Gadgets Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Gold Gadget
R Rarity
Gold Gadget
R Rarity
Gold Gadget
LIGHT 4
Gold Gadget
  • ATK:

  • 1700

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.

R Rarity
Silver Gadget
R Rarity
Silver Gadget
R Rarity
Silver Gadget
LIGHT 4
Silver Gadget
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.

 Rarity
X-Cross Cannon
 Rarity
X-Cross Cannon
 Rarity
X-Cross Cannon
LIGHT 4
X-Cross Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


If you control a LIGHT Machine Fusion or Union monster: You can Special Summon this card from your hand. During your Main Phase: You can equip 1 appropriate LIGHT Machine Union monster from your Deck to this card as an Equip Spell as if it were equipped by that monster's effect, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. You can only use each effect of "X-Cross Cannon" once per turn.

N Rarity
X-Head Cannon
N Rarity
X-Head Cannon
N Rarity
X-Head Cannon
LIGHT 4
X-Head Cannon
  • ATK:

  • 1800

  • DEF:

  • 1500


A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

SR Rarity
A-Assault Core
SR Rarity
A-Assault Core
SR Rarity
A-Assault Core
LIGHT 4
A-Assault Core
  • ATK:

  • 1900

  • DEF:

  • 200


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.

SR Rarity
B-Buster Drake
SR Rarity
B-Buster Drake
SR Rarity
B-Buster Drake
LIGHT 4
B-Buster Drake
  • ATK:

  • 1500

  • DEF:

  • 1800


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand.

SR Rarity
C-Crush Wyvern
SR Rarity
C-Crush Wyvern
SR Rarity
C-Crush Wyvern
LIGHT 4
C-Crush Wyvern
  • ATK:

  • 1200

  • DEF:

  • 2000


Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand.

SR Rarity
Union Driver
SR Rarity
Union Driver
SR Rarity
Union Driver
LIGHT 5
Union Driver
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union monster from your Deck to the monster this card was equipped to. You can only use this effect of "Union Driver" once per turn.

 Rarity
Union Pilot
 Rarity
Union Pilot
 Rarity
Union Pilot
LIGHT 5
Union Pilot
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn, you can either: Target 1 Effect Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. You can return this card equipped to a monster to your hand; equip 1 appropriate, banished Union monster to 1 monster you control as an Equip Spell, as if it were equipped by that Union monster's effect, and if you do, Special Summon this card from your hand. You can only use this effect of "Union Pilot" once per turn.

N Rarity
Y-Dragon Head
N Rarity
Y-Dragon Head
N Rarity
Y-Dragon Head
LIGHT 4
Y-Dragon Head
  • ATK:

  • 1500

  • DEF:

  • 1600


Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.

 Rarity
Y-Yare Head
 Rarity
Y-Yare Head
 Rarity
Y-Yare Head
LIGHT 4
Y-Yare Head
  • ATK:

  • 1500

  • DEF:

  • 1600


If this card is Special Summoned: You can equip 1 Level 4 LIGHT Machine monster from your hand or GY to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

N Rarity
Z-Metal Tank
N Rarity
Z-Metal Tank
N Rarity
Z-Metal Tank
LIGHT 4
Z-Metal Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.

 Rarity
Z-Zillion Tank
 Rarity
Z-Zillion Tank
 Rarity
Z-Zillion Tank
LIGHT 4
Z-Zillion Tank
  • ATK:

  • 1500

  • DEF:

  • 1300


If this card is Special Summoned: You can equip 1 of your banished Level 4 LIGHT Machine monsters to this card as an Equip Spell, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT monsters. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

R Rarity
Frontline Base
R Rarity
Frontline Base
R Rarity
Frontline Base
Spell Continuous
Frontline Base

    Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.

    SR Rarity
    Unauthorized Reactivation
    SR Rarity
    Unauthorized Reactivation
    SR Rarity
    Unauthorized Reactivation
    Spell Quick
    Unauthorized Reactivation

      Target 1 Machine monster you control; equip 1 appropriate Machine Union monster from your hand or Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Unauthorized Reactivation" per turn.

       Rarity
      Union Activation
       Rarity
      Union Activation
       Rarity
      Union Activation
      Spell Normal
      Union Activation

        Send 1 LIGHT Machine Normal or Union monster from your hand or Deck to the GY and add 1 LIGHT Machine monster with the same ATK but a different original name from your Deck to your hand. If you Special Summon 3 LIGHT Machine monsters at the same time, while this card is in your GY: You can banish this card; add 1 monster with 3000 or more ATK from your Deck to your hand, then immediately after this effect resolves, Normal Summon that monster. You can only use each effect of "Union Activation" once per turn.

        SR Rarity
        Union Hangar
        SR Rarity
        Union Hangar
        SR Rarity
        Union Hangar
        Spell Field
        Union Hangar

          When this card is activated: You can add 1 LIGHT Machine Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn.

          R Rarity
          XYZ Combine
          R Rarity
          XYZ Combine
          R Rarity
          XYZ Combine
          Spell Continuous
          XYZ Combine

            If your LIGHT Machine Union Monster Card is banished (except during the Damage Step): You can Special Summon 1 "X-Head Cannon", "Y-Dragon Head", or "Z-Metal Tank" from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 of your banished monsters with different names, from among "X-Head Cannon", "Y-Dragon Head", and "Z-Metal Tank". You can only use each effect of "XYZ Combine" once per turn.

             Rarity
            A-to-Z Energy Load
             Rarity
            A-to-Z Energy Load
             Rarity
            A-to-Z Energy Load
            Trap Normal
            A-to-Z Energy Load

              When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.

              R Rarity
              Union Scramble
              R Rarity
              Union Scramble
              R Rarity
              Union Scramble
              Trap Normal
              Union Scramble

                Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.

                R Rarity
                XYZ Hyper Cannon
                R Rarity
                XYZ Hyper Cannon
                R Rarity
                XYZ Hyper Cannon
                Trap Continuous
                XYZ Hyper Cannon

                  You must control "XYZ-Dragon Cannon", or a Fusion Monster that lists "XYZ-Dragon Cannon" as material, to activate this card's effect. This card's effect depends on whose turn it is. ● Your turn: You can target 1 of your banished Union monsters; place it on the bottom of your Deck, and if you do, draw 1 card. ● Your opponent's turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards. You can only use this effect of "XYZ Hyper Cannon" once per turn.

                  Extra Deck

                  UR Rarity
                  A-to-Z-Dragon Buster Cannon
                  UR Rarity
                  A-to-Z-Dragon Buster Cannon
                  UR Rarity
                  A-to-Z-Dragon Buster Cannon
                  LIGHT 10
                  A-to-Z-Dragon Buster Cannon
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  "ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.

                  UR Rarity
                  ABC-Dragon Buster
                  UR Rarity
                  ABC-Dragon Buster
                  UR Rarity
                  ABC-Dragon Buster
                  LIGHT 8
                  ABC-Dragon Buster
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union monsters with different names; Special Summon them.

                   Rarity
                  Union Controller
                   Rarity
                  Union Controller
                   Rarity
                  Union Controller
                  LIGHT 6
                  Union Controller
                  • ATK:

                  • 2200

                  • DEF:

                  • 1900


                  1 LIGHT Machine monster + "Y-Yare Head" or "Z-Zillion Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. If this card is Special Summoned from the Extra Deck: You can add 1 Spell/Trap from your Deck to your hand that mentions "Union monster" in its text. You can only use this effect of "Union Controller" once per turn. Once per turn, during your Main Phase: You can Special Summon 1 LIGHT Machine Normal or Union monster from your hand.

                  R Rarity
                  XYZ-Dragon Cannon
                  R Rarity
                  XYZ-Dragon Cannon
                  R Rarity
                  XYZ-Dragon Cannon
                  LIGHT 8
                  XYZ-Dragon Cannon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2600


                  "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.

                   Rarity
                  XYZ-Hyper Dragon Cannon
                   Rarity
                  XYZ-Hyper Dragon Cannon
                   Rarity
                  XYZ-Hyper Dragon Cannon
                  LIGHT 9
                  XYZ-Hyper Dragon Cannon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  "X-Cross Cannon" + "Y-Yare Head" + "Z-Zillion Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 card your opponent controls; destroy it. You can banish this card from your field or GY and reveal 1 Level 8 LIGHT Machine Fusion Monster in your Extra Deck; Special Summon up to 3 of the Fusion Materials mentioned on it from your GY and/or banishment.

                  UR Rarity
                  Platinum Gadget
                  UR Rarity
                  Platinum Gadget
                  UR Rarity
                  Platinum Gadget
                  LIGHT
                  Platinum Gadget
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.

                  SR Rarity
                  Ra'ten, the Heavenly General
                  SR Rarity
                  Ra'ten, the Heavenly General
                  SR Rarity
                  Ra'ten, the Heavenly General
                  EARTH
                  Ra'ten, the Heavenly General
                  • ATK:

                  • 2200

                  • LINK-3

                  Link Arrow:

                  Top-Left

                  Bottom-Left

                  Bottom-Right


                  2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.

                  UR Rarity
                  Saryuja Skull Dread
                  UR Rarity
                  Saryuja Skull Dread
                  UR Rarity
                  Saryuja Skull Dread
                  EARTH
                  Saryuja Skull Dread
                  • ATK:

                  • 2800

                  • LINK-4

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                  UR Rarity
                  Underworld Goddess of the Closed World
                  UR Rarity
                  Underworld Goddess of the Closed World
                  UR Rarity
                  Underworld Goddess of the Closed World
                  LIGHT
                  Underworld Goddess of the Closed World
                  • ATK:

                  • 3000

                  • LINK-5

                  Link Arrow:

                  Top

                  Top-Right

                  Right

                  Bottom

                  Bottom-Right


                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                  UR Rarity
                  Gear Gigant X
                  UR Rarity
                  Gear Gigant X
                  UR Rarity
                  Gear Gigant X
                  EARTH
                  Gear Gigant X
                  • ATK:

                  • 2300

                  • DEF:

                  • 1500


                  2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

                  Need 25 UR

                  UR Rarity
                  Maxx "C"2 card
                  UR Rarity
                  Therion "King" Regulus1 card
                  UR Rarity
                  Platinum Gadget1 card
                  UR Rarity
                  Black Rose Moonlight Dragon1 card
                  UR Rarity
                  Clear Wing Synchro Dragon1 card
                  UR Rarity
                  Crystal Wing Synchro Dragon1 card
                  UR Rarity
                  Psychic End Punisher1 card
                  UR Rarity
                  Stardust Dragon1 card
                  UR Rarity
                  Revolution Synchron2 card
                  UR Rarity
                  Daigusto Emeral1 card
                  UR Rarity
                  Dingirsu, the Orcust of the Evening Star1 card
                  UR Rarity
                  Gear Gigant X1 card
                  UR Rarity
                  Gigantic "Champion" Sargas1 card
                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                  UR Rarity
                  Number F0: Utopic Draco Future1 card
                  UR Rarity
                  Called by the Grave1 card
                  UR Rarity
                  Tuning1 card
                  UR Rarity
                  Upstart Goblin3 card
                  UR Rarity
                  Infinite Impermanence3 card

                  Main: 40 Extra: 15

                  R Rarity
                  3 cardGold Gadget
                  R Rarity
                  3 cardGold Gadget
                  Gold Gadget
                  LIGHT 4
                  Gold Gadget
                  • ATK:

                  • 1700

                  • DEF:

                  • 800


                  When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


                  N Rarity
                  2 cardGreen Gadget
                  N Rarity
                  2 cardGreen Gadget
                  Green Gadget
                  EARTH 4
                  Green Gadget
                  • ATK:

                  • 1400

                  • DEF:

                  • 600


                  When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


                  N Rarity
                  3 cardInfinitrack Anchor Drill
                  N Rarity
                  3 cardInfinitrack Anchor Drill
                  Infinitrack Anchor Drill
                  EARTH 4
                  Infinitrack Anchor Drill
                  • ATK:

                  • 1800

                  • DEF:

                  • 500


                  If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


                  UR Rarity
                  2 cardMaxx "C"
                  UR Rarity
                  2 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  N Rarity
                  2 cardRed Gadget
                  N Rarity
                  2 cardRed Gadget
                  Red Gadget
                  EARTH 4
                  Red Gadget
                  • ATK:

                  • 1300

                  • DEF:

                  • 1500


                  When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


                  R Rarity
                  3 cardSilver Gadget
                  R Rarity
                  3 cardSilver Gadget
                  Silver Gadget
                  LIGHT 4
                  Silver Gadget
                  • ATK:

                  • 1500

                  • DEF:

                  • 1000


                  When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


                  UR Rarity
                  1 cardTherion "King" Regulus
                  UR Rarity
                  1 cardTherion "King" Regulus
                  Therion "King" Regulus
                  EARTH 8
                  Therion "King" Regulus
                  • ATK:

                  • 2800

                  • DEF:

                  • 1600


                  You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                  R Rarity
                  3 cardTin Goldfish
                  R Rarity
                  3 cardTin Goldfish
                  Tin Goldfish
                  WATER 4
                  Tin Goldfish
                  • ATK:

                  • 800

                  • DEF:

                  • 2000


                  When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.


                  N Rarity
                  2 cardYellow Gadget
                  N Rarity
                  2 cardYellow Gadget
                  Yellow Gadget
                  EARTH 4
                  Yellow Gadget
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


                  SR Rarity
                  2 cardSymphonic Warrior Guitaar
                  SR Rarity
                  2 cardSymphonic Warrior Guitaar
                  Symphonic Warrior Guitaar
                  WIND 37
                  Symphonic Warrior Guitaar
                  • ATK:

                  • 1500

                  • DEF:

                  • 100


                  [ Pendulum Effect ] You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. [ Monster Effect ] When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.


                  R Rarity
                  2 cardSymphonic Warrior Miccs
                  R Rarity
                  2 cardSymphonic Warrior Miccs
                  Symphonic Warrior Miccs
                  WIND 51
                  Symphonic Warrior Miccs
                  • ATK:

                  • 2300

                  • DEF:

                  • 1100


                  [ Pendulum Effect ] Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. [ Monster Effect ] You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                  UR Rarity
                  2 cardRevolution Synchron
                  UR Rarity
                  2 cardRevolution Synchron
                  Revolution Synchron
                  EARTH 3
                  Revolution Synchron
                  • ATK:

                  • 900

                  • DEF:

                  • 1400


                  If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.


                  UR Rarity
                  1 cardCalled by the Grave
                  UR Rarity
                  1 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    N Rarity
                    2 cardDouble Summon
                    N Rarity
                    2 cardDouble Summon
                    Double Summon
                    Spell Normal
                    Double Summon

                      You can conduct 2 Normal Summons/Sets this turn, not just 1.


                      N Rarity
                      3 cardHeavy Forward
                      N Rarity
                      3 cardHeavy Forward
                      Heavy Forward
                      Spell Continuous
                      Heavy Forward

                        When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.


                        UR Rarity
                        1 cardTuning
                        UR Rarity
                        1 cardTuning
                        Tuning
                        Spell Normal
                        Tuning

                          Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                          UR Rarity
                          3 cardUpstart Goblin
                          UR Rarity
                          3 cardUpstart Goblin
                          Upstart Goblin
                          Spell Normal
                          Upstart Goblin

                            Draw 1 card, then your opponent gains 1000 LP.


                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              UR Rarity
                              1 cardPlatinum Gadget
                              UR Rarity
                              1 cardPlatinum Gadget
                              Platinum Gadget
                              LIGHT
                              Platinum Gadget
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.


                              UR Rarity
                              1 cardBlack Rose Moonlight Dragon
                              UR Rarity
                              1 cardBlack Rose Moonlight Dragon
                              Black Rose Moonlight Dragon
                              LIGHT 7
                              Black Rose Moonlight Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


                              UR Rarity
                              1 cardClear Wing Synchro Dragon
                              UR Rarity
                              1 cardClear Wing Synchro Dragon
                              Clear Wing Synchro Dragon
                              WIND 7
                              Clear Wing Synchro Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                              UR Rarity
                              1 cardCrystal Wing Synchro Dragon
                              UR Rarity
                              1 cardCrystal Wing Synchro Dragon
                              Crystal Wing Synchro Dragon
                              WIND 8
                              Crystal Wing Synchro Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                              UR Rarity
                              1 cardPsychic End Punisher
                              UR Rarity
                              1 cardPsychic End Punisher
                              Psychic End Punisher
                              LIGHT 11
                              Psychic End Punisher
                              • ATK:

                              • 3500

                              • DEF:

                              • 3500


                              1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                              UR Rarity
                              1 cardStardust Dragon
                              UR Rarity
                              1 cardStardust Dragon
                              Stardust Dragon
                              WIND 8
                              Stardust Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                              UR Rarity
                              1 cardDaigusto Emeral
                              UR Rarity
                              1 cardDaigusto Emeral
                              Daigusto Emeral
                              WIND
                              Daigusto Emeral
                              • ATK:

                              • 1800

                              • DEF:

                              • 800


                              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                              UR Rarity
                              1 cardDingirsu, the Orcust of the Evening Star
                              UR Rarity
                              1 cardDingirsu, the Orcust of the Evening Star
                              Dingirsu, the Orcust of the Evening Star
                              DARK
                              Dingirsu, the Orcust of the Evening Star
                              • ATK:

                              • 2600

                              • DEF:

                              • 2100


                              2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                              UR Rarity
                              1 cardGear Gigant X
                              UR Rarity
                              1 cardGear Gigant X
                              Gear Gigant X
                              EARTH
                              Gear Gigant X
                              • ATK:

                              • 2300

                              • DEF:

                              • 1500


                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                              UR Rarity
                              1 cardGigantic "Champion" Sargas
                              UR Rarity
                              1 cardGigantic "Champion" Sargas
                              Gigantic "Champion" Sargas
                              FIRE
                              Gigantic "Champion" Sargas
                              • ATK:

                              • 2800

                              • DEF:

                              • 1500


                              2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn.


                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              LIGHT
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                              SR Rarity
                              1 cardNumber 41: Bagooska the Terribly Tired Tapir
                              SR Rarity
                              1 cardNumber 41: Bagooska the Terribly Tired Tapir
                              Number 41: Bagooska the Terribly Tired Tapir
                              EARTH
                              Number 41: Bagooska the Terribly Tired Tapir
                              • ATK:

                              • 2100

                              • DEF:

                              • 2000


                              2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                              UR Rarity
                              1 cardNumber F0: Utopic Draco Future
                              UR Rarity
                              1 cardNumber F0: Utopic Draco Future
                              Number F0: Utopic Draco Future
                              LIGHT
                              Number F0: Utopic Draco Future
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                              SR Rarity
                              1 cardNumber F0: Utopic Future
                              SR Rarity
                              1 cardNumber F0: Utopic Future
                              Number F0: Utopic Future
                              LIGHT
                              Number F0: Utopic Future
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                              SR Rarity
                              1 cardSpringans Merrymaker
                              SR Rarity
                              1 cardSpringans Merrymaker
                              Springans Merrymaker
                              FIRE
                              Springans Merrymaker
                              • ATK:

                              • 1100

                              • DEF:

                              • 2000


                              2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.



                              GADGETS Decks in MASTER DUEL








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