Flamvell Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Mind Control
    Mind Control
    Mind Control
    Spell Normal
    Mind Control

      Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

      Starlight Road
      Starlight Road
      Starlight Road
      Trap Normal
      Starlight Road

        When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

        Extra Deck

        Armory Arm
        Armory Arm
        Armory Arm
        LIGHT 4
        Armory Arm
        • ATK:

        • 1800

        • DEF:

        • 1200


        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

        Black Rose Dragon
        Black Rose Dragon
        Black Rose Dragon
        FIRE 7
        Black Rose Dragon
        • ATK:

        • 2400

        • DEF:

        • 1800


        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

        Brionac, Dragon of the Ice Barrier
        Brionac, Dragon of the Ice Barrier
        Brionac, Dragon of the Ice Barrier
        WATER 6
        Brionac, Dragon of the Ice Barrier
        • ATK:

        • 2300

        • DEF:

        • 1400


        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

        Flamvell Uruquizas
        Flamvell Uruquizas
        Flamvell Uruquizas
        FIRE 6
        Flamvell Uruquizas
        • ATK:

        • 2100

        • DEF:

        • 400


        1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

        Goyo Guardian
        Goyo Guardian
        Goyo Guardian
        EARTH 6
        Goyo Guardian
        • ATK:

        • 2800

        • DEF:

        • 2000


        1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

        Magical Android
        Magical Android
        Magical Android
        LIGHT 5
        Magical Android
        • ATK:

        • 2400

        • DEF:

        • 1700


        1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.

        Mist Wurm
        Mist Wurm
        Mist Wurm
        WIND 9
        Mist Wurm
        • ATK:

        • 2500

        • DEF:

        • 1500


        1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

        Stardust Dragon
        Stardust Dragon
        Stardust Dragon
        WIND 8
        Stardust Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

        Main: 55 Extra: 15

        3 cardD.D. Crow 3 cardD.D. Crow
        D.D. Crow
        DARK 1
        D.D. Crow
        • ATK:

        • 100

        • DEF:

        • 100


        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


        2 cardFlamvell Firedog 2 cardFlamvell Firedog
        Flamvell Firedog
        FIRE 4
        Flamvell Firedog
        • ATK:

        • 1900

        • DEF:

        • 200


        When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".


        3 cardHazy Flame Cerbereus 3 cardHazy Flame Cerbereus
        Hazy Flame Cerbereus
        FIRE 6
        Hazy Flame Cerbereus
        • ATK:

        • 2000

        • DEF:

        • 200


        You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.


        2 cardHazy Flame Griffin 2 cardHazy Flame Griffin
        Hazy Flame Griffin
        FIRE 6
        Hazy Flame Griffin
        • ATK:

        • 200

        • DEF:

        • 2100


        If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.


        3 cardHazy Flame Hydra 3 cardHazy Flame Hydra
        Hazy Flame Hydra
        FIRE 6
        Hazy Flame Hydra
        • ATK:

        • 2300

        • DEF:

        • 200


        Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. ● When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.


        3 cardHazy Flame Peryton 3 cardHazy Flame Peryton
        Hazy Flame Peryton
        FIRE 6
        Hazy Flame Peryton
        • ATK:

        • 1600

        • DEF:

        • 1700


        Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.


        1 cardHieratic Dragon of Tefnuit 1 cardHieratic Dragon of Tefnuit
        Hieratic Dragon of Tefnuit
        LIGHT 6
        Hieratic Dragon of Tefnuit
        • ATK:

        • 2100

        • DEF:

        • 1400


        If only your opponent controls a monster, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, but make its ATK/DEF 0.


        2 cardMaxx "C"
        2 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        2 cardEffect Veiler 2 cardEffect Veiler
        Effect Veiler
        LIGHT 1
        Effect Veiler
        • ATK:

        • 0

        • DEF:

        • 0


        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


        2 cardCircle of the Fire Kings 2 cardCircle of the Fire Kings
        Circle of the Fire Kings
        Spell Quick
        Circle of the Fire Kings

          Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.


          1 cardDark Hole
          1 cardDark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            2 cardForbidden Lance 2 cardForbidden Lance
            Forbidden Lance
            Spell Quick
            Forbidden Lance

              Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


              3 cardHazy Pillar 3 cardHazy Pillar
              Hazy Pillar
              Spell Continuous
              Hazy Pillar

                You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.


                2 cardKaiser Colosseum
                2 cardKaiser Colosseum
                Kaiser Colosseum
                Spell Continuous
                Kaiser Colosseum

                  If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


                  1 cardMind Control 1 cardMind Control
                  Mind Control
                  Spell Normal
                  Mind Control

                    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                    3 cardMystical Space Typhoon
                    3 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      2 cardOnslaught of the Fire Kings 2 cardOnslaught of the Fire Kings
                      Onslaught of the Fire Kings
                      Spell Normal
                      Onslaught of the Fire Kings

                        If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck. Its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


                        1 cardRekindling 1 cardRekindling
                        Rekindling
                        Spell Normal
                        Rekindling

                          Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


                          2 cardSoul Charge
                          2 cardSoul Charge
                          Soul Charge
                          Spell Normal
                          Soul Charge

                            Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.


                            1 cardBlack Horn of Heaven 1 cardBlack Horn of Heaven
                            Black Horn of Heaven
                            Trap Counter
                            Black Horn of Heaven

                              When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                              1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                              Bottomless Trap Hole
                              Trap Normal
                              Bottomless Trap Hole

                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                2 cardBreakthrough Skill 2 cardBreakthrough Skill
                                Breakthrough Skill
                                Trap Normal
                                Breakthrough Skill

                                  Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                                  2 cardDebunk 2 cardDebunk
                                  Debunk
                                  Trap Counter
                                  Debunk

                                    When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                    2 cardFlamvell Counter 2 cardFlamvell Counter
                                    Flamvell Counter
                                    Trap Counter
                                    Flamvell Counter

                                      When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.


                                      1 cardSolemn Warning 1 cardSolemn Warning
                                      Solemn Warning
                                      Trap Counter
                                      Solemn Warning

                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                        Tag(s):

                                        1 cardSoul Drain 1 cardSoul Drain
                                        Soul Drain
                                        Trap Continuous
                                        Soul Drain

                                          Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                          1 cardTorrential Tribute
                                          1 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            2 cardVanity's Emptiness
                                            2 cardVanity's Emptiness
                                            Vanity's Emptiness
                                            Trap Continuous
                                            Vanity's Emptiness

                                              Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                              2 cardWiretap 2 cardWiretap
                                              Wiretap
                                              Trap Counter
                                              Wiretap

                                                When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                1 cardConstellar Ptolemy M7 1 cardConstellar Ptolemy M7
                                                Constellar Ptolemy M7
                                                LIGHT
                                                Constellar Ptolemy M7
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 2000


                                                2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                                                1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                Evilswarm Exciton Knight
                                                LIGHT
                                                Evilswarm Exciton Knight
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 0


                                                2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                1 cardEvolzar Solda 1 cardEvolzar Solda
                                                Evolzar Solda
                                                FIRE
                                                Evolzar Solda
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 1000


                                                2 Level 6 Dinosaur-Type monsters This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s).


                                                1 cardFairy Knight Ingunar 1 cardFairy Knight Ingunar
                                                Fairy Knight Ingunar
                                                EARTH
                                                Fairy Knight Ingunar
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 3000


                                                3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.


                                                1 cardGaia Dragon, the Thunder Charger 1 cardGaia Dragon, the Thunder Charger
                                                Gaia Dragon, the Thunder Charger
                                                WIND
                                                Gaia Dragon, the Thunder Charger
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2100


                                                2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                1 cardGauntlet Launcher 1 cardGauntlet Launcher
                                                Gauntlet Launcher
                                                EARTH
                                                Gauntlet Launcher
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 2800


                                                2 Level 6 monsters You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.


                                                3 cardHazy Flame Basiltrice 3 cardHazy Flame Basiltrice
                                                Hazy Flame Basiltrice
                                                FIRE
                                                Hazy Flame Basiltrice
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1800


                                                2 or more (max. 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it. ● 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it. ● 4 or more: This card cannot be targeted by your opponent's card effects. ● 5: This card cannot be destroyed by card effects.


                                                1 cardInzektor Exa-Beetle 1 cardInzektor Exa-Beetle
                                                Inzektor Exa-Beetle
                                                DARK
                                                Inzektor Exa-Beetle
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 1000


                                                2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.


                                                1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                Number 101: Silent Honor ARK
                                                WATER
                                                Number 101: Silent Honor ARK
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 1000


                                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                1 cardNumber 25: Force Focus 1 cardNumber 25: Force Focus
                                                Number 25: Force Focus
                                                LIGHT
                                                Number 25: Force Focus
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2400


                                                2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.


                                                2 cardPhoton Strike Bounzer 2 cardPhoton Strike Bounzer
                                                Photon Strike Bounzer
                                                LIGHT
                                                Photon Strike Bounzer
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 2000


                                                2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.


                                                1 cardSword Breaker 1 cardSword Breaker
                                                Sword Breaker
                                                EARTH
                                                Sword Breaker
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 1000


                                                2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.


                                                ocg
                                                Flamvell
                                                5







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