Created by: YGO Mod (20517634)

Created On: 10/15/2023

Need 14 UR

UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Antihuman Intelligence ME-PSY-YA2 card
UR Rarity
Expurrely Happiness1 card
UR Rarity
Chicken Game3 card
UR Rarity
Monster Reborn1 card
UR Rarity
Moray of Avarice1 card
UR Rarity
Primal Seed2 card
UR Rarity
Upstart Goblin3 card

Main: 59 Extra: 15

R Rarity
1 cardBanisher of the Light
R Rarity
1 cardBanisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.


R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


R Rarity
1 cardNemeses Flag
R Rarity
1 cardNemeses Flag
Nemeses Flag
FIRE 2
Nemeses Flag
  • ATK:

  • 1100

  • DEF:

  • 200


You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.


R Rarity
1 cardPurrely
R Rarity
1 cardPurrely
Purrely
LIGHT 1
Purrely
  • ATK:

  • 100

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 "Purrely" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)


SR Rarity
3 cardSummoner Monk
SR Rarity
3 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


R Rarity
3 cardTreasure Panda
R Rarity
3 cardTreasure Panda
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


N Rarity
1 cardLeft Arm of the Forbidden One
N Rarity
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardLeft Leg of the Forbidden One
N Rarity
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Arm of the Forbidden One
N Rarity
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardRight Leg of the Forbidden One
N Rarity
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


N Rarity
1 cardThousand-Eyes Idol
N Rarity
1 cardThousand-Eyes Idol
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


R Rarity
1 cardFlamvell Guard
R Rarity
1 cardFlamvell Guard
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


N Rarity
1 cardWater Spirit
N Rarity
1 cardWater Spirit
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


UR Rarity
2 cardAntihuman Intelligence ME-PSY-YA
UR Rarity
2 cardAntihuman Intelligence ME-PSY-YA
Antihuman Intelligence ME-PSY-YA
LIGHT 8
Antihuman Intelligence ME-PSY-YA
  • ATK:

  • 2500

  • DEF:

  • 3000


[ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


SR Rarity
3 cardAllure of Darkness
SR Rarity
3 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    R Rarity
    1 cardBook of Moon
    R Rarity
    1 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      N Rarity
      1 cardBook of Taiyou
      N Rarity
      1 cardBook of Taiyou
      Book of Taiyou
      Spell Normal
      Book of Taiyou

        Flip 1 face-down monster on the field into face-up Attack Position.


        UR Rarity
        3 cardChicken Game
        UR Rarity
        3 cardChicken Game
        Chicken Game
        Spell Field
        Chicken Game

          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


          SR Rarity
          3 cardInto the Void
          SR Rarity
          3 cardInto the Void
          Into the Void
          Spell Normal
          Into the Void

            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


            R Rarity
            3 cardMagical Mallet
            R Rarity
            3 cardMagical Mallet
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                UR Rarity
                1 cardMoray of Avarice
                UR Rarity
                1 cardMoray of Avarice
                Moray of Avarice
                Spell Normal
                Moray of Avarice

                  Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                  SR Rarity
                  1 cardPot of Acquisitiveness
                  SR Rarity
                  1 cardPot of Acquisitiveness
                  Pot of Acquisitiveness
                  Spell Quick
                  Pot of Acquisitiveness

                    Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                    Tag(s):

                    SR Rarity
                    3 cardPot of Avarice
                    SR Rarity
                    3 cardPot of Avarice
                    Pot of Avarice
                    Spell Normal
                    Pot of Avarice

                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                      Tag(s):

                      UR Rarity
                      2 cardPrimal Seed
                      UR Rarity
                      2 cardPrimal Seed
                      Primal Seed
                      Spell Normal
                      Primal Seed

                        If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                        R Rarity
                        1 cardPurrely Delicious Memory
                        R Rarity
                        1 cardPurrely Delicious Memory
                        Purrely Delicious Memory
                        Spell Quick
                        Purrely Delicious Memory

                          Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.


                          SR Rarity
                          1 cardRank-Up-Magic Astral Force
                          SR Rarity
                          1 cardRank-Up-Magic Astral Force
                          Rank-Up-Magic Astral Force
                          Spell Normal
                          Rank-Up-Magic Astral Force

                            Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".


                            SR Rarity
                            1 cardRank-Up-Magic Barian's Force
                            SR Rarity
                            1 cardRank-Up-Magic Barian's Force
                            Rank-Up-Magic Barian's Force
                            Spell Normal
                            Rank-Up-Magic Barian's Force

                              Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.


                              N Rarity
                              3 cardReload
                              N Rarity
                              3 cardReload
                              Reload
                              Spell Quick
                              Reload

                                Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                R Rarity
                                2 cardSpell Reproduction
                                R Rarity
                                2 cardSpell Reproduction
                                Spell Reproduction
                                Spell Normal
                                Spell Reproduction

                                  Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.


                                  SR Rarity
                                  1 cardSpellbook of Knowledge
                                  SR Rarity
                                  1 cardSpellbook of Knowledge
                                  Spellbook of Knowledge
                                  Spell Normal
                                  Spellbook of Knowledge

                                    Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                    UR Rarity
                                    3 cardUpstart Goblin
                                    UR Rarity
                                    3 cardUpstart Goblin
                                    Upstart Goblin
                                    Spell Normal
                                    Upstart Goblin

                                      Draw 1 card, then your opponent gains 1000 LP.


                                      R Rarity
                                      3 cardWhite Elephant's Gift
                                      R Rarity
                                      3 cardWhite Elephant's Gift
                                      White Elephant's Gift
                                      Spell Normal
                                      White Elephant's Gift

                                        Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                        SR Rarity
                                        3 cardWonder Wand
                                        SR Rarity
                                        3 cardWonder Wand
                                        Wonder Wand
                                        Spell Equip
                                        Wonder Wand

                                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                          R Rarity
                                          1 cardReprodocus
                                          R Rarity
                                          1 cardReprodocus
                                          Reprodocus
                                          EARTH
                                          Reprodocus
                                          • ATK:

                                          • 800

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Bottom


                                          2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                          UR Rarity
                                          1 cardSaryuja Skull Dread
                                          UR Rarity
                                          1 cardSaryuja Skull Dread
                                          Saryuja Skull Dread
                                          EARTH
                                          Saryuja Skull Dread
                                          • ATK:

                                          • 2800

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                          N Rarity
                                          1 cardCyberse Integrator
                                          N Rarity
                                          1 cardCyberse Integrator
                                          Cyberse Integrator
                                          LIGHT 3
                                          Cyberse Integrator
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                          N Rarity
                                          2 cardOld Entity Cthugua
                                          N Rarity
                                          2 cardOld Entity Cthugua
                                          Old Entity Cthugua
                                          FIRE 4
                                          Old Entity Cthugua
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 200


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                          SR Rarity
                                          1 cardRavenous Crocodragon Archethys
                                          SR Rarity
                                          1 cardRavenous Crocodragon Archethys
                                          Ravenous Crocodragon Archethys
                                          WATER 9
                                          Ravenous Crocodragon Archethys
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                          R Rarity
                                          1 cardStardust Charge Warrior
                                          R Rarity
                                          1 cardStardust Charge Warrior
                                          Stardust Charge Warrior
                                          WIND 6
                                          Stardust Charge Warrior
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1300


                                          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                          SR Rarity
                                          1 cardFormula Synchron
                                          SR Rarity
                                          1 cardFormula Synchron
                                          Formula Synchron
                                          LIGHT 2
                                          Formula Synchron
                                          • ATK:

                                          • 200

                                          • DEF:

                                          • 1500


                                          1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                          SR Rarity
                                          1 cardMartial Metal Marcher
                                          SR Rarity
                                          1 cardMartial Metal Marcher
                                          Martial Metal Marcher
                                          WIND 3
                                          Martial Metal Marcher
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 2200


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                          R Rarity
                                          1 cardShamisen Samsara Sorrowcat
                                          R Rarity
                                          1 cardShamisen Samsara Sorrowcat
                                          Shamisen Samsara Sorrowcat
                                          DARK 3
                                          Shamisen Samsara Sorrowcat
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1200


                                          1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                          SR Rarity
                                          1 cardEpurrely Plump
                                          SR Rarity
                                          1 cardEpurrely Plump
                                          Epurrely Plump
                                          EARTH
                                          Epurrely Plump
                                          • ATK:

                                          • 200

                                          • DEF:

                                          • 2100


                                          2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.


                                          UR Rarity
                                          1 cardExpurrely Happiness
                                          UR Rarity
                                          1 cardExpurrely Happiness
                                          Expurrely Happiness
                                          LIGHT
                                          Expurrely Happiness
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1100


                                          2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.


                                          SR Rarity
                                          1 cardNumber 60: Dugares the Timeless
                                          SR Rarity
                                          1 cardNumber 60: Dugares the Timeless
                                          Number 60: Dugares the Timeless
                                          FIRE
                                          Number 60: Dugares the Timeless
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 1200


                                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                          SR Rarity
                                          1 cardNumber 9: Dyson Sphere
                                          SR Rarity
                                          1 cardNumber 9: Dyson Sphere
                                          Number 9: Dyson Sphere
                                          LIGHT
                                          Number 9: Dyson Sphere
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 3000


                                          2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.


                                          R Rarity
                                          1 cardNumber C9: Chaos Dyson Sphere
                                          R Rarity
                                          1 cardNumber C9: Chaos Dyson Sphere
                                          Number C9: Chaos Dyson Sphere
                                          LIGHT
                                          Number C9: Chaos Dyson Sphere
                                          • ATK:

                                          • 3600

                                          • DEF:

                                          • 3200


                                          3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.




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