Blackwings Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Allure Queen LV3
N Rarity
Allure Queen LV3
N Rarity
Allure Queen LV3
DARK 3
Allure Queen LV3
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.

SR Rarity
Allure Queen LV7
SR Rarity
Allure Queen LV7
SR Rarity
Allure Queen LV7
DARK 7
Allure Queen LV7
  • ATK:

  • 1500

  • DEF:

  • 1500


Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.

N Rarity
Assault Blackwing - Kunai the Drizzle
N Rarity
Assault Blackwing - Kunai the Drizzle
N Rarity
Assault Blackwing - Kunai the Drizzle
DARK 5
Assault Blackwing - Kunai the Drizzle
  • ATK:

  • 2100

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.

R Rarity
Blackwing - Bora the Spear
R Rarity
Blackwing - Bora the Spear
R Rarity
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

R Rarity
Blackwing - Chinook the Snow Blast
R Rarity
Blackwing - Chinook the Snow Blast
R Rarity
Blackwing - Chinook the Snow Blast
DARK 2
Blackwing - Chinook the Snow Blast
  • ATK:

  • 100

  • DEF:

  • 700


You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.

N Rarity
Blackwing - Kris the Crack of Dawn
N Rarity
Blackwing - Kris the Crack of Dawn
N Rarity
Blackwing - Kris the Crack of Dawn
DARK 4
Blackwing - Kris the Crack of Dawn
  • ATK:

  • 1900

  • DEF:

  • 300


If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.

UR Rarity
Blackwing - Sudri the Phantom Glimmer
UR Rarity
Blackwing - Sudri the Phantom Glimmer
UR Rarity
Blackwing - Sudri the Phantom Glimmer
DARK 4
Blackwing - Sudri the Phantom Glimmer
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.

UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

R Rarity
Blackwing - Zonda the Dusk
R Rarity
Blackwing - Zonda the Dusk
R Rarity
Blackwing - Zonda the Dusk
DARK 6
Blackwing - Zonda the Dusk
  • ATK:

  • 2300

  • DEF:

  • 900


You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Chaos Allure Queen
SR Rarity
Chaos Allure Queen
SR Rarity
Chaos Allure Queen
LIGHT 7
Chaos Allure Queen
  • ATK:

  • 1500

  • DEF:

  • 1500


You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaos Allure Queen" once per turn.

UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
PSY-Frame Driver
N Rarity
PSY-Frame Driver
N Rarity
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Blackwing - Vata the Emblem of Wandering
UR Rarity
Blackwing - Vata the Emblem of Wandering
UR Rarity
Blackwing - Vata the Emblem of Wandering
DARK 2
Blackwing - Vata the Emblem of Wandering
  • ATK:

  • 800

  • DEF:

  • 0


If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

SR Rarity
PSY-Framegear Gamma
SR Rarity
PSY-Framegear Gamma
SR Rarity
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.

SR Rarity
Allure Dance
SR Rarity
Allure Dance
SR Rarity
Allure Dance
Spell Continuous
Allure Dance

    When this card is activated: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand. Each "Allure Queen" monster you control gains ATK, equal to the ATK of the monsters equipped to it by its effect. You can send 1 other Spell/Trap you control to the GY; Special Summon as many "Allure Queen" monsters with different names as possible from your GY. You can only use this effect of "Allure Dance" once per turn. You can only activate 1 "Allure Dance" per turn.

    SR Rarity
    Allure Palace
    SR Rarity
    Allure Palace
    SR Rarity
    Allure Palace
    Spell Field
    Allure Palace

      Spellcaster monsters you control gain 500 ATK/DEF. You can send 1 card from your hand to the GY; add to your hand or Special Summon to your opponent's field, 1 "Allure Queen" monster from your Deck. You can only use this effect of "Allure Palace" thrice per turn. "Allure Queen" Effect Monsters you control gain this effect. ● You can send this card equipped with a card(s) by its own effect to the GY; Special Summon 1 Spellcaster monster with 1500 or less ATK from your hand or Deck.

      UR Rarity
      Called by the Grave
      UR Rarity
      Called by the Grave
      UR Rarity
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



        Tag(s):

        R Rarity
        Rank-Up-Magic Skip Force
        R Rarity
        Rank-Up-Magic Skip Force
        R Rarity
        Rank-Up-Magic Skip Force
        Spell Normal
        Rank-Up-Magic Skip Force

          Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.

          SR Rarity
          Small World
          SR Rarity
          Small World
          SR Rarity
          Small World
          Spell Normal
          Small World

            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.

            R Rarity
            The Phantom Knights' Rank-Up-Magic Launch
            R Rarity
            The Phantom Knights' Rank-Up-Magic Launch
            R Rarity
            The Phantom Knights' Rank-Up-Magic Launch
            Spell Quick
            The Phantom Knights' Rank-Up-Magic Launch

              During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Extra Deck

                SR Rarity
                Darkness Metal, the Dragon of Dark Steel
                SR Rarity
                Darkness Metal, the Dragon of Dark Steel
                SR Rarity
                Darkness Metal, the Dragon of Dark Steel
                DARK
                Darkness Metal, the Dragon of Dark Steel
                • ATK:

                • 2800

                • LINK-4

                Link Arrow:

                Top

                Bottom-Left

                Bottom

                Bottom-Right


                2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.

                UR Rarity
                Raidraptor - Wise Strix
                UR Rarity
                Raidraptor - Wise Strix
                UR Rarity
                Raidraptor - Wise Strix
                DARK
                Raidraptor - Wise Strix
                • ATK:

                • 1400

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.

                UR Rarity
                Accel Synchro Stardust Dragon
                UR Rarity
                Accel Synchro Stardust Dragon
                UR Rarity
                Accel Synchro Stardust Dragon
                WIND 8
                Accel Synchro Stardust Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                WIND 10
                Baronne de Fleur
                • ATK:

                • 3000

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                UR Rarity
                Black-Winged Assault Dragon
                UR Rarity
                Black-Winged Assault Dragon
                UR Rarity
                Black-Winged Assault Dragon
                DARK 10
                Black-Winged Assault Dragon
                • ATK:

                • 3200

                • DEF:

                • 2800


                1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.

                SR Rarity
                Black-Winged Dragon
                SR Rarity
                Black-Winged Dragon
                SR Rarity
                Black-Winged Dragon
                DARK 8
                Black-Winged Dragon
                • ATK:

                • 2800

                • DEF:

                • 1600


                1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.

                UR Rarity
                Chaos Angel
                UR Rarity
                Chaos Angel
                UR Rarity
                Chaos Angel
                DARK 10
                Chaos Angel
                • ATK:

                • 3500

                • DEF:

                • 2800


                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                SR Rarity
                Blackwing - Boreastorm the Wicked Wind
                SR Rarity
                Blackwing - Boreastorm the Wicked Wind
                SR Rarity
                Blackwing - Boreastorm the Wicked Wind
                DARK 6
                Blackwing - Boreastorm the Wicked Wind
                • ATK:

                • 2400

                • DEF:

                • 1600


                1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.

                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                DARK
                Arc Rebellion Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                UR Rarity
                D/D/D Duo-Dawn King Kali Yuga
                UR Rarity
                D/D/D Duo-Dawn King Kali Yuga
                UR Rarity
                D/D/D Duo-Dawn King Kali Yuga
                DARK
                D/D/D Duo-Dawn King Kali Yuga
                • ATK:

                • 3500

                • DEF:

                • 3000


                2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.

                SR Rarity
                Raider's Knight
                SR Rarity
                Raider's Knight
                SR Rarity
                Raider's Knight
                DARK
                Raider's Knight
                • ATK:

                • 2000

                • DEF:

                • 0


                2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                UR Rarity
                Raidraptor - Arsenal Falcon
                UR Rarity
                Raidraptor - Arsenal Falcon
                UR Rarity
                Raidraptor - Arsenal Falcon
                DARK
                Raidraptor - Arsenal Falcon
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.

                SR Rarity
                Raidraptor - Brave Strix
                SR Rarity
                Raidraptor - Brave Strix
                SR Rarity
                Raidraptor - Brave Strix
                DARK
                Raidraptor - Brave Strix
                • ATK:

                • 2000

                • DEF:

                • 2500


                2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.

                UR Rarity
                Raidraptor - Ultimate Falcon
                UR Rarity
                Raidraptor - Ultimate Falcon
                UR Rarity
                Raidraptor - Ultimate Falcon
                DARK
                Raidraptor - Ultimate Falcon
                • ATK:

                • 3500

                • DEF:

                • 2000


                3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.

                Need 27 UR

                UR Rarity
                Blackwing - Sudri the Phantom Glimmer3 card
                UR Rarity
                Blackwing - Zephyros the Elite1 card
                UR Rarity
                Bystial Magnamhut1 card
                UR Rarity
                Dimension Shifter1 card
                UR Rarity
                Raidraptor - Wise Strix1 card
                UR Rarity
                Accel Synchro Stardust Dragon1 card
                UR Rarity
                Baronne de Fleur1 card
                UR Rarity
                Black-Winged Assault Dragon1 card
                UR Rarity
                Chaos Angel1 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                Blackwing - Vata the Emblem of Wandering3 card
                UR Rarity
                Effect Veiler1 card
                UR Rarity
                Arc Rebellion Xyz Dragon1 card
                UR Rarity
                D/D/D Duo-Dawn King Kali Yuga1 card
                UR Rarity
                Raidraptor - Arsenal Falcon2 card
                UR Rarity
                Raidraptor - Ultimate Falcon1 card
                UR Rarity
                Called by the Grave1 card
                UR Rarity
                Infinite Impermanence3 card

                Main: 41 Extra: 15

                N Rarity
                1 cardAllure Queen LV3
                N Rarity
                1 cardAllure Queen LV3
                Allure Queen LV3
                DARK 3
                Allure Queen LV3
                • ATK:

                • 500

                • DEF:

                • 500


                Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.


                SR Rarity
                1 cardAllure Queen LV7
                SR Rarity
                1 cardAllure Queen LV7
                Allure Queen LV7
                DARK 7
                Allure Queen LV7
                • ATK:

                • 1500

                • DEF:

                • 1500


                Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.


                N Rarity
                1 cardAssault Blackwing - Kunai the Drizzle
                N Rarity
                1 cardAssault Blackwing - Kunai the Drizzle
                Assault Blackwing - Kunai the Drizzle
                DARK 5
                Assault Blackwing - Kunai the Drizzle
                • ATK:

                • 2100

                • DEF:

                • 1600


                You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.


                R Rarity
                1 cardBlackwing - Bora the Spear
                R Rarity
                1 cardBlackwing - Bora the Spear
                Blackwing - Bora the Spear
                DARK 4
                Blackwing - Bora the Spear
                • ATK:

                • 1700

                • DEF:

                • 800


                If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


                R Rarity
                1 cardBlackwing - Chinook the Snow Blast
                R Rarity
                1 cardBlackwing - Chinook the Snow Blast
                Blackwing - Chinook the Snow Blast
                DARK 2
                Blackwing - Chinook the Snow Blast
                • ATK:

                • 100

                • DEF:

                • 700


                You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


                N Rarity
                1 cardBlackwing - Kris the Crack of Dawn
                N Rarity
                1 cardBlackwing - Kris the Crack of Dawn
                Blackwing - Kris the Crack of Dawn
                DARK 4
                Blackwing - Kris the Crack of Dawn
                • ATK:

                • 1900

                • DEF:

                • 300


                If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.


                UR Rarity
                3 cardBlackwing - Sudri the Phantom Glimmer
                UR Rarity
                3 cardBlackwing - Sudri the Phantom Glimmer
                Blackwing - Sudri the Phantom Glimmer
                DARK 4
                Blackwing - Sudri the Phantom Glimmer
                • ATK:

                • 1400

                • DEF:

                • 1400


                When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


                UR Rarity
                1 cardBlackwing - Zephyros the Elite
                UR Rarity
                1 cardBlackwing - Zephyros the Elite
                Blackwing - Zephyros the Elite
                DARK 4
                Blackwing - Zephyros the Elite
                • ATK:

                • 1600

                • DEF:

                • 1000


                If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


                R Rarity
                1 cardBlackwing - Zonda the Dusk
                R Rarity
                1 cardBlackwing - Zonda the Dusk
                Blackwing - Zonda the Dusk
                DARK 6
                Blackwing - Zonda the Dusk
                • ATK:

                • 2300

                • DEF:

                • 900


                You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.


                SR Rarity
                1 cardBystial Druiswurm
                SR Rarity
                1 cardBystial Druiswurm
                Bystial Druiswurm
                DARK 6
                Bystial Druiswurm
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                UR Rarity
                1 cardBystial Magnamhut
                UR Rarity
                1 cardBystial Magnamhut
                Bystial Magnamhut
                DARK 6
                Bystial Magnamhut
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                SR Rarity
                3 cardChaos Allure Queen
                SR Rarity
                3 cardChaos Allure Queen
                Chaos Allure Queen
                LIGHT 7
                Chaos Allure Queen
                • ATK:

                • 1500

                • DEF:

                • 1500


                You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaos Allure Queen" once per turn.


                UR Rarity
                1 cardDimension Shifter
                UR Rarity
                1 cardDimension Shifter
                Dimension Shifter
                DARK 6
                Dimension Shifter
                • ATK:

                • 1200

                • DEF:

                • 2200


                If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                SR Rarity
                2 cardDroll & Lock Bird
                SR Rarity
                2 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                N Rarity
                1 cardPSY-Frame Driver
                N Rarity
                1 cardPSY-Frame Driver
                PSY-Frame Driver
                LIGHT 6
                PSY-Frame Driver
                • ATK:

                • 2500

                • DEF:

                • 0


                A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                UR Rarity
                3 cardBlackwing - Vata the Emblem of Wandering
                UR Rarity
                3 cardBlackwing - Vata the Emblem of Wandering
                Blackwing - Vata the Emblem of Wandering
                DARK 2
                Blackwing - Vata the Emblem of Wandering
                • ATK:

                • 800

                • DEF:

                • 0


                If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


                UR Rarity
                1 cardEffect Veiler
                UR Rarity
                1 cardEffect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                SR Rarity
                1 cardPSY-Framegear Gamma
                SR Rarity
                1 cardPSY-Framegear Gamma
                PSY-Framegear Gamma
                LIGHT 2
                PSY-Framegear Gamma
                • ATK:

                • 1000

                • DEF:

                • 0


                Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                SR Rarity
                3 cardAllure Dance
                SR Rarity
                3 cardAllure Dance
                Allure Dance
                Spell Continuous
                Allure Dance

                  When this card is activated: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand. Each "Allure Queen" monster you control gains ATK, equal to the ATK of the monsters equipped to it by its effect. You can send 1 other Spell/Trap you control to the GY; Special Summon as many "Allure Queen" monsters with different names as possible from your GY. You can only use this effect of "Allure Dance" once per turn. You can only activate 1 "Allure Dance" per turn.


                  SR Rarity
                  1 cardAllure Palace
                  SR Rarity
                  1 cardAllure Palace
                  Allure Palace
                  Spell Field
                  Allure Palace

                    Spellcaster monsters you control gain 500 ATK/DEF. You can send 1 card from your hand to the GY; add to your hand or Special Summon to your opponent's field, 1 "Allure Queen" monster from your Deck. You can only use this effect of "Allure Palace" thrice per turn. "Allure Queen" Effect Monsters you control gain this effect. ● You can send this card equipped with a card(s) by its own effect to the GY; Special Summon 1 Spellcaster monster with 1500 or less ATK from your hand or Deck.


                    UR Rarity
                    1 cardCalled by the Grave
                    UR Rarity
                    1 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      R Rarity
                      1 cardRank-Up-Magic Skip Force
                      R Rarity
                      1 cardRank-Up-Magic Skip Force
                      Rank-Up-Magic Skip Force
                      Spell Normal
                      Rank-Up-Magic Skip Force

                        Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.


                        SR Rarity
                        3 cardSmall World
                        SR Rarity
                        3 cardSmall World
                        Small World
                        Spell Normal
                        Small World

                          Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                          R Rarity
                          1 cardThe Phantom Knights' Rank-Up-Magic Launch
                          R Rarity
                          1 cardThe Phantom Knights' Rank-Up-Magic Launch
                          The Phantom Knights' Rank-Up-Magic Launch
                          Spell Quick
                          The Phantom Knights' Rank-Up-Magic Launch

                            During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              SR Rarity
                              1 cardDarkness Metal, the Dragon of Dark Steel
                              SR Rarity
                              1 cardDarkness Metal, the Dragon of Dark Steel
                              Darkness Metal, the Dragon of Dark Steel
                              DARK
                              Darkness Metal, the Dragon of Dark Steel
                              • ATK:

                              • 2800

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.


                              UR Rarity
                              1 cardRaidraptor - Wise Strix
                              UR Rarity
                              1 cardRaidraptor - Wise Strix
                              Raidraptor - Wise Strix
                              DARK
                              Raidraptor - Wise Strix
                              • ATK:

                              • 1400

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                              UR Rarity
                              1 cardAccel Synchro Stardust Dragon
                              UR Rarity
                              1 cardAccel Synchro Stardust Dragon
                              Accel Synchro Stardust Dragon
                              WIND 8
                              Accel Synchro Stardust Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                              UR Rarity
                              1 cardBaronne de Fleur
                              UR Rarity
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              UR Rarity
                              1 cardBlack-Winged Assault Dragon
                              UR Rarity
                              1 cardBlack-Winged Assault Dragon
                              Black-Winged Assault Dragon
                              DARK 10
                              Black-Winged Assault Dragon
                              • ATK:

                              • 3200

                              • DEF:

                              • 2800


                              1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                              SR Rarity
                              1 cardBlack-Winged Dragon
                              SR Rarity
                              1 cardBlack-Winged Dragon
                              Black-Winged Dragon
                              DARK 8
                              Black-Winged Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 1600


                              1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                              UR Rarity
                              1 cardChaos Angel
                              UR Rarity
                              1 cardChaos Angel
                              Chaos Angel
                              DARK 10
                              Chaos Angel
                              • ATK:

                              • 3500

                              • DEF:

                              • 2800


                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                              SR Rarity
                              1 cardBlackwing - Boreastorm the Wicked Wind
                              SR Rarity
                              1 cardBlackwing - Boreastorm the Wicked Wind
                              Blackwing - Boreastorm the Wicked Wind
                              DARK 6
                              Blackwing - Boreastorm the Wicked Wind
                              • ATK:

                              • 2400

                              • DEF:

                              • 1600


                              1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.


                              UR Rarity
                              1 cardArc Rebellion Xyz Dragon
                              UR Rarity
                              1 cardArc Rebellion Xyz Dragon
                              Arc Rebellion Xyz Dragon
                              DARK
                              Arc Rebellion Xyz Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                              UR Rarity
                              1 cardD/D/D Duo-Dawn King Kali Yuga
                              UR Rarity
                              1 cardD/D/D Duo-Dawn King Kali Yuga
                              D/D/D Duo-Dawn King Kali Yuga
                              DARK
                              D/D/D Duo-Dawn King Kali Yuga
                              • ATK:

                              • 3500

                              • DEF:

                              • 3000


                              2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                              SR Rarity
                              1 cardRaider's Knight
                              SR Rarity
                              1 cardRaider's Knight
                              Raider's Knight
                              DARK
                              Raider's Knight
                              • ATK:

                              • 2000

                              • DEF:

                              • 0


                              2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                              UR Rarity
                              2 cardRaidraptor - Arsenal Falcon
                              UR Rarity
                              2 cardRaidraptor - Arsenal Falcon
                              Raidraptor - Arsenal Falcon
                              DARK
                              Raidraptor - Arsenal Falcon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.


                              SR Rarity
                              1 cardRaidraptor - Brave Strix
                              SR Rarity
                              1 cardRaidraptor - Brave Strix
                              Raidraptor - Brave Strix
                              DARK
                              Raidraptor - Brave Strix
                              • ATK:

                              • 2000

                              • DEF:

                              • 2500


                              2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.


                              UR Rarity
                              1 cardRaidraptor - Ultimate Falcon
                              UR Rarity
                              1 cardRaidraptor - Ultimate Falcon
                              Raidraptor - Ultimate Falcon
                              DARK
                              Raidraptor - Ultimate Falcon
                              • ATK:

                              • 3500

                              • DEF:

                              • 2000


                              3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.


                              master-duel
                              Blackwings
                              5

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