Predaplant Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mulcharmy Purulia
Mulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Predaplant Byblisp
Predaplant Byblisp
Predaplant Byblisp
DARK 1
Predaplant Byblisp
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.

Predaplant Darlingtonia Cobra
Predaplant Darlingtonia Cobra
Predaplant Darlingtonia Cobra
DARK 3
Predaplant Darlingtonia Cobra
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.

Predaplant Lilizard
Predaplant Lilizard
Predaplant Lilizard
DARK 3
Predaplant Lilizard
  • ATK:

  • 1200

  • DEF:

  • 1200


If you control a "Predaplant" or "Starving Venom" monster and this card is in your hand: You can Special Summon this card, then you can add 1 "Polymerization" from your Deck to your hand. You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. If this card is Special Summoned from the GY: You can draw 1 card. You can only use each effect of "Predaplant Lilizard" once per turn.

Predaplant Ophrys Scorpio
Predaplant Ophrys Scorpio
Predaplant Ophrys Scorpio
DARK 3
Predaplant Ophrys Scorpio
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.

Predaplant Bufolicula
Predaplant Bufolicula
Predaplant Bufolicula
DARK 1
Predaplant Bufolicula
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.

Predaplant Triantis
Predaplant Triantis
Predaplant Triantis
DARK 88
Predaplant Triantis
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Predaplant Longinephila
Predaplant Longinephila
Predaplant Longinephila
DARK 1
Predaplant Longinephila
  • ATK:

  • 600

  • DEF:

  • 100


If this card is Normal or Special Summoned: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Longinephila". You can banish this card from your GY, then activate 1 of these effects; ● Place 1 Predator Counter on 1 face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. ● Set 1 "Polymerization" from your GY or banishment. You can only use each effect of "Predaplant Longinephila" once per turn.

Princess Dracaena, the Thirsting Tree
Princess Dracaena, the Thirsting Tree
Princess Dracaena, the Thirsting Tree
DARK 1
Princess Dracaena, the Thirsting Tree
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Level 4 or lower Plant monster from your Deck to the GY, except "Princess Dracaena, the Thirsting Tree"; Special Summon this card from your hand, and if you do, it becomes that sent monster's Level. You can banish 1 Plant monster and this card from your GY; Special Summon 1 Dragon monster from your hand or GY. You can only use each effect of "Princess Dracaena, the Thirsting Tree" once per turn, also you cannot Special Summon the turn you activate either of this card's effects, except Dragon or Plant monsters.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Fusion Substitute
      Fusion Substitute
      Fusion Substitute
      Spell Normal
      Fusion Substitute

        (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.

        Instant Fusion
        Instant Fusion
        Instant Fusion
        Spell Normal
        Instant Fusion

          Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

          Predaprimitive
          Predaprimitive
          Predaprimitive
          Spell Normal
          Predaprimitive

            Send 1 "Predap" card from your Deck to the GY, except "Predaprimitive"; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand, also you cannot Special Summon for the rest of this turn after this card resolves, except Plant or Dragon monsters. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can banish this card from your GY, then target 1 Fusion Monster you control; destroy it. You can only activate 1 "Predaprimitive" per turn.

            Super Duper Polymerization
            Super Duper Polymerization
            Super Duper Polymerization
            Spell Normal
            Super Duper Polymerization

              Pay 2000 LP, then target 1 Effect Monster on the field; Special Summon 1 monster from your Extra Deck, with the same Type and Attribute but a different Level (but negate its effects), then apply 1 of these effects. Neither player can activate cards or effects in response to this card's activation. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using the Special Summoned monster and the targeted monster. ● Send the Special Summoned monster to the GY. You can only activate 1 "Super Duper Polymerization" per turn.

              Super Polymerization
              Super Polymerization
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                Tag(s):

                The Fallen & The Virtuous
                The Fallen & The Virtuous
                The Fallen & The Virtuous
                Spell Quick
                The Fallen & The Virtuous

                  (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.

                  Triple Tactics Talent
                  Triple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    Infinite Impermanence
                    Infinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                      Predaplanning
                      Predaplanning
                      Predaplanning
                      Trap Normal
                      Predaplanning

                        Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn.

                        Extra Deck

                        Albion the Branded Dragon
                        Albion the Branded Dragon
                        Albion the Branded Dragon
                        DARK 8
                        Albion the Branded Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                        Fata Dragna
                        Fata Dragna
                        Fata Dragna
                        WIND 5
                        Fata Dragna
                        • ATK:

                        • 1000

                        • DEF:

                        • 2500


                        2 monsters with the same Type and Attribute, but different Levels Your opponent cannot target Fusion Monsters you control with card effects. If this card is sent to the GY as material for a Fusion Summon: You can Special Summon 1 Fusion Monster from your Extra Deck in Defense Position (but negate its effects, also return it to the Extra Deck during the End Phase), also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Fata Dragna" once per turn.

                        Mudragon of the Swamp
                        Mudragon of the Swamp
                        Mudragon of the Swamp
                        WATER 4
                        Mudragon of the Swamp
                        • ATK:

                        • 1900

                        • DEF:

                        • 1600


                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                        Predaplant Ambulomelides
                        Predaplant Ambulomelides
                        Predaplant Ambulomelides
                        DARK 5
                        Predaplant Ambulomelides
                        • ATK:

                        • 1000

                        • DEF:

                        • 2500


                        2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.

                        Predaplant Dragostapelia
                        Predaplant Dragostapelia
                        Predaplant Dragostapelia
                        DARK 8
                        Predaplant Dragostapelia
                        • ATK:

                        • 2700

                        • DEF:

                        • 1900


                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                        Starving Venom Fusion Dragon
                        Starving Venom Fusion Dragon
                        Starving Venom Fusion Dragon
                        DARK 8
                        Starving Venom Fusion Dragon
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                        Starving Venom Predapower Fusion Dragon
                        Starving Venom Predapower Fusion Dragon
                        Starving Venom Predapower Fusion Dragon
                        DARK 10
                        Starving Venom Predapower Fusion Dragon
                        • ATK:

                        • 3600

                        • DEF:

                        • 2500


                        1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

                        Starving Venom Wing Dragon
                        Starving Venom Wing Dragon
                        Starving Venom Wing Dragon
                        DARK 1010
                        Starving Venom Wing Dragon
                        • ATK:

                        • 3300

                        • DEF:

                        • 2500


                        [ Pendulum Effect ] Each time a monster(s) is Special Summoned to your opponent's field, place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. [ Monster Effect ] 1 Fusion Monster + 1 "Clear Wing" monster Once per turn, if your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can target 1 of them; this card gains ATK equal to that monster's ATK, and if it does, that monster's effects are negated. These changes last until the end of this turn. Once per turn, when another card or their effect is activated on the field (Quick Effect): You can destroy 1 card on the field. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                        Black Rose Dragon
                        Black Rose Dragon
                        Black Rose Dragon
                        FIRE 7
                        Black Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                        Bramble Rose Dragon
                        Bramble Rose Dragon
                        Bramble Rose Dragon
                        FIRE 7
                        Bramble Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Plant Tuner + 1+ non-Tuner monsters Each time your opponent activates a monster effect, inflict 600 damage to your opponent, and if you do, all monsters your opponent currently controls lose 600 ATK. You can only use each of the following effects of "Bramble Rose Dragon" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Black Rose Dragon" from your Extra Deck (this is treated as a Synchro Summon). You can banish this card from your GY; Special Summon 1 Level 4 or lower Plant Tuner from your GY.

                        Clear Wing Synchro Dragon
                        Clear Wing Synchro Dragon
                        Clear Wing Synchro Dragon
                        WIND 7
                        Clear Wing Synchro Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

                        Crystal Wing Synchro Dragon
                        Crystal Wing Synchro Dragon
                        Crystal Wing Synchro Dragon
                        WIND 8
                        Crystal Wing Synchro Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

                        Predaplant Bal Teah
                        Predaplant Bal Teah
                        Predaplant Bal Teah
                        DARK 4
                        Predaplant Bal Teah
                        • ATK:

                        • 1900

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuners If this card is Synchro Summoned: You can Special Summon 1 "Predaplant" or "Starving Venom" monster from your face-up Extra Deck or GY. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can banish 1 "Polymerization" and this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Predaplant Bal Teah" once per turn.

                        Main: 56 Extra: 15

                        1 cardBystial Magnamhut
                        1 cardBystial Magnamhut
                        Bystial Magnamhut
                        DARK 6
                        Bystial Magnamhut
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                        3 cardDracotail Faimena 3 cardDracotail Faimena
                        Dracotail Faimena
                        WATER 5
                        Dracotail Faimena
                        • ATK:

                        • 1300

                        • DEF:

                        • 2500


                        During the Main Phase (Quick Effect): You can discard this card; Fusion Summon 1 Dragon or Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck. You can only use each effect of "Dracotail Faimena" once per turn.


                        2 cardDracotail Lukias
                        2 cardDracotail Lukias
                        Dracotail Lukias
                        EARTH 4
                        Dracotail Lukias
                        • ATK:

                        • 1800

                        • DEF:

                        • 700


                        If this card is Normal or Special Summoned: You can add 1 "Dracotail" monster from your Deck to your hand, except "Dracotail Lukias". If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck. You can only use each effect of "Dracotail Lukias" once per turn.


                        1 cardDracotail Mululu
                        1 cardDracotail Mululu
                        Dracotail Mululu
                        DARK 3
                        Dracotail Mululu
                        • ATK:

                        • 1100

                        • DEF:

                        • 1500


                        During the Main Phase (Quick Effect): You can Fusion Summon 1 "Dracotail" Fusion Monster from your Extra Deck, using monsters from your hand or field, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can negate the effects of 1 face-up monster your opponent controls. You can only use each effect of "Dracotail Mululu" once per turn.


                        2 cardDracotail Pan 2 cardDracotail Pan
                        Dracotail Pan
                        WIND 7
                        Dracotail Pan
                        • ATK:

                        • 2700

                        • DEF:

                        • 1700


                        If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can destroy 1 monster on the field. If a face-up Fusion Monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can place this card on the bottom of your Deck, and if you do, Special Summon 1 non-Fusion "Dracotail" monster from your GY. You can only use each effect of "Dracotail Pan" once per turn.


                        1 cardDracotail Phryxul 1 cardDracotail Phryxul
                        Dracotail Phryxul
                        LIGHT 2
                        Dracotail Phryxul
                        • ATK:

                        • 800

                        • DEF:

                        • 1500


                        If this card is Normal or Special Summoned: You can target 1 "Dracotail" monster in your GY, except "Dracotail Phryxul"; Special Summon it, then return 1 monster you control to the hand. If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck. You can only use each effect of "Dracotail Phryxul" once per turn.


                        2 cardDracotail Urgula 2 cardDracotail Urgula
                        Dracotail Urgula
                        FIRE 6
                        Dracotail Urgula
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Spellcaster "Dracotail" monster in your GY; place this card on the bottom of your Deck, and if you do, add that monster to your hand. You can only use each effect of "Dracotail Urgula" once per turn.


                        2 cardDroll & Lock Bird
                        2 cardDroll & Lock Bird
                        Droll & Lock Bird
                        WIND 1
                        Droll & Lock Bird
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                        1 cardFallen of Albaz 1 cardFallen of Albaz
                        Fallen of Albaz
                        DARK 4
                        Fallen of Albaz
                        • ATK:

                        • 1800

                        • DEF:

                        • 0


                        If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                        2 cardFallen of the White Dragon 2 cardFallen of the White Dragon
                        Fallen of the White Dragon
                        DARK 4
                        Fallen of the White Dragon
                        • ATK:

                        • 1800

                        • DEF:

                        • 0


                        (This card is always treated as "Fallen of Albaz".) If this card is in your hand: You can send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY; Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Level 8 Fusion or Synchro Monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Ecclesia" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the White Dragon" once per turn.


                        3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        1 cardPredaplant Byblisp 1 cardPredaplant Byblisp
                        Predaplant Byblisp
                        DARK 1
                        Predaplant Byblisp
                        • ATK:

                        • 0

                        • DEF:

                        • 1900


                        If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.


                        1 cardPredaplant Lilizard 1 cardPredaplant Lilizard
                        Predaplant Lilizard
                        DARK 3
                        Predaplant Lilizard
                        • ATK:

                        • 1200

                        • DEF:

                        • 1200


                        If you control a "Predaplant" or "Starving Venom" monster and this card is in your hand: You can Special Summon this card, then you can add 1 "Polymerization" from your Deck to your hand. You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. If this card is Special Summoned from the GY: You can draw 1 card. You can only use each effect of "Predaplant Lilizard" once per turn.


                        1 cardRelinquished 1 cardRelinquished
                        Relinquished
                        DARK 1
                        Relinquished
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


                        3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        1 cardBlazing Cartesia, the Virtuous 1 cardBlazing Cartesia, the Virtuous
                        Blazing Cartesia, the Virtuous
                        LIGHT 4
                        Blazing Cartesia, the Virtuous
                        • ATK:

                        • 1500

                        • DEF:

                        • 1500


                        If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                        1 cardIncredible Ecclesia, the Virtuous 1 cardIncredible Ecclesia, the Virtuous
                        Incredible Ecclesia, the Virtuous
                        LIGHT 4
                        Incredible Ecclesia, the Virtuous
                        • ATK:

                        • 1500

                        • DEF:

                        • 1500


                        If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.


                        2 cardPredaplant Longinephila 2 cardPredaplant Longinephila
                        Predaplant Longinephila
                        DARK 1
                        Predaplant Longinephila
                        • ATK:

                        • 600

                        • DEF:

                        • 100


                        If this card is Normal or Special Summoned: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Longinephila". You can banish this card from your GY, then activate 1 of these effects; ● Place 1 Predator Counter on 1 face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. ● Set 1 "Polymerization" from your GY or banishment. You can only use each effect of "Predaplant Longinephila" once per turn.


                        1 cardBranded Fusion
                        1 cardBranded Fusion
                        Branded Fusion
                        Spell Normal
                        Branded Fusion

                          Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                          1 cardCalled by the Grave
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            3 cardForbidden Droplet 3 cardForbidden Droplet
                            Forbidden Droplet
                            Spell Quick
                            Forbidden Droplet

                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                              Tag(s):

                              1 cardHarpie's Feather Duster
                              1 cardHarpie's Feather Duster
                              Harpie's Feather Duster
                              Spell Normal
                              Harpie's Feather Duster

                                Destroy all Spell and Trap Cards your opponent controls.




                                Tag(s):

                                2 cardIllusion Gate 2 cardIllusion Gate
                                Illusion Gate
                                Spell Normal
                                Illusion Gate

                                  Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                                  1 cardInstant Fusion
                                  1 cardInstant Fusion
                                  Instant Fusion
                                  Spell Normal
                                  Instant Fusion

                                    Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                    1 cardKetu Dracotail
                                    1 cardKetu Dracotail
                                    Ketu Dracotail
                                    Spell Normal
                                    Ketu Dracotail

                                      Add 1 "Dracotail" monster from your Deck to your hand, then if your opponent controls a monster, you can Fusion Summon 1 Dragon or Spellcaster monster from your Extra Deck, using monsters from your hand or field. You can only activate 1 "Ketu Dracotail" per turn.


                                      2 cardLightning Storm 2 cardLightning Storm
                                      Lightning Storm
                                      Spell Normal
                                      Lightning Storm

                                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                        Tag(s):

                                        1 cardPolymerization 1 cardPolymerization
                                        Polymerization
                                        Spell Normal
                                        Polymerization

                                          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                          3 cardPredaprimitive 3 cardPredaprimitive
                                          Predaprimitive
                                          Spell Normal
                                          Predaprimitive

                                            Send 1 "Predap" card from your Deck to the GY, except "Predaprimitive"; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand, also you cannot Special Summon for the rest of this turn after this card resolves, except Plant or Dragon monsters. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can banish this card from your GY, then target 1 Fusion Monster you control; destroy it. You can only activate 1 "Predaprimitive" per turn.


                                            1 cardRahu Dracotail
                                            1 cardRahu Dracotail
                                            Rahu Dracotail
                                            Spell Normal
                                            Rahu Dracotail

                                              Fusion Summon 1 "Dracotail" monster from your Extra Deck, using monsters from your hand, Deck, or field, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 "Rahu Dracotail" per turn.


                                              3 cardSuper Polymerization
                                              3 cardSuper Polymerization
                                              Super Polymerization
                                              Spell Quick
                                              Super Polymerization

                                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                Tag(s):

                                                2 cardThe Fallen & The Virtuous 2 cardThe Fallen & The Virtuous
                                                The Fallen & The Virtuous
                                                Spell Quick
                                                The Fallen & The Virtuous

                                                  (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                                                  1 cardTriple Tactics Talent
                                                  1 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    1 cardDracotail Flame 1 cardDracotail Flame
                                                    Dracotail Flame
                                                    Trap Normal
                                                    Dracotail Flame

                                                      Target 1 face-up Spell on the field; negate its effects (until the end of this turn), then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Flame", then draw 1 card. You can only activate 1 "Dracotail Flame" per turn.


                                                      1 cardDracotail Horn 1 cardDracotail Horn
                                                      Dracotail Horn
                                                      Trap Normal
                                                      Dracotail Horn

                                                        Target 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Horn", then draw 1 card. You can only activate 1 "Dracotail Horn" per turn.


                                                        1 cardDracotail Sting 1 cardDracotail Sting
                                                        Dracotail Sting
                                                        Trap Normal
                                                        Dracotail Sting

                                                          Target 1 monster and/or 1 Spell/Trap in your opponent's GY; banish them, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of your Deck, except "Dracotail Sting", then draw 1 card. You can only activate 1 "Dracotail Sting" per turn.


                                                          2 cardAlbion the Branded Dragon 2 cardAlbion the Branded Dragon
                                                          Albion the Branded Dragon
                                                          DARK 8
                                                          Albion the Branded Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                          2 cardDracotail Arthalion
                                                          2 cardDracotail Arthalion
                                                          Dracotail Arthalion
                                                          EARTH 8
                                                          Dracotail Arthalion
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          1 "Dracotail" monster + 1+ monsters in the hand If this card is Fusion Summoned: You can target monsters on the field and/or GYs, up to the number of monsters used as material from the hand; return them to the hand. If 2 or more monsters are sent to the GY at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dracotail Arthalion" once per turn.


                                                          1 cardDracotail Gulamel 1 cardDracotail Gulamel
                                                          Dracotail Gulamel
                                                          WATER 7
                                                          Dracotail Gulamel
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2300


                                                          1 "Dracotail" monster + 1 monster in the hand When you activate a "Dracotail" card or effect (Quick Effect): You can target 1 card your opponent controls; destroy it. If 2 or more monsters are sent to the GY at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dracotail Gulamel" once per turn.


                                                          1 cardDracotail Shaulas 1 cardDracotail Shaulas
                                                          Dracotail Shaulas
                                                          LIGHT 6
                                                          Dracotail Shaulas
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1500


                                                          1 "Dracotail" monster + 1 monster in the hand You can target 2 "Dracotail" cards in your GY and 1 face-up card on the field with the same type (Monster, Spell, or Trap) as 1 of those GY cards; shuffle all 3 into the Deck. If 2 or more monsters are sent to the GY at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dracotail Shaulas" once per turn.


                                                          1 cardMillennium-Eyes Restrict 1 cardMillennium-Eyes Restrict
                                                          Millennium-Eyes Restrict
                                                          DARK 1
                                                          Millennium-Eyes Restrict
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                                                          1 cardMirrorjade the Iceblade Dragon 1 cardMirrorjade the Iceblade Dragon
                                                          Mirrorjade the Iceblade Dragon
                                                          DARK 8
                                                          Mirrorjade the Iceblade Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                          1 cardPredaplant Ambulomelides 1 cardPredaplant Ambulomelides
                                                          Predaplant Ambulomelides
                                                          DARK 5
                                                          Predaplant Ambulomelides
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 2500


                                                          2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.


                                                          1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                          Predaplant Dragostapelia
                                                          DARK 8
                                                          Predaplant Dragostapelia
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 1900


                                                          1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                          1 cardSecreterion Dragon 1 cardSecreterion Dragon
                                                          Secreterion Dragon
                                                          LIGHT 8
                                                          Secreterion Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 1500


                                                          1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                                                          1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                                          Starving Venom Fusion Dragon
                                                          DARK 8
                                                          Starving Venom Fusion Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                          1 cardThe Dragon that Devours the Dogma 1 cardThe Dragon that Devours the Dogma
                                                          The Dragon that Devours the Dogma
                                                          DARK 8
                                                          The Dragon that Devours the Dogma
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                                                          1 cardEcclesia and the Dark Dragon 1 cardEcclesia and the Dark Dragon
                                                          Ecclesia and the Dark Dragon
                                                          LIGHT 8
                                                          Ecclesia and the Dark Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2500


                                                          1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


                                                          1 cardPredaplant Bal Teah 1 cardPredaplant Bal Teah
                                                          Predaplant Bal Teah
                                                          DARK 4
                                                          Predaplant Bal Teah
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 1000


                                                          1 Tuner + 1+ non-Tuners If this card is Synchro Summoned: You can Special Summon 1 "Predaplant" or "Starving Venom" monster from your face-up Extra Deck or GY. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can banish 1 "Polymerization" and this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Predaplant Bal Teah" once per turn.


                                                          tcg
                                                          Predaplant
                                                          5







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