Created by: YGO Mod (20517634)

Created On: 06/18/2024

Need 24 UR

UR Rarity
Red-Eyes Darkness Metal Dragon3 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Blue-Eyes White Dragon2 card
UR Rarity
Black Rose Dragon1 card
UR Rarity
Brionac, Dragon of the Ice Barrier1 card
UR Rarity
Colossal Fighter1 card
UR Rarity
Stardust Dragon1 card
UR Rarity
Card Destruction1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Giant Trunade1 card
UR Rarity
Heavy Storm1 card
UR Rarity
Instant Fusion2 card
UR Rarity
Magical Stone Excavation2 card
UR Rarity
Trade-In3 card
UR Rarity
Upstart Goblin3 card

Main: 55 Extra: 15

SR Rarity
1 cardClear Vice Dragon
SR Rarity
1 cardClear Vice Dragon
Clear Vice Dragon
DARK 8
Clear Vice Dragon
  • ATK:

  • 0

  • DEF:

  • 0


You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.


SR Rarity
2 cardD.D. Crow
SR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
1 cardGorz the Emissary of Darkness
SR Rarity
1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


SR Rarity
2 cardKoa'ki Meiru Drago
SR Rarity
2 cardKoa'ki Meiru Drago
Koa'ki Meiru Drago
WIND 4
Koa'ki Meiru Drago
  • ATK:

  • 1900

  • DEF:

  • 1600


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.


SR Rarity
1 cardPrime Material Dragon
SR Rarity
1 cardPrime Material Dragon
Prime Material Dragon
LIGHT 6
Prime Material Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.


UR Rarity
3 cardRed-Eyes Darkness Metal Dragon
UR Rarity
3 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


N Rarity
1 cardRed-Eyes Wyvern
N Rarity
1 cardRed-Eyes Wyvern
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


N Rarity
1 cardTragoedia
N Rarity
1 cardTragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • 0

  • DEF:

  • 0


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


R Rarity
1 cardMorphing Jar
R Rarity
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


R Rarity
1 cardRyko, Lightsworn Hunter
R Rarity
1 cardRyko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


UR Rarity
2 cardBlue-Eyes White Dragon
UR Rarity
2 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
3 cardDebris Dragon
N Rarity
3 cardDebris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


R Rarity
3 cardThe White Stone of Legend
R Rarity
3 cardThe White Stone of Legend
The White Stone of Legend
LIGHT 1
The White Stone of Legend
  • ATK:

  • 300

  • DEF:

  • 250


If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


R Rarity
1 cardBrain Control
R Rarity
1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    UR Rarity
    1 cardCard Destruction
    UR Rarity
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      SR Rarity
      3 cardCards of Consonance
      SR Rarity
      3 cardCards of Consonance
      Cards of Consonance
      Spell Normal
      Cards of Consonance

        Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          R Rarity
          2 cardForbidden Chalice
          R Rarity
          2 cardForbidden Chalice
          Forbidden Chalice
          Spell Quick
          Forbidden Chalice

            Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


            SR Rarity
            1 cardFuture Fusion
            SR Rarity
            1 cardFuture Fusion
            Future Fusion
            Spell Continuous
            Future Fusion

              During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


              UR Rarity
              1 cardGiant Trunade
              UR Rarity
              1 cardGiant Trunade
              Giant Trunade
              Spell Normal
              Giant Trunade

                Return all Spell and Trap Cards on the field to the hand.


                UR Rarity
                1 cardHeavy Storm
                UR Rarity
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  UR Rarity
                  2 cardInstant Fusion
                  UR Rarity
                  2 cardInstant Fusion
                  Instant Fusion
                  Spell Normal
                  Instant Fusion

                    Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                    R Rarity
                    2 cardLightning Vortex
                    R Rarity
                    2 cardLightning Vortex
                    Lightning Vortex
                    Spell Normal
                    Lightning Vortex

                      Discard 1 card; destroy all face-up monsters your opponent controls.


                      UR Rarity
                      2 cardMagical Stone Excavation
                      UR Rarity
                      2 cardMagical Stone Excavation
                      Magical Stone Excavation
                      Spell Normal
                      Magical Stone Excavation

                        Discard 2 cards, then target 1 Spell in your GY; add it to your hand.


                        R Rarity
                        1 cardMystical Space Typhoon
                        R Rarity
                        1 cardMystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          SR Rarity
                          1 cardPot of Avarice
                          SR Rarity
                          1 cardPot of Avarice
                          Pot of Avarice
                          Spell Normal
                          Pot of Avarice

                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                            Tag(s):

                            SR Rarity
                            3 cardSuper Rejuvenation
                            SR Rarity
                            3 cardSuper Rejuvenation
                            Super Rejuvenation
                            Spell Quick
                            Super Rejuvenation

                              During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.


                              UR Rarity
                              3 cardTrade-In
                              UR Rarity
                              3 cardTrade-In
                              Trade-In
                              Spell Normal
                              Trade-In

                                Discard 1 Level 8 monster; draw 2 cards.


                                UR Rarity
                                3 cardUpstart Goblin
                                UR Rarity
                                3 cardUpstart Goblin
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.


                                  SR Rarity
                                  3 cardReckless Greed
                                  SR Rarity
                                  3 cardReckless Greed
                                  Reckless Greed
                                  Trap Normal
                                  Reckless Greed

                                    Draw 2 cards and skip your next 2 Draw Phases.


                                    SR Rarity
                                    2 cardRoyal Decree
                                    SR Rarity
                                    2 cardRoyal Decree
                                    Royal Decree
                                    Trap Continuous
                                    Royal Decree

                                      Negate all other Trap effects on the field.


                                      R Rarity
                                      1 cardDarkfire Dragon
                                      R Rarity
                                      1 cardDarkfire Dragon
                                      Darkfire Dragon
                                      DARK 4
                                      Darkfire Dragon
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1250


                                      "Firegrass" + "Petit Dragon"


                                      R Rarity
                                      1 cardDragoness the Wicked Knight
                                      R Rarity
                                      1 cardDragoness the Wicked Knight
                                      Dragoness the Wicked Knight
                                      WIND 3
                                      Dragoness the Wicked Knight
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 900


                                      "Armaill" + "One-Eyed Shield Dragon"


                                      N Rarity
                                      1 cardElemental HERO Mariner
                                      N Rarity
                                      1 cardElemental HERO Mariner
                                      Elemental HERO Mariner
                                      WATER 5
                                      Elemental HERO Mariner
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1000


                                      "Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.


                                      UR Rarity
                                      1 cardFive-Headed Dragon
                                      UR Rarity
                                      1 cardFive-Headed Dragon
                                      Five-Headed Dragon
                                      DARK 12
                                      Five-Headed Dragon
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                      SR Rarity
                                      1 cardOjama Knight
                                      SR Rarity
                                      1 cardOjama Knight
                                      Ojama Knight
                                      LIGHT 5
                                      Ojama Knight
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 2500


                                      1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                      SR Rarity
                                      1 cardArmory Arm
                                      SR Rarity
                                      1 cardArmory Arm
                                      Armory Arm
                                      LIGHT 4
                                      Armory Arm
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1200


                                      1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                      UR Rarity
                                      1 cardBlack Rose Dragon
                                      UR Rarity
                                      1 cardBlack Rose Dragon
                                      Black Rose Dragon
                                      FIRE 7
                                      Black Rose Dragon
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1800


                                      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                      UR Rarity
                                      1 cardBrionac, Dragon of the Ice Barrier
                                      UR Rarity
                                      1 cardBrionac, Dragon of the Ice Barrier
                                      Brionac, Dragon of the Ice Barrier
                                      WATER 6
                                      Brionac, Dragon of the Ice Barrier
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1400


                                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                      UR Rarity
                                      1 cardColossal Fighter
                                      UR Rarity
                                      1 cardColossal Fighter
                                      Colossal Fighter
                                      DARK 8
                                      Colossal Fighter
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                      SR Rarity
                                      1 cardDark End Dragon
                                      SR Rarity
                                      1 cardDark End Dragon
                                      Dark End Dragon
                                      DARK 8
                                      Dark End Dragon
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                      SR Rarity
                                      1 cardGoyo Guardian
                                      SR Rarity
                                      1 cardGoyo Guardian
                                      Goyo Guardian
                                      EARTH 6
                                      Goyo Guardian
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2000


                                      1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                      R Rarity
                                      1 cardIron Chain Dragon
                                      R Rarity
                                      1 cardIron Chain Dragon
                                      Iron Chain Dragon
                                      EARTH 6
                                      Iron Chain Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1300


                                      1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


                                      UR Rarity
                                      1 cardStardust Dragon
                                      UR Rarity
                                      1 cardStardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      R Rarity
                                      2 cardTrident Dragion
                                      R Rarity
                                      2 cardTrident Dragion
                                      Trident Dragion
                                      FIRE 10
                                      Trident Dragion
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.




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