Royal Deck Breakdown

Main Deck

R Rarity
Cardcar D
R Rarity
Cardcar D
R Rarity
Cardcar D
EARTH 2
Cardcar D
  • ATK:

  • 800

  • DEF:

  • 400


Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.

R Rarity
Jester Confit
R Rarity
Jester Confit
R Rarity
Jester Confit
DARK 1
Jester Confit
  • ATK:

  • 0

  • DEF:

  • 0


You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.

N Rarity
Jester Lord
N Rarity
Jester Lord
N Rarity
Jester Lord
DARK 1
Jester Lord
  • ATK:

  • 0

  • DEF:

  • 0


While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.

R Rarity
Legion the Fiend Jester
R Rarity
Legion the Fiend Jester
R Rarity
Legion the Fiend Jester
DARK 4
Legion the Fiend Jester
  • ATK:

  • 1300

  • DEF:

  • 1500


During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.

R Rarity
Mage Power
R Rarity
Mage Power
R Rarity
Mage Power
Spell Equip
Mage Power

    The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.

    SR Rarity
    Pot of Extravagance
    SR Rarity
    Pot of Extravagance
    SR Rarity
    Pot of Extravagance
    Spell Normal
    Pot of Extravagance

      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



      Tag(s):

      UR Rarity
      Raigeki
      UR Rarity
      Raigeki
      UR Rarity
      Raigeki
      Spell Normal
      Raigeki

        Destroy all monsters your opponent controls.



        Tag(s):

        SR Rarity
        Secret Village of the Spellcasters
        SR Rarity
        Secret Village of the Spellcasters
        SR Rarity
        Secret Village of the Spellcasters
        Spell Field
        Secret Village of the Spellcasters

          If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

          R Rarity
          Stumbling
          R Rarity
          Stumbling
          R Rarity
          Stumbling
          Spell Continuous
          Stumbling

            Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.

            SR Rarity
            Wave-Motion Cannon
            SR Rarity
            Wave-Motion Cannon
            SR Rarity
            Wave-Motion Cannon
            Spell Continuous
            Wave-Motion Cannon

              During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

              R Rarity
              Compulsory Evacuation Device
              R Rarity
              Compulsory Evacuation Device
              R Rarity
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                Target 1 monster on the field; return that target to the hand.

                SR Rarity
                Imperial Custom
                SR Rarity
                Imperial Custom
                SR Rarity
                Imperial Custom
                Trap Continuous
                Imperial Custom

                  Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom".

                  UR Rarity
                  Metaverse
                  UR Rarity
                  Metaverse
                  UR Rarity
                  Metaverse
                  Trap Normal
                  Metaverse

                    Take 1 Field Spell from your Deck, and either activate it or add it to your hand.



                    Tag(s):

                    R Rarity
                    Torrential Tribute
                    R Rarity
                    Torrential Tribute
                    R Rarity
                    Torrential Tribute
                    Trap Normal
                    Torrential Tribute

                      When a monster(s) is Summoned: Destroy all monsters on the field.

                      UR Rarity
                      Waking the Dragon
                      UR Rarity
                      Waking the Dragon
                      UR Rarity
                      Waking the Dragon
                      Trap Normal
                      Waking the Dragon

                        If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.

                        Need 8 UR

                        UR Rarity
                        Raigeki
                        UR Rarity
                        Raigeki
                        UR Rarity
                        Raigeki
                        UR Rarity
                        Metaverse
                        UR Rarity
                        Metaverse
                        UR Rarity
                        Waking the Dragon
                        UR Rarity
                        Waking the Dragon
                        UR Rarity
                        Waking the Dragon

                        Main: 40

                        R Rarity
                        3 cardCardcar D
                        R Rarity
                        3 cardCardcar D
                        Cardcar D
                        EARTH 2
                        Cardcar D
                        • ATK:

                        • 800

                        • DEF:

                        • 400


                        Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.


                        R Rarity
                        3 cardJester Confit
                        R Rarity
                        3 cardJester Confit
                        Jester Confit
                        DARK 1
                        Jester Confit
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.


                        N Rarity
                        3 cardJester Lord
                        N Rarity
                        3 cardJester Lord
                        Jester Lord
                        DARK 1
                        Jester Lord
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.


                        R Rarity
                        1 cardLegion the Fiend Jester
                        R Rarity
                        1 cardLegion the Fiend Jester
                        Legion the Fiend Jester
                        DARK 4
                        Legion the Fiend Jester
                        • ATK:

                        • 1300

                        • DEF:

                        • 1500


                        During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.


                        R Rarity
                        3 cardMage Power
                        R Rarity
                        3 cardMage Power
                        Mage Power
                        Spell Equip
                        Mage Power

                          The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


                          SR Rarity
                          3 cardPot of Extravagance
                          SR Rarity
                          3 cardPot of Extravagance
                          Pot of Extravagance
                          Spell Normal
                          Pot of Extravagance

                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                            Tag(s):

                            UR Rarity
                            3 cardRaigeki
                            UR Rarity
                            3 cardRaigeki
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              SR Rarity
                              3 cardSecret Village of the Spellcasters
                              SR Rarity
                              3 cardSecret Village of the Spellcasters
                              Secret Village of the Spellcasters
                              Spell Field
                              Secret Village of the Spellcasters

                                If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                R Rarity
                                2 cardStumbling
                                R Rarity
                                2 cardStumbling
                                Stumbling
                                Spell Continuous
                                Stumbling

                                  Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.


                                  SR Rarity
                                  3 cardWave-Motion Cannon
                                  SR Rarity
                                  3 cardWave-Motion Cannon
                                  Wave-Motion Cannon
                                  Spell Continuous
                                  Wave-Motion Cannon

                                    During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                                    R Rarity
                                    3 cardCompulsory Evacuation Device
                                    R Rarity
                                    3 cardCompulsory Evacuation Device
                                    Compulsory Evacuation Device
                                    Trap Normal
                                    Compulsory Evacuation Device

                                      Target 1 monster on the field; return that target to the hand.


                                      SR Rarity
                                      2 cardImperial Custom
                                      SR Rarity
                                      2 cardImperial Custom
                                      Imperial Custom
                                      Trap Continuous
                                      Imperial Custom

                                        Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom".


                                        UR Rarity
                                        2 cardMetaverse
                                        UR Rarity
                                        2 cardMetaverse
                                        Metaverse
                                        Trap Normal
                                        Metaverse

                                          Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                          Tag(s):

                                          R Rarity
                                          3 cardTorrential Tribute
                                          R Rarity
                                          3 cardTorrential Tribute
                                          Torrential Tribute
                                          Trap Normal
                                          Torrential Tribute

                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                            UR Rarity
                                            3 cardWaking the Dragon
                                            UR Rarity
                                            3 cardWaking the Dragon
                                            Waking the Dragon
                                            Trap Normal
                                            Waking the Dragon

                                              If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                              master-duel
                                              Royal
                                              5







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