SpellCasters Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Straynge Magician
 Rarity
Straynge Magician
 Rarity
Straynge Magician
EARTH 1
Straynge Magician
  • ATK:

  • 0

  • DEF:

  • 1400


[REQUIREMENT] Send 1 monster with 0 ATK from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have "Straynge Cat" in your Graveyard, you can choose 1 face-up monster with 0 ATK on your field. If you do, that monster cannot be destroyed by card effects this turn.

 Rarity
Straynge Witch
 Rarity
Straynge Witch
 Rarity
Straynge Witch
EARTH 1
Straynge Witch
  • ATK:

  • 0

  • DEF:

  • 1400


[REQUIREMENT] You have no other monsters on your field. [EFFECT] Special Summon 1 "Sevens Road Charm Witch" or 1 "Sevens Road Witch" from your Graveyard face-up to your field. Then, you can add 1 "Fusion" from your Graveyard to your hand.

 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
 Rarity
Amazing Dealer
WATER 3
Amazing Dealer
  • ATK:

  • 0

  • DEF:

  • 1000


[REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.

 Rarity
Master of the Sevens Road
 Rarity
Master of the Sevens Road
 Rarity
Master of the Sevens Road
DARK 9
Master of the Sevens Road
  • ATK:

  • 3000

  • DEF:

  • 2100


"Sevens Road Magician" + "Sevens Road Witch" [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Spellcaster Type monsters with different names in your Graveyard] x 300. If you have 7 or more DARK Attribute Spellcaster Type monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.

 Rarity
Sevens Paladin
 Rarity
Sevens Paladin
 Rarity
Sevens Paladin
DARK 9
Sevens Paladin
  • ATK:

  • 2900

  • DEF:

  • 2400


"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.

UR Rarity
Sevens Road Magician
UR Rarity
Sevens Road Magician
UR Rarity
Sevens Road Magician
DARK 7
Sevens Road Magician
  • ATK:

  • 2100

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.

 Rarity
Sevens Road Ultima Witch
 Rarity
Sevens Road Ultima Witch
 Rarity
Sevens Road Ultima Witch
DARK 10
Sevens Road Ultima Witch
  • ATK:

  • 3300

  • DEF:

  • 1600


"Sevens Road Witch" + 1 Magical Knight Type or Spellcaster Type Fusion Monster [REQUIREMENT] None [EFFECT] Shuffle 1 Spell Card from your opponent's Graveyard into the Deck. Then, you can add 1 Spell Card from your Graveyard to your hand. If you do, you can only activate 1 Normal Spell Card until the end of this turn.

SR Rarity
Sevens Road Witch
SR Rarity
Sevens Road Witch
SR Rarity
Sevens Road Witch
DARK 6
Sevens Road Witch
  • ATK:

  • 1600

  • DEF:

  • 1000


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.

 Rarity
Swordsman of Roadstar
 Rarity
Swordsman of Roadstar
 Rarity
Swordsman of Roadstar
LIGHT 3
Swordsman of Roadstar
  • ATK:

  • 1200

  • DEF:

  • 500


A swordsman of the shooting stars with unknown powers, capable of carving open a miraculous path.

 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
 Rarity
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

    R Rarity
    Fusion
    R Rarity
    Fusion
    R Rarity
    Fusion
    Spell Normal
    Fusion

      [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

      UR Rarity
      Ghost Cyclone
      UR Rarity
      Ghost Cyclone
      UR Rarity
      Ghost Cyclone
      Spell Normal
      Ghost Cyclone

        [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.

           Rarity
          Trap Hole
           Rarity
          Trap Hole
           Rarity
          Trap Hole
          Trap Normal
          Trap Hole

            [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.

            Extra Deck

             Rarity
            Sevens Road Charmy Witch
             Rarity
            Sevens Road Charmy Witch
             Rarity
            Sevens Road Charmy Witch
            DARK 8
            Sevens Road Charmy Witch
            • ATK:

            • 2800

            • DEF:

            • 1600


            "Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.

            Popular Skills

            Master Accel Road: 100%
            Master Accel Road

            Need 32 UR

             Rarity
            Straynge Magician3 card
             Rarity
            Straynge Witch3 card
             Rarity
            Sevens Road Charmy Witch3 card
             Rarity
            Amazing Dealer3 card
             Rarity
            Master of the Sevens Road1 card
             Rarity
            Sevens Paladin2 card
            UR Rarity
            Sevens Road Magician3 card
             Rarity
            Sevens Road Ultima Witch1 card
             Rarity
            Swordsman of Roadstar3 card
             Rarity
            Curse of the Rising Light3 card
            UR Rarity
            Ghost Cyclone3 card
             Rarity
            Pot of Greed1 card
             Rarity
            Shiny Shady2 card
             Rarity
            Trap Hole1 card

            Main: 34 Extra: 3

             Rarity
             Rarity
            3 cardStraynge Magician
             Rarity
             Rarity
            3 cardStraynge Magician
            Straynge Magician
            EARTH 1
            Straynge Magician
            • ATK:

            • 0

            • DEF:

            • 1400


            [REQUIREMENT] Send 1 monster with 0 ATK from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have "Straynge Cat" in your Graveyard, you can choose 1 face-up monster with 0 ATK on your field. If you do, that monster cannot be destroyed by card effects this turn.


             Rarity
             Rarity
            3 cardStraynge Witch
             Rarity
             Rarity
            3 cardStraynge Witch
            Straynge Witch
            EARTH 1
            Straynge Witch
            • ATK:

            • 0

            • DEF:

            • 1400


            [REQUIREMENT] You have no other monsters on your field. [EFFECT] Special Summon 1 "Sevens Road Charm Witch" or 1 "Sevens Road Witch" from your Graveyard face-up to your field. Then, you can add 1 "Fusion" from your Graveyard to your hand.


             Rarity
             Rarity
            3 cardAmazing Dealer
             Rarity
             Rarity
            3 cardAmazing Dealer
            Amazing Dealer
            WATER 3
            Amazing Dealer
            • ATK:

            • 0

            • DEF:

            • 1000


            [REQUIREMENT] If you have 3 or less monsters in your Graveyard, pay 300 LP. [EFFECT] Send 3 cards from your hand to the Graveyard. Then, draw 3 cards.


             Rarity
             Rarity
            1 cardMaster of the Sevens Road
             Rarity
             Rarity
            1 cardMaster of the Sevens Road
            Master of the Sevens Road
            DARK 9
            Master of the Sevens Road
            • ATK:

            • 3000

            • DEF:

            • 2100


            "Sevens Road Magician" + "Sevens Road Witch" [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of DARK Attribute Spellcaster Type monsters with different names in your Graveyard] x 300. If you have 7 or more DARK Attribute Spellcaster Type monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.


             Rarity
             Rarity
            2 cardSevens Paladin
             Rarity
             Rarity
            2 cardSevens Paladin
            Sevens Paladin
            DARK 9
            Sevens Paladin
            • ATK:

            • 2900

            • DEF:

            • 2400


            "Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.


             Rarity
            UR Rarity
            3 cardSevens Road Magician
             Rarity
            UR Rarity
            3 cardSevens Road Magician
            Sevens Road Magician
            DARK 7
            Sevens Road Magician
            • ATK:

            • 2100

            • DEF:

            • 1500


            [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.


             Rarity
             Rarity
            1 cardSevens Road Ultima Witch
             Rarity
             Rarity
            1 cardSevens Road Ultima Witch
            Sevens Road Ultima Witch
            DARK 10
            Sevens Road Ultima Witch
            • ATK:

            • 3300

            • DEF:

            • 1600


            "Sevens Road Witch" + 1 Magical Knight Type or Spellcaster Type Fusion Monster [REQUIREMENT] None [EFFECT] Shuffle 1 Spell Card from your opponent's Graveyard into the Deck. Then, you can add 1 Spell Card from your Graveyard to your hand. If you do, you can only activate 1 Normal Spell Card until the end of this turn.


             Rarity
            SR Rarity
            3 cardSevens Road Witch
             Rarity
            SR Rarity
            3 cardSevens Road Witch
            Sevens Road Witch
            DARK 6
            Sevens Road Witch
            • ATK:

            • 1600

            • DEF:

            • 1000


            [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.


             Rarity
             Rarity
            3 cardSwordsman of Roadstar
             Rarity
             Rarity
            3 cardSwordsman of Roadstar
            Swordsman of Roadstar
            LIGHT 3
            Swordsman of Roadstar
            • ATK:

            • 1200

            • DEF:

            • 500


            A swordsman of the shooting stars with unknown powers, capable of carving open a miraculous path.


             Rarity
             Rarity
            3 cardCurse of the Rising Light
             Rarity
             Rarity
            3 cardCurse of the Rising Light
            Curse of the Rising Light
            Spell Normal
            Curse of the Rising Light

              [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


               Rarity
              R Rarity
              2 cardFusion
               Rarity
              R Rarity
              2 cardFusion
              Fusion
              Spell Normal
              Fusion

                [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


                 Rarity
                UR Rarity
                3 cardGhost Cyclone
                 Rarity
                UR Rarity
                3 cardGhost Cyclone
                Ghost Cyclone
                Spell Normal
                Ghost Cyclone

                  [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


                   Rarity
                   Rarity
                  1 cardPot of Greed
                   Rarity
                   Rarity
                  1 cardPot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    [REQUIREMENT] None [EFFECT] Draw 2 cards.


                     Rarity
                     Rarity
                    2 cardShiny Shady
                     Rarity
                     Rarity
                    2 cardShiny Shady
                    Shiny Shady
                    Trap Normal
                    Shiny Shady

                      [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                       Rarity
                       Rarity
                      1 cardTrap Hole
                       Rarity
                       Rarity
                      1 cardTrap Hole
                      Trap Hole
                      Trap Normal
                      Trap Hole

                        [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


                         Rarity
                         Rarity
                        3 cardSevens Road Charmy Witch
                         Rarity
                         Rarity
                        3 cardSevens Road Charmy Witch
                        Sevens Road Charmy Witch
                        DARK 8
                        Sevens Road Charmy Witch
                        • ATK:

                        • 2800

                        • DEF:

                        • 1600


                        "Sevens Road Witch" + 1 Level 1 EARTH Attribute Spellcaster Type monster [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Change the battle position of 1 monster on your opponent's field. Then, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference) if it attacks a Defense Position monster this turn. Then, if you have "Sevens Road Magician" in your Graveyard, this card cannot be destroyed by card effects this turn.



                        SPELLCASTERS Decks in RUSH DUEL SEVENS








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