Magnum Overlord Deck #730706 — Yu-Gi-Oh! Rush Duel Sevens
38 Main, incl. Supreme Beasteam Magnum Overlord x3, Supreme Beasteam Magnum Overlord (L) x3, Supreme Beasteam Magnum Overlord (R) x3 - Skill: Elemental Double Extraction. Created Jul 8, 2026 by YGO Mod.
Deck Magnum Overlord Rush Duel Sevens
Created by: YGO Mod (20517634)
Created On: 07/08/2026
Elemental Double Extraction
Main Deck (38)
- Supreme Beasteam Magnum Overlord x3
- Supreme Beasteam Magnum Overlord (L) x3
- Supreme Beasteam Magnum Overlord (R) x3
- Elemental HERO Avian x3
- Elemental HERO Burst Wingman x2
- Elemental HERO Burstinatrix x2
- Elemental HERO Clayman x3
- Elemental HERO Flame Wingman x2
- Elemental HERO Mudballman x2
- Elemental HERO Sparkman x3
- Elemental HERO Thunder Giant x2
- Elemental Circulation x3
- Heavenly Gift x2
- Pot of Greed x1
- Shiny Shady x3
- Trap Hole x1
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Magnum Overlord — Deck Power Evaluation
Final Contextual Deck Power: 11/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 16 |
| Going First | 15 |
| Going Second | 12 |
| Meta Power | provisional |
| Tournament Reliability | 15 |
- Primary strategy: Unknown
- Secondary strategies: none
- Format: rush-duel-sevens
Legality
Main 38 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Unknown – card texts unresolved; Unknown
- Turn 1 (going first): Unknown – no combo or card role data
- Turn 2 (going second): Unknown – no combo or card role data
- Recovery: Unknown – no recursion text
- After siding: None – empty side deck
Why it scores here
The deck is a Rush Duel Magnum Overlord list of 38 main-deck cards with all archetype core cards present at expected inclusion rates, but the evaluation is severely limited because every card's text, type, and role are unresolved in the evidence. No combo records exist, so ceiling, median, and floor output cannot be observed; consistency is only inferred from hypergeometric draw rates showing a core card always opens, yet starter functionality is unknown. The score reflects system uncertainty and lack of verified engine cohesion, not any averaged card scores or popularity. As such, the deck's true power cannot be assessed and is scored near the floor with high uncertainty, capped by the missing data rather than by any measured weakness.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 30 | Hypergeometric P(≥1 core card in 5)=1.00 but no starter confirmation (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 30 | Copy histogram shows compact 3/2/1 distribution, no identified bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 10 | No parseable boards; combo ceiling unknown (Speculation) |
| D4 | Combo Floor & Median Output | 10 | No combo median data; floor unknown (Speculation) |
| D5 | Interruption Resilience & Route Redundancy | 10 | No redundancy or recursion text available (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 10 | Resource signature absent; grind unknown (Inferred) |
| D7 | End-Board & Interaction Quality | 10 | Interaction density unavailable; no negation/removal text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 10 | Going-second split absent; board-breaking unknown (Inferred) |
| D9 | Offensive Pressure & Closing Power | 15 | Offensive pressure unverified; Rush Duel context suggests beatdown (Provisional) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 38-card main within size rules, all core present, but coherence unverified (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra deck empty; legal for Rush Duel format (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck empty; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 0 | No tournament context; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 20 | Complexity unknown due to missing card text (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 16, Going First ≈ 15, Going Second ≈ 12, Meta = provisional, Tournament Reliability ≈ 15. Modifiers: incomplete_evidence (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal Rush Duel construction with full core presence
- Compact 38-card main deck within size limits
Weaknesses
- No resolved card text prevents role assignment
- Zero combo records and no interaction data
- No side deck for best-of-3 adaptation
Critical choke points
- Entire evaluation depends on unresolved card identities
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Resolve card IDs to enable proper evaluation of engine and combos |
Evidence & confidence
- Verified: Legality status Legal with warning; Extra deck count 0 within rules; Side deck count 0 within rules
- Inferred: P(≥1 core card in opening hand) = 1 from hypergeometric; Compact copy distribution suggests low brick risk
- Provisional: Matchup format fit due to no metagame sample; Offensive pressure assuming Rush Duel beatdown
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 16 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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