Created by: test (054123)

Created On: 10/25/2023

Need 14 UR

UR Rarity
The Iris Swordsoul1 card
UR Rarity
Black Skull Dragon1 card
UR Rarity
Master of Chaos1 card
UR Rarity
Red-Eyes Dark Dragoon1 card
UR Rarity
The Dark Magicians2 card
UR Rarity
Dark Magician2 card
UR Rarity
Illusion of Chaos1 card
UR Rarity
Card Destruction1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Pot of Greed1 card
UR Rarity
Raigeki1 card

Main: 60 Extra: 12

N Rarity
1 cardApprentice Magician
N Rarity
1 cardApprentice Magician
Apprentice Magician
DARK 2
Apprentice Magician
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


N Rarity
1 cardBuster Blader
N Rarity
1 cardBuster Blader
Buster Blader
EARTH 7
Buster Blader
  • ATK:

  • 2600

  • DEF:

  • 2300


Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.


SR Rarity
1 cardChocolate Magician Girl
SR Rarity
1 cardChocolate Magician Girl
Chocolate Magician Girl
WATER 4
Chocolate Magician Girl
  • ATK:

  • 1600

  • DEF:

  • 1000


Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


R Rarity
1 cardCopycat
R Rarity
1 cardCopycat
Copycat
LIGHT 1
Copycat
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


SR Rarity
1 cardDark Magician Girl
SR Rarity
1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


N Rarity
1 cardDark Magician Knight
N Rarity
1 cardDark Magician Knight
Dark Magician Knight
DARK 7
Dark Magician Knight
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.


N Rarity
1 cardDark Magician of Chaos
N Rarity
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


R Rarity
1 cardKuriboh
R Rarity
1 cardKuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


N Rarity
1 cardMagician's Robe
N Rarity
1 cardMagician's Robe
Magician's Robe
DARK 2
Magician's Robe
  • ATK:

  • 700

  • DEF:

  • 2000


During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.


R Rarity
1 cardMagician's Rod
R Rarity
1 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


SR Rarity
1 cardMirage Knight
SR Rarity
1 cardMirage Knight
Mirage Knight
LIGHT 8
Mirage Knight
  • ATK:

  • 2800

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.


R Rarity
3 cardSkilled Dark Magician
R Rarity
3 cardSkilled Dark Magician
Skilled Dark Magician
DARK 4
Skilled Dark Magician
  • ATK:

  • 1900

  • DEF:

  • 1700


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


N Rarity
1 cardSwift Gaia the Fierce Knight
N Rarity
1 cardSwift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
DARK 7
Swift Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If this is the only card in your hand, you can Normal Summon it without Tributing.


UR Rarity
1 cardThe Iris Swordsoul
UR Rarity
1 cardThe Iris Swordsoul
The Iris Swordsoul
LIGHT 8
The Iris Swordsoul
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from; ● Hand: Special Summon 1 monster from your hand. ● Deck: Draw 2 cards. ● Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck. You can only use each effect of "The Iris Swordsoul" once per turn.


UR Rarity
2 cardDark Magician
UR Rarity
2 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


N Rarity
1 cardFlame Manipulator
N Rarity
1 cardFlame Manipulator
Flame Manipulator
FIRE 3
Flame Manipulator
  • ATK:

  • 900

  • DEF:

  • 1000


This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".


N Rarity
1 cardMasaki the Legendary Swordsman
N Rarity
1 cardMasaki the Legendary Swordsman
Masaki the Legendary Swordsman
EARTH 4
Masaki the Legendary Swordsman
  • ATK:

  • 1100

  • DEF:

  • 1100


Legendary swordmaster Masaki is a veteran of over 100 battles.


SR Rarity
1 cardBlack Luster Soldier - Super Soldier
SR Rarity
1 cardBlack Luster Soldier - Super Soldier
Black Luster Soldier - Super Soldier
EARTH 8
Black Luster Soldier - Super Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.


UR Rarity
1 cardIllusion of Chaos
UR Rarity
1 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


N Rarity
1 cardMagician of Chaos
N Rarity
1 cardMagician of Chaos
Magician of Chaos
DARK 7
Magician of Chaos
  • ATK:

  • 2500

  • DEF:

  • 2100


You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.


N Rarity
1 cardMagician of Black Chaos
N Rarity
1 cardMagician of Black Chaos
Magician of Black Chaos
DARK 8
Magician of Black Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


You can Ritual Summon this card with "Black Magic Ritual".


UR Rarity
1 cardCard Destruction
UR Rarity
1 cardCard Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    R Rarity
    1 cardChaos Form
    R Rarity
    1 cardChaos Form
    Chaos Form
    Spell Normal
    Chaos Form

      This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


      R Rarity
      1 cardDark Burning Magic
      R Rarity
      1 cardDark Burning Magic
      Dark Burning Magic
      Spell Quick
      Dark Burning Magic

        If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.


        N Rarity
        1 cardDark Magic Attack
        N Rarity
        1 cardDark Magic Attack
        Dark Magic Attack
        Spell Normal
        Dark Magic Attack

          If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


          R Rarity
          1 cardDark Magic Curtain
          R Rarity
          1 cardDark Magic Curtain
          Dark Magic Curtain
          Spell Normal
          Dark Magic Curtain

            Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).


            SR Rarity
            1 cardDark Magical Circle
            SR Rarity
            1 cardDark Magical Circle
            Dark Magical Circle
            Spell Continuous
            Dark Magical Circle

              When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


              N Rarity
              1 cardDe-Spell
              N Rarity
              1 cardDe-Spell
              De-Spell
              Spell Normal
              De-Spell

                Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)


                SR Rarity
                1 cardFusion Gate
                SR Rarity
                1 cardFusion Gate
                Fusion Gate
                Spell Field
                Fusion Gate

                  While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


                  N Rarity
                  1 cardFusion Recovery
                  N Rarity
                  1 cardFusion Recovery
                  Fusion Recovery
                  Spell Normal
                  Fusion Recovery

                    Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


                    N Rarity
                    1 cardKnight's Title
                    N Rarity
                    1 cardKnight's Title
                    Knight's Title
                    Spell Normal
                    Knight's Title

                      Tribute 1 face-up "Dark Magician"; Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.


                      UR Rarity
                      1 cardLightning Storm
                      UR Rarity
                      1 cardLightning Storm
                      Lightning Storm
                      Spell Normal
                      Lightning Storm

                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                        Tag(s):

                        R Rarity
                        1 cardMagic Formula
                        R Rarity
                        1 cardMagic Formula
                        Magic Formula
                        Spell Equip
                        Magic Formula

                          Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


                          UR Rarity
                          1 cardMonster Reborn
                          UR Rarity
                          1 cardMonster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            R Rarity
                            1 cardMystical Space Typhoon
                            R Rarity
                            1 cardMystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              N Rarity
                              2 cardPolymerization
                              N Rarity
                              2 cardPolymerization
                              Polymerization
                              Spell Normal
                              Polymerization

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                UR Rarity
                                1 cardPot of Greed
                                UR Rarity
                                1 cardPot of Greed
                                Pot of Greed
                                Spell Normal
                                Pot of Greed

                                  Draw 2 cards.




                                  Tag(s):

                                  UR Rarity
                                  1 cardRaigeki
                                  UR Rarity
                                  1 cardRaigeki
                                  Raigeki
                                  Spell Normal
                                  Raigeki

                                    Destroy all monsters your opponent controls.




                                    Tag(s):

                                    R Rarity
                                    1 cardSage's Stone
                                    R Rarity
                                    1 cardSage's Stone
                                    Sage's Stone
                                    Spell Normal
                                    Sage's Stone

                                      If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.


                                      N Rarity
                                      1 cardSecrets of Dark Magic
                                      N Rarity
                                      1 cardSecrets of Dark Magic
                                      Secrets of Dark Magic
                                      Spell Quick
                                      Secrets of Dark Magic

                                        Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                        R Rarity
                                        1 cardStrength in Unity
                                        R Rarity
                                        1 cardStrength in Unity
                                        Strength in Unity
                                        Spell Continuous
                                        Strength in Unity

                                          If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.


                                          SR Rarity
                                          1 cardSwords of Revealing Light
                                          SR Rarity
                                          1 cardSwords of Revealing Light
                                          Swords of Revealing Light
                                          Spell Normal
                                          Swords of Revealing Light

                                            After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                            N Rarity
                                            1 cardThousand Knives
                                            N Rarity
                                            1 cardThousand Knives
                                            Thousand Knives
                                            Spell Normal
                                            Thousand Knives

                                              If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                                              SR Rarity
                                              1 cardCall of the Haunted
                                              SR Rarity
                                              1 cardCall of the Haunted
                                              Call of the Haunted
                                              Trap Continuous
                                              Call of the Haunted

                                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                R Rarity
                                                1 cardDark Renewal
                                                R Rarity
                                                1 cardDark Renewal
                                                Dark Renewal
                                                Trap Normal
                                                Dark Renewal

                                                  When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.


                                                  SR Rarity
                                                  1 cardDestined Rivals
                                                  SR Rarity
                                                  1 cardDestined Rivals
                                                  Destined Rivals
                                                  Trap Normal
                                                  Destined Rivals

                                                    If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                                                    N Rarity
                                                    1 cardDragon Capture Jar
                                                    N Rarity
                                                    1 cardDragon Capture Jar
                                                    Dragon Capture Jar
                                                    Trap Continuous
                                                    Dragon Capture Jar

                                                      Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.


                                                      R Rarity
                                                      1 cardDraining Shield
                                                      R Rarity
                                                      1 cardDraining Shield
                                                      Draining Shield
                                                      Trap Normal
                                                      Draining Shield

                                                        When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                                        R Rarity
                                                        1 cardEternal Soul
                                                        R Rarity
                                                        1 cardEternal Soul
                                                        Eternal Soul
                                                        Trap Continuous
                                                        Eternal Soul

                                                          Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                                          R Rarity
                                                          1 cardGagagashield
                                                          R Rarity
                                                          1 cardGagagashield
                                                          Gagagashield
                                                          Trap Normal
                                                          Gagagashield

                                                            Target 1 Spellcaster monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.


                                                            SR Rarity
                                                            1 cardMagic Cylinder
                                                            SR Rarity
                                                            1 cardMagic Cylinder
                                                            Magic Cylinder
                                                            Trap Normal
                                                            Magic Cylinder

                                                              When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                              SR Rarity
                                                              1 cardMirror Force
                                                              SR Rarity
                                                              1 cardMirror Force
                                                              Mirror Force
                                                              Trap Normal
                                                              Mirror Force

                                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                N Rarity
                                                                1 cardNegate Attack
                                                                N Rarity
                                                                1 cardNegate Attack
                                                                Negate Attack
                                                                Trap Counter
                                                                Negate Attack

                                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                                                  SR Rarity
                                                                  1 cardSuper Soldier Shield
                                                                  SR Rarity
                                                                  1 cardSuper Soldier Shield
                                                                  Super Soldier Shield
                                                                  Trap Counter
                                                                  Super Soldier Shield

                                                                    When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.


                                                                    R Rarity
                                                                    1 cardTime Pendulumgraph
                                                                    R Rarity
                                                                    1 cardTime Pendulumgraph
                                                                    Time Pendulumgraph
                                                                    Trap Continuous
                                                                    Time Pendulumgraph

                                                                      Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                                                      N Rarity
                                                                      1 cardTrap Jammer
                                                                      N Rarity
                                                                      1 cardTrap Jammer
                                                                      Trap Jammer
                                                                      Trap Counter
                                                                      Trap Jammer

                                                                        When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                                                        UR Rarity
                                                                        1 cardBlack Skull Dragon
                                                                        UR Rarity
                                                                        1 cardBlack Skull Dragon
                                                                        Black Skull Dragon
                                                                        DARK 9
                                                                        Black Skull Dragon
                                                                        • ATK:

                                                                        • 3200

                                                                        • DEF:

                                                                        • 2500


                                                                        "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                                                                        SR Rarity
                                                                        2 cardDark Cavalry
                                                                        SR Rarity
                                                                        2 cardDark Cavalry
                                                                        Dark Cavalry
                                                                        DARK 8
                                                                        Dark Cavalry
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2300


                                                                        "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.


                                                                        R Rarity
                                                                        1 cardDark Flare Knight
                                                                        R Rarity
                                                                        1 cardDark Flare Knight
                                                                        Dark Flare Knight
                                                                        DARK 6
                                                                        Dark Flare Knight
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 800


                                                                        "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                        R Rarity
                                                                        2 cardDark Paladin
                                                                        R Rarity
                                                                        2 cardDark Paladin
                                                                        Dark Paladin
                                                                        DARK 8
                                                                        Dark Paladin
                                                                        • ATK:

                                                                        • 2900

                                                                        • DEF:

                                                                        • 2400


                                                                        "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                                        R Rarity
                                                                        1 cardFlame Swordsman
                                                                        R Rarity
                                                                        1 cardFlame Swordsman
                                                                        Flame Swordsman
                                                                        FIRE 5
                                                                        Flame Swordsman
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 1600


                                                                        "Flame Manipulator" + "Masaki the Legendary Swordsman"


                                                                        UR Rarity
                                                                        1 cardMaster of Chaos
                                                                        UR Rarity
                                                                        1 cardMaster of Chaos
                                                                        Master of Chaos
                                                                        DARK 8
                                                                        Master of Chaos
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 2500


                                                                        "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                                        SR Rarity
                                                                        1 cardQuintet Magician
                                                                        SR Rarity
                                                                        1 cardQuintet Magician
                                                                        Quintet Magician
                                                                        DARK 12
                                                                        Quintet Magician
                                                                        • ATK:

                                                                        • 4500

                                                                        • DEF:

                                                                        • 4500


                                                                        5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                                        UR Rarity
                                                                        1 cardRed-Eyes Dark Dragoon
                                                                        UR Rarity
                                                                        1 cardRed-Eyes Dark Dragoon
                                                                        Red-Eyes Dark Dragoon
                                                                        DARK 8
                                                                        Red-Eyes Dark Dragoon
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 2500


                                                                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                                        UR Rarity
                                                                        2 cardThe Dark Magicians
                                                                        UR Rarity
                                                                        2 cardThe Dark Magicians
                                                                        The Dark Magicians
                                                                        DARK 8
                                                                        The Dark Magicians
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2300


                                                                        "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.




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