Tearlaments Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
UR Rarity
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

 Rarity
Fiendsmith's Tract
 Rarity
Fiendsmith's Tract
 Rarity
Fiendsmith's Tract
Spell Normal
Fiendsmith's Tract

    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

    N Rarity
    Tearlaments Cryme
    N Rarity
    Tearlaments Cryme
    N Rarity
    Tearlaments Cryme
    Trap Counter
    Tearlaments Cryme

      When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.

      R Rarity
      Tearlaments Sulliek
      R Rarity
      Tearlaments Sulliek
      R Rarity
      Tearlaments Sulliek
      Trap Continuous
      Tearlaments Sulliek

        If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

        Extra Deck

         Rarity
        Fiendsmith's Desirae
         Rarity
        Fiendsmith's Desirae
         Rarity
        Fiendsmith's Desirae
        LIGHT 9
        Fiendsmith's Desirae
        • ATK:

        • 2800

        • DEF:

        • 2400


        "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

         Rarity
        Fiendsmith's Lacrima
         Rarity
        Fiendsmith's Lacrima
         Rarity
        Fiendsmith's Lacrima
        LIGHT 6
        Fiendsmith's Lacrima
        • ATK:

        • 2400

        • DEF:

        • 2400


        2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

        UR Rarity
        Tearlaments Kaleido-Heart
        UR Rarity
        Tearlaments Kaleido-Heart
        UR Rarity
        Tearlaments Kaleido-Heart
        DARK 9
        Tearlaments Kaleido-Heart
        • ATK:

        • 3000

        • DEF:

        • 3000


        "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.

        SR Rarity
        Tearlaments Kitkallos
        SR Rarity
        Tearlaments Kitkallos
        SR Rarity
        Tearlaments Kitkallos
        DARK 5
        Tearlaments Kitkallos
        • ATK:

        • 2300

        • DEF:

        • 1200


        1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

        UR Rarity
        Tearlaments Rulkallos
        UR Rarity
        Tearlaments Rulkallos
        UR Rarity
        Tearlaments Rulkallos
        WATER 8
        Tearlaments Rulkallos
        • ATK:

        • 3000

        • DEF:

        • 2500


        "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

        UR Rarity
        Apollousa, Bow of the Goddess
        UR Rarity
        Apollousa, Bow of the Goddess
        UR Rarity
        Apollousa, Bow of the Goddess
        WIND
        Apollousa, Bow of the Goddess
        • ATK:

        • -1

        • LINK-4

        Link Arrow:

        Top

        Bottom-Left

        Bottom

        Bottom-Right


        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

         Rarity
        Fiendsmith's Requiem
         Rarity
        Fiendsmith's Requiem
         Rarity
        Fiendsmith's Requiem
        LIGHT
        Fiendsmith's Requiem
        • ATK:

        • 600

        • LINK-1

        Link Arrow:

        Bottom


        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

         Rarity
        Fiendsmith's Sequence
         Rarity
        Fiendsmith's Sequence
         Rarity
        Fiendsmith's Sequence
        LIGHT
        Fiendsmith's Sequence
        • ATK:

        • 1200

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

        UR Rarity
        Moon of the Closed Heaven
        UR Rarity
        Moon of the Closed Heaven
        UR Rarity
        Moon of the Closed Heaven
        LIGHT
        Moon of the Closed Heaven
        • ATK:

        • 1200

        • LINK-2

        Link Arrow:

        Top

        Top-Right


        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

        SR Rarity
        Number 60: Dugares the Timeless
        SR Rarity
        Number 60: Dugares the Timeless
        SR Rarity
        Number 60: Dugares the Timeless
        FIRE
        Number 60: Dugares the Timeless
        • ATK:

        • 1200

        • DEF:

        • 1200


        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

        R Rarity
        Pilgrim Reaper
        R Rarity
        Pilgrim Reaper
        R Rarity
        Pilgrim Reaper
        DARK
        Pilgrim Reaper
        • ATK:

        • -1

        • DEF:

        • -1


        2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.

        Need 35 UR

        UR Rarity
        Fairy Tail - Snow1 card
         Rarity
        Fiendsmith Engraver2 card
         Rarity
        Gem-Knight Nepyrim3 card
        UR Rarity
        Kashtira Fenrir1 card
        UR Rarity
        Keldo the Sacred Protector1 card
        UR Rarity
        Lacrima the Crimson Tears1 card
        UR Rarity
        Maxx "C"2 card
        UR Rarity
        Mulcharmy Purulia2 card
        UR Rarity
        Tearlaments Reinoheart3 card
        UR Rarity
        Tearlaments Scheiren2 card
         Rarity
        Fiendsmith's Desirae1 card
         Rarity
        Fiendsmith's Lacrima1 card
        UR Rarity
        Tearlaments Kaleido-Heart1 card
        UR Rarity
        Tearlaments Rulkallos1 card
         Rarity
        A Bao A Qu, the Lightless Shadow1 card
        UR Rarity
        Apollousa, Bow of the Goddess1 card
         Rarity
        Fiendsmith's Requiem1 card
         Rarity
        Fiendsmith's Sequence1 card
        UR Rarity
        Moon of the Closed Heaven1 card
        UR Rarity
        S:P Little Knight1 card
        UR Rarity
        Brilliant Fusion3 card
         Rarity
        Fiendsmith's Tract1 card
        UR Rarity
        Tearlaments Scream3 card

        Main: 40 Extra: 15

        SR Rarity
        3 cardDroll & Lock Bird
        SR Rarity
        3 cardDroll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        N Rarity
        1 cardFabled Lurrie
        N Rarity
        1 cardFabled Lurrie
        Fabled Lurrie
        LIGHT 1
        Fabled Lurrie
        • ATK:

        • 200

        • DEF:

        • 400


        If this card is discarded to the GY: Special Summon it.


        UR Rarity
        1 cardFairy Tail - Snow
        UR Rarity
        1 cardFairy Tail - Snow
        Fairy Tail - Snow
        LIGHT 4
        Fairy Tail - Snow
        • ATK:

        • 1850

        • DEF:

        • 1000


        If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


         Rarity
        2 cardFiendsmith Engraver
         Rarity
        2 cardFiendsmith Engraver
        Fiendsmith Engraver
        LIGHT 6
        Fiendsmith Engraver
        • ATK:

        • 1800

        • DEF:

        • 2400


        You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


         Rarity
        3 cardGem-Knight Nepyrim
         Rarity
        3 cardGem-Knight Nepyrim
        Gem-Knight Nepyrim
        LIGHT 4
        Gem-Knight Nepyrim
        • ATK:

        • 1550

        • DEF:

        • 1600


        If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.


        SR Rarity
        1 cardGem-Knight Quartz
        SR Rarity
        1 cardGem-Knight Quartz
        Gem-Knight Quartz
        EARTH 4
        Gem-Knight Quartz
        • ATK:

        • 1500

        • DEF:

        • 1500


        If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


        UR Rarity
        1 cardKashtira Fenrir
        UR Rarity
        1 cardKashtira Fenrir
        Kashtira Fenrir
        EARTH 7
        Kashtira Fenrir
        • ATK:

        • 2400

        • DEF:

        • 2400


        If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


        UR Rarity
        1 cardKeldo the Sacred Protector
        UR Rarity
        1 cardKeldo the Sacred Protector
        Keldo the Sacred Protector
        EARTH 4
        Keldo the Sacred Protector
        • ATK:

        • 1200

        • DEF:

        • 1600


        You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


        UR Rarity
        1 cardLacrima the Crimson Tears
        UR Rarity
        1 cardLacrima the Crimson Tears
        Lacrima the Crimson Tears
        LIGHT 4
        Lacrima the Crimson Tears
        • ATK:

        • 1200

        • DEF:

        • 1200


        (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


        UR Rarity
        2 cardMaxx "C"
        UR Rarity
        2 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        SR Rarity
        1 cardMudora the Sword Oracle
        SR Rarity
        1 cardMudora the Sword Oracle
        Mudora the Sword Oracle
        EARTH 4
        Mudora the Sword Oracle
        • ATK:

        • 1500

        • DEF:

        • 1800


        You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


        UR Rarity
        2 cardMulcharmy Purulia
        UR Rarity
        2 cardMulcharmy Purulia
        Mulcharmy Purulia
        WATER 4
        Mulcharmy Purulia
        • ATK:

        • 100

        • DEF:

        • 600


        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


        N Rarity
        1 cardTearlaments Havnis
        N Rarity
        1 cardTearlaments Havnis
        Tearlaments Havnis
        DARK 3
        Tearlaments Havnis
        • ATK:

        • 1600

        • DEF:

        • 1000


        When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


        SR Rarity
        1 cardTearlaments Kashtira
        SR Rarity
        1 cardTearlaments Kashtira
        Tearlaments Kashtira
        WATER 7
        Tearlaments Kashtira
        • ATK:

        • 2300

        • DEF:

        • 1200


        During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


        UR Rarity
        3 cardTearlaments Reinoheart
        UR Rarity
        3 cardTearlaments Reinoheart
        Tearlaments Reinoheart
        WATER 4
        Tearlaments Reinoheart
        • ATK:

        • 1500

        • DEF:

        • 2100


        If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


        UR Rarity
        2 cardTearlaments Scheiren
        UR Rarity
        2 cardTearlaments Scheiren
        Tearlaments Scheiren
        DARK 4
        Tearlaments Scheiren
        • ATK:

        • 1800

        • DEF:

        • 1300


        During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


        R Rarity
        3 cardHerald of Orange Light
        R Rarity
        3 cardHerald of Orange Light
        Herald of Orange Light
        LIGHT 2
        Herald of Orange Light
        • ATK:

        • 300

        • DEF:

        • 500


        When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




        Tag(s):

        UR Rarity
        3 cardBrilliant Fusion
        UR Rarity
        3 cardBrilliant Fusion
        Brilliant Fusion
        Spell Continuous
        Brilliant Fusion

          When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


           Rarity
          1 cardFiendsmith's Tract
           Rarity
          1 cardFiendsmith's Tract
          Fiendsmith's Tract
          Spell Normal
          Fiendsmith's Tract

            Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


            R Rarity
            1 cardTearlaments Heartbeat
            R Rarity
            1 cardTearlaments Heartbeat
            Tearlaments Heartbeat
            Spell Quick
            Tearlaments Heartbeat

              Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.


              UR Rarity
              3 cardTearlaments Scream
              UR Rarity
              3 cardTearlaments Scream
              Tearlaments Scream
              Spell Continuous
              Tearlaments Scream

                If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                N Rarity
                1 cardTearlaments Cryme
                N Rarity
                1 cardTearlaments Cryme
                Tearlaments Cryme
                Trap Counter
                Tearlaments Cryme

                  When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                  N Rarity
                  1 cardTearlaments Metanoise
                  N Rarity
                  1 cardTearlaments Metanoise
                  Tearlaments Metanoise
                  Trap Normal
                  Tearlaments Metanoise

                    If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                    R Rarity
                    1 cardTearlaments Sulliek
                    R Rarity
                    1 cardTearlaments Sulliek
                    Tearlaments Sulliek
                    Trap Continuous
                    Tearlaments Sulliek

                      If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                       Rarity
                      1 cardFiendsmith's Desirae
                       Rarity
                      1 cardFiendsmith's Desirae
                      Fiendsmith's Desirae
                      LIGHT 9
                      Fiendsmith's Desirae
                      • ATK:

                      • 2800

                      • DEF:

                      • 2400


                      "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                       Rarity
                      1 cardFiendsmith's Lacrima
                       Rarity
                      1 cardFiendsmith's Lacrima
                      Fiendsmith's Lacrima
                      LIGHT 6
                      Fiendsmith's Lacrima
                      • ATK:

                      • 2400

                      • DEF:

                      • 2400


                      2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                      R Rarity
                      1 cardGem-Knight Amethyst
                      R Rarity
                      1 cardGem-Knight Amethyst
                      Gem-Knight Amethyst
                      EARTH 7
                      Gem-Knight Amethyst
                      • ATK:

                      • 1950

                      • DEF:

                      • 2450


                      1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.


                      UR Rarity
                      1 cardTearlaments Kaleido-Heart
                      UR Rarity
                      1 cardTearlaments Kaleido-Heart
                      Tearlaments Kaleido-Heart
                      DARK 9
                      Tearlaments Kaleido-Heart
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                      SR Rarity
                      1 cardTearlaments Kitkallos
                      SR Rarity
                      1 cardTearlaments Kitkallos
                      Tearlaments Kitkallos
                      DARK 5
                      Tearlaments Kitkallos
                      • ATK:

                      • 2300

                      • DEF:

                      • 1200


                      1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                      UR Rarity
                      1 cardTearlaments Rulkallos
                      UR Rarity
                      1 cardTearlaments Rulkallos
                      Tearlaments Rulkallos
                      WATER 8
                      Tearlaments Rulkallos
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                       Rarity
                      1 cardA Bao A Qu, the Lightless Shadow
                       Rarity
                      1 cardA Bao A Qu, the Lightless Shadow
                      A Bao A Qu, the Lightless Shadow
                      DARK
                      A Bao A Qu, the Lightless Shadow
                      • ATK:

                      • 2800

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom-Left

                      Bottom-Right


                      2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      UR Rarity
                      1 cardApollousa, Bow of the Goddess
                      Apollousa, Bow of the Goddess
                      WIND
                      Apollousa, Bow of the Goddess
                      • ATK:

                      • -1

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                      SR Rarity
                      1 cardFiendsmith's Agnumday
                      SR Rarity
                      1 cardFiendsmith's Agnumday
                      Fiendsmith's Agnumday
                      LIGHT
                      Fiendsmith's Agnumday
                      • ATK:

                      • 1800

                      • LINK-3

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom-Right


                      2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                       Rarity
                      1 cardFiendsmith's Requiem
                       Rarity
                      1 cardFiendsmith's Requiem
                      Fiendsmith's Requiem
                      LIGHT
                      Fiendsmith's Requiem
                      • ATK:

                      • 600

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                       Rarity
                      1 cardFiendsmith's Sequence
                       Rarity
                      1 cardFiendsmith's Sequence
                      Fiendsmith's Sequence
                      LIGHT
                      Fiendsmith's Sequence
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                      UR Rarity
                      1 cardMoon of the Closed Heaven
                      UR Rarity
                      1 cardMoon of the Closed Heaven
                      Moon of the Closed Heaven
                      LIGHT
                      Moon of the Closed Heaven
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Top

                      Top-Right


                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                      UR Rarity
                      1 cardS:P Little Knight
                      UR Rarity
                      1 cardS:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                      SR Rarity
                      1 cardNumber 60: Dugares the Timeless
                      SR Rarity
                      1 cardNumber 60: Dugares the Timeless
                      Number 60: Dugares the Timeless
                      FIRE
                      Number 60: Dugares the Timeless
                      • ATK:

                      • 1200

                      • DEF:

                      • 1200


                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                      R Rarity
                      1 cardPilgrim Reaper
                      R Rarity
                      1 cardPilgrim Reaper
                      Pilgrim Reaper
                      DARK
                      Pilgrim Reaper
                      • ATK:

                      • -1

                      • DEF:

                      • -1


                      2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                      master-duel
                      Tearlaments
                      5







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