Created by: YGO Mod (20517634)

Created On: 07/01/2024

Battle Chronicle

Need 19 UR

UR Rarity
Blue-Eyes Alternative White Dragon1 card
UR Rarity
D.D. Crow3 card
UR Rarity
Blue-Eyes Twin Burst Dragon1 card
UR Rarity
Blue-Eyes Ultimate Dragon1 card
UR Rarity
Dragon Master Knight1 card
UR Rarity
Neo Blue-Eyes Ultimate Dragon1 card
UR Rarity
Black Luster Soldier1 card
UR Rarity
Effect Veiler3 card
UR Rarity
Dingirsu, the Orcust of the Evening Star1 card
 Rarity
Divine Dragon Knight Felgrand1 card
UR Rarity
Successor Soul2 card
UR Rarity
Crackdown3 card

Main: 24 Extra: 8

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
Black Luster Soldier
UR Rarity
Black Luster Soldier
Black Luster Soldier
EARTH 8
Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Black Luster Ritual".


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Successor Soul
UR Rarity
Successor Soul
Successor Soul
Spell Quick
Successor Soul

    Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


    UR Rarity
    Successor Soul
    UR Rarity
    Successor Soul
    Successor Soul
    Spell Quick
    Successor Soul

      Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


      SR Rarity
      The Melody of Awakening Dragon
      SR Rarity
      The Melody of Awakening Dragon
      The Melody of Awakening Dragon
      Spell Normal
      The Melody of Awakening Dragon

        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


        SR Rarity
        The Melody of Awakening Dragon
        SR Rarity
        The Melody of Awakening Dragon
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


          SR Rarity
          The Melody of Awakening Dragon
          SR Rarity
          The Melody of Awakening Dragon
          The Melody of Awakening Dragon
          Spell Normal
          The Melody of Awakening Dragon

            Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


            SR Rarity
            Ultimate Fusion
            SR Rarity
            Ultimate Fusion
            Ultimate Fusion
            Spell Quick
            Ultimate Fusion

              During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


              SR Rarity
              Ultimate Fusion
              SR Rarity
              Ultimate Fusion
              Ultimate Fusion
              Spell Quick
              Ultimate Fusion

                During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                UR Rarity
                Crackdown
                UR Rarity
                Crackdown
                Crackdown
                Trap Continuous
                Crackdown

                  Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                  Tag(s):

                  UR Rarity
                  Crackdown
                  UR Rarity
                  Crackdown
                  Crackdown
                  Trap Continuous
                  Crackdown

                    Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                    Tag(s):

                    UR Rarity
                    Crackdown
                    UR Rarity
                    Crackdown
                    Crackdown
                    Trap Continuous
                    Crackdown

                      Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                      Tag(s):

                      UR Rarity
                      Blue-Eyes Twin Burst Dragon
                      UR Rarity
                      Blue-Eyes Twin Burst Dragon
                      Blue-Eyes Twin Burst Dragon
                      LIGHT 10
                      Blue-Eyes Twin Burst Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                      UR Rarity
                      Blue-Eyes Ultimate Dragon
                      UR Rarity
                      Blue-Eyes Ultimate Dragon
                      Blue-Eyes Ultimate Dragon
                      LIGHT 12
                      Blue-Eyes Ultimate Dragon
                      • ATK:

                      • 4500

                      • DEF:

                      • 3800


                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                      UR Rarity
                      Dragon Master Knight
                      UR Rarity
                      Dragon Master Knight
                      Dragon Master Knight
                      LIGHT 12
                      Dragon Master Knight
                      • ATK:

                      • 5000

                      • DEF:

                      • 5000


                      "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                      UR Rarity
                      Neo Blue-Eyes Ultimate Dragon
                      UR Rarity
                      Neo Blue-Eyes Ultimate Dragon
                      Neo Blue-Eyes Ultimate Dragon
                      LIGHT 12
                      Neo Blue-Eyes Ultimate Dragon
                      • ATK:

                      • 4500

                      • DEF:

                      • 3800


                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                      R Rarity
                      Imduk the World Chalice Dragon
                      R Rarity
                      Imduk the World Chalice Dragon
                      Imduk the World Chalice Dragon
                      WIND
                      Imduk the World Chalice Dragon
                      • ATK:

                      • 800

                      • LINK-1

                      Link Arrow:

                      Top


                      1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                      N Rarity
                      LANphorhynchus
                      N Rarity
                      LANphorhynchus
                      LANphorhynchus
                      LIGHT
                      LANphorhynchus
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters


                      UR Rarity
                      Dingirsu, the Orcust of the Evening Star
                      UR Rarity
                      Dingirsu, the Orcust of the Evening Star
                      Dingirsu, the Orcust of the Evening Star
                      DARK
                      Dingirsu, the Orcust of the Evening Star
                      • ATK:

                      • 2600

                      • DEF:

                      • 2100


                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                       Rarity
                      Divine Dragon Knight Felgrand
                       Rarity
                      Divine Dragon Knight Felgrand
                      Divine Dragon Knight Felgrand
                      LIGHT
                      Divine Dragon Knight Felgrand
                      • ATK:

                      • 2800

                      • DEF:

                      • 1800


                      2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.




                      Blue-Eyes Breakdown

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