Lyrilusc Deck Breakdown

Cards Usage Statistic

Main Deck

Lyrilusc - Beryl Canary
Lyrilusc - Beryl Canary
Lyrilusc - Beryl Canary
WIND 1
Lyrilusc - Beryl Canary
  • ATK:

  • 0

  • DEF:

  • 200


If this card is in your hand: You can target 1 "Lyrilusc" monster in your GY; Special Summon both this card and that monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lyrilusc - Beryl Canary" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 200 ATK, also its control cannot switch.

Lyrilusc - Celestine Wagtail
Lyrilusc - Celestine Wagtail
Lyrilusc - Celestine Wagtail
WIND 1
Lyrilusc - Celestine Wagtail
  • ATK:

  • 200

  • DEF:

  • 0


If this card is Special Summoned: You can add 1 "Lyrilusc" Spell/Trap from your Deck to your hand. If this card is in your GY: You can target 1 "Lyrilusc" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Lyrilusc - Celestine Wagtail" once per turn.

Lyrilusc - Cobalt Sparrow
Lyrilusc - Cobalt Sparrow
Lyrilusc - Cobalt Sparrow
WIND 1
Lyrilusc - Cobalt Sparrow
  • ATK:

  • 0

  • DEF:

  • 100


If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand. You can only use this effect of "Lyrilusc - Cobalt Sparrow" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● Your opponent cannot target this card with card effects.

Lyrilusc - Turquoise Warbler
Lyrilusc - Turquoise Warbler
Lyrilusc - Turquoise Warbler
WIND 1
Lyrilusc - Turquoise Warbler
  • ATK:

  • 100

  • DEF:

  • 100


If you control no monsters, you can Special Summon this card (from your hand). If this card is Special Summoned from the hand: You can Special Summon 1 "Lyrilusc" monster from your hand or Graveyard. You can only use this effect of "Lyrilusc - Turquoise Warbler" once per turn.

Extra Deck

Divine Arsenal AA-ZEUS - Sky Thunder
Divine Arsenal AA-ZEUS - Sky Thunder
Divine Arsenal AA-ZEUS - Sky Thunder
LIGHT
Divine Arsenal AA-ZEUS - Sky Thunder
  • ATK:

  • 3000

  • DEF:

  • 3000


2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



Tag(s):

Lyrilusc - Assembled Nightingale
Lyrilusc - Assembled Nightingale
Lyrilusc - Assembled Nightingale
WIND
Lyrilusc - Assembled Nightingale
  • ATK:

  • 0

  • DEF:

  • 0


2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

Lyrilusc - Ensemblue Robin
Lyrilusc - Ensemblue Robin
Lyrilusc - Ensemblue Robin
WIND
Lyrilusc - Ensemblue Robin
  • ATK:

  • 0

  • DEF:

  • 0


2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.

Lyrilusc - Promenade Thrush
Lyrilusc - Promenade Thrush
Lyrilusc - Promenade Thrush
WIND
Lyrilusc - Promenade Thrush
  • ATK:

  • 0

  • DEF:

  • 0


2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.

Lyrilusc - Recital Starling
Lyrilusc - Recital Starling
Lyrilusc - Recital Starling
WIND
Lyrilusc - Recital Starling
  • ATK:

  • 0

  • DEF:

  • 0


2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.

Number F0: Utopic Draco Future
Number F0: Utopic Draco Future
Number F0: Utopic Draco Future
LIGHT
Number F0: Utopic Draco Future
  • ATK:

  • 3000

  • DEF:

  • 2000


3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.

Ripple Bird
Ripple Bird
Ripple Bird
WIND
Ripple Bird
  • ATK:

  • 1000

  • DEF:

  • 0


2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.

Super Starslayer TY-PHON - Sky Crisis
Super Starslayer TY-PHON - Sky Crisis
Super Starslayer TY-PHON - Sky Crisis
DARK
Super Starslayer TY-PHON - Sky Crisis
  • ATK:

  • 2900

  • DEF:

  • 2900


2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

Main: 40 Extra: 15

3 cardLava Golem 3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


1 cardMimighoul Master 1 cardMimighoul Master
Mimighoul Master
EARTH 4
Mimighoul Master
  • ATK:

  • 1800

  • DEF:

  • 1200


Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.


3 cardMimighoul Archfiend 3 cardMimighoul Archfiend
Mimighoul Archfiend
EARTH 1
Mimighoul Archfiend
  • ATK:

  • 0

  • DEF:

  • 1900


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.


1 cardMimighoul Armor 1 cardMimighoul Armor
Mimighoul Armor
EARTH 1
Mimighoul Armor
  • ATK:

  • 600

  • DEF:

  • 1500


FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, "Mimighoul" monsters cannot be destroyed by battle. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Armor" once per turn.


1 cardMimighoul Cerberus 1 cardMimighoul Cerberus
Mimighoul Cerberus
EARTH 1
Mimighoul Cerberus
  • ATK:

  • 400

  • DEF:

  • 1800


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Banish the top 3 cards of your Deck, then Special Summon 1 of your banished monsters to your opponent's field in Defense Position. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. You can only use each effect of "Mimighoul Cerberus" once per turn. Your opponent cannot target face-up Spells you control with card effects.


3 cardMimighoul Dragon 3 cardMimighoul Dragon
Mimighoul Dragon
EARTH 1
Mimighoul Dragon
  • ATK:

  • 500

  • DEF:

  • 2000


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except "Mimighoul" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.


2 cardMimighoul Fairy 2 cardMimighoul Fairy
Mimighoul Fairy
EARTH 1
Mimighoul Fairy
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.


3 cardMimighoul Flower 3 cardMimighoul Flower
Mimighoul Flower
EARTH 1
Mimighoul Flower
  • ATK:

  • 0

  • DEF:

  • 2100


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can add 1 Flip monster or 1 "Mimighoul" card from their Deck to their hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if a face-down monster is on the field, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Flower" once per turn.


3 cardMimighoul Slime 3 cardMimighoul Slime
Mimighoul Slime
EARTH 1
Mimighoul Slime
  • ATK:

  • 400

  • DEF:

  • 500


FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.


3 cardBot Herder 3 cardBot Herder
Bot Herder
Spell Normal
Bot Herder

    Target 1 monster your opponent controls, that is a face-up monster you own or a face-down Defense Position monster; if that monster is no longer on the field, or is a monster you own (if face-down, reveal it briefly to check), apply these effects in sequence. ● Inflict 200 damage to your opponent. ● Take control of all monsters your opponent controls, except that monster.


    1 cardMimighoul Charm 1 cardMimighoul Charm
    Mimighoul Charm
    Spell Continuous
    Mimighoul Charm

      Once per Chain, during the Main Phase, if a "Mimighoul" monster your opponent controls is flipped face-up: You can randomly choose 1 face-down card in your opponent's Extra Deck, and if it is a monster that can be Special Summoned, Special Summon it to your field, but it cannot activate its effects this turn. If it wasn't, or couldn't be Special Summoned, banish that card. You can only use this effect of "Mimighoul Charm" twice per turn.


      3 cardMimighoul Dungeon 3 cardMimighoul Dungeon
      Mimighoul Dungeon
      Spell Field
      Mimighoul Dungeon

        "Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.


        3 cardMimighoul Maker 3 cardMimighoul Maker
        Mimighoul Maker
        Spell Normal
        Mimighoul Maker

          Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.


          3 cardSummoning Curse 3 cardSummoning Curse
          Summoning Curse
          Spell Continuous
          Summoning Curse

            If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card.


            1 cardApophis the Swamp Deity 1 cardApophis the Swamp Deity
            Apophis the Swamp Deity
            Trap Continuous
            Apophis the Swamp Deity

              During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


              3 cardEvenly Matched 3 cardEvenly Matched
              Evenly Matched
              Trap Normal
              Evenly Matched

                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                3 cardMimighoul Room 3 cardMimighoul Room
                Mimighoul Room
                Trap Normal
                Mimighoul Room

                  Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.


                  1 cardEl Shaddoll Winda 1 cardEl Shaddoll Winda
                  El Shaddoll Winda
                  DARK 5
                  El Shaddoll Winda
                  • ATK:

                  • 2200

                  • DEF:

                  • 800


                  1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.




                  Tag(s):

                  1 cardShaddoll Construct 1 cardShaddoll Construct
                  Shaddoll Construct
                  LIGHT
                  Shaddoll Construct
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Flip monsters During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.


                  1 cardSilhouhatte Rabbit 1 cardSilhouhatte Rabbit
                  Silhouhatte Rabbit
                  LIGHT
                  Silhouhatte Rabbit
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                  3 cardGiant Mimighoul 3 cardGiant Mimighoul
                  Giant Mimighoul
                  EARTH
                  Giant Mimighoul
                  • ATK:

                  • 1300

                  • DEF:

                  • 2000


                  2 Level 1 monsters Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.


                  1 cardLyrilusc - Assembled Nightingale
                  1 cardLyrilusc - Assembled Nightingale
                  Lyrilusc - Assembled Nightingale
                  WIND
                  Lyrilusc - Assembled Nightingale
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                  1 cardLyrilusc - Ensemblue Robin 1 cardLyrilusc - Ensemblue Robin
                  Lyrilusc - Ensemblue Robin
                  WIND
                  Lyrilusc - Ensemblue Robin
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.


                  1 cardLyrilusc - Promenade Thrush 1 cardLyrilusc - Promenade Thrush
                  Lyrilusc - Promenade Thrush
                  WIND
                  Lyrilusc - Promenade Thrush
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.


                  3 cardMimighoul Throne 3 cardMimighoul Throne
                  Mimighoul Throne
                  EARTH
                  Mimighoul Throne
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  2 Level 1 "Mimighoul" monsters You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.


                  1 cardNumber 54: Lion Heart 1 cardNumber 54: Lion Heart
                  Number 54: Lion Heart
                  EARTH
                  Number 54: Lion Heart
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.


                  1 cardRipple Bird 1 cardRipple Bird
                  Ripple Bird
                  WIND
                  Ripple Bird
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.


                  1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                  Super Starslayer TY-PHON - Sky Crisis
                  DARK
                  Super Starslayer TY-PHON - Sky Crisis
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                  ocg
                  Lyrilusc
                  5







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