Created by: YGO Mod (20517634)

Created On: 01/16/2024

Need 10 UR

UR Rarity
Daigusto Emeral1 card
UR Rarity
Card of Fate1 card
UR Rarity
Chicken Game1 card
UR Rarity
Graceful Charity1 card
UR Rarity
One Day of Peace1 card
UR Rarity
Pot of Greed1 card
UR Rarity
Spellbook of Secrets1 card
UR Rarity
Terraforming1 card
UR Rarity
Tokusano Shinkyojin1 card
UR Rarity
Trade-In1 card

Main: 43 Extra: 4

N Rarity
1 cardFortune Fairy Chee
N Rarity
1 cardFortune Fairy Chee
Fortune Fairy Chee
EARTH 6
Fortune Fairy Chee
  • ATK:

  • 0

  • DEF:

  • 0


When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn.


R Rarity
1 cardPerformage Hat Tricker
R Rarity
1 cardPerformage Hat Tricker
Performage Hat Tricker
EARTH 4
Performage Hat Tricker
  • ATK:

  • 1100

  • DEF:

  • 1100


If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.


R Rarity
1 cardTreasure Panda
R Rarity
1 cardTreasure Panda
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


N Rarity
1 cardChange Slime
N Rarity
1 cardChange Slime
Change Slime
WATER 1
Change Slime
  • ATK:

  • 400

  • DEF:

  • 300


A slime that can morph and adopt the shape and size of any monster it chooses.


N Rarity
1 cardCloudian - Smoke Ball
N Rarity
1 cardCloudian - Smoke Ball
Cloudian - Smoke Ball
WATER 1
Cloudian - Smoke Ball
  • ATK:

  • 200

  • DEF:

  • 600


Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.


N Rarity
1 cardDark Plant
N Rarity
1 cardDark Plant
Dark Plant
DARK 1
Dark Plant
  • ATK:

  • 300

  • DEF:

  • 400


''This mutant flower draws its power from pollutants and the dark forces.''


N Rarity
1 cardGigobyte
N Rarity
1 cardGigobyte
Gigobyte
WATER 1
Gigobyte
  • ATK:

  • 350

  • DEF:

  • 300


He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....


N Rarity
1 cardOppressed People
N Rarity
1 cardOppressed People
Oppressed People
WATER 1
Oppressed People
  • ATK:

  • 400

  • DEF:

  • 2000


They are oppressed, but believe they will have their freedom someday.


N Rarity
1 cardSunseed Genius Loci
N Rarity
1 cardSunseed Genius Loci
Sunseed Genius Loci
EARTH 1
Sunseed Genius Loci
  • ATK:

  • 0

  • DEF:

  • 600


''This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.''


N Rarity
1 cardWater Spirit
N Rarity
1 cardWater Spirit
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


R Rarity
1 cardAnchamoufrite
R Rarity
1 cardAnchamoufrite
Anchamoufrite
LIGHT 54
Anchamoufrite
  • ATK:

  • 1800

  • DEF:

  • 0


[ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.


N Rarity
1 cardPerformapal Guitartle
N Rarity
1 cardPerformapal Guitartle
Performapal Guitartle
WATER 16
Performapal Guitartle
  • ATK:

  • 300

  • DEF:

  • 400


[ Pendulum Effect ] If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn. [ Monster Effect ] Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.


N Rarity
1 cardPerformapal Lizardraw
N Rarity
1 cardPerformapal Lizardraw
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


N Rarity
1 cardAdvance Draw
N Rarity
1 cardAdvance Draw
Advance Draw
Spell Normal
Advance Draw

    Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.


    SR Rarity
    1 cardAncient Leaf
    SR Rarity
    1 cardAncient Leaf
    Ancient Leaf
    Spell Normal
    Ancient Leaf

      If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


      UR Rarity
      1 cardCard of Fate
      UR Rarity
      1 cardCard of Fate
      Card of Fate
      Spell Normal
      Card of Fate

        Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


        SR Rarity
        1 cardCards of Consonance
        SR Rarity
        1 cardCards of Consonance
        Cards of Consonance
        Spell Normal
        Cards of Consonance

          Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


          SR Rarity
          1 cardCelestial Observatory
          SR Rarity
          1 cardCelestial Observatory
          Celestial Observatory
          Spell Normal
          Celestial Observatory

            Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn.


            UR Rarity
            1 cardChicken Game
            UR Rarity
            1 cardChicken Game
            Chicken Game
            Spell Field
            Chicken Game

              The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


              R Rarity
              1 cardCup of Ace
              R Rarity
              1 cardCup of Ace
              Cup of Ace
              Spell Normal
              Cup of Ace

                Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


                SR Rarity
                1 cardDark World Dealings
                SR Rarity
                1 cardDark World Dealings
                Dark World Dealings
                Spell Normal
                Dark World Dealings

                  Each player draws 1 card, then each player discards 1 card.


                  N Rarity
                  1 cardFragrance Storm
                  N Rarity
                  1 cardFragrance Storm
                  Fragrance Storm
                  Spell Normal
                  Fragrance Storm

                    Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.


                    N Rarity
                    1 cardGold Moon Coin
                    N Rarity
                    1 cardGold Moon Coin
                    Gold Moon Coin
                    Spell Normal
                    Gold Moon Coin

                      Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


                      UR Rarity
                      1 cardGraceful Charity
                      UR Rarity
                      1 cardGraceful Charity
                      Graceful Charity
                      Spell Normal
                      Graceful Charity

                        Draw 3 cards, then discard 2 cards.


                        R Rarity
                        1 cardHand Destruction
                        R Rarity
                        1 cardHand Destruction
                        Hand Destruction
                        Spell Quick
                        Hand Destruction

                          Each player sends 2 cards from their hand to the GY, then draws 2 cards.


                          SR Rarity
                          1 cardKuji-Kiri Curse
                          SR Rarity
                          1 cardKuji-Kiri Curse
                          Kuji-Kiri Curse
                          Spell Normal
                          Kuji-Kiri Curse

                            Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Kuji-Kiri Curse" per turn.


                            SR Rarity
                            1 cardLink Bound
                            SR Rarity
                            1 cardLink Bound
                            Link Bound
                            Spell Quick
                            Link Bound

                              Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.


                              N Rarity
                              1 cardMonster Recovery
                              N Rarity
                              1 cardMonster Recovery
                              Monster Recovery
                              Spell Quick
                              Monster Recovery

                                Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.)


                                R Rarity
                                1 cardMoray of Greed
                                R Rarity
                                1 cardMoray of Greed
                                Moray of Greed
                                Spell Normal
                                Moray of Greed

                                  Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.


                                  UR Rarity
                                  1 cardOne Day of Peace
                                  UR Rarity
                                  1 cardOne Day of Peace
                                  One Day of Peace
                                  Spell Normal
                                  One Day of Peace

                                    Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                    UR Rarity
                                    1 cardPot of Greed
                                    UR Rarity
                                    1 cardPot of Greed
                                    Pot of Greed
                                    Spell Normal
                                    Pot of Greed

                                      Draw 2 cards.




                                      Tag(s):

                                      SR Rarity
                                      1 cardSacred Sword of Seven Stars
                                      SR Rarity
                                      1 cardSacred Sword of Seven Stars
                                      Sacred Sword of Seven Stars
                                      Spell Normal
                                      Sacred Sword of Seven Stars

                                        Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.


                                        SR Rarity
                                        1 cardSoul Absorption
                                        SR Rarity
                                        1 cardSoul Absorption
                                        Soul Absorption
                                        Spell Continuous
                                        Soul Absorption

                                          If a card(s) is banished: Gain 500 LP for each.


                                          UR Rarity
                                          1 cardSpellbook of Secrets
                                          UR Rarity
                                          1 cardSpellbook of Secrets
                                          Spellbook of Secrets
                                          Spell Normal
                                          Spellbook of Secrets

                                            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                            SR Rarity
                                            1 cardSpellbook of the Master
                                            SR Rarity
                                            1 cardSpellbook of the Master
                                            Spellbook of the Master
                                            Spell Normal
                                            Spellbook of the Master

                                              If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                                              SR Rarity
                                              1 cardSynchro Creed
                                              SR Rarity
                                              1 cardSynchro Creed
                                              Synchro Creed
                                              Spell Normal
                                              Synchro Creed

                                                If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                                UR Rarity
                                                1 cardTerraforming
                                                UR Rarity
                                                1 cardTerraforming
                                                Terraforming
                                                Spell Normal
                                                Terraforming

                                                  Add 1 Field Spell from your Deck to your hand.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardTilted Try
                                                  SR Rarity
                                                  1 cardTilted Try
                                                  Tilted Try
                                                  Spell Field
                                                  Tilted Try

                                                    When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card.


                                                    UR Rarity
                                                    1 cardTokusano Shinkyojin
                                                    UR Rarity
                                                    1 cardTokusano Shinkyojin
                                                    Tokusano Shinkyojin
                                                    Spell Normal
                                                    Tokusano Shinkyojin

                                                      Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                                                      SR Rarity
                                                      1 cardToon Bookmark
                                                      SR Rarity
                                                      1 cardToon Bookmark
                                                      Toon Bookmark
                                                      Spell Normal
                                                      Toon Bookmark

                                                        Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                                                        SR Rarity
                                                        1 cardToon Table of Contents
                                                        SR Rarity
                                                        1 cardToon Table of Contents
                                                        Toon Table of Contents
                                                        Spell Normal
                                                        Toon Table of Contents

                                                          Add 1 "Toon" card from your Deck to your hand.


                                                          UR Rarity
                                                          1 cardTrade-In
                                                          UR Rarity
                                                          1 cardTrade-In
                                                          Trade-In
                                                          Spell Normal
                                                          Trade-In

                                                            Discard 1 Level 8 monster; draw 2 cards.


                                                            R Rarity
                                                            1 cardWhere Arf Thou?
                                                            R Rarity
                                                            1 cardWhere Arf Thou?
                                                            Where Arf Thou?
                                                            Spell Normal
                                                            Where Arf Thou?

                                                              If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.


                                                              SR Rarity
                                                              1 cardLink Spider
                                                              SR Rarity
                                                              1 cardLink Spider
                                                              Link Spider
                                                              EARTH
                                                              Link Spider
                                                              • ATK:

                                                              • 1000

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom


                                                              1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                              SR Rarity
                                                              1 cardCoral Dragon
                                                              SR Rarity
                                                              1 cardCoral Dragon
                                                              Coral Dragon
                                                              WATER 6
                                                              Coral Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 500


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                              SR Rarity
                                                              1 cardMannadium Trisukta
                                                              SR Rarity
                                                              1 cardMannadium Trisukta
                                                              Mannadium Trisukta
                                                              LIGHT 6
                                                              Mannadium Trisukta
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1200


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn.


                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              Daigusto Emeral
                                                              WIND
                                                              Daigusto Emeral
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 800


                                                              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.




                                                              More Master Duel Info

                                                              Spellbook Breakdown

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                              https://metaduelist.com/
                                                              Toparrow_upward