophagus
UR Rarity
Gold Sarcophagus
Gold Sarcophagus
Spell Normal
Gold Sarcophagus

    Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


    SR Rarity
    The Melody of Awakening Dragon
    SR Rarity
    The Melody of Awakening Dragon
    The Melody of Awakening Dragon
    Spell Normal
    The Melody of Awakening Dragon

      Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


      UR Rarity
      Knightmare Unicorn
      UR Rarity
      Knightmare Unicorn
      Knightmare Unicorn
      DARK
      Knightmare Unicorn
      • ATK:

      • 2200

      • LINK-3

      Link Arrow:

      Left

      Right

      Bottom


      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


      UR Rarity
      Puzzlomino, the Drop-n-Deleter
      UR Rarity
      Puzzlomino, the Drop-n-Deleter
      Puzzlomino, the Drop-n-Deleter
      LIGHT
      Puzzlomino, the Drop-n-Deleter
      • ATK:

      • 1300

      • LINK-2

      Link Arrow:

      Right

      Bottom


      2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.


      SR Rarity
      Rasterliger
      SR Rarity
      Rasterliger
      Rasterliger
      LIGHT
      Rasterliger
      • ATK:

      • 2000

      • LINK-4

      Link Arrow:

      Top

      Left

      Right

      Bottom


      2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


      UR Rarity
      Black Rose Dragon
      UR Rarity
      Black Rose Dragon
      Black Rose Dragon
      FIRE 7
      Black Rose Dragon
      • ATK:

      • 2400

      • DEF:

      • 1800


      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


      R Rarity
      Phantasmal Lord Ultimitl Bishbaalkin
      R Rarity
      Phantasmal Lord Ultimitl Bishbaalkin
      Phantasmal Lord Ultimitl Bishbaalkin
      DARK 0
      Phantasmal Lord Ultimitl Bishbaalkin
      • ATK:

      • 0

      • DEF:

      • 0


      (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.


      SR Rarity
      Stardust Charge Warrior
      SR Rarity
      Stardust Charge Warrior
      Stardust Charge Warrior
      WIND 6
      Stardust Charge Warrior
      • ATK:

      • 2000

      • DEF:

      • 1300


      1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


      UR Rarity
      Dingirsu, the Orcust of the Evening Star
      UR Rarity
      Dingirsu, the Orcust of the Evening Star
      Dingirsu, the Orcust of the Evening Star
      DARK
      Dingirsu, the Orcust of the Evening Star
      • ATK:

      • 2600

      • DEF:

      • 2100


      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.




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