Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

Grapha, Dragon Lord of Dark World
Grapha, Dragon Lord of Dark World
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

Reign-Beaux, Overking of Dark World
Reign-Beaux, Overking of Dark World
Reign-Beaux, Overking of Dark World
DARK 8
Reign-Beaux, Overking of Dark World
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.

Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
DARK 5
Sillva, Warlord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.

Snoww, Unlight of Dark World
Snoww, Unlight of Dark World
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Card Destruction
    Card Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

      Dark Corridor
      Dark Corridor
      Dark Corridor
      Spell Normal
      Dark Corridor

        Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.

        Dark World Accession
        Dark World Accession
        Dark World Accession
        Spell Quick
        Dark World Accession

          During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.

          Lightning Storm
          Lightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            Triple Tactics Talent
            Triple Tactics Talent
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              Extra Deck

              Grapha, Dragon Overlord of Dark World
              Grapha, Dragon Overlord of Dark World
              Grapha, Dragon Overlord of Dark World
              DARK 10
              Grapha, Dragon Overlord of Dark World
              • ATK:

              • 3200

              • DEF:

              • 2300


              "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.

              The Zombie Vampire
              The Zombie Vampire
              The Zombie Vampire
              DARK
              The Zombie Vampire
              • ATK:

              • 3000

              • DEF:

              • 2800


              2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

              Main: 57

              2 cardApprentice Magician 2 cardApprentice Magician
              Apprentice Magician
              DARK 2
              Apprentice Magician
              • ATK:

              • 400

              • DEF:

              • 800


              If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


              1 cardDandylion
              1 cardDandylion
              Dandylion
              EARTH 3
              Dandylion
              • ATK:

              • 300

              • DEF:

              • 300


              If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.


              3 cardGoldd, Wu-Lord of Dark World 3 cardGoldd, Wu-Lord of Dark World
              Goldd, Wu-Lord of Dark World
              DARK 5
              Goldd, Wu-Lord of Dark World
              • ATK:

              • 2300

              • DEF:

              • 1400


              If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).


              1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
              Gorz the Emissary of Darkness
              DARK 7
              Gorz the Emissary of Darkness
              • ATK:

              • 2700

              • DEF:

              • 2500


              When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


              1 cardJinzo
              1 cardJinzo
              Jinzo
              DARK 6
              Jinzo
              • ATK:

              • 2400

              • DEF:

              • 1500


              Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


              1 cardMarshmallon 1 cardMarshmallon
              Marshmallon
              LIGHT 3
              Marshmallon
              • ATK:

              • 300

              • DEF:

              • 500


              Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


              1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
              Mobius the Frost Monarch
              WATER 6
              Mobius the Frost Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


              2 cardMystic Tomato 2 cardMystic Tomato
              Mystic Tomato
              DARK 4
              Mystic Tomato
              • ATK:

              • 1400

              • DEF:

              • 1100


              When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


              1 cardSangan
              1 cardSangan
              Sangan
              DARK 3
              Sangan
              • ATK:

              • 1000

              • DEF:

              • 600


              If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


              1 cardSillva, Warlord of Dark World
              1 cardSillva, Warlord of Dark World
              Sillva, Warlord of Dark World
              DARK 5
              Sillva, Warlord of Dark World
              • ATK:

              • 2300

              • DEF:

              • 1400


              If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


              2 cardSnipe Hunter 2 cardSnipe Hunter
              Snipe Hunter
              DARK 4
              Snipe Hunter
              • ATK:

              • 1500

              • DEF:

              • 600


              You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.


              2 cardSpell Canceller 2 cardSpell Canceller
              Spell Canceller
              WIND 5
              Spell Canceller
              • ATK:

              • 1800

              • DEF:

              • 1600


              Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


              1 cardSpirit Reaper 1 cardSpirit Reaper
              Spirit Reaper
              DARK 3
              Spirit Reaper
              • ATK:

              • 300

              • DEF:

              • 200


              Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


              3 cardThestalos the Firestorm Monarch 3 cardThestalos the Firestorm Monarch
              Thestalos the Firestorm Monarch
              FIRE 6
              Thestalos the Firestorm Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              If this card is Tribute Summoned: Discard 1 random card from your opponent's hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 100.


              1 cardTreeborn Frog 1 cardTreeborn Frog
              Treeborn Frog
              WATER 1
              Treeborn Frog
              • ATK:

              • 100

              • DEF:

              • 100


              Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.


              1 cardZaborg the Thunder Monarch 1 cardZaborg the Thunder Monarch
              Zaborg the Thunder Monarch
              LIGHT 5
              Zaborg the Thunder Monarch
              • ATK:

              • 2400

              • DEF:

              • 1000


              If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


              2 cardMask of Darkness 2 cardMask of Darkness
              Mask of Darkness
              DARK 2
              Mask of Darkness
              • ATK:

              • 900

              • DEF:

              • 400


              FLIP: Target 1 Trap in your GY; add that target to your hand.


              1 cardMorphing Jar
              1 cardMorphing Jar
              Morphing Jar
              EARTH 2
              Morphing Jar
              • ATK:

              • 700

              • DEF:

              • 600


              FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


              1 cardNight Assailant
              1 cardNight Assailant
              Night Assailant
              DARK 3
              Night Assailant
              • ATK:

              • 200

              • DEF:

              • 500


              FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


              2 cardOld Vindictive Magician 2 cardOld Vindictive Magician
              Old Vindictive Magician
              DARK 2
              Old Vindictive Magician
              • ATK:

              • 450

              • DEF:

              • 600


              FLIP: Target 1 monster your opponent controls; destroy that target.


              1 cardBook of Moon 1 cardBook of Moon
              Book of Moon
              Spell Quick
              Book of Moon

                Target 1 face-up monster on the field; change that target to face-down Defense Position.


                3 cardBrain Control 3 cardBrain Control
                Brain Control
                Spell Normal
                Brain Control

                  Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                  2 cardDark World Lightning 2 cardDark World Lightning
                  Dark World Lightning
                  Spell Normal
                  Dark World Lightning

                    Target 1 Set card on the field; destroy that target, then discard 1 card.


                    1 cardGold Sarcophagus
                    1 cardGold Sarcophagus
                    Gold Sarcophagus
                    Spell Normal
                    Gold Sarcophagus

                      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                      1 cardHeavy Storm
                      1 cardHeavy Storm
                      Heavy Storm
                      Spell Normal
                      Heavy Storm

                        Destroy all Spell and Trap Cards on the field.


                        1 cardMystical Space Typhoon
                        1 cardMystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          1 cardPot of Avarice 1 cardPot of Avarice
                          Pot of Avarice
                          Spell Normal
                          Pot of Avarice

                            Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                            Tag(s):

                            1 cardPremature Burial
                            1 cardPremature Burial
                            Premature Burial
                            Spell Equip
                            Premature Burial

                              Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                              1 cardScapegoat 1 cardScapegoat
                              Scapegoat
                              Spell Quick
                              Scapegoat

                                Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                1 cardSnatch Steal
                                1 cardSnatch Steal
                                Snatch Steal
                                Spell Equip
                                Snatch Steal

                                  Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                  1 cardCall of the Haunted
                                  1 cardCall of the Haunted
                                  Call of the Haunted
                                  Trap Continuous
                                  Call of the Haunted

                                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                    1 cardCrush Card Virus 1 cardCrush Card Virus
                                    Crush Card Virus
                                    Trap Normal
                                    Crush Card Virus

                                      Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                      2 cardDeck Devastation Virus
                                      2 cardDeck Devastation Virus
                                      Deck Devastation Virus
                                      Trap Normal
                                      Deck Devastation Virus

                                        Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                        1 cardMirror Force
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          2 cardRoyal Decree 2 cardRoyal Decree
                                          Royal Decree
                                          Trap Continuous
                                          Royal Decree

                                            Negate all other Trap effects on the field.


                                            3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                            Sakuretsu Armor
                                            Trap Normal
                                            Sakuretsu Armor

                                              When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                              1 cardTorrential Tribute
                                              1 cardTorrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                3 cardWaboku 3 cardWaboku
                                                Waboku
                                                Trap Normal
                                                Waboku

                                                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                  tcg
                                                  Dark World
                                                  5







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