Book Of Deck Breakdown

Cards Usage Statistic

Main Deck

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Book of Eclipse
Book of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Extra Deck

      S:P Little Knight
      S:P Little Knight
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

      Main: 41

      3 cardConsecrated Light 3 cardConsecrated Light
      Consecrated Light
      LIGHT 1
      Consecrated Light
      • ATK:

      • 0

      • DEF:

      • 0


      Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.


      3 cardDiana the Light Spirit 3 cardDiana the Light Spirit
      Diana the Light Spirit
      LIGHT 4
      Diana the Light Spirit
      • ATK:

      • 1700

      • DEF:

      • 1000


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.


      3 cardGuiding Light 3 cardGuiding Light
      Guiding Light
      LIGHT 1
      Guiding Light
      • ATK:

      • 0

      • DEF:

      • 0


      When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your GY; Special Summon that target.


      3 cardRai-Jin 3 cardRai-Jin
      Rai-Jin
      LIGHT 4
      Rai-Jin
      • ATK:

      • -1

      • DEF:

      • 1000


      All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.


      3 cardRai-Mei 3 cardRai-Mei
      Rai-Mei
      LIGHT 3
      Rai-Mei
      • ATK:

      • 1400

      • DEF:

      • 1200


      When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.


      3 cardShining Piecephilia 3 cardShining Piecephilia
      Shining Piecephilia
      LIGHT 4
      Shining Piecephilia
      • ATK:

      • 700

      • DEF:

      • 2000


      Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. ● 1: Place 1 monster from your Deck on top of your Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand.


      3 cardThe Creator 3 cardThe Creator
      The Creator
      LIGHT 8
      The Creator
      • ATK:

      • 2300

      • DEF:

      • 3000


      Cannot be Special Summoned from the Graveyard. Once per turn: You can target 1 monster in your Graveyard; send 1 card from your hand to the Graveyard, and if you do, Special Summon that target.


      2 cardThunderclap Monk 2 cardThunderclap Monk
      Thunderclap Monk
      LIGHT 4
      Thunderclap Monk
      • ATK:

      • 1900

      • DEF:

      • 200


      When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn.


      3 cardBook of Eclipse 3 cardBook of Eclipse
      Book of Eclipse
      Spell Quick
      Book of Eclipse

        Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


        3 cardCup of Ace
        3 cardCup of Ace
        Cup of Ace
        Spell Normal
        Cup of Ace

          Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


          1 cardOne Day of Peace
          1 cardOne Day of Peace
          One Day of Peace
          Spell Normal
          One Day of Peace

            Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


            3 cardGood Goblin Housekeeping
            3 cardGood Goblin Housekeeping
            Good Goblin Housekeeping
            Trap Normal
            Good Goblin Housekeeping

              Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


              2 cardPeaceful Burial 2 cardPeaceful Burial
              Peaceful Burial
              Trap Normal
              Peaceful Burial

                Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn.


                3 cardPresent Card 3 cardPresent Card
                Present Card
                Trap Normal
                Present Card

                  Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                  3 cardWaboku 3 cardWaboku
                  Waboku
                  Trap Normal
                  Waboku

                    You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                    tcg
                    Book Of
                    5







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