Created by: YGO Mod (20517634)

Created On: 01/04/2024

Main: 42 Extra: 8

2 cardFlying Kamakiri #1 2 cardFlying Kamakiri #1
Flying Kamakiri #1
WIND 4
Flying Kamakiri #1
  • ATK:

  • 1400

  • DEF:

  • 900


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.


3 cardHarpie Channeler 3 cardHarpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


2 cardHarpie Dancer 2 cardHarpie Dancer
Harpie Dancer
WIND 4
Harpie Dancer
  • ATK:

  • 1200

  • DEF:

  • 1000


You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


3 cardHarpie Lady 1 3 cardHarpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


2 cardHarpie Lady Sisters 2 cardHarpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


3 cardHarpie Queen 3 cardHarpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
Harpie's Pet Dragon
WIND 7
Harpie's Pet Dragon
  • ATK:

  • 2000

  • DEF:

  • 2500


Gains 300 ATK/DEF for each "Harpie Lady" on the field.


2 cardSummoner Monk 2 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


1 cardSwift Birdman Joe 1 cardSwift Birdman Joe
Swift Birdman Joe
WIND 6
Swift Birdman Joe
  • ATK:

  • 2300

  • DEF:

  • 1400


If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.


2 cardHarpie Lady 2 cardHarpie Lady
Harpie Lady
WIND 4
Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


This human-shaped animal with wings is beautiful to watch but deadly in battle.


1 cardSky Scout 1 cardSky Scout
Sky Scout
WIND 4
Sky Scout
  • ATK:

  • 1800

  • DEF:

  • 600


With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.


1 cardCockadoodledoo 1 cardCockadoodledoo
Cockadoodledoo
WIND 5
Cockadoodledoo
  • ATK:

  • 1600

  • DEF:

  • 2000


If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.


1 cardDouble Summon 1 cardDouble Summon
Double Summon
Spell Normal
Double Summon

    You can conduct 2 Normal Summons/Sets this turn, not just 1.


    3 cardElegant Egotist 3 cardElegant Egotist
    Elegant Egotist
    Spell Normal
    Elegant Egotist

      If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


      1 cardForbidden Chalice 1 cardForbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


        3 cardHarpies' Hunting Ground 3 cardHarpies' Hunting Ground
        Harpies' Hunting Ground
        Spell Field
        Harpies' Hunting Ground

          All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


          2 cardHysteric Sign 2 cardHysteric Sign
          Hysteric Sign
          Spell Continuous
          Hysteric Sign

            When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


            3 cardTriangle Ecstasy Spark 3 cardTriangle Ecstasy Spark
            Triangle Ecstasy Spark
            Spell Normal
            Triangle Ecstasy Spark

              Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.


              1 cardCall of the Haunted
              1 cardCall of the Haunted
              Call of the Haunted
              Trap Continuous
              Call of the Haunted

                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                1 cardHysteric Party 1 cardHysteric Party
                Hysteric Party
                Trap Continuous
                Hysteric Party

                  Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                  1 cardIcarus Attack 1 cardIcarus Attack
                  Icarus Attack
                  Trap Normal
                  Icarus Attack

                    Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                    1 cardMagic Cylinder
                    1 cardMagic Cylinder
                    Magic Cylinder
                    Trap Normal
                    Magic Cylinder

                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                      1 cardThree of a Kind 1 cardThree of a Kind
                      Three of a Kind
                      Trap Normal
                      Three of a Kind

                        If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.


                        1 cardWaboku 1 cardWaboku
                        Waboku
                        Trap Normal
                        Waboku

                          You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                          1 cardGagaga Cowboy 1 cardGagaga Cowboy
                          Gagaga Cowboy
                          EARTH
                          Gagaga Cowboy
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                          3 cardHarpie's Pet Phantasmal Dragon 3 cardHarpie's Pet Phantasmal Dragon
                          Harpie's Pet Phantasmal Dragon
                          WIND
                          Harpie's Pet Phantasmal Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 2500


                          3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                          1 cardIce Beast Zerofyne 1 cardIce Beast Zerofyne
                          Ice Beast Zerofyne
                          WATER
                          Ice Beast Zerofyne
                          • ATK:

                          • 2000

                          • DEF:

                          • 2200


                          2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                          2 cardLightning Chidori 2 cardLightning Chidori
                          Lightning Chidori
                          WIND
                          Lightning Chidori
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                          1 cardTotem Bird 1 cardTotem Bird
                          Totem Bird
                          WIND
                          Totem Bird
                          • ATK:

                          • 1900

                          • DEF:

                          • 1400


                          2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.




                          More OCG Info

                          Harpie Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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