Created by: YGO Mod (20517634)

Created On: 03/05/2024

Synchron Quantum

Need 15 UR

UR Rarity
D.D. Crow2 card
UR Rarity
Crusadia Equimax1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Effect Veiler2 card
UR Rarity
Book of Moon3 card
UR Rarity
Cynet Mining1 card
UR Rarity
Forbidden Lance2 card
UR Rarity
Crackdown1 card
UR Rarity
Needle Ceiling2 card

Main: 28 Extra: 8

SR Rarity
Backup Secretary
SR Rarity
Backup Secretary
Backup Secretary
LIGHT 3
Backup Secretary
  • ATK:

  • 1200

  • DEF:

  • 800


If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.


SR Rarity
Cyberse Gadget
SR Rarity
Cyberse Gadget
Cyberse Gadget
LIGHT 4
Cyberse Gadget
  • ATK:

  • 1400

  • DEF:

  • 300


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


SR Rarity
Jizukiru, the Star Destroying Kaiju
SR Rarity
Jizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


SR Rarity
Radian, the Multidimensional Kaiju
SR Rarity
Radian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


SR Rarity
Cyberse Synchron
SR Rarity
Cyberse Synchron
Cyberse Synchron
DARK 1
Cyberse Synchron
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.


SR Rarity
Cyberse Synchron
SR Rarity
Cyberse Synchron
Cyberse Synchron
DARK 1
Cyberse Synchron
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.


SR Rarity
Cyberse Synchron
SR Rarity
Cyberse Synchron
Cyberse Synchron
DARK 1
Cyberse Synchron
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Cynet Mining
        UR Rarity
        Cynet Mining
        Cynet Mining
        Spell Normal
        Cynet Mining

          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


          SR Rarity
          Enemy Controller
          SR Rarity
          Enemy Controller
          Enemy Controller
          Spell Quick
          Enemy Controller

            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


            UR Rarity
            Forbidden Lance
            UR Rarity
            Forbidden Lance
            Forbidden Lance
            Spell Quick
            Forbidden Lance

              Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


              UR Rarity
              Forbidden Lance
              UR Rarity
              Forbidden Lance
              Forbidden Lance
              Spell Quick
              Forbidden Lance

                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                SR Rarity
                Tuning
                SR Rarity
                Tuning
                Tuning
                Spell Normal
                Tuning

                  Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                  SR Rarity
                  Tuning
                  SR Rarity
                  Tuning
                  Tuning
                  Spell Normal
                  Tuning

                    Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                    SR Rarity
                    Tuning
                    SR Rarity
                    Tuning
                    Tuning
                    Spell Normal
                    Tuning

                      Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                      UR Rarity
                      Crackdown
                      UR Rarity
                      Crackdown
                      Crackdown
                      Trap Continuous
                      Crackdown

                        Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                        Tag(s):

                        N Rarity
                        Mischief of the Gnomes
                        N Rarity
                        Mischief of the Gnomes
                        Mischief of the Gnomes
                        Trap Normal
                        Mischief of the Gnomes

                          This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).


                          N Rarity
                          Mischief of the Gnomes
                          N Rarity
                          Mischief of the Gnomes
                          Mischief of the Gnomes
                          Trap Normal
                          Mischief of the Gnomes

                            This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).


                            N Rarity
                            Mischief of the Gnomes
                            N Rarity
                            Mischief of the Gnomes
                            Mischief of the Gnomes
                            Trap Normal
                            Mischief of the Gnomes

                              This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).


                              UR Rarity
                              Needle Ceiling
                              UR Rarity
                              Needle Ceiling
                              Needle Ceiling
                              Trap Normal
                              Needle Ceiling

                                When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                UR Rarity
                                Needle Ceiling
                                UR Rarity
                                Needle Ceiling
                                Needle Ceiling
                                Trap Normal
                                Needle Ceiling

                                  When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                  UR Rarity
                                  Crusadia Equimax
                                  UR Rarity
                                  Crusadia Equimax
                                  Crusadia Equimax
                                  LIGHT
                                  Crusadia Equimax
                                  • ATK:

                                  • 2000

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                  R Rarity
                                  Cyberse Wicckid
                                  R Rarity
                                  Cyberse Wicckid
                                  Cyberse Wicckid
                                  DARK
                                  Cyberse Wicckid
                                  • ATK:

                                  • 800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom

                                  Bottom-Right


                                  2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                  SR Rarity
                                  Honeybot
                                  SR Rarity
                                  Honeybot
                                  Honeybot
                                  LIGHT
                                  Honeybot
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.


                                  SR Rarity
                                  Knightmare Phoenix
                                  SR Rarity
                                  Knightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  Knightmare Unicorn
                                  UR Rarity
                                  Knightmare Unicorn
                                  Knightmare Unicorn
                                  DARK
                                  Knightmare Unicorn
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                  R Rarity
                                  Link Disciple
                                  R Rarity
                                  Link Disciple
                                  Link Disciple
                                  LIGHT
                                  Link Disciple
                                  • ATK:

                                  • 500

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                  R Rarity
                                  Cyberse Integrator
                                  R Rarity
                                  Cyberse Integrator
                                  Cyberse Integrator
                                  LIGHT 3
                                  Cyberse Integrator
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                  SR Rarity
                                  Cyberse Quantum Dragon
                                  SR Rarity
                                  Cyberse Quantum Dragon
                                  Cyberse Quantum Dragon
                                  DARK 7
                                  Cyberse Quantum Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.




                                  More Duel Links Info

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