Numeron Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Crystal Beast Amethyst Cat
N Rarity
Crystal Beast Amethyst Cat
N Rarity
Crystal Beast Amethyst Cat
EARTH 3
Crystal Beast Amethyst Cat
  • ATK:

  • 1200

  • DEF:

  • 400


This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

R Rarity
Planet Pathfinder
R Rarity
Planet Pathfinder
R Rarity
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              R Rarity
              Numeron Calling
              R Rarity
              Numeron Calling
              R Rarity
              Numeron Calling
              Spell Normal
              Numeron Calling

                If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

                UR Rarity
                Numeron Network
                UR Rarity
                Numeron Network
                UR Rarity
                Numeron Network
                Spell Field
                Numeron Network

                  During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    Extra Deck

                    UR Rarity
                    Mekk-Knight Crusadia Avramax
                    UR Rarity
                    Mekk-Knight Crusadia Avramax
                    UR Rarity
                    Mekk-Knight Crusadia Avramax
                    LIGHT
                    Mekk-Knight Crusadia Avramax
                    • ATK:

                    • 3000

                    • LINK-4

                    Link Arrow:

                    Left

                    Right

                    Bottom-Left

                    Bottom-Right


                    2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.

                    UR Rarity
                    Underworld Goddess of the Closed World
                    UR Rarity
                    Underworld Goddess of the Closed World
                    UR Rarity
                    Underworld Goddess of the Closed World
                    LIGHT
                    Underworld Goddess of the Closed World
                    • ATK:

                    • 3000

                    • LINK-5

                    Link Arrow:

                    Top

                    Top-Right

                    Right

                    Bottom

                    Bottom-Right


                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                    N Rarity
                    Number 1: Numeron Gate Ekam
                    N Rarity
                    Number 1: Numeron Gate Ekam
                    N Rarity
                    Number 1: Numeron Gate Ekam
                    LIGHT
                    Number 1: Numeron Gate Ekam
                    • ATK:

                    • 1000

                    • DEF:

                    • 100


                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                    N Rarity
                    Number 2: Numeron Gate Dve
                    N Rarity
                    Number 2: Numeron Gate Dve
                    N Rarity
                    Number 2: Numeron Gate Dve
                    LIGHT
                    Number 2: Numeron Gate Dve
                    • ATK:

                    • 1000

                    • DEF:

                    • 100


                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                    N Rarity
                    Number 3: Numeron Gate Trini
                    N Rarity
                    Number 3: Numeron Gate Trini
                    N Rarity
                    Number 3: Numeron Gate Trini
                    LIGHT
                    Number 3: Numeron Gate Trini
                    • ATK:

                    • 1000

                    • DEF:

                    • 100


                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                    N Rarity
                    Number 4: Numeron Gate Catvari
                    N Rarity
                    Number 4: Numeron Gate Catvari
                    N Rarity
                    Number 4: Numeron Gate Catvari
                    LIGHT
                    Number 4: Numeron Gate Catvari
                    • ATK:

                    • 1000

                    • DEF:

                    • 100


                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                    Need 22 UR

                    UR Rarity
                    Maxx "C"2 card
                    UR Rarity
                    Apollousa, Bow of the Goddess1 card
                    UR Rarity
                    Underworld Goddess of the Closed World1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring3 card
                    UR Rarity
                    Foolish Burial1 card
                    UR Rarity
                    Harpie's Feather Duster1 card
                    UR Rarity
                    Heavy Storm1 card
                    UR Rarity
                    Lightning Storm2 card
                    UR Rarity
                    Limiter Removal3 card
                    UR Rarity
                    Numeron Network3 card
                    UR Rarity
                    One for One1 card
                    UR Rarity
                    Infinite Impermanence3 card

                    Main: 40 Extra: 15

                    SR Rarity
                    3 cardGameciel, the Sea Turtle Kaiju
                    SR Rarity
                    3 cardGameciel, the Sea Turtle Kaiju
                    Gameciel, the Sea Turtle Kaiju
                    WATER 8
                    Gameciel, the Sea Turtle Kaiju
                    • ATK:

                    • 2200

                    • DEF:

                    • 3000


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                    R Rarity
                    3 cardJizukiru, the Star Destroying Kaiju
                    R Rarity
                    3 cardJizukiru, the Star Destroying Kaiju
                    Jizukiru, the Star Destroying Kaiju
                    LIGHT 10
                    Jizukiru, the Star Destroying Kaiju
                    • ATK:

                    • 3300

                    • DEF:

                    • 2600


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


                    UR Rarity
                    2 cardMaxx "C"
                    UR Rarity
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    SR Rarity
                    3 cardNumeron Wall
                    SR Rarity
                    3 cardNumeron Wall
                    Numeron Wall
                    DARK 1
                    Numeron Wall
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.


                    R Rarity
                    3 cardPlanet Pathfinder
                    R Rarity
                    3 cardPlanet Pathfinder
                    Planet Pathfinder
                    EARTH 4
                    Planet Pathfinder
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


                    SR Rarity
                    3 cardVic Viper T301
                    SR Rarity
                    3 cardVic Viper T301
                    Vic Viper T301
                    LIGHT 4
                    Vic Viper T301
                    • ATK:

                    • 1200

                    • DEF:

                    • 800


                    When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK.


                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    UR Rarity
                    1 cardFoolish Burial
                    UR Rarity
                    1 cardFoolish Burial
                    Foolish Burial
                    Spell Normal
                    Foolish Burial

                      Send 1 monster from your Deck to the GY.




                      Tag(s):

                      UR Rarity
                      1 cardHarpie's Feather Duster
                      UR Rarity
                      1 cardHarpie's Feather Duster
                      Harpie's Feather Duster
                      Spell Normal
                      Harpie's Feather Duster

                        Destroy all Spell and Trap Cards your opponent controls.




                        Tag(s):

                        UR Rarity
                        1 cardHeavy Storm
                        UR Rarity
                        1 cardHeavy Storm
                        Heavy Storm
                        Spell Normal
                        Heavy Storm

                          Destroy all Spell and Trap Cards on the field.


                          UR Rarity
                          2 cardLightning Storm
                          UR Rarity
                          2 cardLightning Storm
                          Lightning Storm
                          Spell Normal
                          Lightning Storm

                            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                            Tag(s):

                            UR Rarity
                            3 cardLimiter Removal
                            UR Rarity
                            3 cardLimiter Removal
                            Limiter Removal
                            Spell Quick
                            Limiter Removal

                              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                              R Rarity
                              3 cardNumeron Calling
                              R Rarity
                              3 cardNumeron Calling
                              Numeron Calling
                              Spell Normal
                              Numeron Calling

                                If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                                UR Rarity
                                3 cardNumeron Network
                                UR Rarity
                                3 cardNumeron Network
                                Numeron Network
                                Spell Field
                                Numeron Network

                                  During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                                  UR Rarity
                                  1 cardOne for One
                                  UR Rarity
                                  1 cardOne for One
                                  One for One
                                  Spell Normal
                                  One for One

                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                    SR Rarity
                                    2 cardPiri Reis Map
                                    SR Rarity
                                    2 cardPiri Reis Map
                                    Piri Reis Map
                                    Spell Normal
                                    Piri Reis Map

                                      At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        UR Rarity
                                        1 cardApollousa, Bow of the Goddess
                                        UR Rarity
                                        1 cardApollousa, Bow of the Goddess
                                        Apollousa, Bow of the Goddess
                                        WIND
                                        Apollousa, Bow of the Goddess
                                        • ATK:

                                        • -1

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                        UR Rarity
                                        1 cardUnderworld Goddess of the Closed World
                                        UR Rarity
                                        1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        N Rarity
                                        3 cardNumber 1: Numeron Gate Ekam
                                        N Rarity
                                        3 cardNumber 1: Numeron Gate Ekam
                                        Number 1: Numeron Gate Ekam
                                        LIGHT
                                        Number 1: Numeron Gate Ekam
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                        N Rarity
                                        3 cardNumber 2: Numeron Gate Dve
                                        N Rarity
                                        3 cardNumber 2: Numeron Gate Dve
                                        Number 2: Numeron Gate Dve
                                        LIGHT
                                        Number 2: Numeron Gate Dve
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                        N Rarity
                                        3 cardNumber 3: Numeron Gate Trini
                                        N Rarity
                                        3 cardNumber 3: Numeron Gate Trini
                                        Number 3: Numeron Gate Trini
                                        LIGHT
                                        Number 3: Numeron Gate Trini
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                        N Rarity
                                        3 cardNumber 4: Numeron Gate Catvari
                                        N Rarity
                                        3 cardNumber 4: Numeron Gate Catvari
                                        Number 4: Numeron Gate Catvari
                                        LIGHT
                                        Number 4: Numeron Gate Catvari
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                        SR Rarity
                                        1 cardNumber C1: Numeron Chaos Gate Sunya
                                        SR Rarity
                                        1 cardNumber C1: Numeron Chaos Gate Sunya
                                        Number C1: Numeron Chaos Gate Sunya
                                        DARK
                                        Number C1: Numeron Chaos Gate Sunya
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.



                                        NUMERON Decks in MASTER DUEL








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