Created by: YGO Mod (20517634)
Created On: 07/14/2024
Main: 42 Extra: 14



DARK
1Numeron Wall
ATK:
0
DEF:
0
If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.



LIGHT
1Performapal Life Swordsman
ATK:
0
DEF:
0
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.



WIND
1Slower Swallow
ATK:
100
DEF:
100
If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Slower Swallow" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase.



WATER
6Unchained Soul of Shyama
ATK:
2000
DEF:
1500
You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn.



EARTH
1
5Performapal Changeraffe
ATK:
100
DEF:
500
[ Pendulum Effect ] When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.



WATER
1
3Performapal Seal Eel
ATK:
100
DEF:
100
[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.



EARTH
3Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.



Spell
NormalDark Ruler No More
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



Spell
NormalNumeron Calling
If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.



Spell
NormalNumeron Chaos Ritual
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn.



Spell
FieldNumeron Network
During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).



LIGHT
Number 1: Numeron Gate Ekam
ATK:
1000
DEF:
100
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



LIGHT
Number 2: Numeron Gate Dve
ATK:
1000
DEF:
100
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



LIGHT
Number 3: Numeron Gate Trini
ATK:
1000
DEF:
100
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



LIGHT
Number 4: Numeron Gate Catvari
ATK:
1000
DEF:
100
3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



DARK
Number C1: Numeron Chaos Gate Sunya
ATK:
2000
DEF:
1000
4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.



LIGHT
Number C1000: Numerounius
ATK:
-1
DEF:
-1
5 Level 12 monsters Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.



LIGHT
Number iC1000: Numerounius Numerounia
ATK:
-1
DEF:
-1
5 Level 13 monsters If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned. ● Monsters your opponent controls must attack this card, if able. ● At the end of your opponent's turn, if this card did not battle, you win the Duel. When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.


























































