Created by: test (054123)

Created On: 05/04/2024

Need 1 UR

UR Rarity
Blue-Eyes Solid Dragon

Main: 30

UR Rarity
Blue-Eyes Solid Dragon
UR Rarity
Blue-Eyes Solid Dragon
Blue-Eyes Solid Dragon
LIGHT 8
Blue-Eyes Solid Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.


R Rarity
Cosmo Brain
R Rarity
Cosmo Brain
Cosmo Brain
DARK 7
Cosmo Brain
  • ATK:

  • 1500

  • DEF:

  • 2450


Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 non-Effect Monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your hand or Deck. You can only use this effect of "Cosmo Brain" once per turn.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


R Rarity
Hieratic Dragon of Eset
R Rarity
Hieratic Dragon of Eset
Hieratic Dragon of Eset
LIGHT 5
Hieratic Dragon of Eset
  • ATK:

  • 1900

  • DEF:

  • 1200


You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.


R Rarity
Hieratic Dragon of Nebthet
R Rarity
Hieratic Dragon of Nebthet
Hieratic Dragon of Nebthet
LIGHT 5
Hieratic Dragon of Nebthet
  • ATK:

  • 2000

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.


R Rarity
Hieratic Dragon of Su
R Rarity
Hieratic Dragon of Su
Hieratic Dragon of Su
LIGHT 6
Hieratic Dragon of Su
  • ATK:

  • 2200

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.


N Rarity
Hourglass of Courage
N Rarity
Hourglass of Courage
Hourglass of Courage
LIGHT 4
Hourglass of Courage
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.


N Rarity
Malice Ascendant
N Rarity
Malice Ascendant
Malice Ascendant
DARK 4
Malice Ascendant
  • ATK:

  • 700

  • DEF:

  • 1000


During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard.


R Rarity
Mekanikal Arkfiend
R Rarity
Mekanikal Arkfiend
Mekanikal Arkfiend
DARK 4
Mekanikal Arkfiend
  • ATK:

  • 100

  • DEF:

  • 2100


When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.


N Rarity
Blue-Eyed Silver Zombie
N Rarity
Blue-Eyed Silver Zombie
Blue-Eyed Silver Zombie
DARK 3
Blue-Eyed Silver Zombie
  • ATK:

  • 900

  • DEF:

  • 700


The beams from the eyes of this creature are said to turn enemies into zombies.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


R Rarity
Crawling Dragon
R Rarity
Crawling Dragon
Crawling Dragon
EARTH 5
Crawling Dragon
  • ATK:

  • 1600

  • DEF:

  • 1400


This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.


R Rarity
Fireyarou
R Rarity
Fireyarou
Fireyarou
FIRE 4
Fireyarou
  • ATK:

  • 1300

  • DEF:

  • 1000


A malevolent creature wrapped in flames that attacks enemies with intense fire.


R Rarity
Hitotsu-Me Giant
R Rarity
Hitotsu-Me Giant
Hitotsu-Me Giant
EARTH 4
Hitotsu-Me Giant
  • ATK:

  • 1200

  • DEF:

  • 1000


A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.


R Rarity
Luster Dragon
R Rarity
Luster Dragon
Luster Dragon
WIND 4
Luster Dragon
  • ATK:

  • 1900

  • DEF:

  • 1600


A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.


N Rarity
One-Eyed Shield Dragon
N Rarity
One-Eyed Shield Dragon
One-Eyed Shield Dragon
WIND 3
One-Eyed Shield Dragon
  • ATK:

  • 700

  • DEF:

  • 1300


This dragon wears a shield not only for its own protection, but also for ramming its enemies.


N Rarity
Ryu-Kishin
N Rarity
Ryu-Kishin
Ryu-Kishin
DARK 3
Ryu-Kishin
  • ATK:

  • 1000

  • DEF:

  • 500


A very elusive creature that looks like a harmless statue until it attacks.


R Rarity
Rider of the Storm Winds
R Rarity
Rider of the Storm Winds
Rider of the Storm Winds
LIGHT 1
Rider of the Storm Winds
  • ATK:

  • 500

  • DEF:

  • 200


You can target 1 Dragon Normal Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.


R Rarity
Banner of Courage
R Rarity
Banner of Courage
Banner of Courage
Spell Continuous
Banner of Courage

    All monsters you control gain 200 ATK during your Battle Phase only.


    R Rarity
    Bingo Machine, Go!!!
    R Rarity
    Bingo Machine, Go!!!
    Bingo Machine, Go!!!
    Spell Normal
    Bingo Machine, Go!!!

      Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


      R Rarity
      De-Spell
      R Rarity
      De-Spell
      De-Spell
      Spell Normal
      De-Spell

        Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)


        R Rarity
        Earthquake
        R Rarity
        Earthquake
        Earthquake
        Spell Normal
        Earthquake

          Change all face-up monsters on the field to Defense Position.


          N Rarity
          Hieratic Seal of Supremacy
          N Rarity
          Hieratic Seal of Supremacy
          Hieratic Seal of Supremacy
          Spell Normal
          Hieratic Seal of Supremacy

            Special Summon 1 "Hieratic" monster from your hand.


            N Rarity
            Non-Spellcasting Area
            N Rarity
            Non-Spellcasting Area
            Non-Spellcasting Area
            Spell Continuous
            Non-Spellcasting Area

              All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.


              N Rarity
              Raimei
              N Rarity
              Raimei
              Raimei
              Spell Normal
              Raimei

                Decrease your opponent's Life Points by 300 points.


                R Rarity
                Yellow Luster Shield
                R Rarity
                Yellow Luster Shield
                Yellow Luster Shield
                Spell Continuous
                Yellow Luster Shield

                  Increase the DEF of all monsters on your side of the field by 300 points.


                  SR Rarity
                  Birthright
                  SR Rarity
                  Birthright
                  Birthright
                  Trap Continuous
                  Birthright

                    Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.


                    R Rarity
                    Common Charity
                    R Rarity
                    Common Charity
                    Common Charity
                    Trap Normal
                    Common Charity

                      Draw 2 cards, then banish 1 Normal Monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                      R Rarity
                      Cry Havoc!
                      R Rarity
                      Cry Havoc!
                      Cry Havoc!
                      Trap Continuous
                      Cry Havoc!

                        You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.


                        SR Rarity
                        First-Aid Squad
                        SR Rarity
                        First-Aid Squad
                        First-Aid Squad
                        Trap Normal
                        First-Aid Squad

                          Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of "First-Aid Squad" once per turn. If Summoned this way, banish this card when it leaves the field.




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