Created by: YGO Mod (20517634)

Created On: 03/22/2024

Main: 55 Extra: 15

1 cardClear Vice Dragon 1 cardClear Vice Dragon
Clear Vice Dragon
DARK 8
Clear Vice Dragon
  • ATK:

  • -1

  • DEF:

  • 0


You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


1 cardD.D. Crow 1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


1 cardDark Armed Dragon 1 cardDark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


3 cardDark Grepher 3 cardDark Grepher
Dark Grepher
DARK 4
Dark Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.


3 cardDark Horus 3 cardDark Horus
Dark Horus
DARK 8
Dark Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.


1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


1 cardNecro Gardna
1 cardNecro Gardna
Necro Gardna
DARK 3
Necro Gardna
  • ATK:

  • 600

  • DEF:

  • 1300


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


3 cardPhantom of Chaos 3 cardPhantom of Chaos
Phantom of Chaos
DARK 4
Phantom of Chaos
  • ATK:

  • 0

  • DEF:

  • 0


Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects. You must control this face-up card to activate and to resolve this effect.


3 cardRed-Eyes Darkness Metal Dragon
3 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


2 cardRed-Eyes Wyvern 2 cardRed-Eyes Wyvern
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


2 cardSky Scourge Norleras 2 cardSky Scourge Norleras
Sky Scourge Norleras
DARK 8
Sky Scourge Norleras
  • ATK:

  • 2400

  • DEF:

  • 1500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card.


3 cardSnowman Eater 3 cardSnowman Eater
Snowman Eater
WATER 3
Snowman Eater
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.


1 cardSummoner Monk 1 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


2 cardThe Dark Creator 2 cardThe Dark Creator
The Dark Creator
DARK 8
The Dark Creator
  • ATK:

  • 2300

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.


1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      1 cardCold Wave
      1 cardCold Wave
      Cold Wave
      Spell Normal
      Cold Wave

        This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.


        1 cardFoolish Burial
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          1 cardFuture Fusion 1 cardFuture Fusion
          Future Fusion
          Spell Continuous
          Future Fusion

            During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


            1 cardGiant Trunade
            1 cardGiant Trunade
            Giant Trunade
            Spell Normal
            Giant Trunade

              Return all Spell and Trap Cards on the field to the hand.


              2 cardGold Sarcophagus
              2 cardGold Sarcophagus
              Gold Sarcophagus
              Spell Normal
              Gold Sarcophagus

                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                1 cardHeavy Storm
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  2 cardLightning Vortex
                  2 cardLightning Vortex
                  Lightning Vortex
                  Spell Normal
                  Lightning Vortex

                    Discard 1 card; destroy all face-up monsters your opponent controls.


                    1 cardReinforcement of the Army
                    1 cardReinforcement of the Army
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                      3 cardTrade-In 3 cardTrade-In
                      Trade-In
                      Spell Normal
                      Trade-In

                        Discard 1 Level 8 monster; draw 2 cards.


                        2 cardUpstart Goblin
                        2 cardUpstart Goblin
                        Upstart Goblin
                        Spell Normal
                        Upstart Goblin

                          Draw 1 card, then your opponent gains 1000 LP.


                          1 cardDeck Devastation Virus
                          1 cardDeck Devastation Virus
                          Deck Devastation Virus
                          Trap Normal
                          Deck Devastation Virus

                            Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                            1 cardDimensional Prison 1 cardDimensional Prison
                            Dimensional Prison
                            Trap Normal
                            Dimensional Prison

                              When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                              1 cardEradicator Epidemic Virus 1 cardEradicator Epidemic Virus
                              Eradicator Epidemic Virus
                              Trap Normal
                              Eradicator Epidemic Virus

                                Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                2 cardMask of Restrict
                                2 cardMask of Restrict
                                Mask of Restrict
                                Trap Continuous
                                Mask of Restrict

                                  Neither player can Tribute cards.


                                  1 cardMirror Force
                                  1 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    2 cardRoyal Decree 2 cardRoyal Decree
                                    Royal Decree
                                    Trap Continuous
                                    Royal Decree

                                      Negate all other Trap effects on the field.


                                      2 cardChimeratech Fortress Dragon 2 cardChimeratech Fortress Dragon
                                      Chimeratech Fortress Dragon
                                      DARK 8
                                      Chimeratech Fortress Dragon
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                      1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                      Cyber Twin Dragon
                                      LIGHT 8
                                      Cyber Twin Dragon
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2100


                                      "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                      2 cardFive-Headed Dragon 2 cardFive-Headed Dragon
                                      Five-Headed Dragon
                                      DARK 12
                                      Five-Headed Dragon
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                      1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                      Ally of Justice Catastor
                                      DARK 5
                                      Ally of Justice Catastor
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1200


                                      1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                      1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                      Black Rose Dragon
                                      FIRE 7
                                      Black Rose Dragon
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1800


                                      1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                      1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                      Brionac, Dragon of the Ice Barrier
                                      WATER 6
                                      Brionac, Dragon of the Ice Barrier
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1400


                                      1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                      1 cardColossal Fighter 1 cardColossal Fighter
                                      Colossal Fighter
                                      DARK 8
                                      Colossal Fighter
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                      1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                      Flamvell Uruquizas
                                      FIRE 6
                                      Flamvell Uruquizas
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 400


                                      1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                      1 cardGoyo Guardian 1 cardGoyo Guardian
                                      Goyo Guardian
                                      EARTH 6
                                      Goyo Guardian
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2000


                                      1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                      1 cardMagical Android 1 cardMagical Android
                                      Magical Android
                                      LIGHT 5
                                      Magical Android
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1700


                                      1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                      1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                      Red Dragon Archfiend
                                      DARK 8
                                      Red Dragon Archfiend
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                      1 cardStardust Dragon 1 cardStardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                      Thought Ruler Archfiend
                                      DARK 8
                                      Thought Ruler Archfiend
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2300


                                      1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.




                                      More OCG Info

                                      Red-Eyes Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

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