Created by: YGO Mod (20517634)

Created On: 12/14/2023

Golem Hole

Need 16 UR

UR Rarity
Gaia Plate the Earth Giant2 card
UR Rarity
Granmarg the Mega Monarch1 card
UR Rarity
Weathering Soldier2 card
UR Rarity
Fossil Dragon Skullgios1 card
UR Rarity
Fossil Machine Skull Convoy1 card
UR Rarity
Fossil Warrior Skull King1 card
UR Rarity
Book of Moon2 card
UR Rarity
Dark World Dealings1 card
UR Rarity
Compulsory Evacuation Device1 card
UR Rarity
Crackdown2 card
UR Rarity
Mirror Force1 card
UR Rarity
Warning Point1 card

Main: 21 Extra: 8

UR Rarity
Gaia Plate the Earth Giant
UR Rarity
Gaia Plate the Earth Giant
Gaia Plate the Earth Giant
EARTH 8
Gaia Plate the Earth Giant
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


UR Rarity
Gaia Plate the Earth Giant
UR Rarity
Gaia Plate the Earth Giant
Gaia Plate the Earth Giant
EARTH 8
Gaia Plate the Earth Giant
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


UR Rarity
Granmarg the Mega Monarch
UR Rarity
Granmarg the Mega Monarch
Granmarg the Mega Monarch
EARTH 8
Granmarg the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect. ● Also, draw 1 card after that.


SR Rarity
Shell Knight
SR Rarity
Shell Knight
Shell Knight
EARTH 4
Shell Knight
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.


SR Rarity
Shell Knight
SR Rarity
Shell Knight
Shell Knight
EARTH 4
Shell Knight
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.


UR Rarity
Weathering Soldier
UR Rarity
Weathering Soldier
Weathering Soldier
EARTH 4
Weathering Soldier
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.


UR Rarity
Weathering Soldier
UR Rarity
Weathering Soldier
Weathering Soldier
EARTH 4
Weathering Soldier
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      Dark Hole
      SR Rarity
      Dark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.


        UR Rarity
        Dark World Dealings
        UR Rarity
        Dark World Dealings
        Dark World Dealings
        Spell Normal
        Dark World Dealings

          Each player draws 1 card, then each player discards 1 card.


          R Rarity
          Fossil Fusion
          R Rarity
          Fossil Fusion
          Fossil Fusion
          Spell Normal
          Fossil Fusion

            Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.


            R Rarity
            Fossil Fusion
            R Rarity
            Fossil Fusion
            Fossil Fusion
            Spell Normal
            Fossil Fusion

              Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.


              R Rarity
              Fossil Fusion
              R Rarity
              Fossil Fusion
              Fossil Fusion
              Spell Normal
              Fossil Fusion

                Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn.


                SR Rarity
                Miracle Rupture
                SR Rarity
                Miracle Rupture
                Miracle Rupture
                Spell Normal
                Miracle Rupture

                  Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.


                  SR Rarity
                  Miracle Rupture
                  SR Rarity
                  Miracle Rupture
                  Miracle Rupture
                  Spell Normal
                  Miracle Rupture

                    Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.


                    UR Rarity
                    Compulsory Evacuation Device
                    UR Rarity
                    Compulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      UR Rarity
                      Crackdown
                      UR Rarity
                      Crackdown
                      Crackdown
                      Trap Continuous
                      Crackdown

                        Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                        Tag(s):

                        UR Rarity
                        Crackdown
                        UR Rarity
                        Crackdown
                        Crackdown
                        Trap Continuous
                        Crackdown

                          Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                          Tag(s):

                          UR Rarity
                          Mirror Force
                          UR Rarity
                          Mirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                            UR Rarity
                            Warning Point
                            UR Rarity
                            Warning Point
                            Warning Point
                            Trap Normal
                            Warning Point

                              When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                              N Rarity
                              Fossil Dragon Skullgar
                              N Rarity
                              Fossil Dragon Skullgar
                              Fossil Dragon Skullgar
                              EARTH 4
                              Fossil Dragon Skullgar
                              • ATK:

                              • 2500

                              • DEF:

                              • 0


                              1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                              N Rarity
                              Fossil Dragon Skullgar
                              N Rarity
                              Fossil Dragon Skullgar
                              Fossil Dragon Skullgar
                              EARTH 4
                              Fossil Dragon Skullgar
                              • ATK:

                              • 2500

                              • DEF:

                              • 0


                              1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                              N Rarity
                              Fossil Dragon Skullgar
                              N Rarity
                              Fossil Dragon Skullgar
                              Fossil Dragon Skullgar
                              EARTH 4
                              Fossil Dragon Skullgar
                              • ATK:

                              • 2500

                              • DEF:

                              • 0


                              1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.


                              UR Rarity
                              Fossil Dragon Skullgios
                              UR Rarity
                              Fossil Dragon Skullgios
                              Fossil Dragon Skullgios
                              EARTH 8
                              Fossil Dragon Skullgios
                              • ATK:

                              • 3500

                              • DEF:

                              • 0


                              1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.


                              UR Rarity
                              Fossil Machine Skull Convoy
                              UR Rarity
                              Fossil Machine Skull Convoy
                              Fossil Machine Skull Convoy
                              EARTH 8
                              Fossil Machine Skull Convoy
                              • ATK:

                              • 2100

                              • DEF:

                              • 1800


                              1 Rock monster in your GY + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.


                              UR Rarity
                              Fossil Warrior Skull King
                              UR Rarity
                              Fossil Warrior Skull King
                              Fossil Warrior Skull King
                              EARTH 8
                              Fossil Warrior Skull King
                              • ATK:

                              • 2800

                              • DEF:

                              • 1300


                              1 Rock monster + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.


                              SR Rarity
                              Knightmare Phoenix
                              SR Rarity
                              Knightmare Phoenix
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                              SR Rarity
                              Diamond Dire Wolf
                              SR Rarity
                              Diamond Dire Wolf
                              Diamond Dire Wolf
                              EARTH
                              Diamond Dire Wolf
                              • ATK:

                              • 2000

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.




                              More Duel Links Info

                              Fossil Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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