Created by: YGO Mod (20517634)

Created On: 09/11/2023

Main: 56 Extra: 19

1 cardElemental HERO Bladedge 1 cardElemental HERO Bladedge
Elemental HERO Bladedge
EARTH 7
Elemental HERO Bladedge
  • ATK:

  • 2600

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


1 cardElemental HERO Blazeman 1 cardElemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


1 cardElemental HERO Bubbleman 1 cardElemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


1 cardElemental HERO Flash 1 cardElemental HERO Flash
Elemental HERO Flash
LIGHT 4
Elemental HERO Flash
  • ATK:

  • 1100

  • DEF:

  • 1600


When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.


1 cardElemental HERO Heat 1 cardElemental HERO Heat
Elemental HERO Heat
FIRE 4
Elemental HERO Heat
  • ATK:

  • 1600

  • DEF:

  • 1200


This card gains 200 ATK for each "Elemental HERO" monster you control.


1 cardElemental HERO Necroshade 1 cardElemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


1 cardElemental HERO Neo Bubbleman 1 cardElemental HERO Neo Bubbleman
Elemental HERO Neo Bubbleman
WATER 4
Elemental HERO Neo Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.


1 cardElemental HERO Ocean 1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


1 cardElemental HERO Prisma 1 cardElemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


1 cardElemental HERO Stratos 1 cardElemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


1 cardElemental HERO Voltic 1 cardElemental HERO Voltic
Elemental HERO Voltic
LIGHT 4
Elemental HERO Voltic
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.


1 cardElemental HERO Wildheart 1 cardElemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


1 cardElemental HERO Woodsman 1 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardWinged Kuriboh 1 cardWinged Kuriboh
Winged Kuriboh
LIGHT 1
Winged Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.


1 cardWinged Kuriboh LV10 1 cardWinged Kuriboh LV10
Winged Kuriboh LV10
LIGHT 10
Winged Kuriboh LV10
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be Normal Summoned/Set. Must be Special Summoned with "Transcendent Wings". During your opponent's Battle Phase (Quick Effect): You can Tribute this face-up card; destroy as many Attack Position monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).


1 cardWroughtweiler 1 cardWroughtweiler
Wroughtweiler
EARTH 3
Wroughtweiler
  • ATK:

  • 800

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.


1 cardElemental HERO Avian 1 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


1 cardElemental HERO Burstinatrix 1 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


1 cardElemental HERO Clayman 1 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


1 cardElemental HERO Sparkman 1 cardElemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardA.I. Love Fusion 3 cardA.I. Love Fusion
A.I. Love Fusion
Spell Normal
A.I. Love Fusion

    Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.


    1 cardBubble Blaster 1 cardBubble Blaster
    Bubble Blaster
    Spell Equip
    Bubble Blaster

      You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.


      2 cardCalled by the Grave
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        1 cardCyclone Boomerang 1 cardCyclone Boomerang
        Cyclone Boomerang
        Spell Equip
        Cyclone Boomerang

          Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.


          2 cardDe-Fusion 2 cardDe-Fusion
          De-Fusion
          Spell Quick
          De-Fusion

            Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.


            1 cardE - Emergency Call 1 cardE - Emergency Call
            E - Emergency Call
            Spell Normal
            E - Emergency Call

              Add 1 "Elemental HERO" monster from your Deck to your hand.


              1 cardFeather Shot 1 cardFeather Shot
              Feather Shot
              Spell Normal
              Feather Shot

                Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.


                1 cardFusion Gate 1 cardFusion Gate
                Fusion Gate
                Spell Field
                Fusion Gate

                  While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


                  1 cardH - Heated Heart 1 cardH - Heated Heart
                  H - Heated Heart
                  Spell Normal
                  H - Heated Heart

                    Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                    1 cardMiracle Synchro Fusion 1 cardMiracle Synchro Fusion
                    Miracle Synchro Fusion
                    Spell Normal
                    Miracle Synchro Fusion

                      Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by your opponent's card effect and sent to the Graveyard, draw 1 card.


                      1 cardMonster Reborn
                      1 cardMonster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        1 cardO - Oversoul 1 cardO - Oversoul
                        O - Oversoul
                        Spell Normal
                        O - Oversoul

                          Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


                          1 cardR - Righteous Justice 1 cardR - Righteous Justice
                          R - Righteous Justice
                          Spell Normal
                          R - Righteous Justice

                            Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


                            1 cardReinforcement of the Army
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              2 cardSkyscraper 2 cardSkyscraper
                              Skyscraper
                              Spell Field
                              Skyscraper

                                If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                                1 cardSpark Blaster 1 cardSpark Blaster
                                Spark Blaster
                                Spell Equip
                                Spark Blaster

                                  Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.


                                  1 cardThe Flute of Summoning Kuriboh 1 cardThe Flute of Summoning Kuriboh
                                  The Flute of Summoning Kuriboh
                                  Spell Quick
                                  The Flute of Summoning Kuriboh

                                    Take 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck, and either add it to your hand or Special Summon it.


                                    1 cardThe Warrior Returning Alive 1 cardThe Warrior Returning Alive
                                    The Warrior Returning Alive
                                    Spell Normal
                                    The Warrior Returning Alive

                                      Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.


                                      1 cardTranscendent Wings 1 cardTranscendent Wings
                                      Transcendent Wings
                                      Spell Quick
                                      Transcendent Wings

                                        Send 1 face-up or face-down "Winged Kuriboh" you control and 2 cards from your hand to the GY; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.


                                        1 cardA Hero Emerges 1 cardA Hero Emerges
                                        A Hero Emerges
                                        Trap Normal
                                        A Hero Emerges

                                          When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.


                                          2 cardHero Barrier 2 cardHero Barrier
                                          Hero Barrier
                                          Trap Normal
                                          Hero Barrier

                                            Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.


                                            2 cardHero Signal 2 cardHero Signal
                                            Hero Signal
                                            Trap Normal
                                            Hero Signal

                                              When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.


                                              1 cardNegate Attack 1 cardNegate Attack
                                              Negate Attack
                                              Trap Counter
                                              Negate Attack

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                                1 cardElemental HERO Electrum 1 cardElemental HERO Electrum
                                                Elemental HERO Electrum
                                                LIGHT 10
                                                Elemental HERO Electrum
                                                • ATK:

                                                • 2900

                                                • DEF:

                                                • 2600


                                                "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.


                                                1 cardElemental HERO Flame Wingman 1 cardElemental HERO Flame Wingman
                                                Elemental HERO Flame Wingman
                                                WIND 6
                                                Elemental HERO Flame Wingman
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 1200


                                                "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                1 cardElemental HERO Flame Wingman - Infernal Rage 1 cardElemental HERO Flame Wingman - Infernal Rage
                                                Elemental HERO Flame Wingman - Infernal Rage
                                                WIND 8
                                                Elemental HERO Flame Wingman - Infernal Rage
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 1200


                                                2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.


                                                1 cardElemental HERO Inferno 1 cardElemental HERO Inferno
                                                Elemental HERO Inferno
                                                FIRE 8
                                                Elemental HERO Inferno
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1600


                                                "Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.


                                                1 cardElemental HERO Mariner 1 cardElemental HERO Mariner
                                                Elemental HERO Mariner
                                                WATER 5
                                                Elemental HERO Mariner
                                                • ATK:

                                                • 1400

                                                • DEF:

                                                • 1000


                                                "Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.


                                                1 cardElemental HERO Mudballman 1 cardElemental HERO Mudballman
                                                Elemental HERO Mudballman
                                                EARTH 6
                                                Elemental HERO Mudballman
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 3000


                                                "Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways.


                                                1 cardElemental HERO Necroid Shaman 1 cardElemental HERO Necroid Shaman
                                                Elemental HERO Necroid Shaman
                                                DARK 6
                                                Elemental HERO Necroid Shaman
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1800


                                                "Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.


                                                1 cardElemental HERO Plasma Vice 1 cardElemental HERO Plasma Vice
                                                Elemental HERO Plasma Vice
                                                EARTH 8
                                                Elemental HERO Plasma Vice
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2300


                                                "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.


                                                1 cardElemental HERO Rampart Blaster 1 cardElemental HERO Rampart Blaster
                                                Elemental HERO Rampart Blaster
                                                EARTH 6
                                                Elemental HERO Rampart Blaster
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 2500


                                                "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.


                                                1 cardElemental HERO Shining Flare Wingman 1 cardElemental HERO Shining Flare Wingman
                                                Elemental HERO Shining Flare Wingman
                                                LIGHT 8
                                                Elemental HERO Shining Flare Wingman
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2100


                                                "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                1 cardElemental HERO Steam Healer 1 cardElemental HERO Steam Healer
                                                Elemental HERO Steam Healer
                                                WATER 5
                                                Elemental HERO Steam Healer
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 1000


                                                "Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard.


                                                1 cardElemental HERO Sunrise 1 cardElemental HERO Sunrise
                                                Elemental HERO Sunrise
                                                LIGHT 7
                                                Elemental HERO Sunrise
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1200


                                                2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                1 cardElemental HERO Tempest 1 cardElemental HERO Tempest
                                                Elemental HERO Tempest
                                                WIND 8
                                                Elemental HERO Tempest
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2800


                                                "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.


                                                1 cardElemental HERO Terra Firma 1 cardElemental HERO Terra Firma
                                                Elemental HERO Terra Firma
                                                EARTH 8
                                                Elemental HERO Terra Firma
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                "Elemental HERO Ocean" + "Elemental HERO Woodsman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.


                                                1 cardElemental HERO The Shining 1 cardElemental HERO The Shining
                                                Elemental HERO The Shining
                                                LIGHT 8
                                                Elemental HERO The Shining
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2100


                                                1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.


                                                1 cardElemental HERO Thunder Giant 1 cardElemental HERO Thunder Giant
                                                Elemental HERO Thunder Giant
                                                LIGHT 6
                                                Elemental HERO Thunder Giant
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1500


                                                "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


                                                1 cardElemental HERO Wild Wingman 1 cardElemental HERO Wild Wingman
                                                Elemental HERO Wild Wingman
                                                EARTH 8
                                                Elemental HERO Wild Wingman
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 2300


                                                "Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.


                                                1 cardElemental HERO Wildedge 1 cardElemental HERO Wildedge
                                                Elemental HERO Wildedge
                                                EARTH 8
                                                Elemental HERO Wildedge
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2300


                                                "Elemental HERO Wildheart" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).


                                                1 cardWake Up Your Elemental HERO 1 cardWake Up Your Elemental HERO
                                                Wake Up Your Elemental HERO
                                                LIGHT 10
                                                Wake Up Your Elemental HERO
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2100


                                                1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.




                                                More OCG Info

                                                Heroic Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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