Chaos Deck #283306 — Yu-Gi-Oh! TCG

55 Main, incl. Chaos Sorcerer x3, Spell Canceller x3, Dimension Fusion x3.

Created by: YGO Mod (20517634)

Created On: 07/15/2024

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
22± 8/ 100
Power Score
Structural 35
Reliability 30
Going First 30
Going Second 32

Deck — Deck Power Evaluation

Final Contextual Deck Power: 22/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 35
Going First 30
Going Second 32
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Control
  • Format: tcg

Legality

Main 55 / Extra 0 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Not established: no recorded boards and no Chaos core in the list; closing relies on main-deck monsters such as Dark Magician of Chaos, Black Luster Soldier - Envoy of the Beginning and Blowback Dragon (Inferred); Chip damage from Airknight Parshath and Toon Cannon Soldier, which is itself Forbidden in this list (Inferred)
  • Turn 1 (going first): Open with Upstart Goblin, Jar of Greed or Toon Table of Contents for card flow, then hold Mirror Force, Torrential Tribute or Jinzo as interaction (Inferred)
  • Turn 2 (going second): Use Brain Control, Snatch Steal or Call of the Haunted to take a board, but three of these lines depend on Forbidden or Limited cards (Inferred)
  • Recovery: Pot of Greed and Graceful Charity are the intended recovery, but both are Forbidden here; the remaining recovery is Monster Reincarnation and Card Destruction (Inferred)
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

This list is a generic toolbox rather than a functioning Chaos deck: only 3 of 55 main-deck cards are exact Chaos names (5.5% exact purity), and there are no Extra Deck cards, so the engine cannot be built as intended. Its strongest parts are the interaction suite (Mirror Force, Torrential Tribute, Jinzo, Royal Decree, Sakuretsu Armor) and card flow (Upstart Goblin, Jar of Greed), which give it a plausible midrange shell. However, the list is Illegal in TCG: seven Forbidden cards and three Limited cards are over their copy limits, so it cannot receive a normal Final Contextual score and the figure above is a theoretical structural read only. No recorded boards, tournament record or usage data exist, so no combo ceiling or meta position was credited. Popularity did not earn points, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 25 P(at least one 3-copy card in a 5-card opening hand) ≈ 0.25; no Chaos core present to anchor the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Many level-0 spells and traps with no shared engine; 41 of 55 cards are non-monsters, so hands skew toward dead or redundant cards (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards; Chaos Sorcerer and Dark Magician of Chaos need GY banish fodder that this list does not generate (Inferred, text-only)
D4 Combo Floor & Median Output 25 No recorded boards, so median output is unknown; credit limited to the staple-level plays a toolbox makes (Inferred)
D5 Interruption Resilience & Route Redundancy 25 Interaction is layered (Mirror Force, Torrential Tribute, Jinzo) but there is no redundant route after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Card flow is present (Upstart Goblin, Jar of Greed, Card Destruction, Monster Reincarnation) but the best recovery cards are Forbidden (Verified text, Inferred impact)
D7 End-Board & Interaction Quality 55 Mirror Force, Torrential Tribute, Jinzo, Royal Decree and Sakuretsu Armor give broad interaction; Spell Canceller and Heavy Storm, which would add more, are Forbidden (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Brain Control, Snatch Steal and Call of the Haunted can challenge a board, but Dimension Fusion and Giant Trunade cannot legally be run (Inferred)
D9 Offensive Pressure & Closing Power 50 Monsters with 1900 to 3000 ATK (Dark Magician of Chaos 2800, BLS Envoy 3000) give a real closing body; no direct-damage plan beyond chip (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 30 55 Main cards with 5.5% exact archetype purity and nine restricted entries; compactness is poor for a single theme (Inferred)
D11 Extra Deck Efficiency & Coverage 20 Zero Extra Deck cards, so the Extra-Deck summon routes that Chaos and Dark Magician of Chaos rely on are unavailable (Verified count)
D12 Side Deck Adaptability 10 No Side Deck at all, so post-side adaptability is 0 by construction and scored at a floor value (Verified count, Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample, so matchup and format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 50 Few combo steps in the list, but the card set has no coherent plan to repeat, so pilotability is middling (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 35, Going First ≈ 30, Going Second ≈ 32, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-12). Final formula: Theoretical only (Illegal list): 0.80*Structural(34.6) + 0.20*TournamentReliability(30) = 33.6, then banlist-exposure modifier -12 = 21.6, rounded to 22; not a legal-deck Final score

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong interaction suite: Mirror Force, Torrential Tribute, Jinzo, Royal Decree, Sakuretsu Armor
  • Card flow: Upstart Goblin, Jar of Greed, Card Destruction, Monster Reincarnation
  • Real closing bodies at 2300 to 3000 ATK: Dark Magician of Chaos, Black Luster Soldier - Envoy of the Beginning, Blowback Dragon

Weaknesses

  • Illegal in TCG: Forbidden and over-limit cards
  • Only 5.5% exact archetype purity; no Chaos engine coherence
  • Zero Extra Deck cards
  • No Side Deck, so no post-side plan

Critical choke points

  • Legality: the list cannot be played until the Forbidden and over-limit cards are removed
  • Chaos Sorcerer and Dark Magician of Chaos need GY banish fodder that the list does not reliably produce
Priority Remove Add Reason
1 Dimension Fusion x3, Giant Trunade x3, Spell Canceller x3, Heavy Storm, Pot of Greed, Graceful Charity, Toon Cannon Soldier Legal replacements from the same role (draw, interaction, searcher), within the Limited list Makes the list legal so it can receive a normal score; these are the only changes that affect legality
2 Monster Gate x2, Reasoning x2, Toon Table of Contents x2 Single copies, with the other copies replaced by the same card role Brings Limited cards to 1 legal copy each
3 Off-archetype staples with no engine role Chaos core cards or a clear single plan, plus a Side Deck Raises archetype purity and gives the deck a post-side plan

Evidence & confidence

  • Verified: Legality: 55 Main, 0 Extra, 0 Side; Forbidden and Limited copy violations listed; Card text for all listed cards from the evidence pack; Exact archetype purity 5.5%
  • Inferred: Opening-hand consistency and brick estimates; Going-first and going-second plans; Interaction quality and closing power
  • Provisional: Meta Power (null); Matchup and format fit (no tournament data)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No Side Deck: post-side performance cannot be assessed No win-rate telemetry; Meta Power is Provisional Deck title is null; list is Illegal, so no normal Final score

More TCG Info

Chaos

Chaos Breakdown

 
 

 

 

 

 

 

 
 

 

 
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