Magnum Overlord Deck Breakdown

Main Deck

 Rarity
Elemental HERO Bubbleman
 Rarity
Elemental HERO Bubbleman
 Rarity
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] You have no other cards in your hand or field during your Main Phase that you Normal Summoned or Special Summoned this card. [EFFECT] Draw 2 cards.

 Rarity
Supreme Beasteam Magnum Overlord
 Rarity
Supreme Beasteam Magnum Overlord
 Rarity
Supreme Beasteam Magnum Overlord
DARK 10
Supreme Beasteam Magnum Overlord
  • Max ATK:

  • 3500

  • ATK:

  • 1900

  • DEF:

  • 0


You can Maximum Summon this card together with "Supreme Beasteam Magnum Overlord [L]" and "Supreme Beasteam Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.

 Rarity
Supreme Beasteam Magnum Overlord (L)
 Rarity
Supreme Beasteam Magnum Overlord (L)
 Rarity
Supreme Beasteam Magnum Overlord (L)
DARK 4
Supreme Beasteam Magnum Overlord (L)
  • ATK:

  • 800

  • DEF:

  • 0


[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.

 Rarity
Supreme Beasteam Magnum Overlord (R)
 Rarity
Supreme Beasteam Magnum Overlord (R)
 Rarity
Supreme Beasteam Magnum Overlord (R)
DARK 3
Supreme Beasteam Magnum Overlord (R)
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] During the turn your opponent Special Summoned a Level 5 or higher monster face-up, while this card is face-up, your opponent cannot activate the effects of face-up Level 10 or lower monsters.

 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
 Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).

 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
 Rarity
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
 Rarity
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

 Rarity
Card Revitalization
 Rarity
Card Revitalization
 Rarity
Card Revitalization
Spell Normal
Card Revitalization

    [REQUIREMENT] None [EFFECT] Both players discard as many cards as possible from their hands. You can make 1 face-up monster on your field gain ATK equal to [the number of cards sent to the Graveyard by this effect] x 300 until the end of this turn.

     Rarity
    Elemental Circulation
     Rarity
    Elemental Circulation
     Rarity
    Elemental Circulation
    Spell Normal
    Elemental Circulation

      [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.

       Rarity
      Heavenly Gift
       Rarity
      Heavenly Gift
       Rarity
      Heavenly Gift
      Spell Normal
      Heavenly Gift

        [REQUIREMENT] None [EFFECT] Send any number of monsters from your hand to the Graveyard. If [the total Levels of those monsters sent to the Graveyard by this effect] is 10 or higher, you can draw 2 cards.

         Rarity
        Pot of Avarice
         Rarity
        Pot of Avarice
         Rarity
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.

           Rarity
          Card Reprinting
           Rarity
          Card Reprinting
           Rarity
          Card Reprinting
          Trap Normal
          Card Reprinting

            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.

             Rarity
            Negate Attack
             Rarity
            Negate Attack
             Rarity
            Negate Attack
            Trap Normal
            Negate Attack

              [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.

               Rarity
              Shiny Shady
               Rarity
              Shiny Shady
               Rarity
              Shiny Shady
              Trap Normal
              Shiny Shady

                [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

                Popular Skills

                Avaricious Destiny Draw: 100%
                Avaricious Destiny Draw

                Need 31 UR

                 Rarity
                Elemental HERO Bubbleman3 card
                 Rarity
                Supreme Beasteam Magnum Overlord3 card
                 Rarity
                Supreme Beasteam Magnum Overlord (L)3 card
                 Rarity
                Supreme Beasteam Magnum Overlord (R)3 card
                 Rarity
                Ancient Gear Golem1 card
                 Rarity
                Elemental HERO Clayman3 card
                 Rarity
                Elemental HERO Sparkman3 card
                 Rarity
                Card Revitalization1 card
                 Rarity
                Elemental Circulation3 card
                 Rarity
                Heavenly Gift3 card
                 Rarity
                Pot of Avarice1 card
                 Rarity
                Card Reprinting1 card
                 Rarity
                Card Restoration1 card
                 Rarity
                Negate Attack1 card
                 Rarity
                Shiny Shady1 card

                Main: 31

                 Rarity
                 Rarity
                3 cardElemental HERO Bubbleman
                 Rarity
                 Rarity
                3 cardElemental HERO Bubbleman
                Elemental HERO Bubbleman
                WATER 4
                Elemental HERO Bubbleman
                • ATK:

                • 800

                • DEF:

                • 1200


                [REQUIREMENT] You have no other cards in your hand or field during your Main Phase that you Normal Summoned or Special Summoned this card. [EFFECT] Draw 2 cards.


                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord
                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord
                Supreme Beasteam Magnum Overlord
                DARK 10
                Supreme Beasteam Magnum Overlord
                • ATK:

                • 1900

                • DEF:

                • 0


                You can Maximum Summon this card together with "Supreme Beasteam Magnum Overlord [L]" and "Supreme Beasteam Magnum Overlord [R]". [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card cannot be destroyed by your opponent's Trap Card effects.


                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord (L)
                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord (L)
                Supreme Beasteam Magnum Overlord (L)
                DARK 4
                Supreme Beasteam Magnum Overlord (L)
                • ATK:

                • 800

                • DEF:

                • 0


                [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] This card gains ATK equal to [the number of monsters on your opponent's field] x 500. If you have 10 or more monsters in your Graveyard, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster.


                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord (R)
                 Rarity
                 Rarity
                3 cardSupreme Beasteam Magnum Overlord (R)
                Supreme Beasteam Magnum Overlord (R)
                DARK 3
                Supreme Beasteam Magnum Overlord (R)
                • ATK:

                • 500

                • DEF:

                • 0


                [REQUIREMENT] Maximum Mode [CONTINUOUS EFFECT] During the turn your opponent Special Summoned a Level 5 or higher monster face-up, while this card is face-up, your opponent cannot activate the effects of face-up Level 10 or lower monsters.


                 Rarity
                 Rarity
                1 cardAncient Gear Golem
                 Rarity
                 Rarity
                1 cardAncient Gear Golem
                Ancient Gear Golem
                EARTH 8
                Ancient Gear Golem
                • ATK:

                • 3000

                • DEF:

                • 3000


                This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


                 Rarity
                 Rarity
                3 cardElemental HERO Clayman
                 Rarity
                 Rarity
                3 cardElemental HERO Clayman
                Elemental HERO Clayman
                EARTH 4
                Elemental HERO Clayman
                • ATK:

                • 800

                • DEF:

                • 2000


                An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


                 Rarity
                 Rarity
                3 cardElemental HERO Sparkman
                 Rarity
                 Rarity
                3 cardElemental HERO Sparkman
                Elemental HERO Sparkman
                LIGHT 4
                Elemental HERO Sparkman
                • ATK:

                • 1600

                • DEF:

                • 1400


                An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.


                 Rarity
                 Rarity
                1 cardCard Revitalization
                 Rarity
                 Rarity
                1 cardCard Revitalization
                Card Revitalization
                Spell Normal
                Card Revitalization

                  [REQUIREMENT] None [EFFECT] Both players discard as many cards as possible from their hands. You can make 1 face-up monster on your field gain ATK equal to [the number of cards sent to the Graveyard by this effect] x 300 until the end of this turn.


                   Rarity
                   Rarity
                  3 cardElemental Circulation
                   Rarity
                   Rarity
                  3 cardElemental Circulation
                  Elemental Circulation
                  Spell Normal
                  Elemental Circulation

                    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


                     Rarity
                     Rarity
                    3 cardHeavenly Gift
                     Rarity
                     Rarity
                    3 cardHeavenly Gift
                    Heavenly Gift
                    Spell Normal
                    Heavenly Gift

                      [REQUIREMENT] None [EFFECT] Send any number of monsters from your hand to the Graveyard. If [the total Levels of those monsters sent to the Graveyard by this effect] is 10 or higher, you can draw 2 cards.


                       Rarity
                       Rarity
                      1 cardPot of Avarice
                       Rarity
                       Rarity
                      1 cardPot of Avarice
                      Pot of Avarice
                      Spell Normal
                      Pot of Avarice

                        [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


                         Rarity
                         Rarity
                        1 cardCard Reprinting
                         Rarity
                         Rarity
                        1 cardCard Reprinting
                        Card Reprinting
                        Trap Normal
                        Card Reprinting

                          [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.


                           Rarity
                           Rarity
                          1 cardCard Restoration
                           Rarity
                           Rarity
                          1 cardCard Restoration
                          Card Restoration
                          Trap Normal
                          Card Restoration

                            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.


                             Rarity
                             Rarity
                            1 cardNegate Attack
                             Rarity
                             Rarity
                            1 cardNegate Attack
                            Negate Attack
                            Trap Normal
                            Negate Attack

                              [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.


                               Rarity
                               Rarity
                              1 cardShiny Shady
                               Rarity
                               Rarity
                              1 cardShiny Shady
                              Shiny Shady
                              Trap Normal
                              Shiny Shady

                                [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


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                                Magnum Overlord
                                5







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