Created by: YGO Mod (20517634)

Created On: 06/08/2024

Need 25 UR

UR Rarity
Alpha, the Master of Beasts1 card
UR Rarity
Dinowrestler Pankratops1 card
UR Rarity
Infinitrack Fortress Megaclops1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Called by the Grave2 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm2 card
UR Rarity
Memories of Hope2 card
UR Rarity
Numeron Network3 card
UR Rarity
Trade-In3 card
UR Rarity
Infinite Impermanence3 card

Main: 42 Extra: 15

UR Rarity
1 cardAlpha, the Master of Beasts
UR Rarity
1 cardAlpha, the Master of Beasts
Alpha, the Master of Beasts
EARTH 8
Alpha, the Master of Beasts
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


UR Rarity
1 cardDinowrestler Pankratops
UR Rarity
1 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


R Rarity
3 cardGadarla, the Mystery Dust Kaiju
R Rarity
3 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


SR Rarity
1 cardGameciel, the Sea Turtle Kaiju
SR Rarity
1 cardGameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


SR Rarity
3 cardLava Golem
SR Rarity
3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


SR Rarity
3 cardNumeron Wall
SR Rarity
3 cardNumeron Wall
Numeron Wall
DARK 1
Numeron Wall
  • ATK:

  • 0

  • DEF:

  • 0


If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.


R Rarity
3 cardPlanet Pathfinder
R Rarity
3 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    2 cardForbidden Droplet
    UR Rarity
    2 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        SR Rarity
        3 cardLeft Arm Offering
        SR Rarity
        3 cardLeft Arm Offering
        Left Arm Offering
        Spell Normal
        Left Arm Offering

          If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.


          UR Rarity
          2 cardLightning Storm
          UR Rarity
          2 cardLightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




            Tag(s):

            UR Rarity
            2 cardMemories of Hope
            UR Rarity
            2 cardMemories of Hope
            Memories of Hope
            Spell Normal
            Memories of Hope

              Draw cards equal to the number of "Number" Xyz Monsters with different names you control. You can only activate 1 "Memories of Hope" per turn.


              R Rarity
              3 cardNumeron Calling
              R Rarity
              3 cardNumeron Calling
              Numeron Calling
              Spell Normal
              Numeron Calling

                If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                UR Rarity
                3 cardNumeron Network
                UR Rarity
                3 cardNumeron Network
                Numeron Network
                Spell Field
                Numeron Network

                  During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                  UR Rarity
                  3 cardTrade-In
                  UR Rarity
                  3 cardTrade-In
                  Trade-In
                  Spell Normal
                  Trade-In

                    Discard 1 Level 8 monster; draw 2 cards.


                    UR Rarity
                    3 cardInfinite Impermanence
                    UR Rarity
                    3 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      UR Rarity
                      1 cardInfinitrack Fortress Megaclops
                      UR Rarity
                      1 cardInfinitrack Fortress Megaclops
                      Infinitrack Fortress Megaclops
                      EARTH
                      Infinitrack Fortress Megaclops
                      • ATK:

                      • 4000

                      • LINK-3

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right

                      Right


                      3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                      UR Rarity
                      1 cardMekk-Knight Crusadia Avramax
                      UR Rarity
                      1 cardMekk-Knight Crusadia Avramax
                      Mekk-Knight Crusadia Avramax
                      LIGHT
                      Mekk-Knight Crusadia Avramax
                      • ATK:

                      • 3000

                      • LINK-4

                      Link Arrow:

                      Left

                      Bottom-Left

                      Bottom-Right

                      Right


                      2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                      N Rarity
                      3 cardNumber 1: Numeron Gate Ekam
                      N Rarity
                      3 cardNumber 1: Numeron Gate Ekam
                      Number 1: Numeron Gate Ekam
                      LIGHT
                      Number 1: Numeron Gate Ekam
                      • ATK:

                      • 1000

                      • DEF:

                      • 100


                      3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                      N Rarity
                      3 cardNumber 2: Numeron Gate Dve
                      N Rarity
                      3 cardNumber 2: Numeron Gate Dve
                      Number 2: Numeron Gate Dve
                      LIGHT
                      Number 2: Numeron Gate Dve
                      • ATK:

                      • 1000

                      • DEF:

                      • 100


                      3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                      N Rarity
                      3 cardNumber 3: Numeron Gate Trini
                      N Rarity
                      3 cardNumber 3: Numeron Gate Trini
                      Number 3: Numeron Gate Trini
                      LIGHT
                      Number 3: Numeron Gate Trini
                      • ATK:

                      • 1000

                      • DEF:

                      • 100


                      3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                      N Rarity
                      3 cardNumber 4: Numeron Gate Catvari
                      N Rarity
                      3 cardNumber 4: Numeron Gate Catvari
                      Number 4: Numeron Gate Catvari
                      LIGHT
                      Number 4: Numeron Gate Catvari
                      • ATK:

                      • 1000

                      • DEF:

                      • 100


                      3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                      SR Rarity
                      1 cardNumber C1: Numeron Chaos Gate Sunya
                      SR Rarity
                      1 cardNumber C1: Numeron Chaos Gate Sunya
                      Number C1: Numeron Chaos Gate Sunya
                      DARK
                      Number C1: Numeron Chaos Gate Sunya
                      • ATK:

                      • 2000

                      • DEF:

                      • 1000


                      4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.




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