Magnum Overlord Deck Breakdown

Main Deck

 Rarity
Supreme Beasteam Magnum Overlord
 Rarity
Supreme Beasteam Magnum Overlord
 Rarity
Supreme Beasteam Magnum Overlord
DARK 10
Supreme Beasteam Magnum Overlord
  • Max ATK:

  • 3500

  • ATK:

  • 1900

  • DEF:

  • 0


You can Maximum Summon this card together with "Supreme Beasteam Magnum Overlord [L]" and "Supreme Beasteam Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.

 Rarity
Supreme Beasteam Magnum Overlord (L)
 Rarity
Supreme Beasteam Magnum Overlord (L)
 Rarity
Supreme Beasteam Magnum Overlord (L)
DARK 4
Supreme Beasteam Magnum Overlord (L)
  • ATK:

  • 800

  • DEF:

  • 0


[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.

 Rarity
Supreme Beasteam Magnum Overlord (R)
 Rarity
Supreme Beasteam Magnum Overlord (R)
 Rarity
Supreme Beasteam Magnum Overlord (R)
DARK 3
Supreme Beasteam Magnum Overlord (R)
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] During the turn your opponent Special Summoned a Level 5 or higher monster face-up, while this card is face-up, your opponent cannot activate the effects of face-up Level 10 or lower monsters.

 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
 Rarity
Elemental Circulation
Spell Normal
Elemental Circulation

    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

     Rarity
    Heavenly Gift
     Rarity
    Heavenly Gift
     Rarity
    Heavenly Gift
    Spell Normal
    Heavenly Gift

      [REQUIREMENT] None [EFFECT] Send any number of monsters from your hand to the Graveyard. If [the total Levels of those monsters sent to the Graveyard by this effect] is 10 or higher, you can draw 2 cards.

       Rarity
      Shiny Shady
       Rarity
      Shiny Shady
       Rarity
      Shiny Shady
      Trap Normal
      Shiny Shady

        [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

        Popular Skills

        Avaricious Destiny Draw: 50%
        Elemental Double Extraction: 50%
        Elemental Double Extraction

        Need 32 UR

         Rarity
        Supreme Beasteam Magnum Overlord3 card
         Rarity
        Supreme Beasteam Magnum Overlord (L)3 card
         Rarity
        Supreme Beasteam Magnum Overlord (R)3 card
         Rarity
        Elemental HERO Avian3 card
         Rarity
        Elemental HERO Clayman3 card
         Rarity
        Elemental HERO Flame Wingman1 card
         Rarity
        Elemental HERO Sparkman3 card
         Rarity
        Elemental HERO Thunder Giant1 card
         Rarity
        Curse of the Rising Light3 card
         Rarity
        Elemental Circulation3 card
        UR Rarity
        Ghost Cyclone1 card
         Rarity
        Heavenly Gift1 card
         Rarity
        Pot of Greed1 card
         Rarity
        Shiny Shady2 card
         Rarity
        Trap Hole1 card

        Main: 32

         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord
         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord
        Supreme Beasteam Magnum Overlord
        DARK 10
        Supreme Beasteam Magnum Overlord
        • ATK:

        • 1900

        • DEF:

        • 0


        You can Maximum Summon this card together with "Supreme Beasteam Magnum Overlord [L]" and "Supreme Beasteam Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.


         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord (L)
         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord (L)
        Supreme Beasteam Magnum Overlord (L)
        DARK 4
        Supreme Beasteam Magnum Overlord (L)
        • ATK:

        • 800

        • DEF:

        • 0


        [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.


         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord (R)
         Rarity
         Rarity
        3 cardSupreme Beasteam Magnum Overlord (R)
        Supreme Beasteam Magnum Overlord (R)
        DARK 3
        Supreme Beasteam Magnum Overlord (R)
        • ATK:

        • 500

        • DEF:

        • 0


        [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] During the turn your opponent Special Summoned a Level 5 or higher monster face-up, while this card is face-up, your opponent cannot activate the effects of face-up Level 10 or lower monsters.


         Rarity
         Rarity
        3 cardElemental HERO Avian
         Rarity
         Rarity
        3 cardElemental HERO Avian
        Elemental HERO Avian
        WIND 3
        Elemental HERO Avian
        • ATK:

        • 1000

        • DEF:

        • 1000


        A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


         Rarity
         Rarity
        3 cardElemental HERO Clayman
         Rarity
         Rarity
        3 cardElemental HERO Clayman
        Elemental HERO Clayman
        EARTH 4
        Elemental HERO Clayman
        • ATK:

        • 800

        • DEF:

        • 2000


        An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


         Rarity
         Rarity
        1 cardElemental HERO Flame Wingman
         Rarity
         Rarity
        1 cardElemental HERO Flame Wingman
        Elemental HERO Flame Wingman
        WIND 6
        Elemental HERO Flame Wingman
        • ATK:

        • 2100

        • DEF:

        • 1200


        "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


         Rarity
         Rarity
        3 cardElemental HERO Sparkman
         Rarity
         Rarity
        3 cardElemental HERO Sparkman
        Elemental HERO Sparkman
        LIGHT 4
        Elemental HERO Sparkman
        • ATK:

        • 1600

        • DEF:

        • 1400


        An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.


         Rarity
         Rarity
        1 cardElemental HERO Thunder Giant
         Rarity
         Rarity
        1 cardElemental HERO Thunder Giant
        Elemental HERO Thunder Giant
        LIGHT 6
        Elemental HERO Thunder Giant
        • ATK:

        • 2400

        • DEF:

        • 1500


        "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.


         Rarity
         Rarity
        3 cardCurse of the Rising Light
         Rarity
         Rarity
        3 cardCurse of the Rising Light
        Curse of the Rising Light
        Spell Normal
        Curse of the Rising Light

          [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


           Rarity
           Rarity
          3 cardElemental Circulation
           Rarity
           Rarity
          3 cardElemental Circulation
          Elemental Circulation
          Spell Normal
          Elemental Circulation

            [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


             Rarity
            UR Rarity
            1 cardGhost Cyclone
             Rarity
            UR Rarity
            1 cardGhost Cyclone
            Ghost Cyclone
            Spell Normal
            Ghost Cyclone

              [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


               Rarity
               Rarity
              1 cardHeavenly Gift
               Rarity
               Rarity
              1 cardHeavenly Gift
              Heavenly Gift
              Spell Normal
              Heavenly Gift

                [REQUIREMENT] None [EFFECT] Send any number of monsters from your hand to the Graveyard. If [the total Levels of those monsters sent to the Graveyard by this effect] is 10 or higher, you can draw 2 cards.


                 Rarity
                 Rarity
                1 cardPot of Greed
                 Rarity
                 Rarity
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  [REQUIREMENT] None [EFFECT] Draw 2 cards.


                   Rarity
                   Rarity
                  2 cardShiny Shady
                   Rarity
                   Rarity
                  2 cardShiny Shady
                  Shiny Shady
                  Trap Normal
                  Shiny Shady

                    [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                     Rarity
                     Rarity
                    1 cardTrap Hole
                     Rarity
                     Rarity
                    1 cardTrap Hole
                    Trap Hole
                    Trap Normal
                    Trap Hole

                      [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


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                      Magnum Overlord
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