Ursarctic Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Barrier Statue of the Torrent
SR Rarity
Barrier Statue of the Torrent
SR Rarity
Barrier Statue of the Torrent
WATER 4
Barrier Statue of the Torrent
  • ATK:

  • 1000

  • DEF:

  • 1000


Neither player can Special Summon monsters, except WATER monsters.



Tag(s):

SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
WATER 8
Duamutef, Blessing of Horus
  • ATK:

  • 0

  • DEF:

  • 0


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.

SR Rarity
Gameciel, the Sea Turtle Kaiju
SR Rarity
Gameciel, the Sea Turtle Kaiju
SR Rarity
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

R Rarity
Guardian Slime
R Rarity
Guardian Slime
R Rarity
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.

R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
SR Rarity
Revealer of the Ice Barrier
WATER 4
Revealer of the Ice Barrier
  • ATK:

  • 1700

  • DEF:

  • 1000


While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

SR Rarity
Ultimate Bright Knight Ursatron Alpha
SR Rarity
Ultimate Bright Knight Ursatron Alpha
SR Rarity
Ultimate Bright Knight Ursatron Alpha
WATER 7
Ultimate Bright Knight Ursatron Alpha
  • ATK:

  • 2000

  • DEF:

  • 700


(This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.

SR Rarity
Ursarctic Mikpolar
SR Rarity
Ursarctic Mikpolar
SR Rarity
Ursarctic Mikpolar
WATER 7
Ursarctic Mikpolar
  • ATK:

  • 700

  • DEF:

  • 2000


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.

UR Rarity
Mirror Mage of the Ice Barrier
UR Rarity
Mirror Mage of the Ice Barrier
UR Rarity
Mirror Mage of the Ice Barrier
WATER 2
Mirror Mage of the Ice Barrier
  • ATK:

  • 1000

  • DEF:

  • 400


You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.

R Rarity
Ursarctic Megapolar
R Rarity
Ursarctic Megapolar
R Rarity
Ursarctic Megapolar
WATER 8
Ursarctic Megapolar
  • ATK:

  • 2500

  • DEF:

  • 700


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.

N Rarity
Ursarctic Megatanus
N Rarity
Ursarctic Megatanus
N Rarity
Ursarctic Megatanus
WATER 8
Ursarctic Megatanus
  • ATK:

  • 2400

  • DEF:

  • 700


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Freezing Chains of the Ice Barrier
    SR Rarity
    Freezing Chains of the Ice Barrier
    SR Rarity
    Freezing Chains of the Ice Barrier
    Spell Continuous
    Freezing Chains of the Ice Barrier

      When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.

      UR Rarity
      King's Sarcophagus
      UR Rarity
      King's Sarcophagus
      UR Rarity
      King's Sarcophagus
      Spell Continuous
      King's Sarcophagus

        "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

        SR Rarity
        Medallion of the Ice Barrier
        SR Rarity
        Medallion of the Ice Barrier
        SR Rarity
        Medallion of the Ice Barrier
        Spell Normal
        Medallion of the Ice Barrier

          Add 1 "Ice Barrier" monster from your Deck to your hand.

          UR Rarity
          The True Sun God
          UR Rarity
          The True Sun God
          UR Rarity
          The True Sun God
          Spell Continuous
          The True Sun God

            When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.

            R Rarity
            Ursarctic Big Dipper
            R Rarity
            Ursarctic Big Dipper
            R Rarity
            Ursarctic Big Dipper
            Spell Field
            Ursarctic Big Dipper

              Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.

              SR Rarity
              Ursarctic Departure
              SR Rarity
              Ursarctic Departure
              SR Rarity
              Ursarctic Departure
              Spell Normal
              Ursarctic Departure

                Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.

                R Rarity
                Ursarctic Radiation
                R Rarity
                Ursarctic Radiation
                R Rarity
                Ursarctic Radiation
                Spell Continuous
                Ursarctic Radiation

                  Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".

                  SR Rarity
                  Ice Barrier
                  SR Rarity
                  Ice Barrier
                  SR Rarity
                  Ice Barrier
                  Trap Normal
                  Ice Barrier

                    When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.

                    Extra Deck

                    SR Rarity
                    Egyptian God Slime
                    SR Rarity
                    Egyptian God Slime
                    SR Rarity
                    Egyptian God Slime
                    WATER 10
                    Egyptian God Slime
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

                    SR Rarity
                    Marincess Coral Anemone
                    SR Rarity
                    Marincess Coral Anemone
                    SR Rarity
                    Marincess Coral Anemone
                    WATER
                    Marincess Coral Anemone
                    • ATK:

                    • 2000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR Rarity
                    Salamangreat Almiraj
                    UR Rarity
                    Salamangreat Almiraj
                    UR Rarity
                    Salamangreat Almiraj
                    FIRE
                    Salamangreat Almiraj
                    • ATK:

                    • 0

                    • LINK-1

                    Link Arrow:

                    Bottom-Right


                    1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                    UR Rarity
                    Adamancipator Risen - Dragite
                    UR Rarity
                    Adamancipator Risen - Dragite
                    UR Rarity
                    Adamancipator Risen - Dragite
                    WATER 8
                    Adamancipator Risen - Dragite
                    • ATK:

                    • 3000

                    • DEF:

                    • 2200


                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.

                    UR Rarity
                    Graydle Dragon
                    UR Rarity
                    Graydle Dragon
                    UR Rarity
                    Graydle Dragon
                    WATER 8
                    Graydle Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2000


                    1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.

                    UR Rarity
                    Icejade Gymir Aegirine
                    UR Rarity
                    Icejade Gymir Aegirine
                    UR Rarity
                    Icejade Gymir Aegirine
                    WATER 10
                    Icejade Gymir Aegirine
                    • ATK:

                    • 3000

                    • DEF:

                    • 1500


                    1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.

                    SR Rarity
                    Ursarctic Grand Chariot
                    SR Rarity
                    Ursarctic Grand Chariot
                    SR Rarity
                    Ursarctic Grand Chariot
                    WATER 7
                    Ursarctic Grand Chariot
                    • ATK:

                    • 2700

                    • DEF:

                    • 700


                    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.

                    SR Rarity
                    Ursarctic Polar Star
                    SR Rarity
                    Ursarctic Polar Star
                    SR Rarity
                    Ursarctic Polar Star
                    WATER 1
                    Ursarctic Polar Star
                    • ATK:

                    • 700

                    • DEF:

                    • 2000


                    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.

                    SR Rarity
                    Ursarctic Polari
                    SR Rarity
                    Ursarctic Polari
                    SR Rarity
                    Ursarctic Polari
                    WATER 1
                    Ursarctic Polari
                    • ATK:

                    • 700

                    • DEF:

                    • 1000


                    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.

                    UR Rarity
                    Ursarctic Septentrion
                    UR Rarity
                    Ursarctic Septentrion
                    UR Rarity
                    Ursarctic Septentrion
                    WATER 7
                    Ursarctic Septentrion
                    • ATK:

                    • 3000

                    • DEF:

                    • 700


                    Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.

                    SR Rarity
                    Coral Dragon
                    SR Rarity
                    Coral Dragon
                    SR Rarity
                    Coral Dragon
                    WATER 6
                    Coral Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 500


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.

                    UR Rarity
                    Deep Sea Prima Donna
                    UR Rarity
                    Deep Sea Prima Donna
                    UR Rarity
                    Deep Sea Prima Donna
                    WATER 7
                    Deep Sea Prima Donna
                    • ATK:

                    • 1500

                    • DEF:

                    • 2700


                    1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.

                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    DARK
                    Dingirsu, the Orcust of the Evening Star
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                    UR Rarity
                    The Zombie Vampire
                    UR Rarity
                    The Zombie Vampire
                    UR Rarity
                    The Zombie Vampire
                    DARK
                    The Zombie Vampire
                    • ATK:

                    • 3000

                    • DEF:

                    • 2800


                    2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                    Need 28 UR

                    UR Rarity
                    Imsety, Glory of Horus3 card
                    UR Rarity
                    Maxx "C"2 card
                    UR Rarity
                    Nibiru, the Primal Being1 card
                    UR Rarity
                    The Winged Dragon of Ra - Sphere Mode2 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Salamangreat Almiraj1 card
                    UR Rarity
                    Adamancipator Risen - Dragite1 card
                    UR Rarity
                    Graydle Dragon1 card
                    UR Rarity
                    Icejade Gymir Aegirine1 card
                    UR Rarity
                    Ursarctic Septentrion1 card
                    UR Rarity
                    Deep Sea Prima Donna1 card
                    UR Rarity
                    Mirror Mage of the Ice Barrier3 card
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star1 card
                    UR Rarity
                    The Zombie Vampire1 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    King's Sarcophagus3 card
                    UR Rarity
                    The True Sun God3 card

                    Main: 47 Extra: 15

                    SR Rarity
                    3 cardBarrier Statue of the Torrent
                    SR Rarity
                    3 cardBarrier Statue of the Torrent
                    Barrier Statue of the Torrent
                    WATER 4
                    Barrier Statue of the Torrent
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    Neither player can Special Summon monsters, except WATER monsters.




                    Tag(s):

                    SR Rarity
                    1 cardDuamutef, Blessing of Horus
                    SR Rarity
                    1 cardDuamutef, Blessing of Horus
                    Duamutef, Blessing of Horus
                    WATER 8
                    Duamutef, Blessing of Horus
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.


                    SR Rarity
                    1 cardGameciel, the Sea Turtle Kaiju
                    SR Rarity
                    1 cardGameciel, the Sea Turtle Kaiju
                    Gameciel, the Sea Turtle Kaiju
                    WATER 8
                    Gameciel, the Sea Turtle Kaiju
                    • ATK:

                    • 2200

                    • DEF:

                    • 3000


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                    R Rarity
                    3 cardGuardian Slime
                    R Rarity
                    3 cardGuardian Slime
                    Guardian Slime
                    WATER 10
                    Guardian Slime
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


                    R Rarity
                    1 cardIcejade Tremora
                    R Rarity
                    1 cardIcejade Tremora
                    Icejade Tremora
                    WATER 5
                    Icejade Tremora
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.


                    UR Rarity
                    3 cardImsety, Glory of Horus
                    UR Rarity
                    3 cardImsety, Glory of Horus
                    Imsety, Glory of Horus
                    DARK 8
                    Imsety, Glory of Horus
                    • ATK:

                    • 3000

                    • DEF:

                    • 1800


                    If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                    UR Rarity
                    2 cardMaxx "C"
                    UR Rarity
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    UR Rarity
                    1 cardNibiru, the Primal Being
                    UR Rarity
                    1 cardNibiru, the Primal Being
                    Nibiru, the Primal Being
                    LIGHT 11
                    Nibiru, the Primal Being
                    • ATK:

                    • 3000

                    • DEF:

                    • 600


                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                    SR Rarity
                    1 cardRevealer of the Ice Barrier
                    SR Rarity
                    1 cardRevealer of the Ice Barrier
                    Revealer of the Ice Barrier
                    WATER 4
                    Revealer of the Ice Barrier
                    • ATK:

                    • 1700

                    • DEF:

                    • 1000


                    While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


                    UR Rarity
                    2 cardThe Winged Dragon of Ra - Sphere Mode
                    UR Rarity
                    2 cardThe Winged Dragon of Ra - Sphere Mode
                    The Winged Dragon of Ra - Sphere Mode
                    DIVINE 10
                    The Winged Dragon of Ra - Sphere Mode
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                    SR Rarity
                    1 cardUltimate Bright Knight Ursatron Alpha
                    SR Rarity
                    1 cardUltimate Bright Knight Ursatron Alpha
                    Ultimate Bright Knight Ursatron Alpha
                    WATER 7
                    Ultimate Bright Knight Ursatron Alpha
                    • ATK:

                    • 2000

                    • DEF:

                    • 700


                    (This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.


                    SR Rarity
                    3 cardUrsarctic Mikpolar
                    SR Rarity
                    3 cardUrsarctic Mikpolar
                    Ursarctic Mikpolar
                    WATER 7
                    Ursarctic Mikpolar
                    • ATK:

                    • 700

                    • DEF:

                    • 2000


                    During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.


                    UR Rarity
                    3 cardMirror Mage of the Ice Barrier
                    UR Rarity
                    3 cardMirror Mage of the Ice Barrier
                    Mirror Mage of the Ice Barrier
                    WATER 2
                    Mirror Mage of the Ice Barrier
                    • ATK:

                    • 1000

                    • DEF:

                    • 400


                    You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.


                    R Rarity
                    1 cardUrsarctic Megapolar
                    R Rarity
                    1 cardUrsarctic Megapolar
                    Ursarctic Megapolar
                    WATER 8
                    Ursarctic Megapolar
                    • ATK:

                    • 2500

                    • DEF:

                    • 700


                    During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.


                    N Rarity
                    1 cardUrsarctic Megatanus
                    N Rarity
                    1 cardUrsarctic Megatanus
                    Ursarctic Megatanus
                    WATER 8
                    Ursarctic Megatanus
                    • ATK:

                    • 2400

                    • DEF:

                    • 700


                    During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      SR Rarity
                      1 cardFreezing Chains of the Ice Barrier
                      SR Rarity
                      1 cardFreezing Chains of the Ice Barrier
                      Freezing Chains of the Ice Barrier
                      Spell Continuous
                      Freezing Chains of the Ice Barrier

                        When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


                        UR Rarity
                        3 cardKing's Sarcophagus
                        UR Rarity
                        3 cardKing's Sarcophagus
                        King's Sarcophagus
                        Spell Continuous
                        King's Sarcophagus

                          "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                          SR Rarity
                          3 cardMedallion of the Ice Barrier
                          SR Rarity
                          3 cardMedallion of the Ice Barrier
                          Medallion of the Ice Barrier
                          Spell Normal
                          Medallion of the Ice Barrier

                            Add 1 "Ice Barrier" monster from your Deck to your hand.


                            UR Rarity
                            3 cardThe True Sun God
                            UR Rarity
                            3 cardThe True Sun God
                            The True Sun God
                            Spell Continuous
                            The True Sun God

                              When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                              R Rarity
                              1 cardUrsarctic Big Dipper
                              R Rarity
                              1 cardUrsarctic Big Dipper
                              Ursarctic Big Dipper
                              Spell Field
                              Ursarctic Big Dipper

                                Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.


                                SR Rarity
                                3 cardUrsarctic Departure
                                SR Rarity
                                3 cardUrsarctic Departure
                                Ursarctic Departure
                                Spell Normal
                                Ursarctic Departure

                                  Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.


                                  R Rarity
                                  1 cardUrsarctic Radiation
                                  R Rarity
                                  1 cardUrsarctic Radiation
                                  Ursarctic Radiation
                                  Spell Continuous
                                  Ursarctic Radiation

                                    Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".


                                    SR Rarity
                                    3 cardIce Barrier
                                    SR Rarity
                                    3 cardIce Barrier
                                    Ice Barrier
                                    Trap Normal
                                    Ice Barrier

                                      When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                      SR Rarity
                                      1 cardEgyptian God Slime
                                      SR Rarity
                                      1 cardEgyptian God Slime
                                      Egyptian God Slime
                                      WATER 10
                                      Egyptian God Slime
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                      SR Rarity
                                      1 cardMarincess Coral Anemone
                                      SR Rarity
                                      1 cardMarincess Coral Anemone
                                      Marincess Coral Anemone
                                      WATER
                                      Marincess Coral Anemone
                                      • ATK:

                                      • 2000

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Bottom


                                      2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                      UR Rarity
                                      1 cardS:P Little Knight
                                      UR Rarity
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      UR Rarity
                                      1 cardSalamangreat Almiraj
                                      UR Rarity
                                      1 cardSalamangreat Almiraj
                                      Salamangreat Almiraj
                                      FIRE
                                      Salamangreat Almiraj
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Right


                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                      UR Rarity
                                      1 cardAdamancipator Risen - Dragite
                                      UR Rarity
                                      1 cardAdamancipator Risen - Dragite
                                      Adamancipator Risen - Dragite
                                      WATER 8
                                      Adamancipator Risen - Dragite
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2200


                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                                      UR Rarity
                                      1 cardGraydle Dragon
                                      UR Rarity
                                      1 cardGraydle Dragon
                                      Graydle Dragon
                                      WATER 8
                                      Graydle Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2000


                                      1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.


                                      UR Rarity
                                      1 cardIcejade Gymir Aegirine
                                      UR Rarity
                                      1 cardIcejade Gymir Aegirine
                                      Icejade Gymir Aegirine
                                      WATER 10
                                      Icejade Gymir Aegirine
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 1500


                                      1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                                      SR Rarity
                                      1 cardUrsarctic Grand Chariot
                                      SR Rarity
                                      1 cardUrsarctic Grand Chariot
                                      Ursarctic Grand Chariot
                                      WATER 7
                                      Ursarctic Grand Chariot
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 700


                                      Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.


                                      SR Rarity
                                      1 cardUrsarctic Polar Star
                                      SR Rarity
                                      1 cardUrsarctic Polar Star
                                      Ursarctic Polar Star
                                      WATER 1
                                      Ursarctic Polar Star
                                      • ATK:

                                      • 700

                                      • DEF:

                                      • 2000


                                      Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.


                                      SR Rarity
                                      1 cardUrsarctic Polari
                                      SR Rarity
                                      1 cardUrsarctic Polari
                                      Ursarctic Polari
                                      WATER 1
                                      Ursarctic Polari
                                      • ATK:

                                      • 700

                                      • DEF:

                                      • 1000


                                      Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.


                                      UR Rarity
                                      1 cardUrsarctic Septentrion
                                      UR Rarity
                                      1 cardUrsarctic Septentrion
                                      Ursarctic Septentrion
                                      WATER 7
                                      Ursarctic Septentrion
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 700


                                      Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.


                                      SR Rarity
                                      1 cardCoral Dragon
                                      SR Rarity
                                      1 cardCoral Dragon
                                      Coral Dragon
                                      WATER 6
                                      Coral Dragon
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 500


                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                      UR Rarity
                                      1 cardDeep Sea Prima Donna
                                      UR Rarity
                                      1 cardDeep Sea Prima Donna
                                      Deep Sea Prima Donna
                                      WATER 7
                                      Deep Sea Prima Donna
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2700


                                      1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.


                                      UR Rarity
                                      1 cardDingirsu, the Orcust of the Evening Star
                                      UR Rarity
                                      1 cardDingirsu, the Orcust of the Evening Star
                                      Dingirsu, the Orcust of the Evening Star
                                      DARK
                                      Dingirsu, the Orcust of the Evening Star
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      The Zombie Vampire
                                      DARK
                                      The Zombie Vampire
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



                                      URSARCTIC Decks in MASTER DUEL

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