Instructions for Playing Branded Despia

Instructions for Playing Branded Despia

Welcome to BrainDead Despia deck has a very powerful fusion card Braindead Fusion, but the most feared is Spring, this deck is full of Fusion monsters and focuses on Fusion monsters (and Anaconda).


This deck can also play Adventurer Token, Handtrap, Anaconda (oh boy, Braindead FUSION), can use the Edge Imp engine like Despia, Foolish Burial, Super Poly and ostrich types, you can put anything in the deck. Strong enough, inserting Blue-Eyes is fine

Sections covered in this guide:




Core Main Deck

 

Fallen of Albaz (x3)

SR Rarity
Fallen of Albaz
SR Rarity
Fallen of Albaz
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


Super Poly Go brrrrrr


Not only does it have the ability to clear bosses or annoying things, it is also the main fusion material for these guys. Although this Super Poly also discards 1 card, remember that opp can still intervene to negate :D.

This child's level is 4 and ATK is 1800, can be upgraded to Abyss Dweller or Evilswarm Roach, ATK 1800 is enough to kill a few cards like Herald Of The Arc Light,...

Aluber the Jester of Despia (x3)

SR Rarity
Aluber the Jester of Despia
SR Rarity
Aluber the Jester of Despia
Aluber the Jester of Despia
DARK 4
Aluber the Jester of Despia
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


Starter and Searcher without x3 is a bit of a waste, it is Despia's Main Starter and Search gets Despia's Spell/Trap when Normal or Special Summon.


What is stronger than a Searcher and Starter, a Searcher and Starter that can also heal itself, negate and resist OTK?

If this card is in the grave, when a Fusion monster is punched or leaves the field (send to the grave, push back is played), then target 1 effect monster -> jump this card -> negate the effect until the end of the turn

but this is Hard Once Per Turn and only uses 1 of the 2 effects

Despian Tragedy (x2)

N Rarity
Despian Tragedy
N Rarity
Despian Tragedy
Despian Tragedy
DARK 1
Despian Tragedy
  • ATK:

  • 400

  • DEF:

  • 400


If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


both searching and restocking


Note the line: if this card is sent to the grave or banned by a card effect, do something, since it can be sent from anywhere and banished from anywhere, Foolish Burial, Gold Sarcophagus or Braindead Fusion are all fine.

Wait Peter, this effect will not work if discarded as a cost like: Super Poly, Fallen Of Albaz,...

The second effect allows it to pick up any card as long as the Spell/Trap has the word Branded.

Like Aluber, Hard Once Per Turn, can only use 1 of 2 effects

Despian Comedy (x1)

N Rarity
Despian Comedy
N Rarity
Despian Comedy
Despian Comedy
DARK 1
Despian Comedy
  • ATK:

  • 0

  • DEF:

  • 2000


When your opponent activates a card or effect that targets a face-up "Despia" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 "Despian Comedy" effect per turn, and only once that turn.


This one is not very important, x1 is okay because it can be searched


Mainly it protects Aluber from being targeted by cards like Veiler, and the effect of paying tribute to Fusion monsters and jumping it up is a quick effect, so if the Fusion monsters are bombarded by the target or banned, then jump this monster up, creating a 2000 sandbag. defend to avoid being OTK :D

Ad Libitum of Despia (x0-1)

N Rarity
Ad Libitum of Despia
N Rarity
Ad Libitum of Despia
Ad Libitum of Despia
DARK 8
Ad Libitum of Despia
  • ATK:

  • 1500

  • DEF:

  • 2000


During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.


*Mirrorjade is jumped back onto the field for the 177013th time*

Tri-Brigade Mercourier (x1-2)

UR Rarity
Tri-Brigade Mercourier
UR Rarity
Tri-Brigade Mercourier
Tri-Brigade Mercourier
DARK 4
Tri-Brigade Mercourier
  • ATK:

  • 800

  • DEF:

  • 0


When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.


Handtrap can search and can banish this card from the grave to search for Fallen Of Albaz

Springans Kitt (x0-2)

R Rarity
Springans Kitt
R Rarity
Springans Kitt
Springans Kitt
DARK 4
Springans Kitt
  • ATK:

  • 1700

  • DEF:

  • 1000


If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.


Just search and pick up Spell/Trap Branded and have the ability to jump on your own and Level 4, even though it has the DARK system, it doesn't have the words Despia or Fallen Of Albaz and after searching, put 1 card from your hand into the bottom of the deck so it's rarely used. .

Dramaturge of Despia (x0-3)

SR Rarity
Dramaturge of Despia
SR Rarity
Dramaturge of Despia
Dramaturge of Despia
DARK 8
Dramaturge of Despia
  • ATK:

  • 3000

  • DEF:

  • 1500


If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.


When used as a fusion material, it will jump up. The good thing about this one is that it has negate and an ATK of 3000, enough to kill a boss or an opp negate.

Albion the Shrouded Dragon (x0-1)

R Rarity
Albion the Shrouded Dragon
R Rarity
Albion the Shrouded Dragon
Albion the Shrouded Dragon
DARK 8
Albion the Shrouded Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn.


Throw Fallen Of Albaz or Spell/Trap Branded in the grave so Branded In Red or Tragedy can pick it up again

Incredible Ecclesia the Virtuous (x0-3)

SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
LIGHT 4
Incredible Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.


Has the ability to self-tribute to jump Fallen Of Albaz from the deck, jump itself when the opponent controls more monsters than you, and pick itself up again at the endturn, from the grave if there are fusion monsters sent to the grave .

Branded Fusion (x100 if possible)

UR Rarity
Branded Fusion
UR Rarity
Branded Fusion
Branded Fusion
Spell Normal
Branded Fusion

    Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


    BrainDead Fusion can fuse to create fusion monsters related to Fallen Of Albaz using materials from the Deck



    Actually, I send materials from Field, but who ever sends from Field 🐧

    After using this card, only special summon monsters from the Extra Deck are Fusion monsters :D so this deck can insert Link but rarely insert Xyz (unless BO3).

    Branded Opening (x3)

    N Rarity
    Branded Opening
    N Rarity
    Branded Opening
    Branded Opening
    Spell Quick
    Branded Opening

      Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


      Searcher of the deck, if you cannot add a card to your hand, you can still use this card to jump the Despia monster from the deck to your hand to fight against the Thunder Dragons, but after that you only special summon Fusion monsters from the Extra Deck, and the card This has an effect that protects Fusion monsters from being destroyed by card effects.


      Branded in Red (x2-3)

      R Rarity
      Branded in Red
      R Rarity
      Branded in Red
      Branded in Red
      Spell Quick
      Branded in Red

        Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


        Fusion turn opp go brrrr, Guardian Chimera best boss

        Branded Lost (x1)

        UR Rarity
        Branded Lost
        UR Rarity
        Branded Lost
        Branded Lost
        Spell Continuous
        Branded Lost

          The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.


          Hey guys, Magical Meltdown this card helps you avoid being negated by your opponent's effects, including the effect of summoning fusion monsters, such as Braindead Fusion or worse, Branded In Red.


          There is that cc that can pass spring, it protects negate activation and spring is negate effect , Peter

          Despia Theater of the Branded (x0-2)

          N Rarity
          Despia, Theater of the Branded
          N Rarity
          Despia, Theater of the Branded
          Despia, Theater of the Branded
          Spell Field
          Despia, Theater of the Branded

            During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn.


            old school will be boycotted soon


            F to pay respect

            Branded Sword (x0-1)

            N Rarity
            Branded Sword
            N Rarity
            Branded Sword
            Branded Sword
            Trap Normal
            Branded Sword

              Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.


              Product returns and OTK support are easier




              hmmmmmmm
              Tokens can be summoned in attack position and... over



              Core Extra Deck

               

              Predaplant Verte Anaconda (x1)

              UR Rarity
              Predaplant Verte Anaconda
              UR Rarity
              Predaplant Verte Anaconda
              Predaplant Verte Anaconda
              DARK
              Predaplant Verte Anaconda
              • ATK:

              • 500

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


              Braindead FUSION, but it's often difficult to use this card because you lose 2 fusion materials to get 1 link, which is not very profitable.

              Lubellion the Searing Dragon (x2-3)

              UR Rarity
              Lubellion the Searing Dragon
              UR Rarity
              Lubellion the Searing Dragon
              Lubellion the Searing Dragon
              LIGHT 8
              Lubellion the Searing Dragon
              • ATK:

              • 2500

              • DEF:

              • 3000


              1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


              When this card is fusion summoned, it discards 1 card and fusion summons by recalling a stack of goods from the field, graveyard, banish face-up to the deck, not only does it recover the goods, it also jumps into a giant 6-pack boss, no But it itself also has 6 packs, ATK 2500 and the best is DEF 3000


              Balanced Cards


              There's that cc Peter, it locks you to only fusion summons. It sounds incompetent because this is a fusion deck but if you missplay like you're about to go to Anaconda or something, you'll waste resources for nothing, Braindead Fusion is not the only lock fusion summon of these guys

              Mirrorjade the Iceblade Dragon (x2-3)

              UR Rarity
              Mirrorjade the Iceblade Dragon
              UR Rarity
              Mirrorjade the Iceblade Dragon
              Mirrorjade the Iceblade Dragon
              DARK 8
              Mirrorjade the Iceblade Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


              What is stronger than an 8-star sandbag ATK 3000 DEF 2500? That's a sandbag on the field without needing a tribute.


              Ignore the joke above that is not funny but is strong enough to punch Blue-Eyes' self-esteem, this one has the ability to banish without targeting but will not be able to use it again the next turn. But according to Konami Coffee's logic, this is Soft Once Per Turn, so 3 copies will use this effect 3 times :D

              and also Konami Coffee's child, Ad Libitum can jump back to banish this one without targeting one more time (Omen is out :( )

              This monster leaves the field for 1 shot by opp. As soon as it leaves the field, it will destroy all of opp's monsters at the end of this turn (Eldlich smiled lightly)

              Albion the Branded Dragon (x2-3)

              UR Rarity
              Albion the Branded Dragon
              UR Rarity
              Albion the Branded Dragon
              Albion the Branded Dragon
              DARK 8
              Albion the Branded Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


              is also a support card for Mirrorjade, in endphase when it is sent to the grave because it was sent down this turn, you can add 1 Spell/Trap Branded or STRAIGHT SET 1 Spell/Trap Branded from the deck to the field, so you You can get Braindead In Red to use the Guardian Chimera magic on turn opp.

              Guardian Chimera (x2)

              UR Rarity
              Guardian Chimera
              UR Rarity
              Guardian Chimera
              Guardian Chimera
              DARK 9
              Guardian Chimera
              • ATK:

              • 3300

              • DEF:

              • 3300


              3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


              This card is the boss of the deck, not a mercenary card anymore


              Do you know why this card cannot be played with super poly, because there is a place where it says you must use materials from your hand AND the field with at least 1 material from each place.

              This one, the super poly one, has been banned for a long time. Putting that aside, this one's ATK and DEF are both 3300, so dragon link's hot red 3200 ATK has its head down, not only that, it's already drawing cards. shoot opp cards and don't even get targeted when poly is in the grave. Too perfect for a card

              Masquerade the Blazing Dragon (x1-2)

              UR Rarity
              Masquerade the Blazing Dragon
              UR Rarity
              Masquerade the Blazing Dragon
              Masquerade the Blazing Dragon
              DARK 8
              Masquerade the Blazing Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


              Dinomorphia lowered his head



              I'm sure everyone knows how dirty it is so I don't bother to say more


              But if you don't know, when opp activates a card or effect, it will pay 600 LP, which means if opp has 500 LP, he won't be able to use the card or effect anymore. The dirtiest thing is that if 2 or 3 of these cards are on the field, then opp Just breathing will burn 1200 or 1800 LP, so opp 1200 LP or 1800 LP or lower will not do anything to ragequit and die.

              Also, I can jump this one back onto the field :) but I can't burn it because it can only be burned if it's fusion summoned :D

              Because the effect is automatic, not activated, Baronne cannot be negated, target negate cards like Forbidden Chalice can be (2 Masquerades being eaten by lava golems is satisfactory to me).

              Fun Fact: it's Level 8 so it can go to number 97 and then number 100 and boom

              Despian Quaeritis (x1-2)

              UR Rarity
              Despian Quaeritis
              UR Rarity
              Despian Quaeritis
              Despian Quaeritis
              LIGHT 8
              Despian Quaeritis
              • ATK:

              • 2500

              • DEF:

              • 2500


              1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


              Please calm down-

              No, I'm toxic

              This monster reduces the ATK of all monsters that are not Level 8 or higher than Fusion Monsters to 0, it is strong in both attack and defense, ATK DEF is equal so it is often on defense to avoid Lightning Storm, this monster sometimes squeezes you because it reduces everything. all monsters so it counts all your ineligible monsters. The bad thing about it is that if you turn on Toggle On, when opp is about to enter battle phase, click the effect to bring the monster down to 0 to make opp ragequit, so this one comes out. If you leave the field because of the card effect, you can still search or jump Fallen Of Albaz or the Despia monster from DECK, no need to be bitter.

              This guy also has a trick to reduce opp's ATK to 0 and then go up to 97 -> 100 and punch 9000 damage to opp's face, but because of Branded lock Fusion, we won't see that situation again - Good Job Konami

              Despian Proskenion (x0-1)

              R Rarity
              Despian Proskenion
              R Rarity
              Despian Proskenion
              Despian Proskenion
              LIGHT 11
              Despian Proskenion
              • ATK:

              • 3200

              • DEF:

              • 3200


              1 "Despia" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.


              This one has a big body but NTR gets opp monsters and has strong OTK ability, until it uses 3 ingredients to build it so it depends on the situation.

              Sprind the Irondash Dragon, Brigrand the Glory Dragon and Titaniklad the Ash Dragon (x0-2)

              R Rarity
              Sprind the Irondash Dragon
              R Rarity
              Sprind the Irondash Dragon
              Sprind the Irondash Dragon
              DARK 8
              Sprind the Irondash Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.


              R Rarity
              Brigrand the Glory Dragon
              R Rarity
              Brigrand the Glory Dragon
              Brigrand the Glory Dragon
              DARK 8
              Brigrand the Glory Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              "Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.


              UR Rarity
              Titaniklad the Ash Dragon
              UR Rarity
              Titaniklad the Ash Dragon
              Titaniklad the Ash Dragon
              DARK 8
              Titaniklad the Ash Dragon
              • ATK:

              • 2500

              • DEF:

              • 2500


              "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


              You have to pause this part to read their effects, because they depend on the situation. If you don't know what it is for and how to use it, the instructions won't make sense to you.


              There are 2 important things:
              Don't worry too much about the effects of these guys, just focus on what ingredients to fuse them with, because the ingredients to create these guys are using enemy monsters.
              The second thing, well, it seems like there is no second thing

              Titaniklad: use a monster with 2500 ATK or more and Fallen Of Albaz, it searches for Fallen Of Albaz, not dogmatika like this
              Sprind: Fallen Of Albaz and effect monsters:3, search Fallen Of Albaz and Springans Kitt
              Brigrand : Fallen Of Albaz and monsters Level 8 or higher search Fallen Of Albaz and Tri-Brigade Mercourier

              Well, there's no such thing as a good thing. The search effect is in endphase if it's in the grave :)



              Staple

               

              Handtrap

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                UR Rarity
                Maxx "C"
                UR Rarity
                Maxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                N Rarity
                PSY-Frame Driver
                N Rarity
                PSY-Frame Driver
                PSY-Frame Driver
                LIGHT 6
                PSY-Frame Driver
                • ATK:

                • 2500

                • DEF:

                • 0


                A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                UR Rarity
                Nibiru, the Primal Being
                UR Rarity
                Nibiru, the Primal Being
                Nibiru, the Primal Being
                LIGHT 11
                Nibiru, the Primal Being
                • ATK:

                • 3000

                • DEF:

                • 600


                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                UR Rarity
                Ash Blossom & Joyous Spring
                UR Rarity
                Ash Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                UR Rarity
                Effect Veiler
                UR Rarity
                Effect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                SR Rarity
                PSY-Framegear Gamma
                SR Rarity
                PSY-Framegear Gamma
                PSY-Framegear Gamma
                LIGHT 2
                PSY-Framegear Gamma
                • ATK:

                • 1000

                • DEF:

                • 0


                Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                You can bring anything but you have to have 3 springs to get anything, Crossout spring so Braindead Fusion won't be negated

                Crossout Designator and Called by the Grave ( There is no spring here)

                UR Rarity
                Crossout Designator
                UR Rarity
                Crossout Designator
                Crossout Designator
                Spell Quick
                Crossout Designator

                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                  Tag(s):

                  UR Rarity
                  Called by the Grave
                  UR Rarity
                  Called by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                     Called : negate xuân

                     Crossout : negate xuân

                    Foolish Burial, Gold Sarcophagus and Allure of Darkness ( + go brrrrr resources)

                    UR Rarity
                    Foolish Burial
                    UR Rarity
                    Foolish Burial
                    Foolish Burial
                    Spell Normal
                    Foolish Burial

                      Send 1 monster from your Deck to the GY.




                      Tag(s):

                      UR Rarity
                      Gold Sarcophagus
                      UR Rarity
                      Gold Sarcophagus
                      Gold Sarcophagus
                      Spell Normal
                      Gold Sarcophagus

                        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                        SR Rarity
                        Allure of Darkness
                        SR Rarity
                        Allure of Darkness
                        Allure of Darkness
                        Spell Normal
                        Allure of Darkness

                          Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                          If you don't know how to use it, just throw Tragedy or Mercourier as an instinct and enjoy :)

                          Polymerization, Edge Imp Chain and Frightfur Patchwork (Edge Imp Engine)

                          N Rarity
                          Polymerization
                          N Rarity
                          Polymerization
                          Polymerization
                          Spell Normal
                          Polymerization

                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                            N Rarity
                            Edge Imp Chain
                            N Rarity
                            Edge Imp Chain
                            Edge Imp Chain
                            DARK 4
                            Edge Imp Chain
                            • ATK:

                            • 1200

                            • DEF:

                            • 1800


                            When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.


                            SR Rarity
                            Frightfur Patchwork
                            SR Rarity
                            Frightfur Patchwork
                            Frightfur Patchwork
                            Spell Normal
                            Frightfur Patchwork

                              Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.


                              Actually, this is Patchwork Engine but my neighbors call it Edge Imp Engine so I also call it that :D


                              This engine is quite simple, Chain falls into the grave when merged, search Patchwork, Patchwork search poly and Chain.

                              This engine usually plays all x2, sometimes all x3, or all x3 but x2 poly. Thanks to this engine, poly hits the grave very easily, so Guardian Chimera is not targeted.

                              Fairy Tail - Snow (x0-1)

                              UR Rarity
                              Fairy Tail - Snow
                              UR Rarity
                              Fairy Tail - Snow
                              Fairy Tail - Snow
                              LIGHT 4
                              Fairy Tail - Snow
                              • ATK:

                              • 1850

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                              Easy to go to the grave with Foolish Burial or BrainDead Fusion because this monster is LIGHT type, it simply jumps not once per turn and face down enemy monsters not once per turn

                              Super Poly Ideology

                              SR Rarity
                              Starving Venom Fusion Dragon
                              SR Rarity
                              Starving Venom Fusion Dragon
                              Starving Venom Fusion Dragon
                              DARK 8
                              Starving Venom Fusion Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2000


                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                              SR Rarity
                              Mudragon of the Swamp
                              SR Rarity
                              Mudragon of the Swamp
                              Mudragon of the Swamp
                              WATER 4
                              Mudragon of the Swamp
                              • ATK:

                              • 1900

                              • DEF:

                              • 1600


                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                              UR Rarity
                              Super Polymerization
                              UR Rarity
                              Super Polymerization
                              Super Polymerization
                              Spell Quick
                              Super Polymerization

                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                Tag(s):

                                SR Rarity
                                Predaplant Dragostapelia
                                SR Rarity
                                Predaplant Dragostapelia
                                Predaplant Dragostapelia
                                DARK 8
                                Predaplant Dragostapelia
                                • ATK:

                                • 2700

                                • DEF:

                                • 1900


                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                I was going to write it as Super Poly engine but I suddenly realized that Super Poly is not an Engine or a Deck, Super Poly is an ideology


                                Starving Venom: DARK lowers its head, if destroyed, opp's special summon monsters are destroyed
                                Mudragon: Same Attribute but different Type... oh why is it so difficult to level up
                                DragoSTAPLEia (yes, I deliberately misspelled the spelling): used to magic opp's Winda, or your Fusion monster, has a negate effect if opp's monster has Predator Counters

                                x0-1

                                UR Rarity
                                Linkuriboh
                                UR Rarity
                                Linkuriboh
                                Linkuriboh
                                DARK
                                Linkuriboh
                                • ATK:

                                • 300

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                SR Rarity
                                Striker Dragon
                                SR Rarity
                                Striker Dragon
                                Striker Dragon
                                DARK
                                Striker Dragon
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Left


                                1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                UR Rarity
                                Relinquished Anima
                                UR Rarity
                                Relinquished Anima
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                UR Rarity
                                Salamangreat Almiraj
                                UR Rarity
                                Salamangreat Almiraj
                                Salamangreat Almiraj
                                FIRE
                                Salamangreat Almiraj
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Bottom-Right


                                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                Because BrainDead In Red has to pick up monsters again before fusion, these cards are used to send monsters from the field to the grave after linking to this one... yeh Fallen Of Albaz is a Dragon.




                                Companion unit:

                                - Yu-Gi-Oh! Guidance Vietnam





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