Created by: YGO Mod (20517634)

Created On: 06/12/2024

Need 19 UR

UR Rarity
Nibiru, the Primal Being1 card
 Rarity
Cyber Jar1 card
UR Rarity
Stardust Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Ghost Ogre & Snow Rabbit3 card
UR Rarity
Gagaga Cowboy1 card
UR Rarity
Fusion Deployment3 card
UR Rarity
Monster Reborn1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Snatch Steal1 card
UR Rarity
Solemn Judgment3 card

Main: 52 Extra: 6

N Rarity
3 cardBlade Rabbit
N Rarity
3 cardBlade Rabbit
Blade Rabbit
EARTH 2
Blade Rabbit
  • ATK:

  • 400

  • DEF:

  • 300


When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.


N Rarity
3 cardCrass Clown
N Rarity
3 cardCrass Clown
Crass Clown
DARK 4
Crass Clown
  • ATK:

  • 1350

  • DEF:

  • 1400


When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.


N Rarity
3 cardDream Clown
N Rarity
3 cardDream Clown
Dream Clown
EARTH 3
Dream Clown
  • ATK:

  • 1200

  • DEF:

  • 900


When this card is changed from Attack Position to face-up Defense Position, select 1 monster your opponent controls and destroy it.


N Rarity
3 cardGoblin Attack Force
N Rarity
3 cardGoblin Attack Force
Goblin Attack Force
EARTH 4
Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


SR Rarity
1 cardLyla, Lightsworn Sorceress
SR Rarity
1 cardLyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
1 cardPhantom Skyblaster
R Rarity
1 cardPhantom Skyblaster
Phantom Skyblaster
DARK 4
Phantom Skyblaster
  • ATK:

  • 1100

  • DEF:

  • 800


When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.


R Rarity
3 cardSangan
R Rarity
3 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


R Rarity
3 cardSpirit Reaper
R Rarity
3 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


SR Rarity
3 cardWitch of the Black Forest
SR Rarity
3 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


 Rarity
1 cardCyber Jar
 Rarity
1 cardCyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


N Rarity
1 cardOtohime
N Rarity
1 cardOtohime
Otohime
LIGHT 3
Otohime
  • ATK:

  • 0

  • DEF:

  • 100


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position.


N Rarity
1 cardToon Goblin Attack Force
N Rarity
1 cardToon Goblin Attack Force
Toon Goblin Attack Force
EARTH 4
Toon Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardGhost Ogre & Snow Rabbit
UR Rarity
3 cardGhost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


UR Rarity
3 cardFusion Deployment
UR Rarity
3 cardFusion Deployment
Fusion Deployment
Spell Normal
Fusion Deployment

    Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


    UR Rarity
    1 cardMonster Reborn
    UR Rarity
    1 cardMonster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.




      Tag(s):

      UR Rarity
      1 cardReinforcement of the Army
      UR Rarity
      1 cardReinforcement of the Army
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


        UR Rarity
        1 cardSnatch Steal
        UR Rarity
        1 cardSnatch Steal
        Snatch Steal
        Spell Equip
        Snatch Steal

          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


          R Rarity
          3 cardStumbling
          R Rarity
          3 cardStumbling
          Stumbling
          Spell Continuous
          Stumbling

            Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.


            N Rarity
            3 cardLabyrinth of Nightmare
            N Rarity
            3 cardLabyrinth of Nightmare
            Labyrinth of Nightmare
            Trap Continuous
            Labyrinth of Nightmare

              Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.


              UR Rarity
              3 cardSolemn Judgment
              UR Rarity
              3 cardSolemn Judgment
              Solemn Judgment
              Trap Counter
              Solemn Judgment

                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                Tag(s):

                SR Rarity
                1 cardStarlight Road
                SR Rarity
                1 cardStarlight Road
                Starlight Road
                Trap Normal
                Starlight Road

                  When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                  N Rarity
                  3 cardZero Gravity
                  N Rarity
                  3 cardZero Gravity
                  Zero Gravity
                  Trap Normal
                  Zero Gravity

                    Change the battle positions of all face-up monsters on the field.


                    N Rarity
                    2 cardBickuribox
                    N Rarity
                    2 cardBickuribox
                    Bickuribox
                    DARK 7
                    Bickuribox
                    • ATK:

                    • 2300

                    • DEF:

                    • 2000


                    "Crass Clown" + "Dream Clown"


                    R Rarity
                    2 cardReaper on the Nightmare
                    R Rarity
                    2 cardReaper on the Nightmare
                    Reaper on the Nightmare
                    DARK 5
                    Reaper on the Nightmare
                    • ATK:

                    • 800

                    • DEF:

                    • 600


                    "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                    UR Rarity
                    1 cardStardust Dragon
                    UR Rarity
                    1 cardStardust Dragon
                    Stardust Dragon
                    WIND 8
                    Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                    UR Rarity
                    1 cardGagaga Cowboy
                    UR Rarity
                    1 cardGagaga Cowboy
                    Gagaga Cowboy
                    EARTH
                    Gagaga Cowboy
                    • ATK:

                    • 1500

                    • DEF:

                    • 2400


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.




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