Earthbound Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Earthbound Prisoner Stone Sweeper
UR Rarity
Earthbound Prisoner Stone Sweeper
UR Rarity
Earthbound Prisoner Stone Sweeper
DARK 5
Earthbound Prisoner Stone Sweeper
  • ATK:

  • 1600

  • DEF:

  • 1600


If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

N Rarity
Earthbound Prisoner Ground Keeper
N Rarity
Earthbound Prisoner Ground Keeper
N Rarity
Earthbound Prisoner Ground Keeper
DARK 1
Earthbound Prisoner Ground Keeper
  • ATK:

  • 300

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Earthbound" monster from your Deck or GY, except "Earthbound Prisoner Ground Keeper", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Ground Keeper" once per turn. "Earthbound" monsters you control cannot be destroyed by battle or card effects while there is a card in a Field Zone.

N Rarity
Earthbound Prisoner Line Walker
N Rarity
Earthbound Prisoner Line Walker
N Rarity
Earthbound Prisoner Line Walker
DARK 3
Earthbound Prisoner Line Walker
  • ATK:

  • 800

  • DEF:

  • 1100


If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn.

UR Rarity
Vision Resonator
UR Rarity
Vision Resonator
UR Rarity
Vision Resonator
DARK 2
Vision Resonator
  • ATK:

  • 400

  • DEF:

  • 400


If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.

SR Rarity
Black Garden
SR Rarity
Black Garden
SR Rarity
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Crimson Gaia
      UR Rarity
      Crimson Gaia
      UR Rarity
      Crimson Gaia
      Spell Continuous
      Crimson Gaia

        During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.

         Rarity
        Deception of the Sinful Spoils
         Rarity
        Deception of the Sinful Spoils
         Rarity
        Deception of the Sinful Spoils
        Spell Continuous
        Deception of the Sinful Spoils

          You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

          SR Rarity
          Earthbound Prison
          SR Rarity
          Earthbound Prison
          SR Rarity
          Earthbound Prison
          Spell Field
          Earthbound Prison

            When this card is activated: You can target 1 Effect Monster your opponent controls; this card gains this effect. ● While this card is in the Field Zone, negate the effects of that face-up Effect Monster while it is on the field. During your Main Phase, you can Normal Summon 1 "Earthbound" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card in your possession is destroyed by an opponent's card effect, and you have an "Earthbound" monster in your field or GY: Halve your opponent's LP, and if you do, negate the effects of all face-up cards your opponent currently controls, until the end of this turn.

            SR Rarity
            Harmonic Synchro Fusion
            SR Rarity
            Harmonic Synchro Fusion
            SR Rarity
            Harmonic Synchro Fusion
            Spell Normal
            Harmonic Synchro Fusion

              Send 1 Tuner and 1 non-Tuner from your face-up field to the GY; Special Summon both of the following monsters from your Extra Deck. ● 1 Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. ● 1 Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except Fusion or Synchro Monsters. You can only activate 1 "Harmonic Synchro Fusion" per turn.

              UR Rarity
              One for One
              UR Rarity
              One for One
              UR Rarity
              One for One
              Spell Normal
              One for One

                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                 Rarity
                The Hallowed Azamina
                 Rarity
                The Hallowed Azamina
                 Rarity
                The Hallowed Azamina
                Spell Normal
                The Hallowed Azamina

                  Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

                  UR Rarity
                  WANTED: Seeker of Sinful Spoils
                  UR Rarity
                  WANTED: Seeker of Sinful Spoils
                  UR Rarity
                  WANTED: Seeker of Sinful Spoils
                  Spell Quick
                  WANTED: Seeker of Sinful Spoils

                    Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                    Extra Deck

                     Rarity
                    Azamina Ilia Silvia
                     Rarity
                    Azamina Ilia Silvia
                     Rarity
                    Azamina Ilia Silvia
                    DARK 6
                    Azamina Ilia Silvia
                    • ATK:

                    • 1900

                    • DEF:

                    • 1500


                    1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                     Rarity
                    Azamina Mu Rcielago
                     Rarity
                    Azamina Mu Rcielago
                     Rarity
                    Azamina Mu Rcielago
                    DARK 6
                    Azamina Mu Rcielago
                    • ATK:

                    • 2000

                    • DEF:

                    • 2400


                    1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                    R Rarity
                    Earthbound Servant Geo Gremlina
                    R Rarity
                    Earthbound Servant Geo Gremlina
                    R Rarity
                    Earthbound Servant Geo Gremlina
                    DARK 6
                    Earthbound Servant Geo Gremlina
                    • ATK:

                    • 2000

                    • DEF:

                    • 1000


                    1 "Earthbound" monster + 1 DARK monster If this card is Special Summoned: You can add 1 "Earthbound" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an "Earthbound" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of "Earthbound Servant Geo Gremlina" once per turn.

                    UR Rarity
                    Accel Synchro Stardust Dragon
                    UR Rarity
                    Accel Synchro Stardust Dragon
                    UR Rarity
                    Accel Synchro Stardust Dragon
                    WIND 8
                    Accel Synchro Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                    UR Rarity
                    Baronne de Fleur
                    UR Rarity
                    Baronne de Fleur
                    UR Rarity
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                    UR Rarity
                    Draco Berserker of the Tenyi
                    UR Rarity
                    Draco Berserker of the Tenyi
                    UR Rarity
                    Draco Berserker of the Tenyi
                    DARK 8
                    Draco Berserker of the Tenyi
                    • ATK:

                    • 3000

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.

                    SR Rarity
                    Earthbound Servant Geo Gryphon
                    SR Rarity
                    Earthbound Servant Geo Gryphon
                    SR Rarity
                    Earthbound Servant Geo Gryphon
                    DARK 8
                    Earthbound Servant Geo Gryphon
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 "Earthbound" monster from your GY in Defense Position, except "Earthbound Servant Geo Gryphon", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each "Earthbound" monster with a different name in your field and GY. You can only use each effect of "Earthbound Servant Geo Gryphon" once per turn.

                    UR Rarity
                    F.A. Dawn Dragster
                    UR Rarity
                    F.A. Dawn Dragster
                    UR Rarity
                    F.A. Dawn Dragster
                    LIGHT 7
                    F.A. Dawn Dragster
                    • ATK:

                    • 0

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.

                    SR Rarity
                    Garden Rose Maiden
                    SR Rarity
                    Garden Rose Maiden
                    SR Rarity
                    Garden Rose Maiden
                    DARK 5
                    Garden Rose Maiden
                    • ATK:

                    • 1600

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.

                    SR Rarity
                    Ravenous Crocodragon Archethys
                    SR Rarity
                    Ravenous Crocodragon Archethys
                    SR Rarity
                    Ravenous Crocodragon Archethys
                    WATER 9
                    Ravenous Crocodragon Archethys
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                    UR Rarity
                    Swordsoul Supreme Sovereign - Chengying
                    UR Rarity
                    Swordsoul Supreme Sovereign - Chengying
                    UR Rarity
                    Swordsoul Supreme Sovereign - Chengying
                    WATER 10
                    Swordsoul Supreme Sovereign - Chengying
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

                    SR Rarity
                    Martial Metal Marcher
                    SR Rarity
                    Martial Metal Marcher
                    SR Rarity
                    Martial Metal Marcher
                    WIND 3
                    Martial Metal Marcher
                    • ATK:

                    • 500

                    • DEF:

                    • 2200


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                    SR Rarity
                    Rciela, Sinister Soul of the White Forest
                    SR Rarity
                    Rciela, Sinister Soul of the White Forest
                    SR Rarity
                    Rciela, Sinister Soul of the White Forest
                    LIGHT 6
                    Rciela, Sinister Soul of the White Forest
                    • ATK:

                    • 2000

                    • DEF:

                    • 1600


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

                    Need 19 UR

                    UR Rarity
                    Earthbound Immortal Aslla piscu1 card
                     Rarity
                    Earthbound Immortal Red Nova1 card
                    UR Rarity
                    Earthbound Prisoner Stone Sweeper2 card
                    UR Rarity
                    Hot Red Dragon Archfiend Abyss1 card
                     Rarity
                    Kuibelt the Blade Dragon1 card
                    UR Rarity
                    Red Supernova Dragon2 card
                    UR Rarity
                    Scarred Dragon Archfiend2 card
                    UR Rarity
                    Void Ogre Dragon1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring2 card
                    UR Rarity
                    Vision Resonator1 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    Crimson Gaia2 card
                    UR Rarity
                    Crossout Designator1 card

                    Main: 40 Extra: 15

                    SR Rarity
                    3 cardBone Archfiend
                    SR Rarity
                    3 cardBone Archfiend
                    Bone Archfiend
                    DARK 4
                    Bone Archfiend
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.


                    N Rarity
                    1 cardCrystal Beast Emerald Tortoise
                    N Rarity
                    1 cardCrystal Beast Emerald Tortoise
                    Crystal Beast Emerald Tortoise
                    WATER 3
                    Crystal Beast Emerald Tortoise
                    • ATK:

                    • 600

                    • DEF:

                    • 2000


                    Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


                    R Rarity
                    1 cardEarthbound Greater Linewalker
                    R Rarity
                    1 cardEarthbound Greater Linewalker
                    Earthbound Greater Linewalker
                    DARK 8
                    Earthbound Greater Linewalker
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn.


                    UR Rarity
                    1 cardEarthbound Immortal Aslla piscu
                    UR Rarity
                    1 cardEarthbound Immortal Aslla piscu
                    Earthbound Immortal Aslla piscu
                    DARK 10
                    Earthbound Immortal Aslla piscu
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. When this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.


                     Rarity
                    1 cardEarthbound Immortal Red Nova
                     Rarity
                    1 cardEarthbound Immortal Red Nova
                    Earthbound Immortal Red Nova
                    DARK 12
                    Earthbound Immortal Red Nova
                    • ATK:

                    • 3500

                    • DEF:

                    • 3000


                    There can only be 1 "Earthbound Immortal" monster on the field. During the Main Phase (Quick Effect): You can banish this card from your hand or GY; send 1 "Earthbound Immortal" monster or "Red Dragon Archfiend" from your hand or face-up Monster Zone to the GY, then you can apply 1 of these effects. ● Special Summon 1 "Earthbound" monster from your Deck or Extra Deck. ● Special Summon 1 "Red Nova Dragon" from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Earthbound Immortal Red Nova" once per turn.


                    UR Rarity
                    2 cardEarthbound Prisoner Stone Sweeper
                    UR Rarity
                    2 cardEarthbound Prisoner Stone Sweeper
                    Earthbound Prisoner Stone Sweeper
                    DARK 5
                    Earthbound Prisoner Stone Sweeper
                    • ATK:

                    • 1600

                    • DEF:

                    • 1600


                    If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.


                    R Rarity
                    1 cardRed Lotus King, Flame Crime
                    R Rarity
                    1 cardRed Lotus King, Flame Crime
                    Red Lotus King, Flame Crime
                    FIRE 3
                    Red Lotus King, Flame Crime
                    • ATK:

                    • 1700

                    • DEF:

                    • 300


                    During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.


                    R Rarity
                    3 cardWandering King Wildwind
                    R Rarity
                    3 cardWandering King Wildwind
                    Wandering King Wildwind
                    DARK 4
                    Wandering King Wildwind
                    • ATK:

                    • 1700

                    • DEF:

                    • 1300


                    If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If you attempt this, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 Fiend-Type Tuner with 1500 or less ATK from your Deck to your hand.


                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    R Rarity
                    3 cardCrimson Resonator
                    R Rarity
                    3 cardCrimson Resonator
                    Crimson Resonator
                    DARK 2
                    Crimson Resonator
                    • ATK:

                    • 800

                    • DEF:

                    • 300


                    If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.


                    SR Rarity
                    2 cardSoul Resonator
                    SR Rarity
                    2 cardSoul Resonator
                    Soul Resonator
                    FIRE 3
                    Soul Resonator
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.


                    UR Rarity
                    1 cardVision Resonator
                    UR Rarity
                    1 cardVision Resonator
                    Vision Resonator
                    DARK 2
                    Vision Resonator
                    • ATK:

                    • 400

                    • DEF:

                    • 400


                    If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.


                    SR Rarity
                    1 cardBlack Garden
                    SR Rarity
                    1 cardBlack Garden
                    Black Garden
                    Spell Field
                    Black Garden

                      If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


                      UR Rarity
                      2 cardCalled by the Grave
                      UR Rarity
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        UR Rarity
                        2 cardCrimson Gaia
                        UR Rarity
                        2 cardCrimson Gaia
                        Crimson Gaia
                        Spell Continuous
                        Crimson Gaia

                          During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.


                          UR Rarity
                          1 cardCrossout Designator
                          UR Rarity
                          1 cardCrossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                            R Rarity
                            3 cardMagical Mallet
                            R Rarity
                            3 cardMagical Mallet
                            Magical Mallet
                            Spell Normal
                            Magical Mallet

                              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                              N Rarity
                              3 cardReload
                              N Rarity
                              3 cardReload
                              Reload
                              Spell Quick
                              Reload

                                Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                SR Rarity
                                3 cardResonator Call
                                SR Rarity
                                3 cardResonator Call
                                Resonator Call
                                Spell Normal
                                Resonator Call

                                  Add 1 "Resonator" monster from your Deck to your hand.


                                  SR Rarity
                                  3 cardVoid Apocalypse
                                  SR Rarity
                                  3 cardVoid Apocalypse
                                  Void Apocalypse
                                  Spell Continuous
                                  Void Apocalypse

                                    You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send "Infernoid" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 "Void Apocalypse" effect per turn, and only once that turn.


                                    SR Rarity
                                    1 cardRainbow Bridge of Salvation
                                    SR Rarity
                                    1 cardRainbow Bridge of Salvation
                                    Rainbow Bridge of Salvation
                                    Trap Normal
                                    Rainbow Bridge of Salvation

                                      If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.


                                      UR Rarity
                                      1 cardHot Red Dragon Archfiend Abyss
                                      UR Rarity
                                      1 cardHot Red Dragon Archfiend Abyss
                                      Hot Red Dragon Archfiend Abyss
                                      DARK 9
                                      Hot Red Dragon Archfiend Abyss
                                      • ATK:

                                      • 3200

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                      SR Rarity
                                      2 cardHot Red Dragon Archfiend Bane
                                      SR Rarity
                                      2 cardHot Red Dragon Archfiend Bane
                                      Hot Red Dragon Archfiend Bane
                                      DARK 10
                                      Hot Red Dragon Archfiend Bane
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.


                                       Rarity
                                      1 cardKuibelt the Blade Dragon
                                       Rarity
                                      1 cardKuibelt the Blade Dragon
                                      Kuibelt the Blade Dragon
                                      DARK 7
                                      Kuibelt the Blade Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1900


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn.


                                      SR Rarity
                                      2 cardRed Dragon Archfiend
                                      SR Rarity
                                      2 cardRed Dragon Archfiend
                                      Red Dragon Archfiend
                                      DARK 8
                                      Red Dragon Archfiend
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                      SR Rarity
                                      3 cardRed Rising Dragon
                                      SR Rarity
                                      3 cardRed Rising Dragon
                                      Red Rising Dragon
                                      DARK 6
                                      Red Rising Dragon
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1600


                                      1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.


                                      UR Rarity
                                      2 cardRed Supernova Dragon
                                      UR Rarity
                                      2 cardRed Supernova Dragon
                                      Red Supernova Dragon
                                      DARK 12
                                      Red Supernova Dragon
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 3000


                                      3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                      SR Rarity
                                      1 cardScarlight Red Dragon Archfiend
                                      SR Rarity
                                      1 cardScarlight Red Dragon Archfiend
                                      Scarlight Red Dragon Archfiend
                                      DARK 8
                                      Scarlight Red Dragon Archfiend
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                                      UR Rarity
                                      2 cardScarred Dragon Archfiend
                                      UR Rarity
                                      2 cardScarred Dragon Archfiend
                                      Scarred Dragon Archfiend
                                      DARK 8
                                      Scarred Dragon Archfiend
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.


                                      UR Rarity
                                      1 cardVoid Ogre Dragon
                                      UR Rarity
                                      1 cardVoid Ogre Dragon
                                      Void Ogre Dragon
                                      DARK 8
                                      Void Ogre Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.



                                      EARTHBOUND Decks in MASTER DUEL








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