Created by: YGO Mod (20517634)

Created On: 08/16/2024

Need 10 UR

UR Rarity
Paleozoic Cambroraster
UR Rarity
Paleozoic Cambroraster
UR Rarity
Worldsea Dragon Zealantis
UR Rarity
Number 2: Ninja Shadow Mosquito
UR Rarity
Number 2: Ninja Shadow Mosquito
UR Rarity
Traptantalizing Tune
UR Rarity
Traptantalizing Tune
UR Rarity
Traptantalizing Tune
UR Rarity
Transaction Rollback
UR Rarity
Transaction Rollback

Main: 40 Extra: 15

SR Rarity
3 cardHu-Li the Jewel Mikanko
SR Rarity
3 cardHu-Li the Jewel Mikanko
Hu-Li the Jewel Mikanko
WIND 3
Hu-Li the Jewel Mikanko
  • ATK:

  • 0

  • DEF:

  • 0


If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn.


SR Rarity
1 cardNi-Ni the Mirror Mikanko
SR Rarity
1 cardNi-Ni the Mirror Mikanko
Ni-Ni the Mirror Mikanko
WATER 3
Ni-Ni the Mirror Mikanko
  • ATK:

  • 0

  • DEF:

  • 0


If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn.


SR Rarity
1 cardFoolish Burial Goods
SR Rarity
1 cardFoolish Burial Goods
Foolish Burial Goods
Spell Normal
Foolish Burial Goods

    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


    SR Rarity
    3 cardMikanko Dance - Mayowashidori
    SR Rarity
    3 cardMikanko Dance - Mayowashidori
    Mikanko Dance - Mayowashidori
    Spell Equip
    Mikanko Dance - Mayowashidori

      The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Mikanko Dance - Mayowashidori" once per turn. At the end of the Damage Step, if your "Mikanko" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 "Mikanko" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field.


      N Rarity
      1 cardMikanko Reflection Rondo
      N Rarity
      1 cardMikanko Reflection Rondo
      Mikanko Reflection Rondo
      Spell Equip
      Mikanko Reflection Rondo

        Equip only to an opponent's monster. While you control a "Mikanko" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 "Mikanko Reflection Rondo". You can only activate 1 "Mikanko Reflection Rondo" per turn.


        SR Rarity
        3 cardReasoning
        SR Rarity
        3 cardReasoning
        Reasoning
        Spell Normal
        Reasoning

          Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


          SR Rarity
          2 cardRing of Magnetism
          SR Rarity
          2 cardRing of Magnetism
          Ring of Magnetism
          Spell Equip
          Ring of Magnetism

            You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.


            UR Rarity
            3 cardTraptantalizing Tune
            UR Rarity
            3 cardTraptantalizing Tune
            Traptantalizing Tune
            Spell Normal
            Traptantalizing Tune

              Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.


              SR Rarity
              2 cardArmory Call
              SR Rarity
              2 cardArmory Call
              Armory Call
              Trap Normal
              Armory Call

                Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.


                N Rarity
                1 cardElemental Burst
                N Rarity
                1 cardElemental Burst
                Elemental Burst
                Trap Normal
                Elemental Burst

                  Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.


                  N Rarity
                  3 cardMikanko Promise
                  N Rarity
                  3 cardMikanko Promise
                  Mikanko Promise
                  Trap Normal
                  Mikanko Promise

                    Special Summon 1 "Mikanko" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 "Mikanko Promise" per turn.


                    N Rarity
                    2 cardMikanko Rivalry
                    N Rarity
                    2 cardMikanko Rivalry
                    Mikanko Rivalry
                    Trap Normal
                    Mikanko Rivalry

                      If you control a "Mikanko" monster: Target 1 face-up monster on the field; equip it with 1 Equip Spell from your Deck that can equip to it. If an Equip Spell(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Equip Spell in your GY; add it to your hand. You can only use each effect of "Mikanko Rivalry" once per turn.


                      SR Rarity
                      3 cardNeedlebug Nest
                      SR Rarity
                      3 cardNeedlebug Nest
                      Needlebug Nest
                      Trap Normal
                      Needlebug Nest

                        Send the top 5 cards of your Deck to the GY.


                        N Rarity
                        2 cardPaleozoic Canadia
                        N Rarity
                        2 cardPaleozoic Canadia
                        Paleozoic Canadia
                        Trap Normal
                        Paleozoic Canadia

                          Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                          N Rarity
                          2 cardPaleozoic Leanchoilia
                          N Rarity
                          2 cardPaleozoic Leanchoilia
                          Paleozoic Leanchoilia
                          Trap Normal
                          Paleozoic Leanchoilia

                            Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                            N Rarity
                            3 cardPaleozoic Marrella
                            N Rarity
                            3 cardPaleozoic Marrella
                            Paleozoic Marrella
                            Trap Normal
                            Paleozoic Marrella

                              Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                              UR Rarity
                              2 cardTransaction Rollback
                              UR Rarity
                              2 cardTransaction Rollback
                              Transaction Rollback
                              Trap Normal
                              Transaction Rollback

                                Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                SR Rarity
                                3 cardTrap Trick
                                SR Rarity
                                3 cardTrap Trick
                                Trap Trick
                                Trap Normal
                                Trap Trick

                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                  SR Rarity
                                  1 cardEria the Water Charmer, Gentle
                                  SR Rarity
                                  1 cardEria the Water Charmer, Gentle
                                  Eria the Water Charmer, Gentle
                                  WATER
                                  Eria the Water Charmer, Gentle
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                  SR Rarity
                                  1 cardMarincess Coral Anemone
                                  SR Rarity
                                  1 cardMarincess Coral Anemone
                                  Marincess Coral Anemone
                                  WATER
                                  Marincess Coral Anemone
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom


                                  2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                  UR Rarity
                                  2 cardPaleozoic Cambroraster
                                  UR Rarity
                                  2 cardPaleozoic Cambroraster
                                  Paleozoic Cambroraster
                                  WATER
                                  Paleozoic Cambroraster
                                  • ATK:

                                  • 1200

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom


                                  2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.


                                  UR Rarity
                                  1 cardWorldsea Dragon Zealantis
                                  UR Rarity
                                  1 cardWorldsea Dragon Zealantis
                                  Worldsea Dragon Zealantis
                                  WATER
                                  Worldsea Dragon Zealantis
                                  • ATK:

                                  • 2500

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                  SR Rarity
                                  1 cardWynn the Wind Charmer, Verdant
                                  SR Rarity
                                  1 cardWynn the Wind Charmer, Verdant
                                  Wynn the Wind Charmer, Verdant
                                  WIND
                                  Wynn the Wind Charmer, Verdant
                                  • ATK:

                                  • 1850

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                  SR Rarity
                                  1 cardDaigusto Phoenix
                                  SR Rarity
                                  1 cardDaigusto Phoenix
                                  Daigusto Phoenix
                                  WIND
                                  Daigusto Phoenix
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1100


                                  2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                  UR Rarity
                                  2 cardNumber 2: Ninja Shadow Mosquito
                                  UR Rarity
                                  2 cardNumber 2: Ninja Shadow Mosquito
                                  Number 2: Ninja Shadow Mosquito
                                  WIND
                                  Number 2: Ninja Shadow Mosquito
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.


                                  SR Rarity
                                  3 cardPaleozoic Anomalocaris
                                  SR Rarity
                                  3 cardPaleozoic Anomalocaris
                                  Paleozoic Anomalocaris
                                  WATER
                                  Paleozoic Anomalocaris
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 0


                                  3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                                  SR Rarity
                                  3 cardPaleozoic Opabinia
                                  SR Rarity
                                  3 cardPaleozoic Opabinia
                                  Paleozoic Opabinia
                                  WATER
                                  Paleozoic Opabinia
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2400


                                  2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.




                                  More Master Duel Info

                                  Paleozoic Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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