Vampires Deck Breakdown

Cards Usage Statistic

Main Deck

Mezuki
Mezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Extra Deck

      Vampire Sucker
      Vampire Sucker
      Vampire Sucker
      DARK
      Vampire Sucker
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

      The Zombie Vampire
      The Zombie Vampire
      The Zombie Vampire
      DARK
      The Zombie Vampire
      • ATK:

      • 3000

      • DEF:

      • 2800


      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

      Main: 46

      2 cardBerserk Gorilla 2 cardBerserk Gorilla
      Berserk Gorilla
      EARTH 4
      Berserk Gorilla
      • ATK:

      • 2000

      • DEF:

      • 1000


      If this card is in face-up Defense Position, destroy this card. This card must attack if able.


      1 cardBreaker the Magical Warrior
      1 cardBreaker the Magical Warrior
      Breaker the Magical Warrior
      DARK 4
      Breaker the Magical Warrior
      • ATK:

      • 1600

      • DEF:

      • 1000


      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


      1 cardExiled Force
      1 cardExiled Force
      Exiled Force
      EARTH 4
      Exiled Force
      • ATK:

      • 1000

      • DEF:

      • 1000


      You can Tribute this card to target 1 monster on the field; destroy that target.


      3 cardGiant Rat 3 cardGiant Rat
      Giant Rat
      EARTH 4
      Giant Rat
      • ATK:

      • 1400

      • DEF:

      • 1450


      When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


      1 cardInjection Fairy Lily
      1 cardInjection Fairy Lily
      Injection Fairy Lily
      EARTH 3
      Injection Fairy Lily
      • ATK:

      • 400

      • DEF:

      • 1500


      If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


      2 cardPyramid Turtle 2 cardPyramid Turtle
      Pyramid Turtle
      EARTH 4
      Pyramid Turtle
      • ATK:

      • 1200

      • DEF:

      • 1400


      When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.


      2 cardRegenerating Mummy 2 cardRegenerating Mummy
      Regenerating Mummy
      DARK 4
      Regenerating Mummy
      • ATK:

      • 1800

      • DEF:

      • 1500


      When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.


      2 cardRyu Kokki 2 cardRyu Kokki
      Ryu Kokki
      DARK 6
      Ryu Kokki
      • ATK:

      • 2400

      • DEF:

      • 2000


      At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.


      1 cardSangan
      1 cardSangan
      Sangan
      DARK 3
      Sangan
      • ATK:

      • 1000

      • DEF:

      • 600


      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


      2 cardSpirit Reaper 2 cardSpirit Reaper
      Spirit Reaper
      DARK 3
      Spirit Reaper
      • ATK:

      • 300

      • DEF:

      • 200


      Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


      1 cardTribe-Infecting Virus
      1 cardTribe-Infecting Virus
      Tribe-Infecting Virus
      WATER 4
      Tribe-Infecting Virus
      • ATK:

      • 1600

      • DEF:

      • 1000


      Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


      2 cardVampire Lord
      2 cardVampire Lord
      Vampire Lord
      DARK 5
      Vampire Lord
      • ATK:

      • 2000

      • DEF:

      • 1500


      If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.


      1 cardZombyra the Dark 1 cardZombyra the Dark
      Zombyra the Dark
      DARK 4
      Zombyra the Dark
      • ATK:

      • 2100

      • DEF:

      • 500


      This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


      1 cardTsukuyomi 1 cardTsukuyomi
      Tsukuyomi
      DARK 4
      Tsukuyomi
      • ATK:

      • 1100

      • DEF:

      • 1400


      Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


      2 cardBook of Life 2 cardBook of Life
      Book of Life
      Spell Normal
      Book of Life

        Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


        1 cardBrain Control 1 cardBrain Control
        Brain Control
        Spell Normal
        Brain Control

          Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


          2 cardCreature Swap
          2 cardCreature Swap
          Creature Swap
          Spell Normal
          Creature Swap

            Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


            1 cardDelinquent Duo
            1 cardDelinquent Duo
            Delinquent Duo
            Spell Normal
            Delinquent Duo

              Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


              1 cardGraceful Charity
              1 cardGraceful Charity
              Graceful Charity
              Spell Normal
              Graceful Charity

                Draw 3 cards, then discard 2 cards.


                1 cardHeavy Storm
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    2 cardNobleman of Crossout
                    2 cardNobleman of Crossout
                    Nobleman of Crossout
                    Spell Normal
                    Nobleman of Crossout

                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                      1 cardPot of Greed
                      1 cardPot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.




                        Tag(s):

                        1 cardPremature Burial
                        1 cardPremature Burial
                        Premature Burial
                        Spell Equip
                        Premature Burial

                          Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                          1 cardSnatch Steal
                          1 cardSnatch Steal
                          Snatch Steal
                          Spell Equip
                          Snatch Steal

                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                            2 cardTribute to the Doomed 2 cardTribute to the Doomed
                            Tribute to the Doomed
                            Spell Normal
                            Tribute to the Doomed

                              Discard 1 card, then target 1 monster on the field; destroy it.


                              1 cardCall of the Haunted
                              1 cardCall of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                1 cardMirror Force
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  1 cardRing of Destruction
                                  1 cardRing of Destruction
                                  Ring of Destruction
                                  Trap Normal
                                  Ring of Destruction

                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                    2 cardRoyal Decree 2 cardRoyal Decree
                                    Royal Decree
                                    Trap Continuous
                                    Royal Decree

                                      Negate all other Trap effects on the field.


                                      2 cardSkill Drain
                                      2 cardSkill Drain
                                      Skill Drain
                                      Trap Continuous
                                      Skill Drain

                                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                        1 cardTorrential Tribute
                                        1 cardTorrential Tribute
                                        Torrential Tribute
                                        Trap Normal
                                        Torrential Tribute

                                          When a monster(s) is Summoned: Destroy all monsters on the field.



                                          VAMPIRES Decks in OCG








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