Phantasm Spiral Deck Breakdown

Cards Usage Statistic

Main Deck

Chaos Summoning Beast
Chaos Summoning Beast
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.

Dark Beckoning Beast
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Gruesome Grave Squirmer
Gruesome Grave Squirmer
Gruesome Grave Squirmer
DARK 1
Gruesome Grave Squirmer
  • ATK:

  • 0

  • DEF:

  • 0


If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.

Samsara Lotus
Samsara Lotus
Samsara Lotus
DARK 1
Samsara Lotus
  • ATK:

  • 0

  • DEF:

  • 0


During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.

Yubel
Yubel
Yubel
DARK 10
Yubel
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.

Yubel - Terror Incarnate
Yubel - Terror Incarnate
Yubel - Terror Incarnate
DARK 11
Yubel - Terror Incarnate
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.

Yubel - The Ultimate Nightmare
Yubel - The Ultimate Nightmare
Yubel - The Ultimate Nightmare
DARK 12
Yubel - The Ultimate Nightmare
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Nightmare Throne
    Nightmare Throne
    Nightmare Throne
    Spell Field
    Nightmare Throne

      When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up "Yubel" monster(s) you control leaves the field by card effect: You can add to your hand 1 "Yubel" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Nightmare Throne" per turn.

      Opening of the Spirit Gates
      Opening of the Spirit Gates
      Opening of the Spirit Gates
      Spell Continuous
      Opening of the Spirit Gates

        When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

        Eternal Favorite
        Eternal Favorite
        Eternal Favorite
        Trap Continuous
        Eternal Favorite

          Once per turn: You can activate 1 of these effects (but you can only use each effect of "Eternal Favorite" once per turn); ● Special Summon 1 of your "Yubel" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned. ● If you control "Yubel": Discard 1 card and send this face-up card to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a "Yubel" monster.

          Extra Deck

          Phantom of Yubel
          Phantom of Yubel
          Phantom of Yubel
          DARK 9
          Phantom of Yubel
          • ATK:

          • 0

          • DEF:

          • 0


          1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes "Your opponent destroys 1 "Yubel" monster in their hand, Deck, or field". You can only use this effect of "Phantom of Yubel" once per turn.

          Yubel - The Loving Defender Forever
          Yubel - The Loving Defender Forever
          Yubel - The Loving Defender Forever
          DARK 12
          Yubel - The Loving Defender Forever
          • ATK:

          • 0

          • DEF:

          • 0


          1 "Yubel" monster + 1+ Effect Monsters on the field If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.

          A Bao A Qu, the Lightless Shadow
          A Bao A Qu, the Lightless Shadow
          A Bao A Qu, the Lightless Shadow
          DARK
          A Bao A Qu, the Lightless Shadow
          • ATK:

          • 2800

          • LINK-4

          Link Arrow:

          Left

          Right

          Bottom-Left

          Bottom-Right


          2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.

          Unchained Soul Lord of Yama
          Unchained Soul Lord of Yama
          Unchained Soul Lord of Yama
          DARK
          Unchained Soul Lord of Yama
          • ATK:

          • 2000

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.

          Unchained Soul of Rage
          Unchained Soul of Rage
          Unchained Soul of Rage
          DARK
          Unchained Soul of Rage
          • ATK:

          • 1800

          • LINK-2

          Link Arrow:

          Top

          Bottom


          2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.

          Varudras, the Final Bringer of the End Times
          Varudras, the Final Bringer of the End Times
          Varudras, the Final Bringer of the End Times
          DARK
          Varudras, the Final Bringer of the End Times
          • ATK:

          • 3000

          • DEF:

          • 3000


          2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

          Main: 60 Extra: 13

          2 cardChaos Summoning Beast 2 cardChaos Summoning Beast
          Chaos Summoning Beast
          DARK 1
          Chaos Summoning Beast
          • ATK:

          • 0

          • DEF:

          • 0


          You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


          3 cardDark Beckoning Beast 3 cardDark Beckoning Beast
          Dark Beckoning Beast
          DARK 2
          Dark Beckoning Beast
          • ATK:

          • 0

          • DEF:

          • 0


          When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


          2 cardDark Hole Dragon 2 cardDark Hole Dragon
          Dark Hole Dragon
          DARK 8
          Dark Hole Dragon
          • ATK:

          • 3000

          • DEF:

          • 2000


          Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.


          3 cardDark Summoning Beast 3 cardDark Summoning Beast
          Dark Summoning Beast
          DARK 5
          Dark Summoning Beast
          • ATK:

          • 0

          • DEF:

          • 0


          You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.


          1 cardHamon, Lord of Striking Thunder 1 cardHamon, Lord of Striking Thunder
          Hamon, Lord of Striking Thunder
          LIGHT 10
          Hamon, Lord of Striking Thunder
          • ATK:

          • 4000

          • DEF:

          • 4000


          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


          1 cardPhantasmal Summoning Beast 1 cardPhantasmal Summoning Beast
          Phantasmal Summoning Beast
          DARK 7
          Phantasmal Summoning Beast
          • ATK:

          • 0

          • DEF:

          • 0


          You can Tribute this card; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder" or "Raviel, Lord of Phantasms" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster from your hand whose ATK equals its own DEF, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 "Dimension Fusion Destruction" from your Deck to your hand. You can only use each effect of "Phantasmal Summoning Beast" once per turn.


          3 cardPhantom Skyblaster 3 cardPhantom Skyblaster
          Phantom Skyblaster
          DARK 4
          Phantom Skyblaster
          • ATK:

          • 1100

          • DEF:

          • 800


          When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.


          1 cardRaviel, Lord of Phantasms 1 cardRaviel, Lord of Phantasms
          Raviel, Lord of Phantasms
          DARK 10
          Raviel, Lord of Phantasms
          • ATK:

          • 4000

          • DEF:

          • 4000


          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.


          1 cardRaviel, Lord of Phantasms - Shimmering Scraper 1 cardRaviel, Lord of Phantasms - Shimmering Scraper
          Raviel, Lord of Phantasms - Shimmering Scraper
          DARK 10
          Raviel, Lord of Phantasms - Shimmering Scraper
          • ATK:

          • 4000

          • DEF:

          • 4000


          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.


          1 cardUria, Lord of Searing Flames 1 cardUria, Lord of Searing Flames
          Uria, Lord of Searing Flames
          FIRE 10
          Uria, Lord of Searing Flames
          • ATK:

          • 0

          • DEF:

          • 0


          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.


          1 cardCard Scanner 1 cardCard Scanner
          Card Scanner
          Spell Continuous
          Card Scanner

            Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.


            2 cardCerulean Skyfire 2 cardCerulean Skyfire
            Cerulean Skyfire
            Spell Continuous
            Cerulean Skyfire

              To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.


              3 cardDark Hole
              3 cardDark Hole
              Dark Hole
              Spell Normal
              Dark Hole

                Destroy all monsters on the field.


                3 cardDimension Fusion Destruction 3 cardDimension Fusion Destruction
                Dimension Fusion Destruction
                Spell Normal
                Dimension Fusion Destruction

                  Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.


                  2 cardFallen Paradise 2 cardFallen Paradise
                  Fallen Paradise
                  Spell Field
                  Fallen Paradise

                    Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.


                    3 cardOpening of the Spirit Gates 3 cardOpening of the Spirit Gates
                    Opening of the Spirit Gates
                    Spell Continuous
                    Opening of the Spirit Gates

                      When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.


                      2 cardPiri Reis Map 2 cardPiri Reis Map
                      Piri Reis Map
                      Spell Normal
                      Piri Reis Map

                        At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                        1 cardRecycle 1 cardRecycle
                        Recycle
                        Spell Continuous
                        Recycle

                          During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.


                          1 cardSudden Thunder Swamp 1 cardSudden Thunder Swamp
                          Sudden Thunder Swamp
                          Spell Continuous
                          Sudden Thunder Swamp

                            When this card is activated: You can discard 1 card, and if you do, Set 1 Continuous Trap from your Deck or GY, with an effect that Special Summons itself as a monster, except the discarded card. If a card(s) you control is destroyed by battle or card effect, and sent to the GY or banished face-up: You can target 1 of them; add 1 card with the same name from your Deck to your hand. You can only use this effect of "Sudden Thunder Swamp" once per turn. You can only activate 1 "Sudden Thunder Swamp" per turn.


                            3 cardThe Fang of Critias 3 cardThe Fang of Critias
                            The Fang of Critias
                            Spell Normal
                            The Fang of Critias

                              (This card is also always treated as "Legendary Dragon Critias".) Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.


                              1 cardAwakening of the Sacred Beasts 1 cardAwakening of the Sacred Beasts
                              Awakening of the Sacred Beasts
                              Trap Continuous
                              Awakening of the Sacred Beasts

                                This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.


                                1 cardBlazing Mirror Force 1 cardBlazing Mirror Force
                                Blazing Mirror Force
                                Trap Normal
                                Blazing Mirror Force

                                  When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.


                                  2 cardCrush Card Virus 2 cardCrush Card Virus
                                  Crush Card Virus
                                  Trap Normal
                                  Crush Card Virus

                                    Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                    1 cardDNA Surgery 1 cardDNA Surgery
                                    DNA Surgery
                                    Trap Continuous
                                    DNA Surgery

                                      Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.


                                      1 cardDrowning Mirror Force 1 cardDrowning Mirror Force
                                      Drowning Mirror Force
                                      Trap Normal
                                      Drowning Mirror Force

                                        When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                        2 cardHyper Blaze 2 cardHyper Blaze
                                        Hyper Blaze
                                        Trap Continuous
                                        Hyper Blaze

                                          To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.


                                          1 cardImperial Custom 1 cardImperial Custom
                                          Imperial Custom
                                          Trap Continuous
                                          Imperial Custom

                                            Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom". You can only control 1 "Imperial Custom".


                                            1 cardLoop of Destruction 1 cardLoop of Destruction
                                            Loop of Destruction
                                            Trap Continuous
                                            Loop of Destruction

                                              This card's name becomes "Ring of Destruction" while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.


                                              3 cardMetal Reflect Slime 3 cardMetal Reflect Slime
                                              Metal Reflect Slime
                                              Trap Continuous
                                              Metal Reflect Slime

                                                Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                                                3 cardMirror Force
                                                3 cardMirror Force
                                                Mirror Force
                                                Trap Normal
                                                Mirror Force

                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                  2 cardMirror Force Launcher 2 cardMirror Force Launcher
                                                  Mirror Force Launcher
                                                  Trap Continuous
                                                  Mirror Force Launcher

                                                    Once per turn, during your Main Phase: You can discard 1 monster; add 1 "Mirror Force" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 "Mirror Force" from your hand, Deck, or GY. They can be activated this turn.


                                                    1 cardRing of Destruction
                                                    1 cardRing of Destruction
                                                    Ring of Destruction
                                                    Trap Normal
                                                    Ring of Destruction

                                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                      1 cardStorming Mirror Force 1 cardStorming Mirror Force
                                                      Storming Mirror Force
                                                      Trap Normal
                                                      Storming Mirror Force

                                                        When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                                        1 cardTyrant Wing 1 cardTyrant Wing
                                                        Tyrant Wing
                                                        Trap Normal
                                                        Tyrant Wing

                                                          Target 1 Dragon monster on the field; equip this card to it. It gains 400 ATK/DEF, also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn, during the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster this turn: Destroy this card.


                                                          2 cardArmityle the Chaos Phantasm 2 cardArmityle the Chaos Phantasm
                                                          Armityle the Chaos Phantasm
                                                          DARK 12
                                                          Armityle the Chaos Phantasm
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.


                                                          1 cardArmityle the Chaos Phantasm - Phantom of Fury 1 cardArmityle the Chaos Phantasm - Phantom of Fury
                                                          Armityle the Chaos Phantasm - Phantom of Fury
                                                          DARK 12
                                                          Armityle the Chaos Phantasm - Phantom of Fury
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions.


                                                          2 cardDestruction Dragon 2 cardDestruction Dragon
                                                          Destruction Dragon
                                                          FIRE 8
                                                          Destruction Dragon
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 3000


                                                          Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.


                                                          2 cardDoom Virus Dragon 2 cardDoom Virus Dragon
                                                          Doom Virus Dragon
                                                          DARK 4
                                                          Doom Virus Dragon
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 1500


                                                          Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.


                                                          2 cardEgyptian God Slime 2 cardEgyptian God Slime
                                                          Egyptian God Slime
                                                          WATER 10
                                                          Egyptian God Slime
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                          2 cardMirror Force Dragon 2 cardMirror Force Dragon
                                                          Mirror Force Dragon
                                                          LIGHT 8
                                                          Mirror Force Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 1200


                                                          Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.


                                                          2 cardTyrant Burst Dragon 2 cardTyrant Burst Dragon
                                                          Tyrant Burst Dragon
                                                          LIGHT 8
                                                          Tyrant Burst Dragon
                                                          • ATK:

                                                          • 2900

                                                          • DEF:

                                                          • 2500


                                                          Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase.


                                                          ocg
                                                          Phantasm Spiral
                                                          5







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