Ragnaraika Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ragnaraika Samurai Beetle
Ragnaraika Samurai Beetle
Ragnaraika Samurai Beetle
LIGHT 3
Ragnaraika Samurai Beetle
  • ATK:

  • 1500

  • DEF:

  • 0


You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.

Ragnaraika the Evil Seed
Ragnaraika the Evil Seed
Ragnaraika the Evil Seed
EARTH 1
Ragnaraika the Evil Seed
  • ATK:

  • 0

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Infinite Impermanence
    Infinite Impermanence
    Infinite Impermanence
    Trap Normal
    Infinite Impermanence

      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

      Ragnaraika Hunting Dance
      Ragnaraika Hunting Dance
      Ragnaraika Hunting Dance
      Trap Normal
      Ragnaraika Hunting Dance

        Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.

        Extra Deck

        Benghalancer the Resurgent
        Benghalancer the Resurgent
        Benghalancer the Resurgent
        LIGHT
        Benghalancer the Resurgent
        • ATK:

        • 2500

        • LINK-4

        Link Arrow:

        Top

        Left

        Right

        Bottom


        2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.

        Ragnaraika Mantis Monk
        Ragnaraika Mantis Monk
        Ragnaraika Mantis Monk
        WIND
        Ragnaraika Mantis Monk
        • ATK:

        • 2300

        • LINK-3

        Link Arrow:

        Left

        Bottom

        Bottom-Right


        2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.

        Ragnaraika Skeletal Soldier
        Ragnaraika Skeletal Soldier
        Ragnaraika Skeletal Soldier
        FIRE
        Ragnaraika Skeletal Soldier
        • ATK:

        • 1600

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.

        Ragnaraika Stag Sovereign
        Ragnaraika Stag Sovereign
        Ragnaraika Stag Sovereign
        EARTH
        Ragnaraika Stag Sovereign
        • ATK:

        • 3300

        • LINK-5

        Link Arrow:

        Left

        Right

        Bottom-Left

        Bottom

        Bottom-Right


        2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.

        Main: 57 Extra: 15

        1 cardAromage Jasmine 1 cardAromage Jasmine
        Aromage Jasmine
        LIGHT 2
        Aromage Jasmine
        • ATK:

        • 100

        • DEF:

        • 1900


        During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.


        1 cardCactus Bouncer 1 cardCactus Bouncer
        Cactus Bouncer
        EARTH 4
        Cactus Bouncer
        • ATK:

        • 1800

        • DEF:

        • 300


        Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.


        2 cardDroll & Lock Bird 2 cardDroll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        1 cardKumongous, the Sticky String Kaiju 1 cardKumongous, the Sticky String Kaiju
        Kumongous, the Sticky String Kaiju
        EARTH 7
        Kumongous, the Sticky String Kaiju
        • ATK:

        • 2400

        • DEF:

        • 2500


        You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


        1 cardLonefire Blossom 1 cardLonefire Blossom
        Lonefire Blossom
        FIRE 3
        Lonefire Blossom
        • ATK:

        • 500

        • DEF:

        • 1400


        Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


        2 cardMaxx "C"
        2 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        2 cardMudan the Rikka Fairy 2 cardMudan the Rikka Fairy
        Mudan the Rikka Fairy
        WATER 6
        Mudan the Rikka Fairy
        • ATK:

        • 1000

        • DEF:

        • 2400


        You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 "Rikka" Spell/Trap from your Deck to your hand. You can only use each effect of "Mudan the Rikka Fairy" once per turn.


        3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
        Mulcharmy Fuwalos
        WIND 4
        Mulcharmy Fuwalos
        • ATK:

        • 100

        • DEF:

        • 600


        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


        1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
        Nibiru, the Primal Being
        LIGHT 11
        Nibiru, the Primal Being
        • ATK:

        • 3000

        • DEF:

        • 600


        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


        1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
        Ragnaraika Samurai Beetle
        LIGHT 3
        Ragnaraika Samurai Beetle
        • ATK:

        • 1500

        • DEF:

        • 0


        You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


        3 cardRagnaraika the Evil Seed 3 cardRagnaraika the Evil Seed
        Ragnaraika the Evil Seed
        EARTH 1
        Ragnaraika the Evil Seed
        • ATK:

        • 0

        • DEF:

        • 0


        You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


        1 cardRikka Petal 1 cardRikka Petal
        Rikka Petal
        WATER 1
        Rikka Petal
        • ATK:

        • 0

        • DEF:

        • 0


        During your Main Phase: You can take 1 "Rikka" monster from your Deck, except "Rikka Petal", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters or all monsters you control are Plant monsters: You can Special Summon this card. You can only use each effect of "Rikka Petal" once per turn.


        1 cardRikka Princess 1 cardRikka Princess
        Rikka Princess
        WATER 4
        Rikka Princess
        • ATK:

        • 0

        • DEF:

        • 0


        During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn.


        1 cardSunseed Twin 1 cardSunseed Twin
        Sunseed Twin
        EARTH 2
        Sunseed Twin
        • ATK:

        • 0

        • DEF:

        • 800


        If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.


        1 cardPSY-Frame Driver 1 cardPSY-Frame Driver
        PSY-Frame Driver
        LIGHT 6
        PSY-Frame Driver
        • ATK:

        • 2500

        • DEF:

        • 0


        A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


        2 cardSunseed Genius Loci 2 cardSunseed Genius Loci
        Sunseed Genius Loci
        EARTH 1
        Sunseed Genius Loci
        • ATK:

        • 0

        • DEF:

        • 600


        ''This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.''


        1 cardAromaseraphy Angelica 1 cardAromaseraphy Angelica
        Aromaseraphy Angelica
        LIGHT 1
        Aromaseraphy Angelica
        • ATK:

        • 0

        • DEF:

        • 0


        During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.


        3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        1 cardPSY-Framegear Gamma
        1 cardPSY-Framegear Gamma
        PSY-Framegear Gamma
        LIGHT 2
        PSY-Framegear Gamma
        • ATK:

        • 1000

        • DEF:

        • 0


        Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


        1 cardAroma Blend 1 cardAroma Blend
        Aroma Blend
        Spell Normal
        Aroma Blend

          Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.


          3 cardBook of Moon 3 cardBook of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            2 cardCalled by the Grave
            2 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              1 cardCrossout Designator
              1 cardCrossout Designator
              Crossout Designator
              Spell Quick
              Crossout Designator

                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                Tag(s):

                1 cardHarpie's Feather Duster
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  1 cardHeavy Storm
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    1 cardLightning Storm
                    1 cardLightning Storm
                    Lightning Storm
                    Spell Normal
                    Lightning Storm

                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                      Tag(s):

                      1 cardOne for One
                      1 cardOne for One
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                        1 cardRagnaraika Bloom 1 cardRagnaraika Bloom
                        Ragnaraika Bloom
                        Spell Continuous
                        Ragnaraika Bloom

                          Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


                          2 cardRikka Glamour 2 cardRikka Glamour
                          Rikka Glamour
                          Spell Normal
                          Rikka Glamour

                            When you activate this card, you can also Tribute 1 Plant monster; add 1 "Rikka" monster from your Deck to your hand, then, if you Tributed a monster when you activated this card, add 1 Plant monster, with the same original Level as that "Rikka" monster but a different name, from your Deck to your hand. You can only activate 1 "Rikka Glamour" per turn.


                            1 cardRikka Konkon 1 cardRikka Konkon
                            Rikka Konkon
                            Spell Field
                            Rikka Konkon

                              If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of "Rikka Konkon" once per turn. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it.


                              2 cardSales Ban 2 cardSales Ban
                              Sales Ban
                              Spell Normal
                              Sales Ban

                                Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 "Sales Ban" per turn.


                                1 cardSunvine Sowing 1 cardSunvine Sowing
                                Sunvine Sowing
                                Spell Normal
                                Sunvine Sowing

                                  Special Summon 1 "Sunseed" monster from your Deck, and if you do, take 1000 damage. If you control no "Sunavalon" Link Monsters, you can only Special Summon "Sunseed Genius Loci" with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Plant monsters. If a Plant Link Monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only activate 1 "Sunvine Sowing" per turn.


                                  1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    3 cardUnexpected Dai 3 cardUnexpected Dai
                                    Unexpected Dai
                                    Spell Normal
                                    Unexpected Dai

                                      If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                                      1 cardBlessed Winds 1 cardBlessed Winds
                                      Blessed Winds
                                      Trap Continuous
                                      Blessed Winds

                                        You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn.


                                        1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                        Infinite Impermanence
                                        Trap Normal
                                        Infinite Impermanence

                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                          3 cardPollinosis 3 cardPollinosis
                                          Pollinosis
                                          Trap Counter
                                          Pollinosis

                                            When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card.


                                            1 cardSummon Limit
                                            1 cardSummon Limit
                                            Summon Limit
                                            Trap Continuous
                                            Summon Limit

                                              Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                              1 cardAromalilith Magnolia 1 cardAromalilith Magnolia
                                              Aromalilith Magnolia
                                              DARK 8
                                              Aromalilith Magnolia
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 1800


                                              1 "Aroma" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of "Humid Winds", "Dried Winds", and "Blessed Winds" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.


                                              1 cardAromalilith Rosemary 1 cardAromalilith Rosemary
                                              Aromalilith Rosemary
                                              DARK
                                              Aromalilith Rosemary
                                              • ATK:

                                              • 2200

                                              • LINK-3

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ Plant monsters If this card is Special Summoned: You can add 1 "Aroma" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of "Aromalilith Rosemary" once per turn.


                                              2 cardAromaseraphy Jasmine 2 cardAromaseraphy Jasmine
                                              Aromaseraphy Jasmine
                                              LIGHT
                                              Aromaseraphy Jasmine
                                              • ATK:

                                              • 1800

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of "Aromaseraphy Jasmine" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.


                                              1 cardBenghalancer the Resurgent 1 cardBenghalancer the Resurgent
                                              Benghalancer the Resurgent
                                              LIGHT
                                              Benghalancer the Resurgent
                                              • ATK:

                                              • 2500

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.


                                              1 cardRagnaraika Skeletal Soldier 1 cardRagnaraika Skeletal Soldier
                                              Ragnaraika Skeletal Soldier
                                              FIRE
                                              Ragnaraika Skeletal Soldier
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                                              1 cardS:P Little Knight
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              3 cardSunavalon Dryas
                                              3 cardSunavalon Dryas
                                              Sunavalon Dryas
                                              EARTH
                                              Sunavalon Dryas
                                              • ATK:

                                              • 0

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.


                                              1 cardSunavalon Melias 1 cardSunavalon Melias
                                              Sunavalon Melias
                                              EARTH
                                              Sunavalon Melias
                                              • ATK:

                                              • 0

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Left

                                              Right


                                              2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.


                                              2 cardSunvine Healer
                                              2 cardSunvine Healer
                                              Sunvine Healer
                                              EARTH
                                              Sunvine Healer
                                              • ATK:

                                              • 600

                                              • LINK-1

                                              Link Arrow:

                                              Top


                                              1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.


                                              1 cardSunvine Thrasher 1 cardSunvine Thrasher
                                              Sunvine Thrasher
                                              EARTH
                                              Sunvine Thrasher
                                              • ATK:

                                              • 800

                                              • LINK-1

                                              Link Arrow:

                                              Bottom


                                              1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; this card gains ATK equal to that monster's Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.


                                              1 cardPSY-Framelord Omega
                                              1 cardPSY-Framelord Omega
                                              PSY-Framelord Omega
                                              LIGHT 8
                                              PSY-Framelord Omega
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2200


                                              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.



                                              RAGNARAIKA Decks in OCG








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