DARK
4Votis
ATK:
1700
DEF:
1900
View:
3331
When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.
Votis — Power Evaluation
Final Score: 62 ± 7 · Confidence: Medium
- Intrinsic: 61.7 · Deck: 62.8 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion
Why it scores here
Votis is a Level 4 DARK Fiend whose Normal Summon effect excavates 3 cards and converts one banished monster into a same-name monster in hand, so it reliably turns one Normal Summon into a +1 card advantage. Its End Phase effect adds a filtering step from the GY but is conditional and once per turn. The 1700 ATK and 1900 DEF earned no points; the score rests on the search, the Level 4 material fit and the 3-copy deck usage.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 72 | Live in hand as a Normal Summon body and reliably drawn in 132 recent decks at about 2.9 copies each, but no combo shows it being searched and it is only a starter in 1 of 3 boards (observed). |
| Combo & Conversion | 62 | Average power index of 72.3 across only 3 recorded boards, with the strongest boards reaching 4 end monsters and 1 boss, but the sample is too small to confirm a full one-card-to-board line (observed). |
| Resource Economy | 66 | Excavate-and-banish search nets roughly +1 card on Normal Summon and the End Phase effect adds filtering value; the card-advantage figure is inferred from the text, not measured (inferred). |
| Effect & Interaction | 5 | No negation, removal or hand-trap effect in the description, so interaction is effectively zero (verified). |
| Material Utility | 55 | Level 4 DARK Fiend is a clean material for Level 4 combos, which appear in the top combo example, but no combo records it as material and its body is only 1700 ATK (inferred). |
| Resilience & Flexibility | 45 | The End Phase effect works only if the card reached the GY this turn after a Normal Summon or Set, which is narrow, so the card is dead in many spots (verified). |
| Deck-Building Efficiency | 70 | A 3-copy staple with no garnet or lock requirement, present in 119 of 132 decks at 3 copies, and cheap to run (observed). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 61.7, Deck ≈ 62.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Normal Summon search converts one body into a monster card for +1 card advantage
- Level 4 DARK Fiend fits Level 4 combos and material plays
- Low-cost 3-copy staple with no garnet or lock requirement
- Strong deck partnership with Fleur and Thunder Dragon engines (observed)
Weaknesses
- Zero interaction: no negation, removal or hand-trap effect
- Searches only when Normal Summoned, so it is weak as a mid-turn or late-game card
- End Phase recursion is narrow and once per turn
- Deck evidence is concentrated in two archetypes (Fleur 50%, Thunder Dragon 39.4%)
Best use
Searcher for a Level 4 monster on Normal Summon. Decks: Fleur, Thunder Dragon. Suggested copies: 3.
Evidence & gaps
- Verified: Normal Summon: excavate top 3 and banish 1 excavated monster to add a same-name monster to hand (card text); End Phase, once per turn: conditional excavate-and-place-on-top effect from the GY (card text); Level 4 DARK Fiend, 1700 ATK / 1900 DEF (card data); No negation, removal or hand-trap effect in text (card text); Present in 132 decks, 3 copies in 119 of them (deck evidence)
- Observed: Average power index 72.3 across 3 boards; starter in 1 of 3 (combo evidence); Top partners Dingirsu, Necro Synchron and Sorciere de Fleur appear in about 95% of decks (deck evidence)
- Inferred: Net +1 card advantage from the search (text plus rules); Level 4 material fit is useful for Level 4 combos (text plus combo example names)
- Data gaps: No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard) rows, so inclusion % is from the deck sample only Only 3 combo boards, so combo conversion and starter/material shares are low-confidence Searcher role is taken from text; combos do not record the searched monster, so the search route is inferred Guide evidence is a single Vietnamese snippet with no evaluative detail on this card Evidence has no per-format legal copies (legal copies is empty)






