Red-Eyes Deck Breakdown

Main Deck

SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    Need 16 UR

    UR Rarity
    Red-Eyes Darkness Metal Dragon1 card
    UR Rarity
    Slifer the Sky Dragon1 card
    UR Rarity
    Coordius the Triphasic Dealmon1 card
    UR Rarity
    Guardian Chimera2 card
    UR Rarity
    Borrelend Dragon1 card
    UR Rarity
    Borreload Dragon1 card
    UR Rarity
    Hieratic Seal of the Heavenly Spheres1 card
    UR Rarity
    Blue-Eyes White Dragon1 card
    UR Rarity
    Psychic End Punisher1 card
    UR Rarity
    Trishula, Dragon of the Ice Barrier1 card
    UR Rarity
    Gold Sarcophagus1 card
    UR Rarity
    Harpie's Feather Duster1 card
    UR Rarity
    Monster Reborn1 card
    UR Rarity
    One for One1 card
    UR Rarity
    Waking the Dragon1 card

    Main: 60 Extra: 13

    R Rarity
    1 cardAlbion the Shrouded Dragon
    R Rarity
    1 cardAlbion the Shrouded Dragon
    Albion the Shrouded Dragon
    DARK 8
    Albion the Shrouded Dragon
    • ATK:

    • 2500

    • DEF:

    • 2000


    This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn.


    R Rarity
    1 cardAwakening of the Possessed - Rasenryu
    R Rarity
    1 cardAwakening of the Possessed - Rasenryu
    Awakening of the Possessed - Rasenryu
    WIND 5
    Awakening of the Possessed - Rasenryu
    • ATK:

    • 2000

    • DEF:

    • 200


    You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn. ● When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand. ● If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.


    SR Rarity
    1 cardBlack Dragon Collapserpent
    SR Rarity
    1 cardBlack Dragon Collapserpent
    Black Dragon Collapserpent
    DARK 4
    Black Dragon Collapserpent
    • ATK:

    • 1800

    • DEF:

    • 1700


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.


    N Rarity
    1 cardDivine Dragon Apocralyph
    N Rarity
    1 cardDivine Dragon Apocralyph
    Divine Dragon Apocralyph
    DARK 4
    Divine Dragon Apocralyph
    • ATK:

    • 1000

    • DEF:

    • 1500


    Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.


    SR Rarity
    1 cardDragon Spirit of White
    SR Rarity
    1 cardDragon Spirit of White
    Dragon Spirit of White
    LIGHT 8
    Dragon Spirit of White
    • ATK:

    • 2500

    • DEF:

    • 2000


    (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


    SR Rarity
    1 cardGrandtusk Dragon
    SR Rarity
    1 cardGrandtusk Dragon
    Grandtusk Dragon
    EARTH 8
    Grandtusk Dragon
    • ATK:

    • 1400

    • DEF:

    • 2400


    If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn.


    R Rarity
    1 cardHardened Armed Dragon
    R Rarity
    1 cardHardened Armed Dragon
    Hardened Armed Dragon
    EARTH 4
    Hardened Armed Dragon
    • ATK:

    • 1500

    • DEF:

    • 800


    (This card is not treated as an "Armed Dragon" card.) You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the Graveyard. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.


    R Rarity
    1 cardHieratic Dragon of Tefnuit
    R Rarity
    1 cardHieratic Dragon of Tefnuit
    Hieratic Dragon of Tefnuit
    LIGHT 6
    Hieratic Dragon of Tefnuit
    • ATK:

    • 2100

    • DEF:

    • 1400


    If only your opponent controls a monster, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, but make its ATK/DEF 0.


    N Rarity
    1 cardMirage Dragon
    N Rarity
    1 cardMirage Dragon
    Mirage Dragon
    LIGHT 4
    Mirage Dragon
    • ATK:

    • 1600

    • DEF:

    • 600


    Your opponent cannot activate Trap Cards during the Battle Phase.


    SR Rarity
    1 cardNemleria Dream Devourer - Reveil
    SR Rarity
    1 cardNemleria Dream Devourer - Reveil
    Nemleria Dream Devourer - Reveil
    DARK 10
    Nemleria Dream Devourer - Reveil
    • ATK:

    • 2500

    • DEF:

    • 2500


    If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except "Dreaming Nemleria"; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 "Nemleria" Trap directly from your Deck. You can only use each effect of "Nemleria Dream Devourer - Reveil" once per turn.


    R Rarity
    1 cardOmni Dragon Brotaur
    R Rarity
    1 cardOmni Dragon Brotaur
    Omni Dragon Brotaur
    DARK 1
    Omni Dragon Brotaur
    • ATK:

    • 0

    • DEF:

    • 0


    If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of "Omni Dragon Brotaur" once per turn.


    N Rarity
    3 cardRa's Disciple
    N Rarity
    3 cardRa's Disciple
    Ra's Disciple
    LIGHT 4
    Ra's Disciple
    • ATK:

    • 1100

    • DEF:

    • 600


    When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".


    SR Rarity
    1 cardRed-Eyes Black Meteor Dragon
    SR Rarity
    1 cardRed-Eyes Black Meteor Dragon
    Red-Eyes Black Meteor Dragon
    DARK 6
    Red-Eyes Black Meteor Dragon
    • ATK:

    • 2000

    • DEF:

    • 2000


    You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


    UR Rarity
    1 cardRed-Eyes Darkness Metal Dragon
    UR Rarity
    1 cardRed-Eyes Darkness Metal Dragon
    Red-Eyes Darkness Metal Dragon
    DARK 10
    Red-Eyes Darkness Metal Dragon
    • ATK:

    • 2800

    • DEF:

    • 2400


    You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


    N Rarity
    1 cardRoyal Firestorm Guards
    N Rarity
    1 cardRoyal Firestorm Guards
    Royal Firestorm Guards
    FIRE 4
    Royal Firestorm Guards
    • ATK:

    • 1700

    • DEF:

    • 1200


    If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.


    R Rarity
    1 cardShell of Chaos
    R Rarity
    1 cardShell of Chaos
    Shell of Chaos
    DARK 4
    Shell of Chaos
    • ATK:

    • 1600

    • DEF:

    • 0


    Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.


    UR Rarity
    1 cardSlifer the Sky Dragon
    UR Rarity
    1 cardSlifer the Sky Dragon
    Slifer the Sky Dragon
    DIVINE 10
    Slifer the Sky Dragon
    • ATK:

    • -1

    • DEF:

    • -1


    Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


    SR Rarity
    1 cardStarliege Seyfert
    SR Rarity
    1 cardStarliege Seyfert
    Starliege Seyfert
    LIGHT 4
    Starliege Seyfert
    • ATK:

    • 1800

    • DEF:

    • 0


    You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.


    R Rarity
    1 cardTenyi Spirit - Vishuda
    R Rarity
    1 cardTenyi Spirit - Vishuda
    Tenyi Spirit - Vishuda
    DARK 7
    Tenyi Spirit - Vishuda
    • ATK:

    • 1500

    • DEF:

    • 2500


    If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.


    R Rarity
    2 cardTiger Dragon
    R Rarity
    2 cardTiger Dragon
    Tiger Dragon
    EARTH 6
    Tiger Dragon
    • ATK:

    • 2400

    • DEF:

    • 1800


    When this card is Tribute Summoned by Tributing a Dragon monster: You can target up to 2 Set cards in your opponent's Spell & Trap Zone; destroy those targets.


    N Rarity
    2 cardUnmasked Dragon
    N Rarity
    2 cardUnmasked Dragon
    Unmasked Dragon
    FIRE 3
    Unmasked Dragon
    • ATK:

    • 1400

    • DEF:

    • 1100


    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck.


    SR Rarity
    1 cardWhite Dragon Wyverburster
    SR Rarity
    1 cardWhite Dragon Wyverburster
    White Dragon Wyverburster
    LIGHT 4
    White Dragon Wyverburster
    • ATK:

    • 1700

    • DEF:

    • 1800


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.


    UR Rarity
    1 cardBlue-Eyes White Dragon
    UR Rarity
    1 cardBlue-Eyes White Dragon
    Blue-Eyes White Dragon
    LIGHT 8
    Blue-Eyes White Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


    N Rarity
    1 cardRabidragon
    N Rarity
    1 cardRabidragon
    Rabidragon
    LIGHT 8
    Rabidragon
    • ATK:

    • 2950

    • DEF:

    • 2900


    It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.


    N Rarity
    1 cardThe Dragon Dwelling in the Cave
    N Rarity
    1 cardThe Dragon Dwelling in the Cave
    The Dragon Dwelling in the Cave
    WIND 4
    The Dragon Dwelling in the Cave
    • ATK:

    • 1300

    • DEF:

    • 2000


    A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.


    R Rarity
    1 cardWattaildragon
    R Rarity
    1 cardWattaildragon
    Wattaildragon
    LIGHT 6
    Wattaildragon
    • ATK:

    • 2500

    • DEF:

    • 1000


    Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.


    R Rarity
    1 cardRider of the Storm Winds
    R Rarity
    1 cardRider of the Storm Winds
    Rider of the Storm Winds
    LIGHT 1
    Rider of the Storm Winds
    • ATK:

    • 500

    • DEF:

    • 200


    You can target 1 Dragon Normal Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.


    R Rarity
    1 cardThe White Stone of Legend
    R Rarity
    1 cardThe White Stone of Legend
    The White Stone of Legend
    LIGHT 1
    The White Stone of Legend
    • ATK:

    • 300

    • DEF:

    • 250


    If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.


    R Rarity
    1 cardArchfiend's Staff of Despair
    R Rarity
    1 cardArchfiend's Staff of Despair
    Archfiend's Staff of Despair
    Spell Equip
    Archfiend's Staff of Despair

      Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn.


      N Rarity
      1 cardBurst Stream of Destruction
      N Rarity
      1 cardBurst Stream of Destruction
      Burst Stream of Destruction
      Spell Normal
      Burst Stream of Destruction

        If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.


        R Rarity
        1 cardCup of Ace
        R Rarity
        1 cardCup of Ace
        Cup of Ace
        Spell Normal
        Cup of Ace

          Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


          R Rarity
          1 cardDivine Evolution
          R Rarity
          1 cardDivine Evolution
          Divine Evolution
          Spell Normal
          Divine Evolution

            This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ● When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice).


            N Rarity
            1 cardDouble Summon
            N Rarity
            1 cardDouble Summon
            Double Summon
            Spell Normal
            Double Summon

              You can conduct 2 Normal Summons/Sets this turn, not just 1.


              SR Rarity
              1 cardDragon Shrine
              SR Rarity
              1 cardDragon Shrine
              Dragon Shrine
              Spell Normal
              Dragon Shrine

                Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


                N Rarity
                1 cardEnemy Controller
                N Rarity
                1 cardEnemy Controller
                Enemy Controller
                Spell Quick
                Enemy Controller

                  Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                  R Rarity
                  1 cardFusion Substitute
                  R Rarity
                  1 cardFusion Substitute
                  Fusion Substitute
                  Spell Normal
                  Fusion Substitute

                    (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                    UR Rarity
                    1 cardGold Sarcophagus
                    UR Rarity
                    1 cardGold Sarcophagus
                    Gold Sarcophagus
                    Spell Normal
                    Gold Sarcophagus

                      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                      SR Rarity
                      1 cardGreater Polymerization
                      SR Rarity
                      1 cardGreater Polymerization
                      Greater Polymerization
                      Spell Normal
                      Greater Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ● This card cannot be destroyed by card effects. ● If this card attacks a Defense Position monster, inflict piercing battle damage.


                        UR Rarity
                        1 cardHarpie's Feather Duster
                        UR Rarity
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          UR Rarity
                          1 cardMonster Reborn
                          UR Rarity
                          1 cardMonster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            UR Rarity
                            1 cardOne for One
                            UR Rarity
                            1 cardOne for One
                            One for One
                            Spell Normal
                            One for One

                              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                              SR Rarity
                              1 cardPot of Avarice
                              SR Rarity
                              1 cardPot of Avarice
                              Pot of Avarice
                              Spell Normal
                              Pot of Avarice

                                Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                Tag(s):

                                SR Rarity
                                1 cardSilver's Cry
                                SR Rarity
                                1 cardSilver's Cry
                                Silver's Cry
                                Spell Quick
                                Silver's Cry

                                  Target 1 Dragon Normal Monster in your GY; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.


                                  R Rarity
                                  1 cardSoul Exchange
                                  R Rarity
                                  1 cardSoul Exchange
                                  Soul Exchange
                                  Spell Normal
                                  Soul Exchange

                                    Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                                    N Rarity
                                    1 cardStamping Destruction
                                    N Rarity
                                    1 cardStamping Destruction
                                    Stamping Destruction
                                    Spell Normal
                                    Stamping Destruction

                                      If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.


                                      SR Rarity
                                      1 cardBack to the Front
                                      SR Rarity
                                      1 cardBack to the Front
                                      Back to the Front
                                      Trap Normal
                                      Back to the Front

                                        Target 1 monster in your GY; Special Summon it in Defense Position.


                                        SR Rarity
                                        1 cardCall of the Haunted
                                        SR Rarity
                                        1 cardCall of the Haunted
                                        Call of the Haunted
                                        Trap Continuous
                                        Call of the Haunted

                                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                          N Rarity
                                          1 cardCloning
                                          N Rarity
                                          1 cardCloning
                                          Cloning
                                          Trap Normal
                                          Cloning

                                            When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.


                                            R Rarity
                                            1 cardFake Trap
                                            R Rarity
                                            1 cardFake Trap
                                            Fake Trap
                                            Trap Normal
                                            Fake Trap

                                              Activate only when your opponent activates a Spell, Trap, or Effect Monster's effect that would destroy a Trap Card(s) you control. Destroy this card instead. (If the cards that would have been destroyed are face-down, you can look at them to confirm.)


                                              R Rarity
                                              1 cardFists of the Unrivaled Tenyi
                                              R Rarity
                                              1 cardFists of the Unrivaled Tenyi
                                              Fists of the Unrivaled Tenyi
                                              Trap Counter
                                              Fists of the Unrivaled Tenyi

                                                When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.


                                                R Rarity
                                                1 cardLevel Resist Wall
                                                R Rarity
                                                1 cardLevel Resist Wall
                                                Level Resist Wall
                                                Trap Normal
                                                Level Resist Wall

                                                  If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn.


                                                  N Rarity
                                                  1 cardMiniaturize
                                                  N Rarity
                                                  1 cardMiniaturize
                                                  Miniaturize
                                                  Trap Continuous
                                                  Miniaturize

                                                    Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.


                                                    SR Rarity
                                                    1 cardRainbow Life
                                                    SR Rarity
                                                    1 cardRainbow Life
                                                    Rainbow Life
                                                    Trap Normal
                                                    Rainbow Life

                                                      Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.


                                                      SR Rarity
                                                      1 cardReckless Greed
                                                      SR Rarity
                                                      1 cardReckless Greed
                                                      Reckless Greed
                                                      Trap Normal
                                                      Reckless Greed

                                                        Draw 2 cards and skip your next 2 Draw Phases.


                                                        UR Rarity
                                                        1 cardWaking the Dragon
                                                        UR Rarity
                                                        1 cardWaking the Dragon
                                                        Waking the Dragon
                                                        Trap Normal
                                                        Waking the Dragon

                                                          If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                                          R Rarity
                                                          1 cardZoma the Spirit
                                                          R Rarity
                                                          1 cardZoma the Spirit
                                                          Zoma the Spirit
                                                          Trap Continuous
                                                          Zoma the Spirit

                                                            Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                                            UR Rarity
                                                            1 cardCoordius the Triphasic Dealmon
                                                            UR Rarity
                                                            1 cardCoordius the Triphasic Dealmon
                                                            Coordius the Triphasic Dealmon
                                                            DARK 9
                                                            Coordius the Triphasic Dealmon
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 3000


                                                            1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.


                                                            UR Rarity
                                                            2 cardGuardian Chimera
                                                            UR Rarity
                                                            2 cardGuardian Chimera
                                                            Guardian Chimera
                                                            DARK 9
                                                            Guardian Chimera
                                                            • ATK:

                                                            • 3300

                                                            • DEF:

                                                            • 3300


                                                            3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                            UR Rarity
                                                            1 cardBorrelend Dragon
                                                            UR Rarity
                                                            1 cardBorrelend Dragon
                                                            Borrelend Dragon
                                                            DARK
                                                            Borrelend Dragon
                                                            • ATK:

                                                            • 3500

                                                            • LINK-5

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                                                            3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.


                                                            SR Rarity
                                                            1 cardBorrelguard Dragon
                                                            SR Rarity
                                                            1 cardBorrelguard Dragon
                                                            Borrelguard Dragon
                                                            DARK
                                                            Borrelguard Dragon
                                                            • ATK:

                                                            • 3000

                                                            • LINK-4

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                                                            3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.


                                                            UR Rarity
                                                            1 cardBorreload Dragon
                                                            UR Rarity
                                                            1 cardBorreload Dragon
                                                            Borreload Dragon
                                                            DARK
                                                            Borreload Dragon
                                                            • ATK:

                                                            • 3000

                                                            • LINK-4

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                                                            3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                                                            R Rarity
                                                            1 cardDragunity Knight - Romulus
                                                            R Rarity
                                                            1 cardDragunity Knight - Romulus
                                                            Dragunity Knight - Romulus
                                                            WIND
                                                            Dragunity Knight - Romulus
                                                            • ATK:

                                                            • 1200

                                                            • LINK-2

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                                                            2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                                                            UR Rarity
                                                            1 cardHieratic Seal of the Heavenly Spheres
                                                            UR Rarity
                                                            1 cardHieratic Seal of the Heavenly Spheres
                                                            Hieratic Seal of the Heavenly Spheres
                                                            LIGHT
                                                            Hieratic Seal of the Heavenly Spheres
                                                            • ATK:

                                                            • 0

                                                            • LINK-2

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                                                            2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                            SR Rarity
                                                            1 cardAzure-Eyes Silver Dragon
                                                            SR Rarity
                                                            1 cardAzure-Eyes Silver Dragon
                                                            Azure-Eyes Silver Dragon
                                                            LIGHT 9
                                                            Azure-Eyes Silver Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 3000


                                                            1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                            UR Rarity
                                                            1 cardPsychic End Punisher
                                                            UR Rarity
                                                            1 cardPsychic End Punisher
                                                            Psychic End Punisher
                                                            LIGHT 11
                                                            Psychic End Punisher
                                                            • ATK:

                                                            • 3500

                                                            • DEF:

                                                            • 3500


                                                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                            UR Rarity
                                                            1 cardTrishula, Dragon of the Ice Barrier
                                                            UR Rarity
                                                            1 cardTrishula, Dragon of the Ice Barrier
                                                            Trishula, Dragon of the Ice Barrier
                                                            WATER 9
                                                            Trishula, Dragon of the Ice Barrier
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                            SR Rarity
                                                            1 cardGaia Dragon, the Thunder Charger
                                                            SR Rarity
                                                            1 cardGaia Dragon, the Thunder Charger
                                                            Gaia Dragon, the Thunder Charger
                                                            WIND
                                                            Gaia Dragon, the Thunder Charger
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 2100


                                                            2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                            SR Rarity
                                                            1 cardPrimathmech Laplacian
                                                            SR Rarity
                                                            1 cardPrimathmech Laplacian
                                                            Primathmech Laplacian
                                                            EARTH
                                                            Primathmech Laplacian
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 0


                                                            3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                            master-duel
                                                            Red-Eyes
                                                            5







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