Created by: YGO Mod (20517634)

Created On: 12/26/2023

Main: 49

3 cardArkbrave Dragon 3 cardArkbrave Dragon
Arkbrave Dragon
LIGHT 7
Arkbrave Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


If this card is Special Summoned from the Graveyard: You can banish as many face-up Spell/Trap Cards your opponent controls as possible, and if you do, this card gains 200 ATK and DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the Graveyard because it was sent there last turn: You can target 1 Level 7 or 8 Dragon-Type monster in your Graveyard, except "Arkbrave Dragon"; Special Summon it.


1 cardDarkblaze Dragon 1 cardDarkblaze Dragon
Darkblaze Dragon
FIRE 7
Darkblaze Dragon
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Special Summoned from the Graveyard: Its ATK and DEF become double its original ATK and DEF. If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK.


2 cardDecoy Dragon 2 cardDecoy Dragon
Decoy Dragon
FIRE 2
Decoy Dragon
  • ATK:

  • 300

  • DEF:

  • 200


If this card is targeted for an attack: Target 1 Level 7 or higher Dragon-Type monster in your Graveyard; Special Summon it, and if you do, change the attack target to it and perform damage calculation.


2 cardDivine Dragon Lord Felgrand 2 cardDivine Dragon Lord Felgrand
Divine Dragon Lord Felgrand
LIGHT 8
Divine Dragon Lord Felgrand
  • ATK:

  • 2800

  • DEF:

  • 2800


If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.


1 cardFelgrand Dragon 1 cardFelgrand Dragon
Felgrand Dragon
LIGHT 8
Felgrand Dragon
  • ATK:

  • 2800

  • DEF:

  • 2800


Cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. If this card is Special Summoned: Target 1 monster in your Graveyard; this card gains ATK equal to that monster's Level x 200.


3 cardGameciel, the Sea Turtle Kaiju 3 cardGameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


2 cardGuardian of Felgrand 2 cardGuardian of Felgrand
Guardian of Felgrand
LIGHT 4
Guardian of Felgrand
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Graveyard to this card. This card gains ATK and DEF equal to half the ATK and DEF of the monster equipped to it by this effect. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it.


1 cardHonest 1 cardHonest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardPaladin of Felgrand 3 cardPaladin of Felgrand
Paladin of Felgrand
LIGHT 4
Paladin of Felgrand
  • ATK:

  • 1700

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it.


1 cardWhite Night Dragon 1 cardWhite Night Dragon
White Night Dragon
WATER 8
White Night Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.


1 cardAmorphage Envy 1 cardAmorphage Envy
Amorphage Envy
EARTH 45
Amorphage Envy
  • ATK:

  • 0

  • DEF:

  • 2050


[ Pendulum Effect ] While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. [ Monster Effect ] If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.


3 cardAmorphage Goliath 3 cardAmorphage Goliath
Amorphage Goliath
EARTH 85
Amorphage Goliath
  • ATK:

  • 2750

  • DEF:

  • 0


[ Pendulum Effect ] While you control an "Amorphage" monster, any card sent to the GY is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. [ Monster Effect ] Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.


2 cardDragodies, the Empowered Warrior 2 cardDragodies, the Empowered Warrior
Dragodies, the Empowered Warrior
LIGHT 42
Dragodies, the Empowered Warrior
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). [ Monster Effect ] If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


3 cardDragon Ravine 3 cardDragon Ravine
Dragon Ravine
Spell Field
Dragon Ravine

    Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


    1 cardFoolish Burial
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      1 cardMonster Reborn
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        1 cardReinforcement of the Army
        1 cardReinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


          3 cardReturn of the Dragon Lords 3 cardReturn of the Dragon Lords
          Return of the Dragon Lords
          Spell Normal
          Return of the Dragon Lords

            Target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. If a Dragon monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


            2 cardRuins of the Divine Dragon Lords 2 cardRuins of the Divine Dragon Lords
            Ruins of the Divine Dragon Lords
            Spell Continuous
            Ruins of the Divine Dragon Lords

              If a monster(s) is Special Summoned, except from the GY while you control a Level 7 or 8 Dragon monster: Negate that face-up Special Summoned monster(s)'s effects until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 "Dragon Lord Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon monster from your hand or face-up field to the GY; add this card to your hand.


              1 cardTerraforming
              1 cardTerraforming
              Terraforming
              Spell Normal
              Terraforming

                Add 1 Field Spell from your Deck to your hand.




                Tag(s):

                3 cardTrade-In 3 cardTrade-In
                Trade-In
                Spell Normal
                Trade-In

                  Discard 1 Level 8 monster; draw 2 cards.


                  3 cardRoyal Decree 3 cardRoyal Decree
                  Royal Decree
                  Trap Continuous
                  Royal Decree

                    Negate all other Trap effects on the field.




                    More OCG Info

                    Amorphage Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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