Created by: YGO Mod (20517634)

Created On: 10/16/2023

Need 12 UR

UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Antihuman Intelligence ME-PSY-YA1 card
UR Rarity
Chicken Game3 card
UR Rarity
Moray of Avarice1 card
UR Rarity
Primal Seed2 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Upstart Goblin3 card

Main: 55 Extra: 16

N Rarity
2 cardBattlin' Boxer Big Bandage
N Rarity
2 cardBattlin' Boxer Big Bandage
Battlin' Boxer Big Bandage
FIRE 2
Battlin' Boxer Big Bandage
  • ATK:

  • 1100

  • DEF:

  • 1400


Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level.


N Rarity
2 cardBattlin' Boxer Rib Gardna
N Rarity
2 cardBattlin' Boxer Rib Gardna
Battlin' Boxer Rib Gardna
FIRE 3
Battlin' Boxer Rib Gardna
  • ATK:

  • 100

  • DEF:

  • 1400


During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.


R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


SR Rarity
3 cardSummoner Monk
SR Rarity
3 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


R Rarity
3 cardTreasure Panda
R Rarity
3 cardTreasure Panda
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


N Rarity
1 cardLeft Arm of the Forbidden One
N Rarity
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardLeft Leg of the Forbidden One
N Rarity
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardMokey Mokey
N Rarity
1 cardMokey Mokey
Mokey Mokey
LIGHT 1
Mokey Mokey
  • ATK:

  • 300

  • DEF:

  • 100


An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.


N Rarity
1 cardRight Arm of the Forbidden One
N Rarity
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Leg of the Forbidden One
N Rarity
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


R Rarity
1 cardFlamvell Guard
R Rarity
1 cardFlamvell Guard
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


N Rarity
1 cardWater Spirit
N Rarity
1 cardWater Spirit
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


UR Rarity
1 cardAntihuman Intelligence ME-PSY-YA
UR Rarity
1 cardAntihuman Intelligence ME-PSY-YA
Antihuman Intelligence ME-PSY-YA
LIGHT 8
Antihuman Intelligence ME-PSY-YA
  • ATK:

  • 2500

  • DEF:

  • 3000


[ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


SR Rarity
3 cardAllure of Darkness
SR Rarity
3 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    R Rarity
    1 cardBook of Moon
    R Rarity
    1 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      N Rarity
      1 cardBook of Taiyou
      N Rarity
      1 cardBook of Taiyou
      Book of Taiyou
      Spell Normal
      Book of Taiyou

        Flip 1 face-down monster on the field into face-up Attack Position.


        UR Rarity
        3 cardChicken Game
        UR Rarity
        3 cardChicken Game
        Chicken Game
        Spell Field
        Chicken Game

          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


          SR Rarity
          3 cardInto the Void
          SR Rarity
          3 cardInto the Void
          Into the Void
          Spell Normal
          Into the Void

            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


            R Rarity
            3 cardMagical Mallet
            R Rarity
            3 cardMagical Mallet
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


              UR Rarity
              1 cardMoray of Avarice
              UR Rarity
              1 cardMoray of Avarice
              Moray of Avarice
              Spell Normal
              Moray of Avarice

                Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                SR Rarity
                3 cardPot of Avarice
                SR Rarity
                3 cardPot of Avarice
                Pot of Avarice
                Spell Normal
                Pot of Avarice

                  Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                  Tag(s):

                  UR Rarity
                  2 cardPrimal Seed
                  UR Rarity
                  2 cardPrimal Seed
                  Primal Seed
                  Spell Normal
                  Primal Seed

                    If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                    SR Rarity
                    1 cardRank-Up-Magic Astral Force
                    SR Rarity
                    1 cardRank-Up-Magic Astral Force
                    Rank-Up-Magic Astral Force
                    Spell Normal
                    Rank-Up-Magic Astral Force

                      Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".


                      SR Rarity
                      1 cardRank-Up-Magic Barian's Force
                      SR Rarity
                      1 cardRank-Up-Magic Barian's Force
                      Rank-Up-Magic Barian's Force
                      Spell Normal
                      Rank-Up-Magic Barian's Force

                        Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.


                        UR Rarity
                        1 cardReinforcement of the Army
                        UR Rarity
                        1 cardReinforcement of the Army
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                          N Rarity
                          3 cardReload
                          N Rarity
                          3 cardReload
                          Reload
                          Spell Quick
                          Reload

                            Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                            SR Rarity
                            1 cardSpellbook of Knowledge
                            SR Rarity
                            1 cardSpellbook of Knowledge
                            Spellbook of Knowledge
                            Spell Normal
                            Spellbook of Knowledge

                              Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                              UR Rarity
                              3 cardUpstart Goblin
                              UR Rarity
                              3 cardUpstart Goblin
                              Upstart Goblin
                              Spell Normal
                              Upstart Goblin

                                Draw 1 card, then your opponent gains 1000 LP.


                                R Rarity
                                3 cardWhite Elephant's Gift
                                R Rarity
                                3 cardWhite Elephant's Gift
                                White Elephant's Gift
                                Spell Normal
                                White Elephant's Gift

                                  Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                  SR Rarity
                                  3 cardWonder Wand
                                  SR Rarity
                                  3 cardWonder Wand
                                  Wonder Wand
                                  Spell Equip
                                  Wonder Wand

                                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                    R Rarity
                                    1 cardReprodocus
                                    R Rarity
                                    1 cardReprodocus
                                    Reprodocus
                                    EARTH
                                    Reprodocus
                                    • ATK:

                                    • 800

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Bottom


                                    2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                    UR Rarity
                                    1 cardSaryuja Skull Dread
                                    UR Rarity
                                    1 cardSaryuja Skull Dread
                                    Saryuja Skull Dread
                                    EARTH
                                    Saryuja Skull Dread
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                    N Rarity
                                    1 cardCyberse Integrator
                                    N Rarity
                                    1 cardCyberse Integrator
                                    Cyberse Integrator
                                    LIGHT 3
                                    Cyberse Integrator
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                    N Rarity
                                    2 cardOld Entity Cthugua
                                    N Rarity
                                    2 cardOld Entity Cthugua
                                    Old Entity Cthugua
                                    FIRE 4
                                    Old Entity Cthugua
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 200


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                    SR Rarity
                                    1 cardRavenous Crocodragon Archethys
                                    SR Rarity
                                    1 cardRavenous Crocodragon Archethys
                                    Ravenous Crocodragon Archethys
                                    WATER 9
                                    Ravenous Crocodragon Archethys
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                    R Rarity
                                    1 cardStardust Charge Warrior
                                    R Rarity
                                    1 cardStardust Charge Warrior
                                    Stardust Charge Warrior
                                    WIND 6
                                    Stardust Charge Warrior
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1300


                                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                    SR Rarity
                                    1 cardFormula Synchron
                                    SR Rarity
                                    1 cardFormula Synchron
                                    Formula Synchron
                                    LIGHT 2
                                    Formula Synchron
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 1500


                                    1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                    SR Rarity
                                    1 cardMartial Metal Marcher
                                    SR Rarity
                                    1 cardMartial Metal Marcher
                                    Martial Metal Marcher
                                    WIND 3
                                    Martial Metal Marcher
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 2200


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                    R Rarity
                                    1 cardShamisen Samsara Sorrowcat
                                    R Rarity
                                    1 cardShamisen Samsara Sorrowcat
                                    Shamisen Samsara Sorrowcat
                                    DARK 3
                                    Shamisen Samsara Sorrowcat
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1200


                                    1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                    SR Rarity
                                    1 cardNumber 79: Battlin' Boxer Nova Kaiser
                                    SR Rarity
                                    1 cardNumber 79: Battlin' Boxer Nova Kaiser
                                    Number 79: Battlin' Boxer Nova Kaiser
                                    FIRE
                                    Number 79: Battlin' Boxer Nova Kaiser
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1600


                                    2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                                    SR Rarity
                                    1 cardNumber 9: Dyson Sphere
                                    SR Rarity
                                    1 cardNumber 9: Dyson Sphere
                                    Number 9: Dyson Sphere
                                    LIGHT
                                    Number 9: Dyson Sphere
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 3000


                                    2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.


                                    R Rarity
                                    1 cardNumber C39: Utopia Ray V
                                    R Rarity
                                    1 cardNumber C39: Utopia Ray V
                                    Number C39: Utopia Ray V
                                    LIGHT
                                    Number C39: Utopia Ray V
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2000


                                    3 Level 5 monsters When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your Graveyard; return that target to the Extra Deck. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                    SR Rarity
                                    1 cardNumber C6: Chronomaly Chaos Atlandis
                                    SR Rarity
                                    1 cardNumber C6: Chronomaly Chaos Atlandis
                                    Number C6: Chronomaly Chaos Atlandis
                                    LIGHT
                                    Number C6: Chronomaly Chaos Atlandis
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 3300


                                    3 Level 7 monsters If you activate any of this card's effects, your opponent takes no further damage this turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card as an Equip Spell Card whose effect makes this monster gain 1000 ATK. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. ● You can detach 3 Xyz Materials from this card and send all "Number" monsters equipped by this card's effect to the Graveyard (min. 1); make your opponent's Life Points 100.


                                    R Rarity
                                    1 cardNumber C9: Chaos Dyson Sphere
                                    R Rarity
                                    1 cardNumber C9: Chaos Dyson Sphere
                                    Number C9: Chaos Dyson Sphere
                                    LIGHT
                                    Number C9: Chaos Dyson Sphere
                                    • ATK:

                                    • 3600

                                    • DEF:

                                    • 3200


                                    3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.


                                    SR Rarity
                                    1 cardSuper Quantal Mech Beast Lusterrex
                                    SR Rarity
                                    1 cardSuper Quantal Mech Beast Lusterrex
                                    Super Quantal Mech Beast Lusterrex
                                    LIGHT
                                    Super Quantal Mech Beast Lusterrex
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 1900


                                    2 Level 7 monsters Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.




                                    More Master Duel Info

                                    Battlin' Boxer Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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