Cancer Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Fossil Dyna Pachycephalo
SR Rarity
Fossil Dyna Pachycephalo
SR Rarity
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
UR Rarity
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Necroface
SR Rarity
Necroface
SR Rarity
Necroface
DARK 4
Necroface
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

SR Rarity
Mahaama the Fairy Dragon
SR Rarity
Mahaama the Fairy Dragon
SR Rarity
Mahaama the Fairy Dragon
LIGHT 5
Mahaama the Fairy Dragon
  • ATK:

  • 0

  • DEF:

  • 2500


During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.

UR Rarity
Dark Sanctuary
UR Rarity
Dark Sanctuary
UR Rarity
Dark Sanctuary
Spell Field
Dark Sanctuary

    If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.

    R Rarity
    Inferno Tempest
    R Rarity
    Inferno Tempest
    R Rarity
    Inferno Tempest
    Spell Quick
    Inferno Tempest

      When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.

      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      SR Rarity
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



        Tag(s):

        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        SR Rarity
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

          SR Rarity
          Anti-Spell Fragrance
          SR Rarity
          Anti-Spell Fragrance
          SR Rarity
          Anti-Spell Fragrance
          Trap Continuous
          Anti-Spell Fragrance

            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

            SR Rarity
            Blazing Mirror Force
            SR Rarity
            Blazing Mirror Force
            SR Rarity
            Blazing Mirror Force
            Trap Normal
            Blazing Mirror Force

              When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.

              SR Rarity
              Bye Bye Damage
              SR Rarity
              Bye Bye Damage
              SR Rarity
              Bye Bye Damage
              Trap Normal
              Bye Bye Damage

                During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of "Bye Bye Damage" once per turn.

                R Rarity
                Dimension Wall
                R Rarity
                Dimension Wall
                R Rarity
                Dimension Wall
                Trap Normal
                Dimension Wall

                  Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.

                  SR Rarity
                  Gozen Match
                  SR Rarity
                  Gozen Match
                  SR Rarity
                  Gozen Match
                  Trap Continuous
                  Gozen Match

                    Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.

                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                      SR Rarity
                      Magic Cylinder
                      SR Rarity
                      Magic Cylinder
                      SR Rarity
                      Magic Cylinder
                      Trap Normal
                      Magic Cylinder

                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                        UR Rarity
                        Metaverse
                        UR Rarity
                        Metaverse
                        UR Rarity
                        Metaverse
                        Trap Normal
                        Metaverse

                          Take 1 Field Spell from your Deck, and either activate it or add it to your hand.



                          Tag(s):

                          SR Rarity
                          Mistake
                          SR Rarity
                          Mistake
                          SR Rarity
                          Mistake
                          Trap Continuous
                          Mistake

                            Neither player can add cards from their Deck to their hand except by drawing them.

                            SR Rarity
                            Rivalry of Warlords
                            SR Rarity
                            Rivalry of Warlords
                            SR Rarity
                            Rivalry of Warlords
                            Trap Continuous
                            Rivalry of Warlords

                              Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                              SR Rarity
                              Skill Drain
                              SR Rarity
                              Skill Drain
                              SR Rarity
                              Skill Drain
                              Trap Continuous
                              Skill Drain

                                Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                SR Rarity
                                Summon Limit
                                SR Rarity
                                Summon Limit
                                SR Rarity
                                Summon Limit
                                Trap Continuous
                                Summon Limit

                                  Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)

                                  UR Rarity
                                  There Can Be Only One
                                  UR Rarity
                                  There Can Be Only One
                                  UR Rarity
                                  There Can Be Only One
                                  Trap Continuous
                                  There Can Be Only One

                                    Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                    R Rarity
                                    Zoma the Spirit
                                    R Rarity
                                    Zoma the Spirit
                                    R Rarity
                                    Zoma the Spirit
                                    Trap Continuous
                                    Zoma the Spirit

                                      Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.

                                      Extra Deck

                                      SR Rarity
                                      Knightmare Cerberus
                                      SR Rarity
                                      Knightmare Cerberus
                                      SR Rarity
                                      Knightmare Cerberus
                                      EARTH
                                      Knightmare Cerberus
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Top


                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.

                                      SR Rarity
                                      Knightmare Phoenix
                                      SR Rarity
                                      Knightmare Phoenix
                                      SR Rarity
                                      Knightmare Phoenix
                                      FIRE
                                      Knightmare Phoenix
                                      • ATK:

                                      • 1900

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Right


                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                                      UR Rarity
                                      Unchained Abomination
                                      UR Rarity
                                      Unchained Abomination
                                      UR Rarity
                                      Unchained Abomination
                                      DARK
                                      Unchained Abomination
                                      • ATK:

                                      • 3000

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.

                                      SR Rarity
                                      Vampire Sucker
                                      SR Rarity
                                      Vampire Sucker
                                      SR Rarity
                                      Vampire Sucker
                                      DARK
                                      Vampire Sucker
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

                                      SR Rarity
                                      Artifact Durendal
                                      SR Rarity
                                      Artifact Durendal
                                      SR Rarity
                                      Artifact Durendal
                                      LIGHT
                                      Artifact Durendal
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2100


                                      2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.

                                      N Rarity
                                      Number 35: Ravenous Tarantula
                                      N Rarity
                                      Number 35: Ravenous Tarantula
                                      N Rarity
                                      Number 35: Ravenous Tarantula
                                      DARK
                                      Number 35: Ravenous Tarantula
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.

                                      N Rarity
                                      Number 61: Volcasaurus
                                      N Rarity
                                      Number 61: Volcasaurus
                                      N Rarity
                                      Number 61: Volcasaurus
                                      FIRE
                                      Number 61: Volcasaurus
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1000


                                      2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

                                      R Rarity
                                      Number 77: The Seven Sins
                                      R Rarity
                                      Number 77: The Seven Sins
                                      R Rarity
                                      Number 77: The Seven Sins
                                      DARK
                                      Number 77: The Seven Sins
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 3000


                                      2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.

                                      SR Rarity
                                      Skypalace Gangaridai
                                      SR Rarity
                                      Skypalace Gangaridai
                                      SR Rarity
                                      Skypalace Gangaridai
                                      WIND
                                      Skypalace Gangaridai
                                      • ATK:

                                      • 3400

                                      • DEF:

                                      • 3000


                                      2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

                                      UR Rarity
                                      Superdreadnought Rail Cannon Gustav Max
                                      UR Rarity
                                      Superdreadnought Rail Cannon Gustav Max
                                      UR Rarity
                                      Superdreadnought Rail Cannon Gustav Max
                                      EARTH
                                      Superdreadnought Rail Cannon Gustav Max
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                                      UR Rarity
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      UR Rarity
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      UR Rarity
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      EARTH
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 4000


                                      3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                                      Need 14 UR

                                      UR Rarity
                                      Inspector Boarder1 card
                                      UR Rarity
                                      Lord of the Heavenly Prison2 card
                                      UR Rarity
                                      Maxx "C"1 card
                                      UR Rarity
                                      Unchained Abomination1 card
                                      UR Rarity
                                      Ash Blossom & Joyous Spring1 card
                                      UR Rarity
                                      Effect Veiler1 card
                                      UR Rarity
                                      Superdreadnought Rail Cannon Gustav Max2 card
                                      UR Rarity
                                      Superdreadnought Rail Cannon Juggernaut Liebe1 card
                                      UR Rarity
                                      Dark Sanctuary1 card
                                      UR Rarity
                                      Infinite Impermanence1 card
                                      UR Rarity
                                      Metaverse1 card
                                      UR Rarity
                                      There Can Be Only One1 card

                                      Main: 45 Extra: 15

                                      SR Rarity
                                      1 cardFossil Dyna Pachycephalo
                                      SR Rarity
                                      1 cardFossil Dyna Pachycephalo
                                      Fossil Dyna Pachycephalo
                                      EARTH 4
                                      Fossil Dyna Pachycephalo
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1300


                                      If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                                      UR Rarity
                                      1 cardInspector Boarder
                                      UR Rarity
                                      1 cardInspector Boarder
                                      Inspector Boarder
                                      LIGHT 4
                                      Inspector Boarder
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2000


                                      Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


                                      UR Rarity
                                      2 cardLord of the Heavenly Prison
                                      UR Rarity
                                      2 cardLord of the Heavenly Prison
                                      Lord of the Heavenly Prison
                                      DARK 10
                                      Lord of the Heavenly Prison
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                      UR Rarity
                                      1 cardMaxx "C"
                                      UR Rarity
                                      1 cardMaxx "C"
                                      Maxx "C"
                                      EARTH 2
                                      Maxx "C"
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 200


                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                      SR Rarity
                                      2 cardNecroface
                                      SR Rarity
                                      2 cardNecroface
                                      Necroface
                                      DARK 4
                                      Necroface
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1800


                                      If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


                                      UR Rarity
                                      1 cardAsh Blossom & Joyous Spring
                                      UR Rarity
                                      1 cardAsh Blossom & Joyous Spring
                                      Ash Blossom & Joyous Spring
                                      FIRE 3
                                      Ash Blossom & Joyous Spring
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                      UR Rarity
                                      1 cardEffect Veiler
                                      UR Rarity
                                      1 cardEffect Veiler
                                      Effect Veiler
                                      LIGHT 1
                                      Effect Veiler
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                      SR Rarity
                                      3 cardMahaama the Fairy Dragon
                                      SR Rarity
                                      3 cardMahaama the Fairy Dragon
                                      Mahaama the Fairy Dragon
                                      LIGHT 5
                                      Mahaama the Fairy Dragon
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 2500


                                      During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.


                                      UR Rarity
                                      1 cardDark Sanctuary
                                      UR Rarity
                                      1 cardDark Sanctuary
                                      Dark Sanctuary
                                      Spell Field
                                      Dark Sanctuary

                                        If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.


                                        R Rarity
                                        3 cardInferno Tempest
                                        R Rarity
                                        3 cardInferno Tempest
                                        Inferno Tempest
                                        Spell Quick
                                        Inferno Tempest

                                          When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.


                                          SR Rarity
                                          1 cardPot of Duality
                                          SR Rarity
                                          1 cardPot of Duality
                                          Pot of Duality
                                          Spell Normal
                                          Pot of Duality

                                            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                            Tag(s):

                                            SR Rarity
                                            1 cardPot of Extravagance
                                            SR Rarity
                                            1 cardPot of Extravagance
                                            Pot of Extravagance
                                            Spell Normal
                                            Pot of Extravagance

                                              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                              Tag(s):

                                              SR Rarity
                                              2 cardAnti-Spell Fragrance
                                              SR Rarity
                                              2 cardAnti-Spell Fragrance
                                              Anti-Spell Fragrance
                                              Trap Continuous
                                              Anti-Spell Fragrance

                                                Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                SR Rarity
                                                3 cardBlazing Mirror Force
                                                SR Rarity
                                                3 cardBlazing Mirror Force
                                                Blazing Mirror Force
                                                Trap Normal
                                                Blazing Mirror Force

                                                  When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.


                                                  SR Rarity
                                                  3 cardBye Bye Damage
                                                  SR Rarity
                                                  3 cardBye Bye Damage
                                                  Bye Bye Damage
                                                  Trap Normal
                                                  Bye Bye Damage

                                                    During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of "Bye Bye Damage" once per turn.


                                                    R Rarity
                                                    3 cardDimension Wall
                                                    R Rarity
                                                    3 cardDimension Wall
                                                    Dimension Wall
                                                    Trap Normal
                                                    Dimension Wall

                                                      Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


                                                      SR Rarity
                                                      1 cardGozen Match
                                                      SR Rarity
                                                      1 cardGozen Match
                                                      Gozen Match
                                                      Trap Continuous
                                                      Gozen Match

                                                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          SR Rarity
                                                          3 cardMagic Cylinder
                                                          SR Rarity
                                                          3 cardMagic Cylinder
                                                          Magic Cylinder
                                                          Trap Normal
                                                          Magic Cylinder

                                                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                            UR Rarity
                                                            1 cardMetaverse
                                                            UR Rarity
                                                            1 cardMetaverse
                                                            Metaverse
                                                            Trap Normal
                                                            Metaverse

                                                              Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                              Tag(s):

                                                              SR Rarity
                                                              2 cardMistake
                                                              SR Rarity
                                                              2 cardMistake
                                                              Mistake
                                                              Trap Continuous
                                                              Mistake

                                                                Neither player can add cards from their Deck to their hand except by drawing them.


                                                                SR Rarity
                                                                1 cardRivalry of Warlords
                                                                SR Rarity
                                                                1 cardRivalry of Warlords
                                                                Rivalry of Warlords
                                                                Trap Continuous
                                                                Rivalry of Warlords

                                                                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                  SR Rarity
                                                                  1 cardSkill Drain
                                                                  SR Rarity
                                                                  1 cardSkill Drain
                                                                  Skill Drain
                                                                  Trap Continuous
                                                                  Skill Drain

                                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                    SR Rarity
                                                                    2 cardSummon Limit
                                                                    SR Rarity
                                                                    2 cardSummon Limit
                                                                    Summon Limit
                                                                    Trap Continuous
                                                                    Summon Limit

                                                                      Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                                                      UR Rarity
                                                                      1 cardThere Can Be Only One
                                                                      UR Rarity
                                                                      1 cardThere Can Be Only One
                                                                      There Can Be Only One
                                                                      Trap Continuous
                                                                      There Can Be Only One

                                                                        Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                        R Rarity
                                                                        3 cardZoma the Spirit
                                                                        R Rarity
                                                                        3 cardZoma the Spirit
                                                                        Zoma the Spirit
                                                                        Trap Continuous
                                                                        Zoma the Spirit

                                                                          Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                                                          SR Rarity
                                                                          1 cardKnightmare Cerberus
                                                                          SR Rarity
                                                                          1 cardKnightmare Cerberus
                                                                          Knightmare Cerberus
                                                                          EARTH
                                                                          Knightmare Cerberus
                                                                          • ATK:

                                                                          • 1600

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Left

                                                                          Top


                                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                          SR Rarity
                                                                          1 cardKnightmare Phoenix
                                                                          SR Rarity
                                                                          1 cardKnightmare Phoenix
                                                                          Knightmare Phoenix
                                                                          FIRE
                                                                          Knightmare Phoenix
                                                                          • ATK:

                                                                          • 1900

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Top

                                                                          Right


                                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                          UR Rarity
                                                                          1 cardUnchained Abomination
                                                                          UR Rarity
                                                                          1 cardUnchained Abomination
                                                                          Unchained Abomination
                                                                          DARK
                                                                          Unchained Abomination
                                                                          • ATK:

                                                                          • 3000

                                                                          • LINK-4

                                                                          Link Arrow:

                                                                          Top

                                                                          Bottom-Left

                                                                          Bottom

                                                                          Bottom-Right


                                                                          2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                                          SR Rarity
                                                                          2 cardVampire Sucker
                                                                          SR Rarity
                                                                          2 cardVampire Sucker
                                                                          Vampire Sucker
                                                                          DARK
                                                                          Vampire Sucker
                                                                          • ATK:

                                                                          • 1600

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                                          SR Rarity
                                                                          1 cardArtifact Durendal
                                                                          SR Rarity
                                                                          1 cardArtifact Durendal
                                                                          Artifact Durendal
                                                                          LIGHT
                                                                          Artifact Durendal
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 2100


                                                                          2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                                                                          N Rarity
                                                                          1 cardNumber 35: Ravenous Tarantula
                                                                          N Rarity
                                                                          1 cardNumber 35: Ravenous Tarantula
                                                                          Number 35: Ravenous Tarantula
                                                                          DARK
                                                                          Number 35: Ravenous Tarantula
                                                                          • ATK:

                                                                          • 0

                                                                          • DEF:

                                                                          • 0


                                                                          2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.


                                                                          N Rarity
                                                                          3 cardNumber 61: Volcasaurus
                                                                          N Rarity
                                                                          3 cardNumber 61: Volcasaurus
                                                                          Number 61: Volcasaurus
                                                                          FIRE
                                                                          Number 61: Volcasaurus
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 1000


                                                                          2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                                                                          R Rarity
                                                                          1 cardNumber 77: The Seven Sins
                                                                          R Rarity
                                                                          1 cardNumber 77: The Seven Sins
                                                                          Number 77: The Seven Sins
                                                                          DARK
                                                                          Number 77: The Seven Sins
                                                                          • ATK:

                                                                          • 4000

                                                                          • DEF:

                                                                          • 3000


                                                                          2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                                                                          SR Rarity
                                                                          1 cardSkypalace Gangaridai
                                                                          SR Rarity
                                                                          1 cardSkypalace Gangaridai
                                                                          Skypalace Gangaridai
                                                                          WIND
                                                                          Skypalace Gangaridai
                                                                          • ATK:

                                                                          • 3400

                                                                          • DEF:

                                                                          • 3000


                                                                          2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                                                          UR Rarity
                                                                          2 cardSuperdreadnought Rail Cannon Gustav Max
                                                                          UR Rarity
                                                                          2 cardSuperdreadnought Rail Cannon Gustav Max
                                                                          Superdreadnought Rail Cannon Gustav Max
                                                                          EARTH
                                                                          Superdreadnought Rail Cannon Gustav Max
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                                          UR Rarity
                                                                          1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                                          UR Rarity
                                                                          1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                                                          EARTH
                                                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                                                          • ATK:

                                                                          • 4000

                                                                          • DEF:

                                                                          • 4000


                                                                          3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.



                                                                          CANCER Decks in MASTER DUEL








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