Red-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Allure Queen LV7
SR Rarity
Allure Queen LV7
SR Rarity
Allure Queen LV7
DARK 7
Allure Queen LV7
  • ATK:

  • 1500

  • DEF:

  • 1500


Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.

R Rarity
Black Metal Dragon
R Rarity
Black Metal Dragon
R Rarity
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.

 Rarity
Chaos Allure Queen
 Rarity
Chaos Allure Queen
 Rarity
Chaos Allure Queen
LIGHT 7
Chaos Allure Queen
  • ATK:

  • 1500

  • DEF:

  • 1500


You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaos Allure Queen" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.

UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

UR Rarity
Red-Eyes Soul
UR Rarity
Red-Eyes Soul
UR Rarity
Red-Eyes Soul
DARK 7
Red-Eyes Soul
  • ATK:

  • 900

  • DEF:

  • 2000


This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

 Rarity
Allure Dance
 Rarity
Allure Dance
 Rarity
Allure Dance
Spell Continuous
Allure Dance

    When this card is activated: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand. Each "Allure Queen" monster you control gains ATK, equal to the ATK of the monsters equipped to it by its effect. You can send 1 other Spell/Trap you control to the GY; Special Summon as many "Allure Queen" monsters with different names as possible from your GY. You can only use this effect of "Allure Dance" once per turn. You can only activate 1 "Allure Dance" per turn.

     Rarity
    Allure Palace
     Rarity
    Allure Palace
     Rarity
    Allure Palace
    Spell Field
    Allure Palace

      Spellcaster monsters you control gain 500 ATK/DEF. You can send 1 card from your hand to the GY; add to your hand or Special Summon to your opponent's field, 1 "Allure Queen" monster from your Deck. You can only use this effect of "Allure Palace" thrice per turn. "Allure Queen" Effect Monsters you control gain this effect. ● You can send this card equipped with a card(s) by its own effect to the GY; Special Summon 1 Spellcaster monster with 1500 or less ATK from your hand or Deck.

      SR Rarity
      Dragon's Mirror
      SR Rarity
      Dragon's Mirror
      SR Rarity
      Dragon's Mirror
      Spell Normal
      Dragon's Mirror

        Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

        SR Rarity
        Inferno Fire Blast
        SR Rarity
        Inferno Fire Blast
        SR Rarity
        Inferno Fire Blast
        Spell Normal
        Inferno Fire Blast

          Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.

           Rarity
          Primite Drillbeam
           Rarity
          Primite Drillbeam
           Rarity
          Primite Drillbeam
          Spell Quick
          Primite Drillbeam

            Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.

             Rarity
            Primite Lordly Lode
             Rarity
            Primite Lordly Lode
             Rarity
            Primite Lordly Lode
            Spell Continuous
            Primite Lordly Lode

              When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

               Rarity
              Primite Roar
               Rarity
              Primite Roar
               Rarity
              Primite Roar
              Spell Quick
              Primite Roar

                Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.

                SR Rarity
                Red-Eyes Fusion
                SR Rarity
                Red-Eyes Fusion
                SR Rarity
                Red-Eyes Fusion
                Spell Normal
                Red-Eyes Fusion

                  Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

                  SR Rarity
                  Red-Eyes Insight
                  SR Rarity
                  Red-Eyes Insight
                  SR Rarity
                  Red-Eyes Insight
                  Spell Normal
                  Red-Eyes Insight

                    Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.

                    SR Rarity
                    Evenly Matched
                    SR Rarity
                    Evenly Matched
                    SR Rarity
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                      Extra Deck

                      UR Rarity
                      Meteor Black Comet Dragon
                      UR Rarity
                      Meteor Black Comet Dragon
                      UR Rarity
                      Meteor Black Comet Dragon
                      DARK 8
                      Meteor Black Comet Dragon
                      • ATK:

                      • 3500

                      • DEF:

                      • 2000


                      1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.

                      UR Rarity
                      Red-Eyes Dark Dragoon
                      UR Rarity
                      Red-Eyes Dark Dragoon
                      UR Rarity
                      Red-Eyes Dark Dragoon
                      DARK 8
                      Red-Eyes Dark Dragoon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                      SR Rarity
                      Darkness Metal, the Dragon of Dark Steel
                      SR Rarity
                      Darkness Metal, the Dragon of Dark Steel
                      SR Rarity
                      Darkness Metal, the Dragon of Dark Steel
                      DARK
                      Darkness Metal, the Dragon of Dark Steel
                      • ATK:

                      • 2800

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.

                      R Rarity
                      Dragunity Knight - Romulus
                      R Rarity
                      Dragunity Knight - Romulus
                      R Rarity
                      Dragunity Knight - Romulus
                      WIND
                      Dragunity Knight - Romulus
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

                      R Rarity
                      Guardragon Pisty
                      R Rarity
                      Guardragon Pisty
                      R Rarity
                      Guardragon Pisty
                      DARK
                      Guardragon Pisty
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Right


                      1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.

                      UR Rarity
                      Hieratic Seal of the Heavenly Spheres
                      UR Rarity
                      Hieratic Seal of the Heavenly Spheres
                      UR Rarity
                      Hieratic Seal of the Heavenly Spheres
                      LIGHT
                      Hieratic Seal of the Heavenly Spheres
                      • ATK:

                      • 0

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                      SR Rarity
                      Striker Dragon
                      SR Rarity
                      Striker Dragon
                      SR Rarity
                      Striker Dragon
                      DARK
                      Striker Dragon
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Left


                      1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.

                       Rarity
                      Blaze, Supreme Ruler of all Dragons
                       Rarity
                      Blaze, Supreme Ruler of all Dragons
                       Rarity
                      Blaze, Supreme Ruler of all Dragons
                      FIRE
                      Blaze, Supreme Ruler of all Dragons
                      • ATK:

                      • 2800

                      • DEF:

                      • 1800


                      2 Level 7 monsters Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of "Blaze, Supreme Ruler of all Dragons" once per turn.

                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                      Tag(s):

                      SR Rarity
                      Red-Eyes Flare Metal Dragon
                      SR Rarity
                      Red-Eyes Flare Metal Dragon
                      SR Rarity
                      Red-Eyes Flare Metal Dragon
                      DARK
                      Red-Eyes Flare Metal Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 2400


                      2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      DARK
                      Super Starslayer TY-PHON - Sky Crisis
                      • ATK:

                      • 2900

                      • DEF:

                      • 2900


                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                      Need 29 UR

                       Rarity
                      Chaos Allure Queen3 card
                      UR Rarity
                      Maxx "C"2 card
                      UR Rarity
                      Red-Eyes Darkness Metal Dragon1 card
                      UR Rarity
                      Red-Eyes Soul3 card
                      UR Rarity
                      Meteor Black Comet Dragon2 card
                      UR Rarity
                      Red-Eyes Dark Dragoon1 card
                      UR Rarity
                      Hieratic Seal of the Heavenly Spheres1 card
                      UR Rarity
                      Dark Magician1 card
                      UR Rarity
                      Red-Eyes Black Dragon2 card
                       Rarity
                      Blaze, Supreme Ruler of all Dragons1 card
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder1 card
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis1 card
                       Rarity
                      Allure Dance3 card
                       Rarity
                      Allure Palace1 card
                       Rarity
                      Primite Drillbeam1 card
                       Rarity
                      Primite Lordly Lode3 card
                       Rarity
                      Primite Roar2 card

                      Main: 40 Extra: 14

                      SR Rarity
                      1 cardAllure Queen LV7
                      SR Rarity
                      1 cardAllure Queen LV7
                      Allure Queen LV7
                      DARK 7
                      Allure Queen LV7
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.


                      R Rarity
                      3 cardBlack Metal Dragon
                      R Rarity
                      3 cardBlack Metal Dragon
                      Black Metal Dragon
                      DARK 1
                      Black Metal Dragon
                      • ATK:

                      • 600

                      • DEF:

                      • 600


                      You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


                       Rarity
                      3 cardChaos Allure Queen
                       Rarity
                      3 cardChaos Allure Queen
                      Chaos Allure Queen
                      LIGHT 7
                      Chaos Allure Queen
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaos Allure Queen" once per turn.


                      UR Rarity
                      2 cardMaxx "C"
                      UR Rarity
                      2 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      SR Rarity
                      3 cardRed-Eyes Black Meteor Dragon
                      SR Rarity
                      3 cardRed-Eyes Black Meteor Dragon
                      Red-Eyes Black Meteor Dragon
                      DARK 6
                      Red-Eyes Black Meteor Dragon
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


                      UR Rarity
                      1 cardRed-Eyes Darkness Metal Dragon
                      UR Rarity
                      1 cardRed-Eyes Darkness Metal Dragon
                      Red-Eyes Darkness Metal Dragon
                      DARK 10
                      Red-Eyes Darkness Metal Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 2400


                      You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


                      UR Rarity
                      3 cardRed-Eyes Soul
                      UR Rarity
                      3 cardRed-Eyes Soul
                      Red-Eyes Soul
                      DARK 7
                      Red-Eyes Soul
                      • ATK:

                      • 900

                      • DEF:

                      • 2000


                      This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.


                      UR Rarity
                      1 cardDark Magician
                      UR Rarity
                      1 cardDark Magician
                      Dark Magician
                      DARK 7
                      Dark Magician
                      • ATK:

                      • 2500

                      • DEF:

                      • 2100


                      ''The ultimate wizard in terms of attack and defense.''


                      UR Rarity
                      2 cardRed-Eyes Black Dragon
                      UR Rarity
                      2 cardRed-Eyes Black Dragon
                      Red-Eyes Black Dragon
                      DARK 7
                      Red-Eyes Black Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 2000


                      ''A ferocious dragon with a deadly attack.''


                       Rarity
                      3 cardAllure Dance
                       Rarity
                      3 cardAllure Dance
                      Allure Dance
                      Spell Continuous
                      Allure Dance

                        When this card is activated: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand. Each "Allure Queen" monster you control gains ATK, equal to the ATK of the monsters equipped to it by its effect. You can send 1 other Spell/Trap you control to the GY; Special Summon as many "Allure Queen" monsters with different names as possible from your GY. You can only use this effect of "Allure Dance" once per turn. You can only activate 1 "Allure Dance" per turn.


                         Rarity
                        1 cardAllure Palace
                         Rarity
                        1 cardAllure Palace
                        Allure Palace
                        Spell Field
                        Allure Palace

                          Spellcaster monsters you control gain 500 ATK/DEF. You can send 1 card from your hand to the GY; add to your hand or Special Summon to your opponent's field, 1 "Allure Queen" monster from your Deck. You can only use this effect of "Allure Palace" thrice per turn. "Allure Queen" Effect Monsters you control gain this effect. ● You can send this card equipped with a card(s) by its own effect to the GY; Special Summon 1 Spellcaster monster with 1500 or less ATK from your hand or Deck.


                          SR Rarity
                          2 cardDragon's Mirror
                          SR Rarity
                          2 cardDragon's Mirror
                          Dragon's Mirror
                          Spell Normal
                          Dragon's Mirror

                            Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                            SR Rarity
                            3 cardInferno Fire Blast
                            SR Rarity
                            3 cardInferno Fire Blast
                            Inferno Fire Blast
                            Spell Normal
                            Inferno Fire Blast

                              Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


                               Rarity
                              1 cardPrimite Drillbeam
                               Rarity
                              1 cardPrimite Drillbeam
                              Primite Drillbeam
                              Spell Quick
                              Primite Drillbeam

                                Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


                                 Rarity
                                3 cardPrimite Lordly Lode
                                 Rarity
                                3 cardPrimite Lordly Lode
                                Primite Lordly Lode
                                Spell Continuous
                                Primite Lordly Lode

                                  When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                                   Rarity
                                  2 cardPrimite Roar
                                   Rarity
                                  2 cardPrimite Roar
                                  Primite Roar
                                  Spell Quick
                                  Primite Roar

                                    Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


                                    SR Rarity
                                    1 cardRed-Eyes Fusion
                                    SR Rarity
                                    1 cardRed-Eyes Fusion
                                    Red-Eyes Fusion
                                    Spell Normal
                                    Red-Eyes Fusion

                                      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                      SR Rarity
                                      3 cardRed-Eyes Insight
                                      SR Rarity
                                      3 cardRed-Eyes Insight
                                      Red-Eyes Insight
                                      Spell Normal
                                      Red-Eyes Insight

                                        Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                        SR Rarity
                                        2 cardEvenly Matched
                                        SR Rarity
                                        2 cardEvenly Matched
                                        Evenly Matched
                                        Trap Normal
                                        Evenly Matched

                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                          UR Rarity
                                          2 cardMeteor Black Comet Dragon
                                          UR Rarity
                                          2 cardMeteor Black Comet Dragon
                                          Meteor Black Comet Dragon
                                          DARK 8
                                          Meteor Black Comet Dragon
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 2000


                                          1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                          UR Rarity
                                          1 cardRed-Eyes Dark Dragoon
                                          UR Rarity
                                          1 cardRed-Eyes Dark Dragoon
                                          Red-Eyes Dark Dragoon
                                          DARK 8
                                          Red-Eyes Dark Dragoon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                          SR Rarity
                                          1 cardDarkness Metal, the Dragon of Dark Steel
                                          SR Rarity
                                          1 cardDarkness Metal, the Dragon of Dark Steel
                                          Darkness Metal, the Dragon of Dark Steel
                                          DARK
                                          Darkness Metal, the Dragon of Dark Steel
                                          • ATK:

                                          • 2800

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.


                                          R Rarity
                                          1 cardDragunity Knight - Romulus
                                          R Rarity
                                          1 cardDragunity Knight - Romulus
                                          Dragunity Knight - Romulus
                                          WIND
                                          Dragunity Knight - Romulus
                                          • ATK:

                                          • 1200

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                                          R Rarity
                                          1 cardGuardragon Pisty
                                          R Rarity
                                          1 cardGuardragon Pisty
                                          Guardragon Pisty
                                          DARK
                                          Guardragon Pisty
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Right


                                          1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.


                                          UR Rarity
                                          1 cardHieratic Seal of the Heavenly Spheres
                                          UR Rarity
                                          1 cardHieratic Seal of the Heavenly Spheres
                                          Hieratic Seal of the Heavenly Spheres
                                          LIGHT
                                          Hieratic Seal of the Heavenly Spheres
                                          • ATK:

                                          • 0

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                          SR Rarity
                                          1 cardStriker Dragon
                                          SR Rarity
                                          1 cardStriker Dragon
                                          Striker Dragon
                                          DARK
                                          Striker Dragon
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Left


                                          1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                           Rarity
                                          1 cardBlaze, Supreme Ruler of all Dragons
                                           Rarity
                                          1 cardBlaze, Supreme Ruler of all Dragons
                                          Blaze, Supreme Ruler of all Dragons
                                          FIRE
                                          Blaze, Supreme Ruler of all Dragons
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 1800


                                          2 Level 7 monsters Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of "Blaze, Supreme Ruler of all Dragons" once per turn.


                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          SR Rarity
                                          3 cardRed-Eyes Flare Metal Dragon
                                          SR Rarity
                                          3 cardRed-Eyes Flare Metal Dragon
                                          Red-Eyes Flare Metal Dragon
                                          DARK
                                          Red-Eyes Flare Metal Dragon
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2400


                                          2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                          UR Rarity
                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                          UR Rarity
                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                          Super Starslayer TY-PHON - Sky Crisis
                                          DARK
                                          Super Starslayer TY-PHON - Sky Crisis
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2900


                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                          RED-EYES Decks in MASTER DUEL








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