Blackwing is a combo deck, DARK Winged Beast monster, the deck has many ways to play, build unaffect meat, negate the field, FTK or simply burn 2100 every time opp does anything.

Instructions for Playing Blackwing
Sections covered in this guide:
DNA Of Deck
not once per turn !!!
search black whirlwind !!! search leaves not once per turn
CORE
The way to prove that a strong effect is an effect is that even once per duel, you can still play x3, beat every deck and be extremely strong.
self-jump, Tuner, Level 1 easy search by Black Whirlwind, when going to the grave as Synchro material will change the position of a monster on the field, if it's a monster you can adjust as you like, if it's an opp monster then help you bait negate , or OTK and kill the boss or negate opp
self-jumping, Tuner, beautiful level (because 4+2=6, Level 6 Synchro is the intermediary to get to bosses or extremely prestigious combos), the extremely OP power of this one is that you send monsters from the deck to the grave. for exactly Level 8, jump 1 Black-Winged Dragon from the Extra Deck, this will usually mill at least 2 cards, which usually contain Zephyros and 1 card you want, in theory this is the one that just jumped on its own, milling rows to use and Build a Level 8 sandbag, to synchro to hot red or to Assault
When this monster normally summons: you search for a card related to Black-Winged Dragon, and at this time Black Whirlwind will also trigger the effect and search. This is a card that is often searched by Simoon, so this is a very important card in the deck.
Search Black Feather Whirlwind from deck, face up spell/trap zone, have the ability to banish from the grave to pick up Blackwing from the grave to hand, this effect is often used for 3 purposes
is a handtrap that can be used in both your and opp's turns!!!
once per turn soft, if you have 2 copies, you can use it 2 times, if you use it once and push it back to your hand then activate it again, you can use it 1 more time
This one usually doesn't use its effect so I'll skip it XD
is a Tuner, easy to search, has the ability to spawn tokens when leaving the field and has the ability to sacrifice monsters to jump from the grave
Can be raised easily, either by synchro or by special summoning by banishing 1 Tuner Synchro and 1 Black-Winged Dragon from both the field and graveyard.
easy level, Synchro Tuner, has the ability to adjust the level needed for combos, while adjusting will send 1 Blackwing monster to the grave to add resources
Chad
When Synchro is summoned, he can select up to 2 cards and shoot them
monster reborn free, no restrictions, jump Winged Beast level 5 or higher
Staple
Wise Strix: jump any 1 DARK Winged Beast, usually jump Zephyros, then link or synchro and Zephyros will jump again from the grave
Yazi: when destroyed and sent to the grave (usually by Rusty Bardiche's effect), jump 1 Wyrm from the deck
Combo
Full Armor Master Unaffect + cannot be destroyed : BlackWing Full Armor Master unaffect + cannot be destroyed by battle | 2 cards combo | Master Duel - YouTube

























































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