Laval Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Laval Volcano Handmaiden
Laval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE 1
Laval Volcano Handmaiden
  • ATK:

  • 100

  • DEF:

  • 200


When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Foolish Burial
      Foolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        Reinforcement of the Army
        Reinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

          Extra Deck

          Lavalval Dragon
          Lavalval Dragon
          Lavalval Dragon
          FIRE 5
          Lavalval Dragon
          • ATK:

          • 2000

          • DEF:

          • 1100


          1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.

          Main: 55 Extra: 15

          3 cardD.D. Crow 3 cardD.D. Crow
          D.D. Crow
          DARK 1
          D.D. Crow
          • ATK:

          • 100

          • DEF:

          • 100


          (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


          3 cardFlamvell Firedog 3 cardFlamvell Firedog
          Flamvell Firedog
          FIRE 4
          Flamvell Firedog
          • ATK:

          • 1900

          • DEF:

          • 200


          When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".


          1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
          Gorz the Emissary of Darkness
          DARK 7
          Gorz the Emissary of Darkness
          • ATK:

          • 2700

          • DEF:

          • 2500


          When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


          3 cardLaval Cannon 3 cardLaval Cannon
          Laval Cannon
          FIRE 4
          Laval Cannon
          • ATK:

          • 1600

          • DEF:

          • 900


          When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.


          1 cardLaval Lancelord 1 cardLaval Lancelord
          Laval Lancelord
          FIRE 6
          Laval Lancelord
          • ATK:

          • 2100

          • DEF:

          • 200


          You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.


          3 cardLaval Magma Cannoneer 3 cardLaval Magma Cannoneer
          Laval Magma Cannoneer
          FIRE 4
          Laval Magma Cannoneer
          • ATK:

          • 1700

          • DEF:

          • 200


          Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.


          3 cardEffect Veiler 3 cardEffect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          3 cardLaval Lakeside Lady 3 cardLaval Lakeside Lady
          Laval Lakeside Lady
          FIRE 3
          Laval Lakeside Lady
          • ATK:

          • 200

          • DEF:

          • 200


          If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.


          3 cardLaval Volcano Handmaiden 3 cardLaval Volcano Handmaiden
          Laval Volcano Handmaiden
          FIRE 1
          Laval Volcano Handmaiden
          • ATK:

          • 100

          • DEF:

          • 200


          When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.


          1 cardBook of Moon 1 cardBook of Moon
          Book of Moon
          Spell Quick
          Book of Moon

            Target 1 face-up monster on the field; change that target to face-down Defense Position.


            1 cardDark Hole
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              1 cardFoolish Burial
              1 cardFoolish Burial
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.




                Tag(s):

                3 cardForbidden Chalice 3 cardForbidden Chalice
                Forbidden Chalice
                Spell Quick
                Forbidden Chalice

                  Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                  3 cardGold Sarcophagus
                  3 cardGold Sarcophagus
                  Gold Sarcophagus
                  Spell Normal
                  Gold Sarcophagus

                    Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                    1 cardMonster Reborn
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      1 cardPerformance Hurricane 1 cardPerformance Hurricane
                      Performance Hurricane
                      Spell Normal
                      Performance Hurricane

                        Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.


                        3 cardPot of Duality
                        3 cardPot of Duality
                        Pot of Duality
                        Spell Normal
                        Pot of Duality

                          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                          Tag(s):

                          3 cardRekindling 3 cardRekindling
                          Rekindling
                          Spell Normal
                          Rekindling

                            Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


                            2 cardAmaze Attraction Cyclo-Coaster 2 cardAmaze Attraction Cyclo-Coaster
                            Amaze Attraction Cyclo-Coaster
                            Trap Normal
                            Amaze Attraction Cyclo-Coaster

                              Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


                              2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                              Bottomless Trap Hole
                              Trap Normal
                              Bottomless Trap Hole

                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                3 cardCompulsory Evacuation Device
                                3 cardCompulsory Evacuation Device
                                Compulsory Evacuation Device
                                Trap Normal
                                Compulsory Evacuation Device

                                  Target 1 monster on the field; return that target to the hand.


                                  1 cardMirror Force
                                  1 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    1 cardSolemn Judgment 1 cardSolemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                      Tag(s):

                                      2 cardSolemn Warning 2 cardSolemn Warning
                                      Solemn Warning
                                      Trap Counter
                                      Solemn Warning

                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                        Tag(s):

                                        1 cardTrap Dustshoot
                                        1 cardTrap Dustshoot
                                        Trap Dustshoot
                                        Trap Normal
                                        Trap Dustshoot

                                          Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                          3 cardTrap Stun 3 cardTrap Stun
                                          Trap Stun
                                          Trap Normal
                                          Trap Stun

                                            Negate all other Trap effects on the field this turn.


                                            1 cardAccel Synchro Stardust Dragon 1 cardAccel Synchro Stardust Dragon
                                            Accel Synchro Stardust Dragon
                                            WIND 8
                                            Accel Synchro Stardust Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                            1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                            Ally of Justice Catastor
                                            DARK 5
                                            Ally of Justice Catastor
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                            1 cardAlly of Justice Decisive Armor 1 cardAlly of Justice Decisive Armor
                                            Ally of Justice Decisive Armor
                                            DARK 10
                                            Ally of Justice Decisive Armor
                                            • ATK:

                                            • 3300

                                            • DEF:

                                            • 3300


                                            1 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: ● Select 1 Set card your opponent controls, and destroy it. ● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls. ● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.


                                            1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                            Black Rose Dragon
                                            FIRE 7
                                            Black Rose Dragon
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                            1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                            Brionac, Dragon of the Ice Barrier
                                            WATER 6
                                            Brionac, Dragon of the Ice Barrier
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1400


                                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                            1 cardCrimson Blader 1 cardCrimson Blader
                                            Crimson Blader
                                            FIRE 8
                                            Crimson Blader
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2600


                                            1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                                            1 cardLaval Dual Slasher 1 cardLaval Dual Slasher
                                            Laval Dual Slasher
                                            FIRE 5
                                            Laval Dual Slasher
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 200


                                            1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


                                            1 cardLaval Stennon 1 cardLaval Stennon
                                            Laval Stennon
                                            FIRE 7
                                            Laval Stennon
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.


                                            1 cardLaval the Greater 1 cardLaval the Greater
                                            Laval the Greater
                                            FIRE 6
                                            Laval the Greater
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 800


                                            1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.


                                            1 cardLavalval Dragon 1 cardLavalval Dragon
                                            Lavalval Dragon
                                            FIRE 5
                                            Lavalval Dragon
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1100


                                            1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.


                                            1 cardLavalval Dragun 1 cardLavalval Dragun
                                            Lavalval Dragun
                                            FIRE 6
                                            Lavalval Dragun
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1 or more non-Tuner FIRE monsters Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.


                                            1 cardT.G. Hyper Librarian
                                            1 cardT.G. Hyper Librarian
                                            T.G. Hyper Librarian
                                            DARK 5
                                            T.G. Hyper Librarian
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                            1 cardTrishula, Dragon of the Ice Barrier
                                            1 cardTrishula, Dragon of the Ice Barrier
                                            Trishula, Dragon of the Ice Barrier
                                            WATER 9
                                            Trishula, Dragon of the Ice Barrier
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2000


                                            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                            1 cardGem-Knight Pearl 1 cardGem-Knight Pearl
                                            Gem-Knight Pearl
                                            EARTH
                                            Gem-Knight Pearl
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1900


                                            2 Level 4 monsters


                                            1 cardNumber C39: Utopia Ray 1 cardNumber C39: Utopia Ray
                                            Number C39: Utopia Ray
                                            LIGHT
                                            Number C39: Utopia Ray
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



                                            LAVAL Decks in OCG








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