Numeron Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Gadarla, the Mystery Dust Kaiju
R Rarity
Gadarla, the Mystery Dust Kaiju
R Rarity
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
DARK 1
Numeron Wall
  • ATK:

  • 0

  • DEF:

  • 0


If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.

R Rarity
Planet Pathfinder
R Rarity
Planet Pathfinder
R Rarity
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

SR Rarity
Santa Claws
SR Rarity
Santa Claws
SR Rarity
Santa Claws
LIGHT 6
Santa Claws
  • ATK:

  • 1200

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        R Rarity
        Life Hack
        R Rarity
        Life Hack
        R Rarity
        Life Hack
        Spell Quick
        Life Hack

          Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.

          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              R Rarity
              Magical Mallet
              R Rarity
              Magical Mallet
              R Rarity
              Magical Mallet
              Spell Normal
              Magical Mallet

                Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

                R Rarity
                Numeron Calling
                R Rarity
                Numeron Calling
                R Rarity
                Numeron Calling
                Spell Normal
                Numeron Calling

                  If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

                  UR Rarity
                  Numeron Network
                  UR Rarity
                  Numeron Network
                  UR Rarity
                  Numeron Network
                  Spell Field
                  Numeron Network

                    During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).

                    UR Rarity
                    One for One
                    UR Rarity
                    One for One
                    UR Rarity
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                      SR Rarity
                      Pot of Desires
                      SR Rarity
                      Pot of Desires
                      SR Rarity
                      Pot of Desires
                      Spell Normal
                      Pot of Desires

                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



                        Tag(s):

                        UR Rarity
                        Terraforming
                        UR Rarity
                        Terraforming
                        UR Rarity
                        Terraforming
                        Spell Normal
                        Terraforming

                          Add 1 Field Spell from your Deck to your hand.



                          Tag(s):

                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            UR Rarity
                            Red Reboot
                            UR Rarity
                            Red Reboot
                            UR Rarity
                            Red Reboot
                            Trap Counter
                            Red Reboot

                              When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                              Extra Deck

                              UR Rarity
                              Infinitrack Fortress Megaclops
                              UR Rarity
                              Infinitrack Fortress Megaclops
                              UR Rarity
                              Infinitrack Fortress Megaclops
                              EARTH
                              Infinitrack Fortress Megaclops
                              • ATK:

                              • 4000

                              • LINK-3

                              Link Arrow:

                              Right

                              Bottom-Left

                              Bottom-Right


                              3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.

                              UR Rarity
                              Underworld Goddess of the Closed World
                              UR Rarity
                              Underworld Goddess of the Closed World
                              UR Rarity
                              Underworld Goddess of the Closed World
                              LIGHT
                              Underworld Goddess of the Closed World
                              • ATK:

                              • 3000

                              • LINK-5

                              Link Arrow:

                              Top

                              Top-Right

                              Right

                              Bottom

                              Bottom-Right


                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                              UR Rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              UR Rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              UR Rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                              Tag(s):

                              SR Rarity
                              Downerd Magician
                              SR Rarity
                              Downerd Magician
                              SR Rarity
                              Downerd Magician
                              DARK
                              Downerd Magician
                              • ATK:

                              • 2100

                              • DEF:

                              • 200


                              2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

                              N Rarity
                              Number 1: Numeron Gate Ekam
                              N Rarity
                              Number 1: Numeron Gate Ekam
                              N Rarity
                              Number 1: Numeron Gate Ekam
                              LIGHT
                              Number 1: Numeron Gate Ekam
                              • ATK:

                              • 1000

                              • DEF:

                              • 100


                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                              N Rarity
                              Number 2: Numeron Gate Dve
                              N Rarity
                              Number 2: Numeron Gate Dve
                              N Rarity
                              Number 2: Numeron Gate Dve
                              LIGHT
                              Number 2: Numeron Gate Dve
                              • ATK:

                              • 1000

                              • DEF:

                              • 100


                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                              N Rarity
                              Number 3: Numeron Gate Trini
                              N Rarity
                              Number 3: Numeron Gate Trini
                              N Rarity
                              Number 3: Numeron Gate Trini
                              LIGHT
                              Number 3: Numeron Gate Trini
                              • ATK:

                              • 1000

                              • DEF:

                              • 100


                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                              N Rarity
                              Number 4: Numeron Gate Catvari
                              N Rarity
                              Number 4: Numeron Gate Catvari
                              N Rarity
                              Number 4: Numeron Gate Catvari
                              LIGHT
                              Number 4: Numeron Gate Catvari
                              • ATK:

                              • 1000

                              • DEF:

                              • 100


                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                              SR Rarity
                              Number C1: Numeron Chaos Gate Sunya
                              SR Rarity
                              Number C1: Numeron Chaos Gate Sunya
                              SR Rarity
                              Number C1: Numeron Chaos Gate Sunya
                              DARK
                              Number C1: Numeron Chaos Gate Sunya
                              • ATK:

                              • 2000

                              • DEF:

                              • 1000


                              4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.

                              UR Rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              UR Rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              UR Rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              DARK
                              Super Starslayer TY-PHON - Sky Crisis
                              • ATK:

                              • 2900

                              • DEF:

                              • 2900


                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                              Need 25 UR

                              UR Rarity
                              Infinitrack Fortress Megaclops1 card
                              UR Rarity
                              Underworld Goddess of the Closed World1 card
                              UR Rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder1 card
                              UR Rarity
                              Super Starslayer TY-PHON - Sky Crisis1 card
                              UR Rarity
                              Called by the Grave2 card
                              UR Rarity
                              Forbidden Droplet2 card
                              UR Rarity
                              Harpie's Feather Duster1 card
                              UR Rarity
                              Lightning Storm3 card
                              UR Rarity
                              Limiter Removal3 card
                              UR Rarity
                              Numeron Network3 card
                              UR Rarity
                              One for One1 card
                              UR Rarity
                              Terraforming1 card
                              UR Rarity
                              Infinite Impermanence3 card
                              UR Rarity
                              Red Reboot2 card

                              Main: 40 Extra: 15

                              R Rarity
                              3 cardGadarla, the Mystery Dust Kaiju
                              R Rarity
                              3 cardGadarla, the Mystery Dust Kaiju
                              Gadarla, the Mystery Dust Kaiju
                              WIND 8
                              Gadarla, the Mystery Dust Kaiju
                              • ATK:

                              • 2700

                              • DEF:

                              • 1600


                              You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                              SR Rarity
                              2 cardLava Golem
                              SR Rarity
                              2 cardLava Golem
                              Lava Golem
                              FIRE 8
                              Lava Golem
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                              SR Rarity
                              3 cardNumeron Wall
                              SR Rarity
                              3 cardNumeron Wall
                              Numeron Wall
                              DARK 1
                              Numeron Wall
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.


                              R Rarity
                              3 cardPlanet Pathfinder
                              R Rarity
                              3 cardPlanet Pathfinder
                              Planet Pathfinder
                              EARTH 4
                              Planet Pathfinder
                              • ATK:

                              • 1000

                              • DEF:

                              • 1000


                              You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


                              SR Rarity
                              2 cardSanta Claws
                              SR Rarity
                              2 cardSanta Claws
                              Santa Claws
                              LIGHT 6
                              Santa Claws
                              • ATK:

                              • 1200

                              • DEF:

                              • 2500


                              You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


                              UR Rarity
                              2 cardCalled by the Grave
                              UR Rarity
                              2 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                UR Rarity
                                2 cardForbidden Droplet
                                UR Rarity
                                2 cardForbidden Droplet
                                Forbidden Droplet
                                Spell Quick
                                Forbidden Droplet

                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                  Tag(s):

                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    R Rarity
                                    1 cardLife Hack
                                    R Rarity
                                    1 cardLife Hack
                                    Life Hack
                                    Spell Quick
                                    Life Hack

                                      Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.


                                      UR Rarity
                                      3 cardLightning Storm
                                      UR Rarity
                                      3 cardLightning Storm
                                      Lightning Storm
                                      Spell Normal
                                      Lightning Storm

                                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                        Tag(s):

                                        UR Rarity
                                        3 cardLimiter Removal
                                        UR Rarity
                                        3 cardLimiter Removal
                                        Limiter Removal
                                        Spell Quick
                                        Limiter Removal

                                          Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                          R Rarity
                                          2 cardMagical Mallet
                                          R Rarity
                                          2 cardMagical Mallet
                                          Magical Mallet
                                          Spell Normal
                                          Magical Mallet

                                            Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                            R Rarity
                                            2 cardNumeron Calling
                                            R Rarity
                                            2 cardNumeron Calling
                                            Numeron Calling
                                            Spell Normal
                                            Numeron Calling

                                              If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                                              UR Rarity
                                              3 cardNumeron Network
                                              UR Rarity
                                              3 cardNumeron Network
                                              Numeron Network
                                              Spell Field
                                              Numeron Network

                                                During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                                                UR Rarity
                                                1 cardOne for One
                                                UR Rarity
                                                1 cardOne for One
                                                One for One
                                                Spell Normal
                                                One for One

                                                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                  SR Rarity
                                                  1 cardPot of Desires
                                                  SR Rarity
                                                  1 cardPot of Desires
                                                  Pot of Desires
                                                  Spell Normal
                                                  Pot of Desires

                                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    1 cardTerraforming
                                                    UR Rarity
                                                    1 cardTerraforming
                                                    Terraforming
                                                    Spell Normal
                                                    Terraforming

                                                      Add 1 Field Spell from your Deck to your hand.




                                                      Tag(s):

                                                      UR Rarity
                                                      3 cardInfinite Impermanence
                                                      UR Rarity
                                                      3 cardInfinite Impermanence
                                                      Infinite Impermanence
                                                      Trap Normal
                                                      Infinite Impermanence

                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                        UR Rarity
                                                        2 cardRed Reboot
                                                        UR Rarity
                                                        2 cardRed Reboot
                                                        Red Reboot
                                                        Trap Counter
                                                        Red Reboot

                                                          When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                          UR Rarity
                                                          1 cardInfinitrack Fortress Megaclops
                                                          UR Rarity
                                                          1 cardInfinitrack Fortress Megaclops
                                                          Infinitrack Fortress Megaclops
                                                          EARTH
                                                          Infinitrack Fortress Megaclops
                                                          • ATK:

                                                          • 4000

                                                          • LINK-3

                                                          Link Arrow:

                                                          Right

                                                          Bottom-Left

                                                          Bottom-Right


                                                          3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                                          UR Rarity
                                                          1 cardUnderworld Goddess of the Closed World
                                                          UR Rarity
                                                          1 cardUnderworld Goddess of the Closed World
                                                          Underworld Goddess of the Closed World
                                                          LIGHT
                                                          Underworld Goddess of the Closed World
                                                          • ATK:

                                                          • 3000

                                                          • LINK-5

                                                          Link Arrow:

                                                          Top

                                                          Top-Right

                                                          Right

                                                          Bottom

                                                          Bottom-Right


                                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                          UR Rarity
                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                          UR Rarity
                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          LIGHT
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                          Tag(s):

                                                          SR Rarity
                                                          1 cardDownerd Magician
                                                          SR Rarity
                                                          1 cardDownerd Magician
                                                          Downerd Magician
                                                          DARK
                                                          Downerd Magician
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 200


                                                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                          N Rarity
                                                          2 cardNumber 1: Numeron Gate Ekam
                                                          N Rarity
                                                          2 cardNumber 1: Numeron Gate Ekam
                                                          Number 1: Numeron Gate Ekam
                                                          LIGHT
                                                          Number 1: Numeron Gate Ekam
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 100


                                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                          N Rarity
                                                          2 cardNumber 2: Numeron Gate Dve
                                                          N Rarity
                                                          2 cardNumber 2: Numeron Gate Dve
                                                          Number 2: Numeron Gate Dve
                                                          LIGHT
                                                          Number 2: Numeron Gate Dve
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 100


                                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                          N Rarity
                                                          2 cardNumber 3: Numeron Gate Trini
                                                          N Rarity
                                                          2 cardNumber 3: Numeron Gate Trini
                                                          Number 3: Numeron Gate Trini
                                                          LIGHT
                                                          Number 3: Numeron Gate Trini
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 100


                                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                          N Rarity
                                                          2 cardNumber 4: Numeron Gate Catvari
                                                          N Rarity
                                                          2 cardNumber 4: Numeron Gate Catvari
                                                          Number 4: Numeron Gate Catvari
                                                          LIGHT
                                                          Number 4: Numeron Gate Catvari
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 100


                                                          3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                          SR Rarity
                                                          2 cardNumber C1: Numeron Chaos Gate Sunya
                                                          SR Rarity
                                                          2 cardNumber C1: Numeron Chaos Gate Sunya
                                                          Number C1: Numeron Chaos Gate Sunya
                                                          DARK
                                                          Number C1: Numeron Chaos Gate Sunya
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1000


                                                          4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.


                                                          UR Rarity
                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                          UR Rarity
                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                          Super Starslayer TY-PHON - Sky Crisis
                                                          DARK
                                                          Super Starslayer TY-PHON - Sky Crisis
                                                          • ATK:

                                                          • 2900

                                                          • DEF:

                                                          • 2900


                                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                          master-duel
                                                          Numeron
                                                          5







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