Created by: YGO Mod (20517634)

Created On: 03/29/2026

Need 10 UR

UR Rarity
Gilti-Gearfried the Magical Steel Knight1 card
UR Rarity
Chronomaly Vimana1 card
UR Rarity
Constellar Pleiades1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Heroic Call1 card
 Rarity
Prima Light1 card
UR Rarity
Ready Fusion1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Metaverse1 card

Main: 40 Extra: 15

N Rarity
2 cardBattleguard Cadet
N Rarity
2 cardBattleguard Cadet
Battleguard Cadet
EARTH 1
Battleguard Cadet
  • ATK:

  • 50

  • DEF:

  • 100


All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


N Rarity
2 cardEarth Armor Ninja
N Rarity
2 cardEarth Armor Ninja
Earth Armor Ninja
EARTH 5
Earth Armor Ninja
  • ATK:

  • 1600

  • DEF:

  • 1200


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).


N Rarity
3 cardHayate the Earth Star
N Rarity
3 cardHayate the Earth Star
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


N Rarity
2 cardKaiki the Unity Star
N Rarity
2 cardKaiki the Unity Star
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


R Rarity
2 cardKaiza the Hidden Star
R Rarity
2 cardKaiza the Hidden Star
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


SR Rarity
3 cardKing of the Swamp
SR Rarity
3 cardKing of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


SR Rarity
2 cardPyrite Knight
SR Rarity
2 cardPyrite Knight
Pyrite Knight
EARTH 5
Pyrite Knight
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is in your hand or GY: You can target 1 Warrior monster (EARTH or FIRE) you control, except "Pyrite Knight"; return it to the hand, and if you do, Special Summon this card, then Special Summon 1 "Pyrite Token" (Warrior/FIRE/Level 4/ATK 0/DEF 2000) to your opponent's field in Defense Position. During the Battle Phase (Quick Effect): You can Special Summon 1 Warrior monster from your hand. You can only use each effect of "Pyrite Knight" once per turn.


N Rarity
3 cardSenko the Skybolt Star
N Rarity
3 cardSenko the Skybolt Star
Senko the Skybolt Star
LIGHT 7
Senko the Skybolt Star
  • ATK:

  • 2400

  • DEF:

  • 0


If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn.


N Rarity
3 cardTenma the Sky Star
N Rarity
3 cardTenma the Sky Star
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


N Rarity
3 cardTodoroki the Earthbolt Star
N Rarity
3 cardTodoroki the Earthbolt Star
Todoroki the Earthbolt Star
EARTH 6
Todoroki the Earthbolt Star
  • ATK:

  • 2100

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.


N Rarity
3 cardBattleguard Echoes
N Rarity
3 cardBattleguard Echoes
Battleguard Echoes
Spell Continuous
Battleguard Echoes

    When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.


    N Rarity
    3 cardFeast of the Wild LV5
    N Rarity
    3 cardFeast of the Wild LV5
    Feast of the Wild LV5
    Spell Normal
    Feast of the Wild LV5

      Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


      UR Rarity
      1 cardHeroic Call
      UR Rarity
      1 cardHeroic Call
      Heroic Call
      Spell Normal
      Heroic Call

        Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.


        SR Rarity
        1 cardMound of the Bound Creator
        SR Rarity
        1 cardMound of the Bound Creator
        Mound of the Bound Creator
        Spell Field
        Mound of the Bound Creator

          Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to your hand.


          N Rarity
          3 cardPolymerization
          N Rarity
          3 cardPolymerization
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


             Rarity
            1 cardPrima Light
             Rarity
            1 cardPrima Light
            Prima Light
            Spell Quick
            Prima Light

              Activate 1 of these effects; ● Tribute 1 EARTH Warrior monster, and if you do, Special Summon 1 LIGHT Warrior monster from your hand or Deck. ● During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Warrior monster from your hand. During your Main Phase: You can banish this card from your GY; add 1 Warrior or Fairy "Cyber" monster from your Deck to your hand. You can only use 1 "Prima Light" effect per turn, and only once that turn.


              UR Rarity
              1 cardReady Fusion
              UR Rarity
              1 cardReady Fusion
              Ready Fusion
              Spell Normal
              Ready Fusion

                Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.


                UR Rarity
                1 cardTriple Tactics Talent
                UR Rarity
                1 cardTriple Tactics Talent
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                  Tag(s):

                  UR Rarity
                  1 cardMetaverse
                  UR Rarity
                  1 cardMetaverse
                  Metaverse
                  Trap Normal
                  Metaverse

                    Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                    Tag(s):

                    R Rarity
                    1 cardDenial Deity Dotan
                    R Rarity
                    1 cardDenial Deity Dotan
                    Denial Deity Dotan
                    LIGHT 10
                    Denial Deity Dotan
                    • ATK:

                    • 3000

                    • DEF:

                    • 2800


                    1 LIGHT monster + 2 monsters, except on the field or in the GY This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it.


                    UR Rarity
                    1 cardGilti-Gearfried the Magical Steel Knight
                    UR Rarity
                    1 cardGilti-Gearfried the Magical Steel Knight
                    Gilti-Gearfried the Magical Steel Knight
                    LIGHT 8
                    Gilti-Gearfried the Magical Steel Knight
                    • ATK:

                    • 2700

                    • DEF:

                    • 1600


                    2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                    N Rarity
                    1 cardGiltia the D. Knight
                    N Rarity
                    1 cardGiltia the D. Knight
                    Giltia the D. Knight
                    LIGHT 5
                    Giltia the D. Knight
                    • ATK:

                    • 1850

                    • DEF:

                    • 1500


                    "Guardian of the Labyrinth" + "Protector of the Throne"


                    R Rarity
                    3 cardIdaten the Conqueror Star
                    R Rarity
                    3 cardIdaten the Conqueror Star
                    Idaten the Conqueror Star
                    LIGHT 10
                    Idaten the Conqueror Star
                    • ATK:

                    • 3000

                    • DEF:

                    • 2200


                    2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                    SR Rarity
                    2 cardRaijin the Breakbolt Star
                    SR Rarity
                    2 cardRaijin the Breakbolt Star
                    Raijin the Breakbolt Star
                    LIGHT 10
                    Raijin the Breakbolt Star
                    • ATK:

                    • 3000

                    • DEF:

                    • 2200


                    1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                    R Rarity
                    2 cardShura the Combat Star
                    R Rarity
                    2 cardShura the Combat Star
                    Shura the Combat Star
                    DARK 12
                    Shura the Combat Star
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                    SR Rarity
                    1 cardFerocious Flame Swordsman
                    SR Rarity
                    1 cardFerocious Flame Swordsman
                    Ferocious Flame Swordsman
                    FIRE
                    Ferocious Flame Swordsman
                    • ATK:

                    • 1300

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom-Left


                    2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                    UR Rarity
                    1 cardChronomaly Vimana
                    UR Rarity
                    1 cardChronomaly Vimana
                    Chronomaly Vimana
                    LIGHT
                    Chronomaly Vimana
                    • ATK:

                    • 2300

                    • DEF:

                    • 2600


                    2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                    UR Rarity
                    1 cardConstellar Pleiades
                    UR Rarity
                    1 cardConstellar Pleiades
                    Constellar Pleiades
                    LIGHT
                    Constellar Pleiades
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                    UR Rarity
                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    UR Rarity
                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    UR Rarity
                    1 cardSuper Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    1 cardSuper Starslayer TY-PHON - Sky Crisis
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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