Battlewasp Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Baby Spider
R Rarity
Baby Spider
R Rarity
Baby Spider
DARK 3
Baby Spider
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute 1 DARK monster; increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn.

N Rarity
Battlewasp - Pin the Bullseye
N Rarity
Battlewasp - Pin the Bullseye
N Rarity
Battlewasp - Pin the Bullseye
WIND 1
Battlewasp - Pin the Bullseye
  • ATK:

  • 200

  • DEF:

  • 300


If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.

R Rarity
Beetrooper Scale Bomber
R Rarity
Beetrooper Scale Bomber
R Rarity
Beetrooper Scale Bomber
FIRE 3
Beetrooper Scale Bomber
  • ATK:

  • 1200

  • DEF:

  • 2000


If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.

R Rarity
Beetrooper Scout Buggy
R Rarity
Beetrooper Scout Buggy
R Rarity
Beetrooper Scout Buggy
WIND 3
Beetrooper Scout Buggy
  • ATK:

  • 1000

  • DEF:

  • 300


You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.

N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
DARK 4
Danger! Mothman!
  • ATK:

  • 1800

  • DEF:

  • 400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.

R Rarity
Gokipole
R Rarity
Gokipole
R Rarity
Gokipole
EARTH 3
Gokipole
  • ATK:

  • 1000

  • DEF:

  • 1200


If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.

R Rarity
Guard Mantis
R Rarity
Guard Mantis
R Rarity
Guard Mantis
WIND 4
Guard Mantis
  • ATK:

  • 1000

  • DEF:

  • 2400


You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.

R Rarity
Mother Spider Splitter
R Rarity
Mother Spider Splitter
R Rarity
Mother Spider Splitter
DARK 5
Mother Spider Splitter
  • ATK:

  • 0

  • DEF:

  • 2300


If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 "Baby Spider" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of "Mother Spider Splitter" once per turn.

N Rarity
Resonance Insect
N Rarity
Resonance Insect
N Rarity
Resonance Insect
EARTH 4
Resonance Insect
  • ATK:

  • 1000

  • DEF:

  • 700


If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".

R Rarity
Shiny Black "C" Squadder
R Rarity
Shiny Black "C" Squadder
R Rarity
Shiny Black "C" Squadder
EARTH 4
Shiny Black "C" Squadder
  • ATK:

  • 2000

  • DEF:

  • 0


''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''

R Rarity
Battlewasp - Sting the Poison
R Rarity
Battlewasp - Sting the Poison
R Rarity
Battlewasp - Sting the Poison
WIND 2
Battlewasp - Sting the Poison
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    UR Rarity
    Monster Reborn
    UR Rarity
    Monster Reborn
    UR Rarity
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.



      Tag(s):

      R Rarity
      Multiplication of Ants
      R Rarity
      Multiplication of Ants
      R Rarity
      Multiplication of Ants
      Spell Normal
      Multiplication of Ants

        Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.

        UR Rarity
        Raigeki
        UR Rarity
        Raigeki
        UR Rarity
        Raigeki
        Spell Normal
        Raigeki

          Destroy all monsters your opponent controls.



          Tag(s):

          Extra Deck

          SR Rarity
          Beetrooper Armor Horn
          SR Rarity
          Beetrooper Armor Horn
          SR Rarity
          Beetrooper Armor Horn
          EARTH
          Beetrooper Armor Horn
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Top

          Bottom


          2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.

          SR Rarity
          Inzektor Picofalena
          SR Rarity
          Inzektor Picofalena
          SR Rarity
          Inzektor Picofalena
          DARK
          Inzektor Picofalena
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.

          N Rarity
          Shinobi Insect Hagakuremino
          N Rarity
          Shinobi Insect Hagakuremino
          N Rarity
          Shinobi Insect Hagakuremino
          WIND
          Shinobi Insect Hagakuremino
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Top-Left

          Bottom


          2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.

          R Rarity
          Gagaga Samurai
          R Rarity
          Gagaga Samurai
          R Rarity
          Gagaga Samurai
          EARTH
          Gagaga Samurai
          • ATK:

          • 1900

          • DEF:

          • 1600


          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.

          N Rarity
          Number 35: Ravenous Tarantula
          N Rarity
          Number 35: Ravenous Tarantula
          N Rarity
          Number 35: Ravenous Tarantula
          DARK
          Number 35: Ravenous Tarantula
          • ATK:

          • 0

          • DEF:

          • 0


          2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.

          N Rarity
          Number 70: Malevolent Sin
          N Rarity
          Number 70: Malevolent Sin
          N Rarity
          Number 70: Malevolent Sin
          DARK
          Number 70: Malevolent Sin
          • ATK:

          • 2400

          • DEF:

          • 1200


          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

          R Rarity
          Number 77: The Seven Sins
          R Rarity
          Number 77: The Seven Sins
          R Rarity
          Number 77: The Seven Sins
          DARK
          Number 77: The Seven Sins
          • ATK:

          • 4000

          • DEF:

          • 3000


          2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.

          N Rarity
          Number 84: Pain Gainer
          N Rarity
          Number 84: Pain Gainer
          N Rarity
          Number 84: Pain Gainer
          DARK
          Number 84: Pain Gainer
          • ATK:

          • 0

          • DEF:

          • 0


          2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.

          Need 2 UR

          UR Rarity
          Monster Reborn
          UR Rarity
          Raigeki

          Main: 40 Extra: 15

          R Rarity
          3 cardBaby Spider
          R Rarity
          3 cardBaby Spider
          Baby Spider
          DARK 3
          Baby Spider
          • ATK:

          • 0

          • DEF:

          • 0


          You can Tribute 1 DARK monster; increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn.


          N Rarity
          3 cardBattlewasp - Pin the Bullseye
          N Rarity
          3 cardBattlewasp - Pin the Bullseye
          Battlewasp - Pin the Bullseye
          WIND 1
          Battlewasp - Pin the Bullseye
          • ATK:

          • 200

          • DEF:

          • 300


          If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.


          R Rarity
          3 cardBeetrooper Scale Bomber
          R Rarity
          3 cardBeetrooper Scale Bomber
          Beetrooper Scale Bomber
          FIRE 3
          Beetrooper Scale Bomber
          • ATK:

          • 1200

          • DEF:

          • 2000


          If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.


          R Rarity
          3 cardBeetrooper Scout Buggy
          R Rarity
          3 cardBeetrooper Scout Buggy
          Beetrooper Scout Buggy
          WIND 3
          Beetrooper Scout Buggy
          • ATK:

          • 1000

          • DEF:

          • 300


          You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.


          N Rarity
          3 cardDanger! Mothman!
          N Rarity
          3 cardDanger! Mothman!
          Danger! Mothman!
          DARK 4
          Danger! Mothman!
          • ATK:

          • 1800

          • DEF:

          • 400


          You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


          R Rarity
          3 cardGokipole
          R Rarity
          3 cardGokipole
          Gokipole
          EARTH 3
          Gokipole
          • ATK:

          • 1000

          • DEF:

          • 1200


          If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.


          R Rarity
          3 cardGuard Mantis
          R Rarity
          3 cardGuard Mantis
          Guard Mantis
          WIND 4
          Guard Mantis
          • ATK:

          • 1000

          • DEF:

          • 2400


          You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.


          R Rarity
          3 cardMother Spider Splitter
          R Rarity
          3 cardMother Spider Splitter
          Mother Spider Splitter
          DARK 5
          Mother Spider Splitter
          • ATK:

          • 0

          • DEF:

          • 2300


          If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 "Baby Spider" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of "Mother Spider Splitter" once per turn.


          N Rarity
          3 cardResonance Insect
          N Rarity
          3 cardResonance Insect
          Resonance Insect
          EARTH 4
          Resonance Insect
          • ATK:

          • 1000

          • DEF:

          • 700


          If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".


          R Rarity
          2 cardShiny Black "C" Squadder
          R Rarity
          2 cardShiny Black "C" Squadder
          Shiny Black "C" Squadder
          EARTH 4
          Shiny Black "C" Squadder
          • ATK:

          • 2000

          • DEF:

          • 0


          ''Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!''


          R Rarity
          3 cardBattlewasp - Sting the Poison
          R Rarity
          3 cardBattlewasp - Sting the Poison
          Battlewasp - Sting the Poison
          WIND 2
          Battlewasp - Sting the Poison
          • ATK:

          • 400

          • DEF:

          • 800


          If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.


          SR Rarity
          3 cardDark Hole
          SR Rarity
          3 cardDark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            UR Rarity
            1 cardMonster Reborn
            UR Rarity
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              R Rarity
              3 cardMultiplication of Ants
              R Rarity
              3 cardMultiplication of Ants
              Multiplication of Ants
              Spell Normal
              Multiplication of Ants

                Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.


                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  SR Rarity
                  1 cardBeetrooper Armor Horn
                  SR Rarity
                  1 cardBeetrooper Armor Horn
                  Beetrooper Armor Horn
                  EARTH
                  Beetrooper Armor Horn
                  • ATK:

                  • 1000

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.


                  SR Rarity
                  1 cardInzektor Picofalena
                  SR Rarity
                  1 cardInzektor Picofalena
                  Inzektor Picofalena
                  DARK
                  Inzektor Picofalena
                  • ATK:

                  • 1000

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. ● The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.


                  N Rarity
                  2 cardShinobi Insect Hagakuremino
                  N Rarity
                  2 cardShinobi Insect Hagakuremino
                  Shinobi Insect Hagakuremino
                  WIND
                  Shinobi Insect Hagakuremino
                  • ATK:

                  • 1000

                  • LINK-2

                  Link Arrow:

                  Top-Left

                  Bottom


                  2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.


                  R Rarity
                  2 cardGagaga Samurai
                  R Rarity
                  2 cardGagaga Samurai
                  Gagaga Samurai
                  EARTH
                  Gagaga Samurai
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.


                  N Rarity
                  2 cardNumber 35: Ravenous Tarantula
                  N Rarity
                  2 cardNumber 35: Ravenous Tarantula
                  Number 35: Ravenous Tarantula
                  DARK
                  Number 35: Ravenous Tarantula
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.


                  N Rarity
                  2 cardNumber 70: Malevolent Sin
                  N Rarity
                  2 cardNumber 70: Malevolent Sin
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                  R Rarity
                  3 cardNumber 77: The Seven Sins
                  R Rarity
                  3 cardNumber 77: The Seven Sins
                  Number 77: The Seven Sins
                  DARK
                  Number 77: The Seven Sins
                  • ATK:

                  • 4000

                  • DEF:

                  • 3000


                  2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                  N Rarity
                  2 cardNumber 84: Pain Gainer
                  N Rarity
                  2 cardNumber 84: Pain Gainer
                  Number 84: Pain Gainer
                  DARK
                  Number 84: Pain Gainer
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.



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