Trickstar Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Capricious Darklord
N Rarity
Capricious Darklord
N Rarity
Capricious Darklord
DARK 4
Capricious Darklord
  • ATK:

  • 0

  • DEF:

  • 1600


During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.

N Rarity
Couple of Aces
N Rarity
Couple of Aces
N Rarity
Couple of Aces
EARTH 2
Couple of Aces
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.

N Rarity
Darklord Desire
N Rarity
Darklord Desire
N Rarity
Darklord Desire
DARK 10
Darklord Desire
  • ATK:

  • 3000

  • DEF:

  • 2800


Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.

SR Rarity
Darklord Ixchel
SR Rarity
Darklord Ixchel
SR Rarity
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

SR Rarity
Darklord Nasten
SR Rarity
Darklord Nasten
SR Rarity
Darklord Nasten
DARK 7
Darklord Nasten
  • ATK:

  • 2600

  • DEF:

  • 2600


You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.

N Rarity
Tethys, Goddess of Light
N Rarity
Tethys, Goddess of Light
N Rarity
Tethys, Goddess of Light
LIGHT 5
Tethys, Goddess of Light
  • ATK:

  • 2400

  • DEF:

  • 1800


When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

SR Rarity
Trickstar Corobane
SR Rarity
Trickstar Corobane
SR Rarity
Trickstar Corobane
LIGHT 5
Trickstar Corobane
  • ATK:

  • 2000

  • DEF:

  • 1000


If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.

N Rarity
Yado Karu
N Rarity
Yado Karu
N Rarity
Yado Karu
WATER 4
Yado Karu
  • ATK:

  • 900

  • DEF:

  • 1700


When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.

N Rarity
Performapal Lebellman
N Rarity
Performapal Lebellman
N Rarity
Performapal Lebellman
LIGHT 61
Performapal Lebellman
  • ATK:

  • 100

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.

N Rarity
Rain Bozu
N Rarity
Rain Bozu
N Rarity
Rain Bozu
LIGHT 78
Rain Bozu
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field). [ Monster Effect ] Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

UR Rarity
Chicken Game
UR Rarity
Chicken Game
UR Rarity
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

    SR Rarity
    Extra-Foolish Burial
    SR Rarity
    Extra-Foolish Burial
    SR Rarity
    Extra-Foolish Burial
    Spell Normal
    Extra-Foolish Burial

      Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

      SR Rarity
      Into the Void
      SR Rarity
      Into the Void
      SR Rarity
      Into the Void
      Spell Normal
      Into the Void

        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

        R Rarity
        Magical Mallet
        R Rarity
        Magical Mallet
        R Rarity
        Magical Mallet
        Spell Normal
        Magical Mallet

          Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

          SR Rarity
          Sacred Sword of Seven Stars
          SR Rarity
          Sacred Sword of Seven Stars
          SR Rarity
          Sacred Sword of Seven Stars
          Spell Normal
          Sacred Sword of Seven Stars

            Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.

            UR Rarity
            Slash Draw
            UR Rarity
            Slash Draw
            UR Rarity
            Slash Draw
            Spell Normal
            Slash Draw

              Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.

              UR Rarity
              Tokusano Shinkyojin
              UR Rarity
              Tokusano Shinkyojin
              UR Rarity
              Tokusano Shinkyojin
              Spell Normal
              Tokusano Shinkyojin

                Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.

                UR Rarity
                Upstart Goblin
                UR Rarity
                Upstart Goblin
                UR Rarity
                Upstart Goblin
                Spell Normal
                Upstart Goblin

                  Draw 1 card, then your opponent gains 1000 LP.

                  Extra Deck

                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  DARK 6
                  Garura, Wings of Resonant Life
                  • ATK:

                  • 1500

                  • DEF:

                  • 2400


                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                  R Rarity
                  Reprodocus
                  R Rarity
                  Reprodocus
                  R Rarity
                  Reprodocus
                  EARTH
                  Reprodocus
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.

                  R Rarity
                  Imperial Princess Quinquery
                  R Rarity
                  Imperial Princess Quinquery
                  R Rarity
                  Imperial Princess Quinquery
                  DARK
                  Imperial Princess Quinquery
                  • ATK:

                  • 1200

                  • DEF:

                  • 2800


                  2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.

                  R Rarity
                  Mechquipped Angineer
                  R Rarity
                  Mechquipped Angineer
                  R Rarity
                  Mechquipped Angineer
                  LIGHT
                  Mechquipped Angineer
                  • ATK:

                  • 1800

                  • DEF:

                  • 1000


                  2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.

                  Need 10 UR

                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Chicken Game
                  UR Rarity
                  Chicken Game
                  UR Rarity
                  Chicken Game
                  UR Rarity
                  Slash Draw
                  UR Rarity
                  Slash Draw
                  UR Rarity
                  Tokusano Shinkyojin
                  UR Rarity
                  Tokusano Shinkyojin
                  UR Rarity
                  Tokusano Shinkyojin
                  UR Rarity
                  Upstart Goblin

                  Main: 41 Extra: 5

                  N Rarity
                  3 cardCapricious Darklord
                  N Rarity
                  3 cardCapricious Darklord
                  Capricious Darklord
                  DARK 4
                  Capricious Darklord
                  • ATK:

                  • 0

                  • DEF:

                  • 1600


                  During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.


                  N Rarity
                  3 cardCouple of Aces
                  N Rarity
                  3 cardCouple of Aces
                  Couple of Aces
                  EARTH 2
                  Couple of Aces
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.


                  N Rarity
                  3 cardDarklord Desire
                  N Rarity
                  3 cardDarklord Desire
                  Darklord Desire
                  DARK 10
                  Darklord Desire
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.


                  SR Rarity
                  3 cardDarklord Ixchel
                  SR Rarity
                  3 cardDarklord Ixchel
                  Darklord Ixchel
                  DARK 10
                  Darklord Ixchel
                  • ATK:

                  • 2500

                  • DEF:

                  • 2900


                  You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


                  SR Rarity
                  3 cardDarklord Nasten
                  SR Rarity
                  3 cardDarklord Nasten
                  Darklord Nasten
                  DARK 7
                  Darklord Nasten
                  • ATK:

                  • 2600

                  • DEF:

                  • 2600


                  You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.


                  N Rarity
                  3 cardTethys, Goddess of Light
                  N Rarity
                  3 cardTethys, Goddess of Light
                  Tethys, Goddess of Light
                  LIGHT 5
                  Tethys, Goddess of Light
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                  SR Rarity
                  3 cardTrickstar Corobane
                  SR Rarity
                  3 cardTrickstar Corobane
                  Trickstar Corobane
                  LIGHT 5
                  Trickstar Corobane
                  • ATK:

                  • 2000

                  • DEF:

                  • 1000


                  If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.


                  N Rarity
                  1 cardYado Karu
                  N Rarity
                  1 cardYado Karu
                  Yado Karu
                  WATER 4
                  Yado Karu
                  • ATK:

                  • 900

                  • DEF:

                  • 1700


                  When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.


                  N Rarity
                  1 cardPerformapal Lebellman
                  N Rarity
                  1 cardPerformapal Lebellman
                  Performapal Lebellman
                  LIGHT 61
                  Performapal Lebellman
                  • ATK:

                  • 100

                  • DEF:

                  • 2600


                  [ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.


                  N Rarity
                  1 cardRain Bozu
                  N Rarity
                  1 cardRain Bozu
                  Rain Bozu
                  LIGHT 78
                  Rain Bozu
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  [ Pendulum Effect ] Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field). [ Monster Effect ] Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                  UR Rarity
                  3 cardChicken Game
                  UR Rarity
                  3 cardChicken Game
                  Chicken Game
                  Spell Field
                  Chicken Game

                    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                    SR Rarity
                    1 cardExtra-Foolish Burial
                    SR Rarity
                    1 cardExtra-Foolish Burial
                    Extra-Foolish Burial
                    Spell Normal
                    Extra-Foolish Burial

                      Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.


                      SR Rarity
                      3 cardInto the Void
                      SR Rarity
                      3 cardInto the Void
                      Into the Void
                      Spell Normal
                      Into the Void

                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                        R Rarity
                        3 cardMagical Mallet
                        R Rarity
                        3 cardMagical Mallet
                        Magical Mallet
                        Spell Normal
                        Magical Mallet

                          Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                          SR Rarity
                          1 cardSacred Sword of Seven Stars
                          SR Rarity
                          1 cardSacred Sword of Seven Stars
                          Sacred Sword of Seven Stars
                          Spell Normal
                          Sacred Sword of Seven Stars

                            Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.


                            UR Rarity
                            2 cardSlash Draw
                            UR Rarity
                            2 cardSlash Draw
                            Slash Draw
                            Spell Normal
                            Slash Draw

                              Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.


                              UR Rarity
                              3 cardTokusano Shinkyojin
                              UR Rarity
                              3 cardTokusano Shinkyojin
                              Tokusano Shinkyojin
                              Spell Normal
                              Tokusano Shinkyojin

                                Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                                UR Rarity
                                1 cardUpstart Goblin
                                UR Rarity
                                1 cardUpstart Goblin
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.


                                  UR Rarity
                                  1 cardGarura, Wings of Resonant Life
                                  UR Rarity
                                  1 cardGarura, Wings of Resonant Life
                                  Garura, Wings of Resonant Life
                                  DARK 6
                                  Garura, Wings of Resonant Life
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2400


                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                  R Rarity
                                  2 cardReprodocus
                                  R Rarity
                                  2 cardReprodocus
                                  Reprodocus
                                  EARTH
                                  Reprodocus
                                  • ATK:

                                  • 800

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom


                                  2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                  R Rarity
                                  1 cardImperial Princess Quinquery
                                  R Rarity
                                  1 cardImperial Princess Quinquery
                                  Imperial Princess Quinquery
                                  DARK
                                  Imperial Princess Quinquery
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 2800


                                  2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.


                                  R Rarity
                                  1 cardMechquipped Angineer
                                  R Rarity
                                  1 cardMechquipped Angineer
                                  Mechquipped Angineer
                                  LIGHT
                                  Mechquipped Angineer
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1000


                                  2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.



                                  TRICKSTAR Decks in MASTER DUEL








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