Numeron Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Crystal Beast Cobalt Eagle
N Rarity
Crystal Beast Cobalt Eagle
N Rarity
Crystal Beast Cobalt Eagle
WIND 4
Crystal Beast Cobalt Eagle
  • ATK:

  • 1400

  • DEF:

  • 800


Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
DARK 1
Numeron Wall
  • ATK:

  • 0

  • DEF:

  • 0


If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            R Rarity
            Life Hack
            R Rarity
            Life Hack
            R Rarity
            Life Hack
            Spell Quick
            Life Hack

              Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.

              UR Rarity
              Lightning Storm
              UR Rarity
              Lightning Storm
              UR Rarity
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                R Rarity
                Numeron Calling
                R Rarity
                Numeron Calling
                R Rarity
                Numeron Calling
                Spell Normal
                Numeron Calling

                  If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

                  UR Rarity
                  Numeron Network
                  UR Rarity
                  Numeron Network
                  UR Rarity
                  Numeron Network
                  Spell Field
                  Numeron Network

                    During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).

                    UR Rarity
                    Slash Draw
                    UR Rarity
                    Slash Draw
                    UR Rarity
                    Slash Draw
                    Spell Normal
                    Slash Draw

                      Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.

                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                          SR Rarity
                          Rainbow Bridge of Salvation
                          SR Rarity
                          Rainbow Bridge of Salvation
                          SR Rarity
                          Rainbow Bridge of Salvation
                          Trap Normal
                          Rainbow Bridge of Salvation

                            If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.

                            Extra Deck

                            UR Rarity
                            Apollousa, Bow of the Goddess
                            UR Rarity
                            Apollousa, Bow of the Goddess
                            UR Rarity
                            Apollousa, Bow of the Goddess
                            WIND
                            Apollousa, Bow of the Goddess
                            • ATK:

                            • -1

                            • LINK-4

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                            N Rarity
                            Number 1: Numeron Gate Ekam
                            N Rarity
                            Number 1: Numeron Gate Ekam
                            N Rarity
                            Number 1: Numeron Gate Ekam
                            LIGHT
                            Number 1: Numeron Gate Ekam
                            • ATK:

                            • 1000

                            • DEF:

                            • 100


                            3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                            N Rarity
                            Number 2: Numeron Gate Dve
                            N Rarity
                            Number 2: Numeron Gate Dve
                            N Rarity
                            Number 2: Numeron Gate Dve
                            LIGHT
                            Number 2: Numeron Gate Dve
                            • ATK:

                            • 1000

                            • DEF:

                            • 100


                            3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                            N Rarity
                            Number 3: Numeron Gate Trini
                            N Rarity
                            Number 3: Numeron Gate Trini
                            N Rarity
                            Number 3: Numeron Gate Trini
                            LIGHT
                            Number 3: Numeron Gate Trini
                            • ATK:

                            • 1000

                            • DEF:

                            • 100


                            3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                            N Rarity
                            Number 4: Numeron Gate Catvari
                            N Rarity
                            Number 4: Numeron Gate Catvari
                            N Rarity
                            Number 4: Numeron Gate Catvari
                            LIGHT
                            Number 4: Numeron Gate Catvari
                            • ATK:

                            • 1000

                            • DEF:

                            • 100


                            3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                            SR Rarity
                            Number C1: Numeron Chaos Gate Sunya
                            SR Rarity
                            Number C1: Numeron Chaos Gate Sunya
                            SR Rarity
                            Number C1: Numeron Chaos Gate Sunya
                            DARK
                            Number C1: Numeron Chaos Gate Sunya
                            • ATK:

                            • 2000

                            • DEF:

                            • 1000


                            4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.

                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            DARK
                            Super Starslayer TY-PHON - Sky Crisis
                            • ATK:

                            • 2900

                            • DEF:

                            • 2900


                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                            Need 27 UR

                            UR Rarity
                            Elder Entity N'tss1 card
                            UR Rarity
                            Garura, Wings of Resonant Life1 card
                            UR Rarity
                            Apollousa, Bow of the Goddess1 card
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis1 card
                            UR Rarity
                            Called by the Grave2 card
                            UR Rarity
                            Card Destruction1 card
                            UR Rarity
                            Forbidden Droplet2 card
                            UR Rarity
                            Harpie's Feather Duster1 card
                            UR Rarity
                            Heavy Storm1 card
                            UR Rarity
                            Lightning Storm2 card
                            UR Rarity
                            Numeron Network3 card
                            UR Rarity
                            Sky Striker Mobilize - Engage!3 card
                            UR Rarity
                            Slash Draw2 card
                            UR Rarity
                            Triple Tactics Talent1 card
                            UR Rarity
                            Triple Tactics Thrust2 card
                            UR Rarity
                            Ultimate Slayer3 card

                            Main: 40 Extra: 15

                            N Rarity
                            1 cardCrystal Beast Cobalt Eagle
                            N Rarity
                            1 cardCrystal Beast Cobalt Eagle
                            Crystal Beast Cobalt Eagle
                            WIND 4
                            Crystal Beast Cobalt Eagle
                            • ATK:

                            • 1400

                            • DEF:

                            • 800


                            Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


                            SR Rarity
                            3 cardLava Golem
                            SR Rarity
                            3 cardLava Golem
                            Lava Golem
                            FIRE 8
                            Lava Golem
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                            SR Rarity
                            3 cardNumeron Wall
                            SR Rarity
                            3 cardNumeron Wall
                            Numeron Wall
                            DARK 1
                            Numeron Wall
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.


                            UR Rarity
                            2 cardCalled by the Grave
                            UR Rarity
                            2 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              UR Rarity
                              1 cardCard Destruction
                              UR Rarity
                              1 cardCard Destruction
                              Card Destruction
                              Spell Normal
                              Card Destruction

                                Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                SR Rarity
                                1 cardFoolish Burial Goods
                                SR Rarity
                                1 cardFoolish Burial Goods
                                Foolish Burial Goods
                                Spell Normal
                                Foolish Burial Goods

                                  Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                  UR Rarity
                                  2 cardForbidden Droplet
                                  UR Rarity
                                  2 cardForbidden Droplet
                                  Forbidden Droplet
                                  Spell Quick
                                  Forbidden Droplet

                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                    Tag(s):

                                    UR Rarity
                                    1 cardHarpie's Feather Duster
                                    UR Rarity
                                    1 cardHarpie's Feather Duster
                                    Harpie's Feather Duster
                                    Spell Normal
                                    Harpie's Feather Duster

                                      Destroy all Spell and Trap Cards your opponent controls.




                                      Tag(s):

                                      UR Rarity
                                      1 cardHeavy Storm
                                      UR Rarity
                                      1 cardHeavy Storm
                                      Heavy Storm
                                      Spell Normal
                                      Heavy Storm

                                        Destroy all Spell and Trap Cards on the field.


                                        R Rarity
                                        1 cardLife Hack
                                        R Rarity
                                        1 cardLife Hack
                                        Life Hack
                                        Spell Quick
                                        Life Hack

                                          Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.


                                          UR Rarity
                                          2 cardLightning Storm
                                          UR Rarity
                                          2 cardLightning Storm
                                          Lightning Storm
                                          Spell Normal
                                          Lightning Storm

                                            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                            Tag(s):

                                            R Rarity
                                            1 cardMagical Mallet
                                            R Rarity
                                            1 cardMagical Mallet
                                            Magical Mallet
                                            Spell Normal
                                            Magical Mallet

                                              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                              R Rarity
                                              2 cardNumeron Calling
                                              R Rarity
                                              2 cardNumeron Calling
                                              Numeron Calling
                                              Spell Normal
                                              Numeron Calling

                                                If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                                                UR Rarity
                                                3 cardNumeron Network
                                                UR Rarity
                                                3 cardNumeron Network
                                                Numeron Network
                                                Spell Field
                                                Numeron Network

                                                  During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                                                  N Rarity
                                                  1 cardSky Striker Maneuver - Jamming Waves!
                                                  N Rarity
                                                  1 cardSky Striker Maneuver - Jamming Waves!
                                                  Sky Striker Maneuver - Jamming Waves!
                                                  Spell Normal
                                                  Sky Striker Maneuver - Jamming Waves!

                                                    If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      Sky Striker Mobilize - Engage!
                                                      Spell Normal
                                                      Sky Striker Mobilize - Engage!

                                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                        UR Rarity
                                                        2 cardSlash Draw
                                                        UR Rarity
                                                        2 cardSlash Draw
                                                        Slash Draw
                                                        Spell Normal
                                                        Slash Draw

                                                          Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.


                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              UR Rarity
                                                              3 cardUltimate Slayer
                                                              UR Rarity
                                                              3 cardUltimate Slayer
                                                              Ultimate Slayer
                                                              Spell Normal
                                                              Ultimate Slayer

                                                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                                SR Rarity
                                                                2 cardRainbow Bridge of Salvation
                                                                SR Rarity
                                                                2 cardRainbow Bridge of Salvation
                                                                Rainbow Bridge of Salvation
                                                                Trap Normal
                                                                Rainbow Bridge of Salvation

                                                                  If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.


                                                                  UR Rarity
                                                                  1 cardElder Entity N'tss
                                                                  UR Rarity
                                                                  1 cardElder Entity N'tss
                                                                  Elder Entity N'tss
                                                                  LIGHT 4
                                                                  Elder Entity N'tss
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1200


                                                                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                  UR Rarity
                                                                  1 cardGarura, Wings of Resonant Life
                                                                  UR Rarity
                                                                  1 cardGarura, Wings of Resonant Life
                                                                  Garura, Wings of Resonant Life
                                                                  DARK 6
                                                                  Garura, Wings of Resonant Life
                                                                  • ATK:

                                                                  • 1500

                                                                  • DEF:

                                                                  • 2400


                                                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                  UR Rarity
                                                                  1 cardApollousa, Bow of the Goddess
                                                                  UR Rarity
                                                                  1 cardApollousa, Bow of the Goddess
                                                                  Apollousa, Bow of the Goddess
                                                                  WIND
                                                                  Apollousa, Bow of the Goddess
                                                                  • ATK:

                                                                  • -1

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom-Left

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                  R Rarity
                                                                  1 cardHaggard Lizardose
                                                                  R Rarity
                                                                  1 cardHaggard Lizardose
                                                                  Haggard Lizardose
                                                                  WATER
                                                                  Haggard Lizardose
                                                                  • ATK:

                                                                  • 800

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Right

                                                                  Bottom


                                                                  2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                                                  SR Rarity
                                                                  1 cardGolden Cloud Beast - Malong
                                                                  SR Rarity
                                                                  1 cardGolden Cloud Beast - Malong
                                                                  Golden Cloud Beast - Malong
                                                                  LIGHT 6
                                                                  Golden Cloud Beast - Malong
                                                                  • ATK:

                                                                  • 2200

                                                                  • DEF:

                                                                  • 1000


                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                  N Rarity
                                                                  2 cardNumber 1: Numeron Gate Ekam
                                                                  N Rarity
                                                                  2 cardNumber 1: Numeron Gate Ekam
                                                                  Number 1: Numeron Gate Ekam
                                                                  LIGHT
                                                                  Number 1: Numeron Gate Ekam
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 2: Numeron Gate Dve
                                                                  N Rarity
                                                                  2 cardNumber 2: Numeron Gate Dve
                                                                  Number 2: Numeron Gate Dve
                                                                  LIGHT
                                                                  Number 2: Numeron Gate Dve
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 3: Numeron Gate Trini
                                                                  N Rarity
                                                                  2 cardNumber 3: Numeron Gate Trini
                                                                  Number 3: Numeron Gate Trini
                                                                  LIGHT
                                                                  Number 3: Numeron Gate Trini
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 4: Numeron Gate Catvari
                                                                  N Rarity
                                                                  2 cardNumber 4: Numeron Gate Catvari
                                                                  Number 4: Numeron Gate Catvari
                                                                  LIGHT
                                                                  Number 4: Numeron Gate Catvari
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  SR Rarity
                                                                  1 cardNumber C1: Numeron Chaos Gate Sunya
                                                                  SR Rarity
                                                                  1 cardNumber C1: Numeron Chaos Gate Sunya
                                                                  Number C1: Numeron Chaos Gate Sunya
                                                                  DARK
                                                                  Number C1: Numeron Chaos Gate Sunya
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 1000


                                                                  4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.


                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  DARK
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 2900


                                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                                  NUMERON Decks in MASTER DUEL








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