Marincess Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Marincess Blue Tang
SR Rarity
Marincess Blue Tang
SR Rarity
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.

N Rarity
Marincess Mandarin
N Rarity
Marincess Mandarin
N Rarity
Marincess Mandarin
WATER 1
Marincess Mandarin
  • ATK:

  • 100

  • DEF:

  • 100


If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.

SR Rarity
Marincess Pascalus
SR Rarity
Marincess Pascalus
SR Rarity
Marincess Pascalus
WATER 4
Marincess Pascalus
  • ATK:

  • 1200

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.

R Rarity
Marincess Sea Horse
R Rarity
Marincess Sea Horse
R Rarity
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.

R Rarity
Marincess Sleepy Maiden
R Rarity
Marincess Sleepy Maiden
R Rarity
Marincess Sleepy Maiden
WATER 5
Marincess Sleepy Maiden
  • ATK:

  • 500

  • DEF:

  • 2500


You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.

SR Rarity
Marincess Springirl
SR Rarity
Marincess Springirl
SR Rarity
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.

SR Rarity
Trickstar Aqua Angel
SR Rarity
Trickstar Aqua Angel
SR Rarity
Trickstar Aqua Angel
WATER 4
Trickstar Aqua Angel
  • ATK:

  • 0

  • DEF:

  • 0


(This card is always treated as a "Marincess" card.) Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at all cards in your opponent's hand and all Set cards they control.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Cynet Mining
UR Rarity
Cynet Mining
UR Rarity
Cynet Mining
Spell Normal
Cynet Mining

    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.

    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      N Rarity
      Marincess Battle Ocean
      N Rarity
      Marincess Battle Ocean
      N Rarity
      Marincess Battle Ocean
      Spell Field
      Marincess Battle Ocean

        All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.

        SR Rarity
        Marincess Dive
        SR Rarity
        Marincess Dive
        SR Rarity
        Marincess Dive
        Spell Normal
        Marincess Dive

          Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.

          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.



            Tag(s):

            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

              R Rarity
              Marincess Wave
              R Rarity
              Marincess Wave
              R Rarity
              Marincess Wave
              Trap Normal
              Marincess Wave

                If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.

                Extra Deck

                UR Rarity
                Marincess Aqua Argonaut
                UR Rarity
                Marincess Aqua Argonaut
                UR Rarity
                Marincess Aqua Argonaut
                WATER
                Marincess Aqua Argonaut
                • ATK:

                • 2300

                • LINK-4

                Link Arrow:

                Top

                Left

                Right

                Bottom


                2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.

                R Rarity
                Marincess Blue Slug
                R Rarity
                Marincess Blue Slug
                R Rarity
                Marincess Blue Slug
                WATER
                Marincess Blue Slug
                • ATK:

                • 1500

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.

                SR Rarity
                Marincess Coral Anemone
                SR Rarity
                Marincess Coral Anemone
                SR Rarity
                Marincess Coral Anemone
                WATER
                Marincess Coral Anemone
                • ATK:

                • 2000

                • LINK-2

                Link Arrow:

                Left

                Bottom


                2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.

                UR Rarity
                Marincess Coral Triangle
                UR Rarity
                Marincess Coral Triangle
                UR Rarity
                Marincess Coral Triangle
                WATER
                Marincess Coral Triangle
                • ATK:

                • 1500

                • LINK-3

                Link Arrow:

                Top

                Bottom-Left

                Bottom-Right


                2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.

                R Rarity
                Marincess Crystal Heart
                R Rarity
                Marincess Crystal Heart
                R Rarity
                Marincess Crystal Heart
                WATER
                Marincess Crystal Heart
                • ATK:

                • 0

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.

                SR Rarity
                Marincess Great Bubble Reef
                SR Rarity
                Marincess Great Bubble Reef
                SR Rarity
                Marincess Great Bubble Reef
                WATER
                Marincess Great Bubble Reef
                • ATK:

                • 2600

                • LINK-4

                Link Arrow:

                Left

                Right

                Bottom

                Bottom-Right


                2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.

                R Rarity
                Marincess Marbled Rock
                R Rarity
                Marincess Marbled Rock
                R Rarity
                Marincess Marbled Rock
                WATER
                Marincess Marbled Rock
                • ATK:

                • 2500

                • LINK-3

                Link Arrow:

                Left

                Right

                Bottom


                2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.

                R Rarity
                Marincess Sea Angel
                R Rarity
                Marincess Sea Angel
                R Rarity
                Marincess Sea Angel
                WATER
                Marincess Sea Angel
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Left


                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.

                UR Rarity
                Number 4: Stealth Kragen
                UR Rarity
                Number 4: Stealth Kragen
                UR Rarity
                Number 4: Stealth Kragen
                WATER
                Number 4: Stealth Kragen
                • ATK:

                • 1900

                • DEF:

                • 1500


                2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                Need 13 UR

                UR Rarity
                Accesscode Talker1 card
                UR Rarity
                Marincess Aqua Argonaut1 card
                UR Rarity
                Marincess Coral Triangle1 card
                UR Rarity
                Effect Veiler3 card
                UR Rarity
                Number 4: Stealth Kragen1 card
                UR Rarity
                Cynet Mining1 card
                UR Rarity
                Harpie's Feather Duster1 card
                UR Rarity
                Raigeki1 card
                UR Rarity
                Infinite Impermanence3 card

                Main: 40 Extra: 15

                SR Rarity
                3 cardD.D. Crow
                SR Rarity
                3 cardD.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                SR Rarity
                3 cardMarincess Blue Tang
                SR Rarity
                3 cardMarincess Blue Tang
                Marincess Blue Tang
                WATER 4
                Marincess Blue Tang
                • ATK:

                • 1500

                • DEF:

                • 1200


                If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


                N Rarity
                1 cardMarincess Mandarin
                N Rarity
                1 cardMarincess Mandarin
                Marincess Mandarin
                WATER 1
                Marincess Mandarin
                • ATK:

                • 100

                • DEF:

                • 100


                If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.


                SR Rarity
                2 cardMarincess Pascalus
                SR Rarity
                2 cardMarincess Pascalus
                Marincess Pascalus
                WATER 4
                Marincess Pascalus
                • ATK:

                • 1200

                • DEF:

                • 2000


                If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


                R Rarity
                3 cardMarincess Sea Horse
                R Rarity
                3 cardMarincess Sea Horse
                Marincess Sea Horse
                WATER 3
                Marincess Sea Horse
                • ATK:

                • 1400

                • DEF:

                • 1000


                You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


                R Rarity
                1 cardMarincess Sleepy Maiden
                R Rarity
                1 cardMarincess Sleepy Maiden
                Marincess Sleepy Maiden
                WATER 5
                Marincess Sleepy Maiden
                • ATK:

                • 500

                • DEF:

                • 2500


                You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.


                SR Rarity
                3 cardMarincess Springirl
                SR Rarity
                3 cardMarincess Springirl
                Marincess Springirl
                WATER 4
                Marincess Springirl
                • ATK:

                • 1200

                • DEF:

                • 1000


                You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


                SR Rarity
                2 cardSanta Claws
                SR Rarity
                2 cardSanta Claws
                Santa Claws
                LIGHT 6
                Santa Claws
                • ATK:

                • 1200

                • DEF:

                • 2500


                You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


                R Rarity
                3 cardSilent Sea Nettle
                R Rarity
                3 cardSilent Sea Nettle
                Silent Sea Nettle
                WATER 4
                Silent Sea Nettle
                • ATK:

                • 800

                • DEF:

                • 1300


                If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.


                SR Rarity
                3 cardTrickstar Aqua Angel
                SR Rarity
                3 cardTrickstar Aqua Angel
                Trickstar Aqua Angel
                WATER 4
                Trickstar Aqua Angel
                • ATK:

                • 0

                • DEF:

                • 0


                (This card is always treated as a "Marincess" card.) Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at all cards in your opponent's hand and all Set cards they control.


                UR Rarity
                3 cardEffect Veiler
                UR Rarity
                3 cardEffect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                SR Rarity
                3 cardCosmic Cyclone
                SR Rarity
                3 cardCosmic Cyclone
                Cosmic Cyclone
                Spell Quick
                Cosmic Cyclone

                  Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                  UR Rarity
                  1 cardCynet Mining
                  UR Rarity
                  1 cardCynet Mining
                  Cynet Mining
                  Spell Normal
                  Cynet Mining

                    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                    UR Rarity
                    1 cardHarpie's Feather Duster
                    UR Rarity
                    1 cardHarpie's Feather Duster
                    Harpie's Feather Duster
                    Spell Normal
                    Harpie's Feather Duster

                      Destroy all Spell and Trap Cards your opponent controls.




                      Tag(s):

                      N Rarity
                      2 cardMarincess Battle Ocean
                      N Rarity
                      2 cardMarincess Battle Ocean
                      Marincess Battle Ocean
                      Spell Field
                      Marincess Battle Ocean

                        All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


                        SR Rarity
                        1 cardMarincess Dive
                        SR Rarity
                        1 cardMarincess Dive
                        Marincess Dive
                        Spell Normal
                        Marincess Dive

                          Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


                          UR Rarity
                          1 cardRaigeki
                          UR Rarity
                          1 cardRaigeki
                          Raigeki
                          Spell Normal
                          Raigeki

                            Destroy all monsters your opponent controls.




                            Tag(s):

                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              R Rarity
                              1 cardMarincess Wave
                              R Rarity
                              1 cardMarincess Wave
                              Marincess Wave
                              Trap Normal
                              Marincess Wave

                                If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                                UR Rarity
                                1 cardAccesscode Talker
                                UR Rarity
                                1 cardAccesscode Talker
                                Accesscode Talker
                                DARK
                                Accesscode Talker
                                • ATK:

                                • 2300

                                • LINK-4

                                Link Arrow:

                                Top

                                Left

                                Right

                                Bottom


                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                Tag(s):

                                UR Rarity
                                1 cardMarincess Aqua Argonaut
                                UR Rarity
                                1 cardMarincess Aqua Argonaut
                                Marincess Aqua Argonaut
                                WATER
                                Marincess Aqua Argonaut
                                • ATK:

                                • 2300

                                • LINK-4

                                Link Arrow:

                                Top

                                Left

                                Right

                                Bottom


                                2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                                R Rarity
                                2 cardMarincess Blue Slug
                                R Rarity
                                2 cardMarincess Blue Slug
                                Marincess Blue Slug
                                WATER
                                Marincess Blue Slug
                                • ATK:

                                • 1500

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                                SR Rarity
                                2 cardMarincess Coral Anemone
                                SR Rarity
                                2 cardMarincess Coral Anemone
                                Marincess Coral Anemone
                                WATER
                                Marincess Coral Anemone
                                • ATK:

                                • 2000

                                • LINK-2

                                Link Arrow:

                                Left

                                Bottom


                                2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                UR Rarity
                                1 cardMarincess Coral Triangle
                                UR Rarity
                                1 cardMarincess Coral Triangle
                                Marincess Coral Triangle
                                WATER
                                Marincess Coral Triangle
                                • ATK:

                                • 1500

                                • LINK-3

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom-Right


                                2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                                R Rarity
                                1 cardMarincess Crystal Heart
                                R Rarity
                                1 cardMarincess Crystal Heart
                                Marincess Crystal Heart
                                WATER
                                Marincess Crystal Heart
                                • ATK:

                                • 0

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                                SR Rarity
                                1 cardMarincess Great Bubble Reef
                                SR Rarity
                                1 cardMarincess Great Bubble Reef
                                Marincess Great Bubble Reef
                                WATER
                                Marincess Great Bubble Reef
                                • ATK:

                                • 2600

                                • LINK-4

                                Link Arrow:

                                Left

                                Right

                                Bottom

                                Bottom-Right


                                2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                                R Rarity
                                1 cardMarincess Marbled Rock
                                R Rarity
                                1 cardMarincess Marbled Rock
                                Marincess Marbled Rock
                                WATER
                                Marincess Marbled Rock
                                • ATK:

                                • 2500

                                • LINK-3

                                Link Arrow:

                                Left

                                Right

                                Bottom


                                2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                                R Rarity
                                2 cardMarincess Sea Angel
                                R Rarity
                                2 cardMarincess Sea Angel
                                Marincess Sea Angel
                                WATER
                                Marincess Sea Angel
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Left


                                1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                                SR Rarity
                                1 cardMarincess Wonder Heart
                                SR Rarity
                                1 cardMarincess Wonder Heart
                                Marincess Wonder Heart
                                WATER
                                Marincess Wonder Heart
                                • ATK:

                                • 2400

                                • LINK-4

                                Link Arrow:

                                Left

                                Right

                                Bottom-Left

                                Bottom-Right


                                2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.


                                UR Rarity
                                1 cardNumber 4: Stealth Kragen
                                UR Rarity
                                1 cardNumber 4: Stealth Kragen
                                Number 4: Stealth Kragen
                                WATER
                                Number 4: Stealth Kragen
                                • ATK:

                                • 1900

                                • DEF:

                                • 1500


                                2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                SR Rarity
                                1 cardStealth Kragen Spawn
                                SR Rarity
                                1 cardStealth Kragen Spawn
                                Stealth Kragen Spawn
                                WATER
                                Stealth Kragen Spawn
                                • ATK:

                                • 1900

                                • DEF:

                                • 1500


                                2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.



                                MARINCESS Decks in MASTER DUEL








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