Created by: Mèo Fool Gaming (37156024)

Created On: 07/26/2022

Need 20 UR

UR Rarity
Lilith, Lady of Lament3 card
UR Rarity
Elder Entity N'tss3 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Topologic Zeroboros2 card
UR Rarity
Blackwing Full Armor Master1 card
UR Rarity
Raidraptor - Ultimate Falcon2 card
UR Rarity
Card Destruction1 card
UR Rarity
Card of Fate1 card
UR Rarity
Triple Tactics Talent2 card
UR Rarity
Upstart Goblin2 card
UR Rarity
Trickstar Reincarnation1 card
UR Rarity
Waking the Dragon1 card

Main: 40 Extra: 15

UR Rarity
3 cardLilith, Lady of Lament
UR Rarity
3 cardLilith, Lady of Lament
Lilith, Lady of Lament
DARK 3
Lilith, Lady of Lament
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.


UR Rarity
1 cardCard Destruction
UR Rarity
1 cardCard Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    SR Rarity
    3 cardCard of Demise
    SR Rarity
    3 cardCard of Demise
    Card of Demise
    Spell Normal
    Card of Demise

      Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


      UR Rarity
      1 cardCard of Fate
      UR Rarity
      1 cardCard of Fate
      Card of Fate
      Spell Normal
      Card of Fate

        Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


        SR Rarity
        3 cardContract with Don Thousand
        SR Rarity
        3 cardContract with Don Thousand
        Contract with Don Thousand
        Spell Continuous
        Contract with Don Thousand

          When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


          R Rarity
          3 cardCup of Ace
          R Rarity
          3 cardCup of Ace
          Cup of Ace
          Spell Normal
          Cup of Ace

            Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


            R Rarity
            2 cardHand Destruction
            R Rarity
            2 cardHand Destruction
            Hand Destruction
            Spell Quick
            Hand Destruction

              Each player sends 2 cards from their hand to the GY, then draws 2 cards.


              SR Rarity
              3 cardInto the Void
              SR Rarity
              3 cardInto the Void
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                SR Rarity
                3 cardPot of Duality
                SR Rarity
                3 cardPot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                  Tag(s):

                  N Rarity
                  3 cardReload
                  N Rarity
                  3 cardReload
                  Reload
                  Spell Quick
                  Reload

                    Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                    UR Rarity
                    2 cardTriple Tactics Talent
                    UR Rarity
                    2 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      UR Rarity
                      2 cardUpstart Goblin
                      UR Rarity
                      2 cardUpstart Goblin
                      Upstart Goblin
                      Spell Normal
                      Upstart Goblin

                        Draw 1 card, then your opponent gains 1000 LP.


                        N Rarity
                        3 cardBanquet of Millions
                        N Rarity
                        3 cardBanquet of Millions
                        Banquet of Millions
                        Trap Normal
                        Banquet of Millions

                          Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 "Banquet of Millions" per turn.


                          SR Rarity
                          3 cardD.D. Dynamite
                          SR Rarity
                          3 cardD.D. Dynamite
                          D.D. Dynamite
                          Trap Normal
                          D.D. Dynamite

                            Inflict 300 damage to your opponent for each of their removed from play cards.


                            SR Rarity
                            3 cardTrap Trick
                            SR Rarity
                            3 cardTrap Trick
                            Trap Trick
                            Trap Normal
                            Trap Trick

                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                              UR Rarity
                              1 cardTrickstar Reincarnation
                              UR Rarity
                              1 cardTrickstar Reincarnation
                              Trickstar Reincarnation
                              Trap Normal
                              Trickstar Reincarnation

                                Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.


                                UR Rarity
                                1 cardWaking the Dragon
                                UR Rarity
                                1 cardWaking the Dragon
                                Waking the Dragon
                                Trap Normal
                                Waking the Dragon

                                  If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                  UR Rarity
                                  3 cardElder Entity N'tss
                                  UR Rarity
                                  3 cardElder Entity N'tss
                                  Elder Entity N'tss
                                  LIGHT 4
                                  Elder Entity N'tss
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1200


                                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                  SR Rarity
                                  3 cardInvoked Mechaba
                                  SR Rarity
                                  3 cardInvoked Mechaba
                                  Invoked Mechaba
                                  LIGHT 9
                                  Invoked Mechaba
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                  SR Rarity
                                  1 cardThe Last Warrior from Another Planet
                                  SR Rarity
                                  1 cardThe Last Warrior from Another Planet
                                  The Last Warrior from Another Planet
                                  EARTH 7
                                  The Last Warrior from Another Planet
                                  • ATK:

                                  • 2350

                                  • DEF:

                                  • 2300


                                  "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  1 cardMekk-Knight Crusadia Avramax
                                  UR Rarity
                                  1 cardMekk-Knight Crusadia Avramax
                                  Mekk-Knight Crusadia Avramax
                                  LIGHT
                                  Mekk-Knight Crusadia Avramax
                                  • ATK:

                                  • 3000

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                  R Rarity
                                  1 cardSecure Gardna
                                  R Rarity
                                  1 cardSecure Gardna
                                  Secure Gardna
                                  LIGHT
                                  Secure Gardna
                                  • ATK:

                                  • 1000

                                  • LINK-1

                                  Link Arrow:

                                  Right


                                  1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                  UR Rarity
                                  2 cardTopologic Zeroboros
                                  UR Rarity
                                  2 cardTopologic Zeroboros
                                  Topologic Zeroboros
                                  DARK
                                  Topologic Zeroboros
                                  • ATK:

                                  • 3000

                                  • LINK-4

                                  Link Arrow:

                                  Top-Left

                                  Top-Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                                  UR Rarity
                                  1 cardBlackwing Full Armor Master
                                  UR Rarity
                                  1 cardBlackwing Full Armor Master
                                  Blackwing Full Armor Master
                                  DARK 10
                                  Blackwing Full Armor Master
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                                  UR Rarity
                                  2 cardRaidraptor - Ultimate Falcon
                                  UR Rarity
                                  2 cardRaidraptor - Ultimate Falcon
                                  Raidraptor - Ultimate Falcon
                                  DARK
                                  Raidraptor - Ultimate Falcon
                                  • ATK:

                                  • 3500

                                  • DEF:

                                  • 2000


                                  3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.




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