Created by: YGO Mod (20517634)
Created On: 07/24/2024
Main: 60 Extra: 15
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Diabellstar the Black Witch](https://ygovietnamcdn.azureedge.net/storage/Card/72270339.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Diabellstar the Black Witch](https://ygovietnamcdn.azureedge.net/storage/Card/72270339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Diabellstar the Black Witch](https://ygovietnamcdn.azureedge.net/storage/Card/72270339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Diabellstar the Black Witch
ATK:
2500
DEF:
2000
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fire Flint Lady](https://ygovietnamcdn.azureedge.net/storage/Card/42052439.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fire Flint Lady](https://ygovietnamcdn.azureedge.net/storage/Card/42052439.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Fire Flint Lady](https://ygovietnamcdn.azureedge.net/storage/Card/42052439.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Fire Flint Lady
ATK:
100
DEF:
100
If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ha-Re the Sword Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/18377261.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ha-Re the Sword Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/18377261.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Ha-Re the Sword Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/18377261.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ha-Re the Sword Mikanko
ATK:
0
DEF:
0
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heroic Challenger - Morning Star](https://ygovietnamcdn.azureedge.net/storage/Card/18548966.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heroic Challenger - Morning Star](https://ygovietnamcdn.azureedge.net/storage/Card/18548966.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Heroic Challenger - Morning Star](https://ygovietnamcdn.azureedge.net/storage/Card/18548966.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Heroic Challenger - Morning Star
ATK:
1500
DEF:
1300
If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hu-Li the Jewel Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/6327734.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hu-Li the Jewel Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/6327734.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Hu-Li the Jewel Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/6327734.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Hu-Li the Jewel Mikanko
ATK:
0
DEF:
0
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Immortal Phoenix Gearfried](https://ygovietnamcdn.azureedge.net/storage/Card/22091647.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Immortal Phoenix Gearfried](https://ygovietnamcdn.azureedge.net/storage/Card/22091647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Immortal Phoenix Gearfried](https://ygovietnamcdn.azureedge.net/storage/Card/22091647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Immortal Phoenix Gearfried
ATK:
3000
DEF:
2200
You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight - Renaud](https://ygovietnamcdn.azureedge.net/storage/Card/56824871.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight - Renaud](https://ygovietnamcdn.azureedge.net/storage/Card/56824871.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Infernoble Knight - Renaud](https://ygovietnamcdn.azureedge.net/storage/Card/56824871.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight - Renaud
ATK:
500
DEF:
500
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Ogier](https://ygovietnamcdn.azureedge.net/storage/Card/21351206.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Ogier](https://ygovietnamcdn.azureedge.net/storage/Card/21351206.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Infernoble Knight Ogier](https://ygovietnamcdn.azureedge.net/storage/Card/21351206.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight Ogier
ATK:
1500
DEF:
2000
While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Turpin](https://ygovietnamcdn.azureedge.net/storage/Card/89809665.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Turpin](https://ygovietnamcdn.azureedge.net/storage/Card/89809665.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Infernoble Knight Turpin](https://ygovietnamcdn.azureedge.net/storage/Card/89809665.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight Turpin
ATK:
1400
DEF:
1700
While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eye Ash](https://ygovietnamcdn.azureedge.net/storage/Card/9674034.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eye Ash](https://ygovietnamcdn.azureedge.net/storage/Card/9674034.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Snake-Eye Ash](https://ygovietnamcdn.azureedge.net/storage/Card/9674034.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Snake-Eye Ash
ATK:
800
DEF:
1000
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eye Oak](https://ygovietnamcdn.azureedge.net/storage/Card/45663742.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eye Oak](https://ygovietnamcdn.azureedge.net/storage/Card/45663742.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Snake-Eye Oak](https://ygovietnamcdn.azureedge.net/storage/Card/45663742.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Snake-Eye Oak
ATK:
900
DEF:
200
If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eyes Flamberge Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/48452496.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eyes Flamberge Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/48452496.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Snake-Eyes Flamberge Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/48452496.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Snake-Eyes Flamberge Dragon
ATK:
3000
DEF:
2500
You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eyes Poplar](https://ygovietnamcdn.azureedge.net/storage/Card/90241276.jpg)
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Snake-Eyes Poplar](https://ygovietnamcdn.azureedge.net/storage/Card/90241276.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Snake-Eyes Poplar](https://ygovietnamcdn.azureedge.net/storage/Card/90241276.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Snake-Eyes Poplar
ATK:
700
DEF:
200
If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Speedroid Taketomborg
ATK:
600
DEF:
1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Speedroid Terrortop
ATK:
1200
DEF:
600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sublimation Knight](https://ygovietnamcdn.azureedge.net/storage/Card/54485355.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Sublimation Knight](https://ygovietnamcdn.azureedge.net/storage/Card/54485355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Sublimation Knight](https://ygovietnamcdn.azureedge.net/storage/Card/54485355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sublimation Knight
ATK:
1300
DEF:
200
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ohime the Manifested Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/81260679.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ohime the Manifested Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/81260679.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ohime the Manifested Mikanko](https://ygovietnamcdn.azureedge.net/storage/Card/81260679.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ohime the Manifested Mikanko
ATK:
0
DEF:
0
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Ricciardetto](https://ygovietnamcdn.azureedge.net/storage/Card/53404966.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Ricciardetto](https://ygovietnamcdn.azureedge.net/storage/Card/53404966.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Infernoble Knight Ricciardetto](https://ygovietnamcdn.azureedge.net/storage/Card/53404966.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight Ricciardetto
ATK:
500
DEF:
0
You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Squeaknight](https://ygovietnamcdn.azureedge.net/storage/Card/38783169.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Squeaknight](https://ygovietnamcdn.azureedge.net/storage/Card/38783169.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Squeaknight](https://ygovietnamcdn.azureedge.net/storage/Card/38783169.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Squeaknight
ATK:
500
DEF:
500
If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
!["Infernoble Arms - Almace"](https://ygovietnamcdn.azureedge.net/storage/Card/98319530.jpg)
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
!["Infernoble Arms - Almace"](https://ygovietnamcdn.azureedge.net/storage/Card/98319530.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
!["Infernoble Arms - Almace"](https://ygovietnamcdn.azureedge.net/storage/Card/98319530.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
"Infernoble Arms - Almace"
While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
!["Infernoble Arms - Durendal"](https://ygovietnamcdn.azureedge.net/storage/Card/37478723.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
!["Infernoble Arms - Durendal"](https://ygovietnamcdn.azureedge.net/storage/Card/37478723.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
!["Infernoble Arms - Durendal"](https://ygovietnamcdn.azureedge.net/storage/Card/37478723.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
"Infernoble Arms - Durendal"
While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Angelica's Angelic Ring](https://ygovietnamcdn.azureedge.net/storage/Card/40678060.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Angelica's Angelic Ring](https://ygovietnamcdn.azureedge.net/storage/Card/40678060.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Angelica's Angelic Ring](https://ygovietnamcdn.azureedge.net/storage/Card/40678060.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
Angelica's Angelic Ring
Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heroic Call](https://ygovietnamcdn.azureedge.net/storage/Card/32175429.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heroic Call](https://ygovietnamcdn.azureedge.net/storage/Card/32175429.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Heroic Call](https://ygovietnamcdn.azureedge.net/storage/Card/32175429.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Heroic Call
Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Dance - Mayowashidori](https://ygovietnamcdn.azureedge.net/storage/Card/57736667.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Dance - Mayowashidori](https://ygovietnamcdn.azureedge.net/storage/Card/57736667.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Mikanko Dance - Mayowashidori](https://ygovietnamcdn.azureedge.net/storage/Card/57736667.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
Mikanko Dance - Mayowashidori
The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Mikanko Dance - Mayowashidori" once per turn. At the end of the Damage Step, if your "Mikanko" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 "Mikanko" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Fire Dance](https://ygovietnamcdn.azureedge.net/storage/Card/80044027.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Fire Dance](https://ygovietnamcdn.azureedge.net/storage/Card/80044027.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Mikanko Fire Dance](https://ygovietnamcdn.azureedge.net/storage/Card/80044027.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
Mikanko Fire Dance
Special Summon 1 "Mikanko" monster from your hand or GY, and if you do, equip it with this card, then you can Special Summon 1 monster from your opponent's GY to their field, but negate its effects. The equipped monster cannot be destroyed by card effects. You can only activate 1 "Mikanko Fire Dance" per turn.
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Mikanko Water Arabesque](https://ygovietnamcdn.azureedge.net/storage/Card/43527730.jpg)
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Mikanko Water Arabesque](https://ygovietnamcdn.azureedge.net/storage/Card/43527730.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Mikanko Water Arabesque](https://ygovietnamcdn.azureedge.net/storage/Card/43527730.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
Mikanko Water Arabesque
The equipped monster cannot be destroyed by card effects. During your Main Phase: You can Special Summon 1 "Mikanko" monster from your hand or Deck, with a different original name than the equipped monster, and if you do, equip it with this card, then return the monster that was previously equipped with this card to the hand. You can only use this effect of "Mikanko Water Arabesque" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Noble Arms Museum](https://ygovietnamcdn.azureedge.net/storage/Card/25807544.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Noble Arms Museum](https://ygovietnamcdn.azureedge.net/storage/Card/25807544.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Noble Arms Museum](https://ygovietnamcdn.azureedge.net/storage/Card/25807544.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Noble Arms Museum
All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Original Sinful Spoils - Snake-Eye](https://ygovietnamcdn.azureedge.net/storage/Card/89023486.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Original Sinful Spoils - Snake-Eye](https://ygovietnamcdn.azureedge.net/storage/Card/89023486.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Original Sinful Spoils - Snake-Eye](https://ygovietnamcdn.azureedge.net/storage/Card/89023486.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Original Sinful Spoils - Snake-Eye
Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Phoenix Gearblade](https://ygovietnamcdn.azureedge.net/storage/Card/33872334.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Phoenix Gearblade](https://ygovietnamcdn.azureedge.net/storage/Card/33872334.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Phoenix Gearblade](https://ygovietnamcdn.azureedge.net/storage/Card/33872334.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/equip.webp)
Phoenix Gearblade
Equip only to a Warrior or FIRE monster. It gains 300 ATK. At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; during this Battle Phase, each of your Warrior monsters and FIRE monsters can make a second attack. If this card is sent to the GY, or banished, to activate a monster effect: You can add this card to your hand. You can only use this effect of "Phoenix Gearblade" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![The Great Mikanko Ceremony](https://ygovietnamcdn.azureedge.net/storage/Card/44649322.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![The Great Mikanko Ceremony](https://ygovietnamcdn.azureedge.net/storage/Card/44649322.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![The Great Mikanko Ceremony](https://ygovietnamcdn.azureedge.net/storage/Card/44649322.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
The Great Mikanko Ceremony
Special Summon 1 "Mikanko" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 "Mikanko" card from your Deck to the GY, except "The Great Mikanko Ceremony". You can only use each effect of "The Great Mikanko Ceremony" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![WANTED: Seeker of Sinful Spoils](https://ygovietnamcdn.azureedge.net/storage/Card/80845034.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![WANTED: Seeker of Sinful Spoils](https://ygovietnamcdn.azureedge.net/storage/Card/80845034.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![WANTED: Seeker of Sinful Spoils](https://ygovietnamcdn.azureedge.net/storage/Card/80845034.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
WANTED: Seeker of Sinful Spoils
Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Spiritwalk](https://ygovietnamcdn.azureedge.net/storage/Card/53174748.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mikanko Spiritwalk](https://ygovietnamcdn.azureedge.net/storage/Card/53174748.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Mikanko Spiritwalk](https://ygovietnamcdn.azureedge.net/storage/Card/53174748.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Mikanko Spiritwalk
Target 1 face-up monster your opponent controls; equip that face-up monster to 1 "Mikanko" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your "Mikanko" monsters that is banished or in your hand. You can only use each effect of "Mikanko Spiritwalk" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
-1
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Emperor Charles the Great](https://ygovietnamcdn.azureedge.net/storage/Card/97864322.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Emperor Charles the Great](https://ygovietnamcdn.azureedge.net/storage/Card/97864322.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Emperor Charles the Great](https://ygovietnamcdn.azureedge.net/storage/Card/97864322.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Emperor Charles the Great
ATK:
3000
LINK-1
Link Arrow:
Bottom
1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ferocious Flame Swordsman](https://ygovietnamcdn.azureedge.net/storage/Card/98642179.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ferocious Flame Swordsman](https://ygovietnamcdn.azureedge.net/storage/Card/98642179.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Ferocious Flame Swordsman](https://ygovietnamcdn.azureedge.net/storage/Card/98642179.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Ferocious Flame Swordsman
ATK:
1300
LINK-2
Link Arrow:
Left
Bottom-Left
2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Isolde, Two Tales of the Noble Knights](https://ygovietnamcdn.azureedge.net/storage/Card/59934749.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Isolde, Two Tales of the Noble Knights](https://ygovietnamcdn.azureedge.net/storage/Card/59934749.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Isolde, Two Tales of the Noble Knights](https://ygovietnamcdn.azureedge.net/storage/Card/59934749.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Isolde, Two Tales of the Noble Knights
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Angelica, Princess of Noble Arms](https://ygovietnamcdn.azureedge.net/storage/Card/36320744.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Angelica, Princess of Noble Arms](https://ygovietnamcdn.azureedge.net/storage/Card/36320744.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Angelica, Princess of Noble Arms](https://ygovietnamcdn.azureedge.net/storage/Card/36320744.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Angelica, Princess of Noble Arms
ATK:
1200
DEF:
2400
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Emperor Charles](https://ygovietnamcdn.azureedge.net/storage/Card/77656797.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Emperor Charles](https://ygovietnamcdn.azureedge.net/storage/Card/77656797.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Infernoble Knight Emperor Charles](https://ygovietnamcdn.azureedge.net/storage/Card/77656797.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight Emperor Charles
ATK:
3000
DEF:
200
1 Tuner + 1+ non-Tuner monsters If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Captain Roland](https://ygovietnamcdn.azureedge.net/storage/Card/40251688.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Infernoble Knight Captain Roland](https://ygovietnamcdn.azureedge.net/storage/Card/40251688.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Infernoble Knight Captain Roland](https://ygovietnamcdn.azureedge.net/storage/Card/40251688.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Infernoble Knight Captain Roland
ATK:
2000
DEF:
500
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn.